[2022-10-21 21:18:13.831] Starting up round ID 192787. - ------------------------- [2022-10-21 21:18:13.832] Running /tg/ revision: - origin/master: 8cfcb98b885c5735c3677ef84446980125405d90 - Test merge active of PR #70623 commit e00f900dadbaa38e703a666cd7c89ded961202e4 - HEAD: 09f4be2f96a96f12d9a618c42828b5ffb150938b [2022-10-21 21:18:18.530] Initialized Title Screen subsystem within 0.01 seconds! [2022-10-21 21:18:18.530] Initialized Server Tasks subsystem within 0 seconds! [2022-10-21 21:18:18.530] Initialized Input subsystem within 0 seconds! [2022-10-21 21:18:18.536] Initialized Profiler subsystem within 0 seconds! [2022-10-21 21:18:18.537] Initialized Database subsystem within 0 seconds! [2022-10-21 21:18:18.537] Initialized Blackbox subsystem within 0 seconds! [2022-10-21 21:18:18.537] Initialized Sounds subsystem within 0 seconds! [2022-10-21 21:18:18.556] Initialized Instruments subsystem within 0.02 seconds! [2022-10-21 21:18:18.873] Initialized Greyscale subsystem within 0.32 seconds! [2022-10-21 21:18:18.873] Initialized Vis contents overlays subsystem within 0 seconds! [2022-10-21 21:18:18.873] Initialized Security Level subsystem within 0 seconds! [2022-10-21 21:18:18.875] Initialized Discord subsystem within 0 seconds! [2022-10-21 21:18:19.878] Initialized Achievements subsystem within 1 second! [2022-10-21 21:18:19.879] Initialized Station subsystem within 0 seconds! [2022-10-21 21:18:19.879] Initialized Quirks subsystem within 0 seconds! [2022-10-21 21:18:19.893] Initialized Reagents subsystem within 0.01 seconds! [2022-10-21 21:18:19.897] Initialized Events subsystem within 0 seconds! [2022-10-21 21:18:19.900] Initialized IDs and Access subsystem within 0 seconds! [2022-10-21 21:18:19.900] Initialized Jobs subsystem within 0 seconds! [2022-10-21 21:18:19.900] Initialized AI movement subsystem within 0 seconds! [2022-10-21 21:18:19.920] Initialized Ticker subsystem within 0.02 seconds! [2022-10-21 21:18:19.920] Initialized AI Controller Ticker subsystem within 0 seconds! [2022-10-21 21:18:19.920] Initialized AI Behavior Ticker subsystem within 0 seconds! [2022-10-21 21:18:19.955] Initialized Trading Card Game subsystem within 0.03 seconds! [2022-10-21 21:18:19.955] Loading MetaStation... [2022-10-21 21:18:21.768] Loaded Station in 1.8s! [2022-10-21 21:18:22.755] Loaded Lavaland in 0.8s! [2022-10-21 21:18:26.897] Ruin loader finished with 3 left to spend. [2022-10-21 21:18:29.863] Ruin loader finished with 16 left to spend. [2022-10-21 21:18:30.160] Cave Generator finished in 0.3s! [2022-10-21 21:18:30.179] Cave Generator finished in 0s! [2022-10-21 21:18:31.300] Initialized Mapping subsystem within 11.35 seconds! [2022-10-21 21:18:31.346] Initialized Early Assets subsystem within 0.04 seconds! [2022-10-21 21:18:31.386] Initialized Research subsystem within 0.04 seconds! [2022-10-21 21:18:31.386] Initialized Time Tracking subsystem within 0 seconds! [2022-10-21 21:18:31.406] Initialized Networks subsystem within 0.02 seconds! [2022-10-21 21:18:31.438] Initialized Spatial Grid subsystem within 0.03 seconds! [2022-10-21 21:18:31.438] Initialized Economy subsystem within 0 seconds! [2022-10-21 21:18:31.439] Initialized Restaurant subsystem within 0 seconds! [2022-10-21 21:19:22.447] Initialized Atoms subsystem within 51.01 seconds! [2022-10-21 21:19:22.480] Initialized Language subsystem within 0.01 seconds! [2022-10-21 21:19:22.600] Initialized Machines subsystem within 0.12 seconds! [2022-10-21 21:19:22.610] Initialized Skills subsystem within 0 seconds! [2022-10-21 21:19:22.611] Initialized Addiction subsystem within 0 seconds! [2022-10-21 21:19:22.613] Initialized Blackmarket subsystem within 0 seconds! [2022-10-21 21:19:22.613] Initialized Disease subsystem within 0 seconds! [2022-10-21 21:19:22.613] Initialized Fluid subsystem within 0 seconds! [2022-10-21 21:19:22.614] Initialized Smoke subsystem within 0 seconds! [2022-10-21 21:19:22.614] Initialized Foam subsystem within 0 seconds! [2022-10-21 21:19:22.614] Initialized Lag Switch subsystem within 0 seconds! [2022-10-21 21:19:25.053] Initialized Library Loading subsystem within 2.44 seconds! [2022-10-21 21:19:25.211] Initialized Lua Scripting subsystem within 0.16 seconds! [2022-10-21 21:19:25.214] Initialized Night Shift subsystem within 0 seconds! [2022-10-21 21:19:25.215] Initialized Sun subsystem within 0 seconds! [2022-10-21 21:19:25.219] Initialized Traitor subsystem within 0 seconds! [2022-10-21 21:19:25.241] Initialized Wardrobe subsystem within 0.02 seconds! [2022-10-21 21:19:25.241] Initialized Weather subsystem within 0 seconds! [2022-10-21 21:19:25.241] Initialized Wiremod Composite Templates subsystem within 0 seconds! [2022-10-21 21:19:32.273] Initialized Atmospherics subsystem within 7.03 seconds! [2022-10-21 21:19:32.336] Loaded 20 engraved messages on map MetaStation [2022-10-21 21:19:32.337] Loaded 2 prison tattoos [2022-10-21 21:19:33.011] Initialized Persistence subsystem within 0.74 seconds! [2022-10-21 21:19:33.707] Initialized Persistent Paintings subsystem within 0.7 seconds! [2022-10-21 21:19:33.711] Initialized Vote subsystem within 0 seconds! [2022-10-21 21:19:34.775] Initialized Assets subsystem within 1.06 seconds! [2022-10-21 21:19:38.021] Initialized Icon Smoothing subsystem within 3.24 seconds! [2022-10-21 21:19:38.021] Initialized XKeyScore subsystem within 0 seconds! [2022-10-21 21:19:38.026] Initialized PRISM subsystem within 0 seconds! [2022-10-21 21:19:50.751] Initialized Lighting subsystem within 12.72 seconds! [2022-10-21 21:19:58.094] Initialized Shuttle subsystem within 7.34 seconds! [2022-10-21 21:19:58.193] Initialized Minor Mapping subsystem within 0.1 seconds! [2022-10-21 21:19:58.231] Initialized Pathfinder subsystem within 0 seconds! [2022-10-21 21:19:58.247] Initialized Ban Cache subsystem within 0.01 seconds! [2022-10-21 21:19:58.295] Initialized Init Profiler subsystem within 0.05 seconds! [2022-10-21 21:19:58.295] Initialized Chat subsystem within 0 seconds! [2022-10-21 21:19:58.295] Initializations complete within 99.7 seconds! [2022-10-21 21:21:51.652] Game start took 2.8s [2022-10-21 21:23:41.086] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: Xander Beedell (/mob/living/carbon/human) - src: /datum/forensics (/datum/forensics) - usr.loc: the floor (163,133,2) (/turf/open/floor/iron) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the iron rod (/obj/item/stack/rods), null, /list (/list), null, null) - the iron rod (/obj/item/stack/rods): add hiddenprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): deconstruct(0) - the grille (/obj/structure/grille): atom destruction("fireaxe") - the fire axe (Wielded) (/obj/item/fireaxe): afterattack(the grille (/obj/structure/grille), Xander Beedell (/mob/living/carbon/human), 1, "icon-x=29;icon-y=22;left=1;scr...") - the fire axe (Wielded) (/obj/item/fireaxe): melee attack chain(Xander Beedell (/mob/living/carbon/human), the grille (/obj/structure/grille), "icon-x=29;icon-y=22;left=1;scr...") - Xander Beedell (/mob/living/carbon/human): ClickOn(the grille (/obj/structure/grille), "icon-x=29;icon-y=22;left=1;scr...") - the grille (/obj/structure/grille): Click(the plating (164,133,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=29;icon-y=22;left=1;scr...") - Queenhoovy (/client): Click(the grille (/obj/structure/grille), the plating (164,133,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=29;icon-y=22;left=1;scr...") - [2022-10-21 21:25:06.227] runtime error: Cannot execute null.add member(). - proc name: add member (/obj/machinery/atmospherics/pipe/add_member) - source file: datum_pipeline.dm,170 - usr: Alec Burgdorf (/mob/living/carbon/human) - src: pipe (/obj/machinery/atmospherics/pipe/smart) - usr.loc: the floor (187,120,2) (/turf/open/floor/iron/dark) - src.loc: the floor (186,121,2) (/turf/open/floor/iron/dark) - call stack: - pipe (/obj/machinery/atmospherics/pipe/smart): add member( pipe (/obj/machinery/atmospherics/pipe/smart)) - pipe (/obj/machinery/atmospherics/pipe/smart): on construction("#ff3cc8", 1) - the pipe fitting (/obj/item/pipe/quaternary): wrench act(Alec Burgdorf (/mob/living/carbon/human), Rapid Pipe Dispenser (RPD) (/obj/item/pipe_dispenser)) - Rapid Pipe Dispenser (RPD) (/obj/item/pipe_dispenser): pre attack(the floor (186,120,2) (/turf/open/floor/iron/dark), Alec Burgdorf (/mob/living/carbon/human), "icon-x=26;icon-y=14;left=1;scr...") - Rapid Pipe Dispenser (RPD) (/obj/item/pipe_dispenser): melee attack chain(Alec Burgdorf (/mob/living/carbon/human), the floor (186,120,2) (/turf/open/floor/iron/dark), "icon-x=26;icon-y=14;left=1;scr...") - Alec Burgdorf (/mob/living/carbon/human): ClickOn(the floor (186,120,2) (/turf/open/floor/iron/dark), "icon-x=26;icon-y=14;left=1;scr...") - the floor (186,120,2) (/turf/open/floor/iron/dark): Click(the floor (186,120,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=26;icon-y=14;left=1;scr...") - [2022-10-21 21:26:45.746] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: Xander Beedell (/mob/living/carbon/human) - src: /datum/forensics (/datum/forensics) - usr.loc: the floor (120,109,2) (/turf/open/floor/iron) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the iron rod (/obj/item/stack/rods), null, /list (/list), null, null) - the iron rod (/obj/item/stack/rods): add hiddenprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): deconstruct(0) - the grille (/obj/structure/grille): atom destruction("fireaxe") - the fire axe (Wielded) (/obj/item/fireaxe): afterattack(the grille (/obj/structure/grille), Xander Beedell (/mob/living/carbon/human), 1, "icon-x=26;icon-y=6;left=1;scre...") - the fire axe (Wielded) (/obj/item/fireaxe): melee attack chain(Xander Beedell (/mob/living/carbon/human), the grille (/obj/structure/grille), "icon-x=26;icon-y=6;left=1;scre...") - Xander Beedell (/mob/living/carbon/human): ClickOn(the grille (/obj/structure/grille), "icon-x=26;icon-y=6;left=1;scre...") - the grille (/obj/structure/grille): Click(the plating (119,109,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=26;icon-y=6;left=1;scre...") - Queenhoovy (/client): Click(the grille (/obj/structure/grille), the plating (119,109,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=26;icon-y=6;left=1;scre...") - [2022-10-21 21:26:53.581] runtime error: Cannot read null.client - proc name: Remove (/datum/action/vote/Remove) - source file: vote.dm,332 - usr: null - src: Vote: Map (/datum/action/vote) - call stack: - Vote: Map (/datum/action/vote): Remove(null) - Vote (/datum/controller/subsystem/vote): reset() - Vote (/datum/controller/subsystem/vote): fire(0) - Vote (/datum/controller/subsystem/vote): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:26:53.582] runtime error: Cannot read null.client - proc name: Remove (/datum/action/vote/Remove) - source file: vote.dm,332 - usr: null - src: Vote: Map (/datum/action/vote) - call stack: - Vote: Map (/datum/action/vote): Remove(null) - Vote (/datum/controller/subsystem/vote): reset() - Vote (/datum/controller/subsystem/vote): fire(0) - Vote (/datum/controller/subsystem/vote): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:26:53.582] runtime error: Cannot read null.client - proc name: Remove (/datum/action/vote/Remove) - source file: vote.dm,332 - usr: null - src: Vote: Map (/datum/action/vote) - call stack: - Vote: Map (/datum/action/vote): Remove(null) - Vote (/datum/controller/subsystem/vote): reset() - Vote (/datum/controller/subsystem/vote): fire(0) - Vote (/datum/controller/subsystem/vote): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:26:53.586] runtime error: Cannot read null.client - proc name: Remove (/datum/action/vote/Remove) - source file: vote.dm,332 - usr: null - src: Vote: Map (/datum/action/vote) - call stack: - Vote: Map (/datum/action/vote): Remove(null) - Vote (/datum/controller/subsystem/vote): reset() - Vote (/datum/controller/subsystem/vote): fire(0) - Vote (/datum/controller/subsystem/vote): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:26:53.587] runtime error: Cannot read null.client - proc name: Remove (/datum/action/vote/Remove) - source file: vote.dm,332 - usr: null - src: Vote: Map (/datum/action/vote) - call stack: - Vote: Map (/datum/action/vote): Remove(null) - Vote (/datum/controller/subsystem/vote): reset() - Vote (/datum/controller/subsystem/vote): fire(0) - Vote (/datum/controller/subsystem/vote): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:26:53.588] runtime error: Cannot read null.client - proc name: Remove (/datum/action/vote/Remove) - source file: vote.dm,332 - usr: null - src: Vote: Map (/datum/action/vote) - call stack: - Vote: Map (/datum/action/vote): Remove(null) - Vote (/datum/controller/subsystem/vote): reset() - Vote (/datum/controller/subsystem/vote): fire(0) - Vote (/datum/controller/subsystem/vote): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:26:53.588] runtime error: Cannot read null.client - proc name: Remove (/datum/action/vote/Remove) - source file: vote.dm,332 - usr: null - src: Vote: Map (/datum/action/vote) - call stack: - Vote: Map (/datum/action/vote): Remove(null) - Vote (/datum/controller/subsystem/vote): reset() - Vote (/datum/controller/subsystem/vote): fire(0) - Vote (/datum/controller/subsystem/vote): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:26:53.589] runtime error: Cannot read null.client - proc name: Remove (/datum/action/vote/Remove) - source file: vote.dm,332 - usr: null - src: Vote: Map (/datum/action/vote) - call stack: - Vote: Map (/datum/action/vote): Remove(null) - Vote (/datum/controller/subsystem/vote): reset() - Vote (/datum/controller/subsystem/vote): fire(0) - Vote (/datum/controller/subsystem/vote): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:28:58.377] ## TESTING: GC: -- [0x21037dee] | /datum/pipeline was unable to be GC'd -- [2022-10-21 21:32:07.863] ## TESTING: GC: -- [0x2108a8f7] | /datum/religion_rites/song_tuner/evangelism was unable to be GC'd -- [2022-10-21 21:32:36.830] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Joe Thalmus (/mob/living/carbon/human) - src: null - usr.loc: the plating (144,99,2) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 87) - the wooden barricade (/obj/structure/barricade/wooden): balloon alert perform(Joe Thalmus (/mob/living/carbon/human), "barricade deconstructed") - world: ImmediateInvokeAsync(the wooden barricade (/obj/structure/barricade/wooden), /atom/proc/balloon_alert_perfo... (/atom/proc/balloon_alert_perform), Joe Thalmus (/mob/living/carbon/human), "barricade deconstructed") - [2022-10-21 21:32:37.466] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Joe Thalmus (/mob/living/carbon/human) - src: null - usr.loc: the plating (144,99,2) (/turf/open/floor/plating) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 14.55, 0, null, "code/modules/balloon_alert/bal...", 87) - the crude plank barricade (/obj/structure/barricade/wooden/crude): balloon alert perform(Joe Thalmus (/mob/living/carbon/human), "barricade deconstructed") - world: ImmediateInvokeAsync(the crude plank barricade (/obj/structure/barricade/wooden/crude), /atom/proc/balloon_alert_perfo... (/atom/proc/balloon_alert_perform), Joe Thalmus (/mob/living/carbon/human), "barricade deconstructed") - [2022-10-21 21:32:50.052] runtime error: Cannot modify null.dir. - proc name: set path (/mob/living/simple_animal/bot/proc/set_path) - source file: bot.dm,1062 - usr: null - src: Officer Beepsky (/mob/living/simple_animal/bot/secbot/beepsky/officer) - src.loc: the floor (64,129,2) (/turf/open/floor/iron) - call stack: - Officer Beepsky (/mob/living/simple_animal/bot/secbot/beepsky/officer): set path(/list (/list)) - Officer Beepsky (/mob/living/simple_animal/bot/secbot/beepsky/officer): calc path(null) - Officer Beepsky (/mob/living/simple_animal/bot/secbot/beepsky/officer): target patrol() - world: ImmediateInvokeAsync(Officer Beepsky (/mob/living/simple_animal/bot/secbot/beepsky/officer), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - [2022-10-21 21:36:05.014] runtime error: Cannot read null.client - proc name: Remove (/datum/action/vote/Remove) - source file: vote.dm,332 - usr: null - src: Vote: Rock the Vote? (/datum/action/vote) - call stack: - Vote: Rock the Vote? (/datum/action/vote): Remove(null) - Vote (/datum/controller/subsystem/vote): reset() - Vote (/datum/controller/subsystem/vote): fire(0) - Vote (/datum/controller/subsystem/vote): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:36:05.017] runtime error: Cannot read null.client - proc name: Remove (/datum/action/vote/Remove) - source file: vote.dm,332 - usr: null - src: Vote: Rock the Vote? (/datum/action/vote) - call stack: - Vote: Rock the Vote? (/datum/action/vote): Remove(null) - Vote (/datum/controller/subsystem/vote): reset() - Vote (/datum/controller/subsystem/vote): fire(0) - Vote (/datum/controller/subsystem/vote): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:36:05.019] runtime error: Cannot read null.client - proc name: Remove (/datum/action/vote/Remove) - source file: vote.dm,332 - usr: null - src: Vote: Rock the Vote? (/datum/action/vote) - call stack: - Vote: Rock the Vote? (/datum/action/vote): Remove(null) - Vote (/datum/controller/subsystem/vote): reset() - Vote (/datum/controller/subsystem/vote): fire(0) - Vote (/datum/controller/subsystem/vote): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:36:05.020] runtime error: Cannot read null.client - proc name: Remove (/datum/action/vote/Remove) - source file: vote.dm,332 - usr: null - src: Vote: Rock the Vote? (/datum/action/vote) - call stack: - Vote: Rock the Vote? (/datum/action/vote): Remove(null) - Vote (/datum/controller/subsystem/vote): reset() - Vote (/datum/controller/subsystem/vote): fire(0) - Vote (/datum/controller/subsystem/vote): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:38:53.417] runtime error: Cannot modify null.dir. - proc name: set path (/mob/living/simple_animal/bot/proc/set_path) - source file: bot.dm,1062 - usr: null - src: Officer Beepsky (/mob/living/simple_animal/bot/secbot/beepsky/officer) - src.loc: the floor (139,155,2) (/turf/open/floor/iron) - call stack: - Officer Beepsky (/mob/living/simple_animal/bot/secbot/beepsky/officer): set path(/list (/list)) - Officer Beepsky (/mob/living/simple_animal/bot/secbot/beepsky/officer): calc path(null) - Officer Beepsky (/mob/living/simple_animal/bot/secbot/beepsky/officer): target patrol() - world: ImmediateInvokeAsync(Officer Beepsky (/mob/living/simple_animal/bot/secbot/beepsky/officer), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - [2022-10-21 21:40:52.646] runtime error: Invalid timer: Timer: Timer: 34554 ([0x2108cd49]), TTR: 780526, wait:12 Flags: TIMER_CLIENT_TIME, TIMER_STOPPABLE, callBack: [0x2108c8b1], callBack.object: /datum/looping_sound/oven[0x210123f6](/datum/looping_sound/oven), callBack.delegate:/datum/looping_sound/proc/start_sound_loop(), source: code/datums/looping_sounds/_looping_sound.dm:197Prev: NULL, Next: NULL, SPENT(780526), QDELETED, NO CALLBACK world.time: 12798.5, head_offset: 12600, practical_offset: 398, REALTIMEOFDAY: 780526 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:44:09.668] runtime error: Cannot read null.mob_mood - proc name: add memory (/datum/mind/proc/add_memory) - source file: memory_helpers.dm,45 - usr: Kendra Hunter (/mob/living/carbon/human) - src: Kendra Hunter (/datum/mind) - usr.loc: the floor (84,162,2) (/turf/open/floor/circuit/green) - call stack: - Kendra Hunter (/datum/mind): add memory("death", /list (/list), 3, 96) - add memory in range(Kendra Hunter (/mob/living/carbon/human), 7, "death", /list (/list), 3, 96, null) - Kendra Hunter (/mob/living/carbon/human): death(0) - Kendra Hunter (/mob/living/carbon/human): death(0) - Kendra Hunter (/mob/living/carbon/human): suicide() - [2022-10-21 21:44:34.988] runtime error: Cannot execute null.add member(). - proc name: add member (/obj/machinery/atmospherics/pipe/add_member) - source file: datum_pipeline.dm,170 - usr: Tristan Quilt (/mob/living/carbon/human) - src: pipe (/obj/machinery/atmospherics/pipe/smart) - usr.loc: the floor (176,117,2) (/turf/open/floor/iron) - src.loc: the floor (175,118,2) (/turf/open/floor/iron) - call stack: - pipe (/obj/machinery/atmospherics/pipe/smart): add member( pipe (/obj/machinery/atmospherics/pipe/smart)) - pipe (/obj/machinery/atmospherics/pipe/smart): on construction("#ff3cc8", 1) - the pipe fitting (/obj/item/pipe/quaternary): wrench act(Tristan Quilt (/mob/living/carbon/human), Rapid Pipe Dispenser (RPD) (/obj/item/pipe_dispenser)) - Rapid Pipe Dispenser (RPD) (/obj/item/pipe_dispenser): pre attack(the floor (176,118,2) (/turf/open/floor/iron), Tristan Quilt (/mob/living/carbon/human), "icon-x=11;icon-y=8;left=1;butt...") - Rapid Pipe Dispenser (RPD) (/obj/item/pipe_dispenser): melee attack chain(Tristan Quilt (/mob/living/carbon/human), the floor (176,118,2) (/turf/open/floor/iron), "icon-x=11;icon-y=8;left=1;butt...") - Tristan Quilt (/mob/living/carbon/human): ClickOn(the floor (176,118,2) (/turf/open/floor/iron), "icon-x=11;icon-y=8;left=1;butt...") - the floor (176,118,2) (/turf/open/floor/iron): Click(the floor (176,118,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=11;icon-y=8;left=1;butt...") - [2022-10-21 21:44:53.839] ## TESTING: GC: -- [0x2108d70b] | /datum/religion_rites/song_tuner/evangelism was unable to be GC'd -- [2022-10-21 21:44:59.175] runtime error: Cannot execute null.add member(). - proc name: add member (/obj/machinery/atmospherics/pipe/add_member) - source file: datum_pipeline.dm,170 - usr: Tristan Quilt (/mob/living/carbon/human) - src: pipe (/obj/machinery/atmospherics/pipe/smart) - usr.loc: the floor (176,117,2) (/turf/open/floor/iron) - src.loc: the floor (175,118,2) (/turf/open/floor/iron) - call stack: - pipe (/obj/machinery/atmospherics/pipe/smart): add member( pipe (/obj/machinery/atmospherics/pipe/smart)) - pipe (/obj/machinery/atmospherics/pipe/smart): on construction("#ff3cc8", 5) - the pipe fitting (/obj/item/pipe/quaternary): wrench act(Tristan Quilt (/mob/living/carbon/human), Rapid Pipe Dispenser (RPD) (/obj/item/pipe_dispenser)) - Rapid Pipe Dispenser (RPD) (/obj/item/pipe_dispenser): pre attack( pipe (/obj/machinery/atmospherics/pipe/smart), Tristan Quilt (/mob/living/carbon/human), "icon-x=17;icon-y=20;left=1;but...") - Rapid Pipe Dispenser (RPD) (/obj/item/pipe_dispenser): melee attack chain(Tristan Quilt (/mob/living/carbon/human), pipe (/obj/machinery/atmospherics/pipe/smart), "icon-x=17;icon-y=20;left=1;but...") - Tristan Quilt (/mob/living/carbon/human): ClickOn( pipe (/obj/machinery/atmospherics/pipe/smart), "icon-x=17;icon-y=20;left=1;but...") - pipe (/obj/machinery/atmospherics/pipe/smart): Click(the floor (176,118,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=20;left=1;but...") - [2022-10-21 21:46:04.374] runtime error: Cannot read 3.my_atom - proc name: explode flash (/datum/chemical_reaction/proc/explode_flash) - source file: recipes.dm,319 - usr: Hugh Mann (/mob/living/carbon/human) - src: /datum/chemical_reaction/medic... (/datum/chemical_reaction/medicine/oculine) - usr.loc: the floor (103,105,2) (/turf/open/floor/iron/white) - call stack: - /datum/chemical_reaction/medic... (/datum/chemical_reaction/medicine/oculine): explode flash(3, 30, 2, 25) - /datum/chemical_reaction/medic... (/datum/chemical_reaction/medicine/oculine): overly impure(/datum/reagents (/datum/reagents), /datum/equilibrium (/datum/equilibrium), 14.5) - /datum/equilibrium (/datum/equilibrium): check fail states(14.5) - /datum/equilibrium (/datum/equilibrium): react timestep(1, 1) - /datum/reagents (/datum/reagents): handle reactions() - /datum/reagents (/datum/reagents): add reagent(/datum/reagent/hydrogen (/datum/reagent/hydrogen), 10, null, 300, 1, 0.1, 0, 0, 0) - the chem dispenser (/obj/machinery/chem_dispenser): ui act("dispense", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("dispense", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Hugh Mann (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:46:04.427] runtime error: Cannot read 3.my_atom - proc name: explode flash (/datum/chemical_reaction/proc/explode_flash) - source file: recipes.dm,319 - usr: null - src: /datum/chemical_reaction/medic... (/datum/chemical_reaction/medicine/oculine) - call stack: - /datum/chemical_reaction/medic... (/datum/chemical_reaction/medicine/oculine): explode flash(3, 30, 2, 25) - /datum/chemical_reaction/medic... (/datum/chemical_reaction/medicine/oculine): overly impure(/datum/reagents (/datum/reagents), /datum/equilibrium (/datum/equilibrium), 3.625) - /datum/equilibrium (/datum/equilibrium): check fail states(3.625) - /datum/equilibrium (/datum/equilibrium): react timestep(0.25, 1) - /datum/reagents (/datum/reagents): process(0.25) - Reagents (/datum/controller/subsystem/processing/reagents): fire(0) - Reagents (/datum/controller/subsystem/processing/reagents): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:46:04.690] runtime error: Cannot read 3.my_atom - proc name: explode flash (/datum/chemical_reaction/proc/explode_flash) - source file: recipes.dm,319 - usr: null - src: /datum/chemical_reaction/medic... (/datum/chemical_reaction/medicine/oculine) - call stack: - /datum/chemical_reaction/medic... (/datum/chemical_reaction/medicine/oculine): explode flash(3, 30, 2, 25) - /datum/chemical_reaction/medic... (/datum/chemical_reaction/medicine/oculine): overly impure(/datum/reagents (/datum/reagents), /datum/equilibrium (/datum/equilibrium), 3.625) - /datum/equilibrium (/datum/equilibrium): check fail states(3.625) - /datum/equilibrium (/datum/equilibrium): react timestep(0.25, 1) - /datum/reagents (/datum/reagents): process(0.25) - Reagents (/datum/controller/subsystem/processing/reagents): fire(0) - Reagents (/datum/controller/subsystem/processing/reagents): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:46:04.928] runtime error: Cannot read 3.my_atom - proc name: explode flash (/datum/chemical_reaction/proc/explode_flash) - source file: recipes.dm,319 - usr: null - src: /datum/chemical_reaction/medic... (/datum/chemical_reaction/medicine/oculine) - call stack: - /datum/chemical_reaction/medic... (/datum/chemical_reaction/medicine/oculine): explode flash(3, 30, 2, 25) - /datum/chemical_reaction/medic... (/datum/chemical_reaction/medicine/oculine): overly impure(/datum/reagents (/datum/reagents), /datum/equilibrium (/datum/equilibrium), 3.625) - /datum/equilibrium (/datum/equilibrium): check fail states(3.625) - /datum/equilibrium (/datum/equilibrium): react timestep(0.25, 1) - /datum/reagents (/datum/reagents): process(0.25) - Reagents (/datum/controller/subsystem/processing/reagents): fire(0) - Reagents (/datum/controller/subsystem/processing/reagents): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:46:05.178] runtime error: Cannot read 3.my_atom - proc name: explode flash (/datum/chemical_reaction/proc/explode_flash) - source file: recipes.dm,319 - usr: null - src: /datum/chemical_reaction/medic... (/datum/chemical_reaction/medicine/oculine) - call stack: - /datum/chemical_reaction/medic... (/datum/chemical_reaction/medicine/oculine): explode flash(3, 30, 2, 25) - /datum/chemical_reaction/medic... (/datum/chemical_reaction/medicine/oculine): overly impure(/datum/reagents (/datum/reagents), /datum/equilibrium (/datum/equilibrium), 3.625) - /datum/equilibrium (/datum/equilibrium): check fail states(3.625) - /datum/equilibrium (/datum/equilibrium): react timestep(0.25, 1) - /datum/reagents (/datum/reagents): process(0.25) - Reagents (/datum/controller/subsystem/processing/reagents): fire(0) - Reagents (/datum/controller/subsystem/processing/reagents): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:46:05.435] runtime error: Cannot read 3.my_atom - proc name: explode flash (/datum/chemical_reaction/proc/explode_flash) - source file: recipes.dm,319 - usr: null - src: /datum/chemical_reaction/medic... (/datum/chemical_reaction/medicine/oculine) - call stack: - /datum/chemical_reaction/medic... (/datum/chemical_reaction/medicine/oculine): explode flash(3, 30, 2, 25) - /datum/chemical_reaction/medic... (/datum/chemical_reaction/medicine/oculine): overly impure(/datum/reagents (/datum/reagents), /datum/equilibrium (/datum/equilibrium), 0.9999) - /datum/equilibrium (/datum/equilibrium): check fail states(0.9999) - /datum/equilibrium (/datum/equilibrium): react timestep(0.25, 1) - /datum/reagents (/datum/reagents): process(0.25) - Reagents (/datum/controller/subsystem/processing/reagents): fire(0) - Reagents (/datum/controller/subsystem/processing/reagents): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:47:52.837] runtime error: Cannot modify null.dir. - proc name: set path (/mob/living/simple_animal/bot/proc/set_path) - source file: bot.dm,1062 - usr: null - src: Officer Beepsky (/mob/living/simple_animal/bot/secbot/beepsky/officer) - src.loc: the floor (141,170,2) (/turf/open/floor/iron) - call stack: - Officer Beepsky (/mob/living/simple_animal/bot/secbot/beepsky/officer): set path(/list (/list)) - Officer Beepsky (/mob/living/simple_animal/bot/secbot/beepsky/officer): calc path(null) - Officer Beepsky (/mob/living/simple_animal/bot/secbot/beepsky/officer): target patrol() - world: ImmediateInvokeAsync(Officer Beepsky (/mob/living/simple_animal/bot/secbot/beepsky/officer), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - [2022-10-21 21:48:27.707] runtime error: Cannot modify null.dir. - proc name: set path (/mob/living/simple_animal/bot/proc/set_path) - source file: bot.dm,1062 - usr: null - src: Officer Beepsky (/mob/living/simple_animal/bot/secbot/beepsky/officer) - src.loc: the floor (116,145,2) (/turf/open/floor/iron) - call stack: - Officer Beepsky (/mob/living/simple_animal/bot/secbot/beepsky/officer): set path(/list (/list)) - Officer Beepsky (/mob/living/simple_animal/bot/secbot/beepsky/officer): calc path(null) - Officer Beepsky (/mob/living/simple_animal/bot/secbot/beepsky/officer): target patrol() - world: ImmediateInvokeAsync(Officer Beepsky (/mob/living/simple_animal/bot/secbot/beepsky/officer), /mob/living/simple_animal/bot/... (/mob/living/simple_animal/bot/proc/target_patrol)) - [2022-10-21 21:53:16.558] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,397 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:53:18.766] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:53:20.785] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:53:26.648] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:53:28.854] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:53:31.050] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:53:33.164] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:53:35.162] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:53:36.584] ## TESTING: GC: -- [0x2108d8c1] | /datum/db_query was unable to be GC'd -- [2022-10-21 21:53:37.193] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:53:39.276] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:53:41.350] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:53:43.361] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:53:45.365] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:53:47.381] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:53:49.378] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:53:51.394] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:53:53.402] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:53:54.701] ## TESTING: GC: -- [0x3000c0e] | /mob/dead/new_player was unable to be GC'd -- [2022-10-21 21:53:55.413] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:53:57.437] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:54:10.655] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:54:12.789] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:54:14.805] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:54:16.982] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:54:19.087] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:54:21.100] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:54:23.107] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:54:25.111] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:54:27.109] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:54:29.114] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:54:30.159] runtime error: Invalid timer: Timer: Timer: 63606 ([0x2108ea85]), TTR: 788701, wait:4 Flags: TIMER_CLIENT_TIME, TIMER_STOPPABLE, callBack: [0x2108f5b5], callBack.object: /datum/looping_sound/generator[0x210199cd](/datum/looping_sound/generator), callBack.delegate:/datum/looping_sound/proc/start_sound_loop(), source: code/datums/looping_sounds/_looping_sound.dm:197Prev: NULL, Next: NULL, SPENT(788701), QDELETED, NO CALLBACK world.time: 20840, head_offset: 20400, practical_offset: 881, REALTIMEOFDAY: 788701 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:54:31.123] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:54:37.976] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:54:39.991] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:54:42.098] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:54:51.811] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:54:53.902] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:54:55.511] ## TESTING: GC: -- [0x3000b98] | /mob/living/brain was unable to be GC'd -- [2022-10-21 21:54:55.904] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:54:57.936] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:54:59.936] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:01.929] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:03.952] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:05.990] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:08.204] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:10.192] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:12.271] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:14.310] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:16.316] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:18.323] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:20.343] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:22.368] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:24.588] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:26.623] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:28.642] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:30.682] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:32.726] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:34.755] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:36.843] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:38.835] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:40.866] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:42.921] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:44.933] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:46.923] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:48.977] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:50.984] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:53.033] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:55.023] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:57.045] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:55:58.507] ## TESTING: GC: -- [0x300003f] | /mob/living/carbon/human was unable to be GC'd -- [2022-10-21 21:55:59.101] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:01.254] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:03.292] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:05.409] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:07.441] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:09.692] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:11.691] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:13.703] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:15.723] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:17.761] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:19.781] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:21.807] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:23.903] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:25.918] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:27.920] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:29.938] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:31.978] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:34.051] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:36.042] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:38.181] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:40.265] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:42.291] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:44.310] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:46.315] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:48.322] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:50.345] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:52.378] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:54.389] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:56.409] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:56:58.423] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:00.410] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:02.735] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:04.755] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:06.752] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:08.767] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:10.782] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:12.794] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:14.826] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:16.842] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:18.858] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:20.867] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:22.875] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:24.938] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:26.954] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:28.966] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:30.975] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:32.995] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:35.045] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:37.058] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:39.059] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:41.252] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:43.240] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:45.274] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:47.353] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:49.368] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:51.479] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:53.487] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:55.533] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:57.630] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:57:59.758] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:01.760] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:03.778] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:05.774] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:07.766] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:09.900] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:11.903] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:13.936] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:15.956] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:17.974] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:20.020] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:22.030] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:24.066] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:24.885] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: the derelict drone (/mob/living/simple_animal/drone/derelict) - src: /datum/forensics (/datum/forensics) - usr.loc: the plating (137,74,8) (/turf/open/floor/plating/airless) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the iron rod (/obj/item/stack/rods), null, /list (/list), null, null) - the iron rod (/obj/item/stack/rods): add hiddenprint list(/list (/list)) - the grille (/obj/structure/grille/broken): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille/broken): deconstruct(1) - the grille (/obj/structure/grille/broken): wirecutter act(the derelict drone (/mob/living/simple_animal/drone/derelict), the built-in wirecutters (/obj/item/wirecutters/drone)) - the grille (/obj/structure/grille/broken): tool act(the derelict drone (/mob/living/simple_animal/drone/derelict), the built-in wirecutters (/obj/item/wirecutters/drone), "wirecutter", null) - the built-in wirecutters (/obj/item/wirecutters/drone): melee attack chain(the derelict drone (/mob/living/simple_animal/drone/derelict), the grille (/obj/structure/grille/broken), "icon-x=22;icon-y=4;left=1;butt...") - the derelict drone (/mob/living/simple_animal/drone/derelict): ClickOn(the grille (/obj/structure/grille/broken), "icon-x=22;icon-y=4;left=1;butt...") - the grille (/obj/structure/grille/broken): Click(the plating (137,75,8) (/turf/open/floor/plating/airless), "mapwindow.map", "icon-x=22;icon-y=4;left=1;butt...") - Soveryso (/client): Click(the grille (/obj/structure/grille/broken), the plating (137,75,8) (/turf/open/floor/plating/airless), "mapwindow.map", "icon-x=22;icon-y=4;left=1;butt...") - [2022-10-21 21:58:26.079] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:28.069] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:30.098] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:32.137] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:34.309] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:36.305] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:38.321] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:40.435] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:42.458] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:44.438] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:46.444] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:49.282] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:51.326] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:53.412] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:55.445] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:57.593] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:58:59.613] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:01.859] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:03.943] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:06.213] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:08.224] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:10.229] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:12.300] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:14.320] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:16.350] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:18.343] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:20.544] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:22.572] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:24.608] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:26.666] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:28.680] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:30.700] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:32.698] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:34.713] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:36.734] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:38.911] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:40.951] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:42.956] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:45.016] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:47.011] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:49.022] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:51.029] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:53.057] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:55.062] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:57.159] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 21:59:59.180] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:01.186] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:03.189] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:05.214] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:07.244] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:09.254] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:11.283] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:13.290] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:15.303] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:17.323] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:19.334] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:21.344] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:23.353] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:25.404] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:27.491] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:29.539] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:31.558] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:33.579] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:35.595] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:37.607] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:39.636] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:41.660] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:43.668] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:45.670] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:47.687] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:49.705] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:51.742] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:53.775] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:55.766] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:57.823] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:00:59.899] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:01.890] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:03.901] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:05.909] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:07.936] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:09.968] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:11.975] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:13.976] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:16.001] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:18.003] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:20.069] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:22.091] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:24.109] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:26.122] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:28.226] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:30.239] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:32.407] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:34.423] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:36.571] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:38.565] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:40.582] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:42.782] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:44.782] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:46.800] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:48.834] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:50.860] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:52.750] runtime error: Invalid timer: Timer: Timer: 80604 ([0x2108cf4d]), TTR: 793127, wait:47 Flags: TIMER_UNIQUE, TIMER_CLIENT_TIME, TIMER_STOPPABLE, TIMER_NO_HASH_WAIT, callBack: [0x21090ff3], callBack.object: /datum/component/area_sound_manager[0x2108f073](/datum/component/area_sound_manager), callBack.delegate:/datum/component/area_sound_manager/proc/start_looping_sound(), source: code/datums/components/area_sound_manager.dm:69Prev: NULL, Next: NULL, SPENT(793127), QDELETED, NO CALLBACK world.time: 25189, head_offset: 24600, practical_offset: 1179, REALTIMEOFDAY: 793127 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:53.124] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:55.306] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:57.307] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:01:59.319] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:01.372] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:03.365] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:05.369] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:07.572] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:09.567] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:11.726] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:13.769] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:15.791] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:16.954] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/up), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/up): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (120,182,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (120,182,2) (/turf/open/floor/plating), 2, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (120,182,2) (/turf/open/floor/plating), 2, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:16.957] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/down), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/down): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (120,182,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (120,182,2) (/turf/open/floor/plating), 2, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (120,182,2) (/turf/open/floor/plating), 2, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:16.959] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (120,182,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (120,182,2) (/turf/open/floor/plating), 2, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (120,182,2) (/turf/open/floor/plating), 2, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:16.962] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (120,182,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (120,182,2) (/turf/open/floor/plating), 2, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (120,182,2) (/turf/open/floor/plating), 2, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:16.964] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/body), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/body): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (120,182,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (120,182,2) (/turf/open/floor/plating), 2, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (120,182,2) (/turf/open/floor/plating), 2, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:16.965] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/limb), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/limb): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (120,182,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (120,182,2) (/turf/open/floor/plating), 2, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (120,182,2) (/turf/open/floor/plating), 2, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:16.967] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/core), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/core): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (120,182,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (120,182,2) (/turf/open/floor/plating), 2, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (120,182,2) (/turf/open/floor/plating), 2, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:17.809] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:19.838] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:21.866] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:23.921] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:26.442] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:27.635] runtime error: Invalid timer: Timer: Timer: 82181 ([0x21091a5a]), TTR: 793475, wait:4 Flags: TIMER_CLIENT_TIME, TIMER_STOPPABLE, callBack: [0x2109138b], callBack.object: /datum/looping_sound/generator[0x21090fe3](/datum/looping_sound/generator), callBack.delegate:/datum/looping_sound/proc/start_sound_loop(), source: code/datums/looping_sounds/_looping_sound.dm:197Prev: NULL, Next: NULL, SPENT(793476), QDELETED, NO CALLBACK world.time: 25523.5, head_offset: 25200, practical_offset: 646, REALTIMEOFDAY: 793476 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:28.677] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:30.709] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:31.007] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/up), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/up): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (135,74,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (135,74,2) (/turf/open/floor/plating), 1, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (135,74,2) (/turf/open/floor/plating), 1, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:31.011] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/down), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/down): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (135,74,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (135,74,2) (/turf/open/floor/plating), 1, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (135,74,2) (/turf/open/floor/plating), 1, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:31.015] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (135,74,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (135,74,2) (/turf/open/floor/plating), 1, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (135,74,2) (/turf/open/floor/plating), 1, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:31.018] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (135,74,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (135,74,2) (/turf/open/floor/plating), 1, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (135,74,2) (/turf/open/floor/plating), 1, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:31.022] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/body), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/body): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (135,74,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (135,74,2) (/turf/open/floor/plating), 1, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (135,74,2) (/turf/open/floor/plating), 1, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:31.025] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/limb), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/limb): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (135,74,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (135,74,2) (/turf/open/floor/plating), 1, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (135,74,2) (/turf/open/floor/plating), 1, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:31.027] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/core), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/core): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (135,74,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (135,74,2) (/turf/open/floor/plating), 1, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (135,74,2) (/turf/open/floor/plating), 1, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:32.765] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:35.543] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:35.740] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/up), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/up): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the grille (/obj/structure/grille)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (57,60,2) (/turf/open/space/basic), 2, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (57,60,2) (/turf/open/space/basic), 6, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(1) - Movement Loops (/datum/controller/subsystem/movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:35.743] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/down), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/down): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the grille (/obj/structure/grille)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (57,60,2) (/turf/open/space/basic), 2, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (57,60,2) (/turf/open/space/basic), 6, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(1) - Movement Loops (/datum/controller/subsystem/movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:35.745] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the grille (/obj/structure/grille)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (57,60,2) (/turf/open/space/basic), 2, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (57,60,2) (/turf/open/space/basic), 6, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(1) - Movement Loops (/datum/controller/subsystem/movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:35.747] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the grille (/obj/structure/grille)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (57,60,2) (/turf/open/space/basic), 2, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (57,60,2) (/turf/open/space/basic), 6, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(1) - Movement Loops (/datum/controller/subsystem/movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:35.749] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/body), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/body): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the grille (/obj/structure/grille)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (57,60,2) (/turf/open/space/basic), 2, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (57,60,2) (/turf/open/space/basic), 6, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(1) - Movement Loops (/datum/controller/subsystem/movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:35.751] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/limb), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/limb): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the grille (/obj/structure/grille)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (57,60,2) (/turf/open/space/basic), 2, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (57,60,2) (/turf/open/space/basic), 6, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(1) - Movement Loops (/datum/controller/subsystem/movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:35.753] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/core), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/core): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the grille (/obj/structure/grille)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (57,60,2) (/turf/open/space/basic), 2, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (57,60,2) (/turf/open/space/basic), 6, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(1) - Movement Loops (/datum/controller/subsystem/movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:36.367] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/up), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/up): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the plating (150,74,2) (/turf/open/floor/plating)) - the plating (150,74,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (150,74,2) (/turf/open/floor/plating), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (150,74,2) (/turf/open/floor/plating), 8, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:36.369] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/down), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/down): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the plating (150,74,2) (/turf/open/floor/plating)) - the plating (150,74,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (150,74,2) (/turf/open/floor/plating), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (150,74,2) (/turf/open/floor/plating), 8, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:36.370] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the plating (150,74,2) (/turf/open/floor/plating)) - the plating (150,74,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (150,74,2) (/turf/open/floor/plating), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (150,74,2) (/turf/open/floor/plating), 8, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:36.372] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the plating (150,74,2) (/turf/open/floor/plating)) - the plating (150,74,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (150,74,2) (/turf/open/floor/plating), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (150,74,2) (/turf/open/floor/plating), 8, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:36.374] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/body), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/body): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the plating (150,74,2) (/turf/open/floor/plating)) - the plating (150,74,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (150,74,2) (/turf/open/floor/plating), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (150,74,2) (/turf/open/floor/plating), 8, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:36.376] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/limb), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/limb): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the plating (150,74,2) (/turf/open/floor/plating)) - the plating (150,74,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (150,74,2) (/turf/open/floor/plating), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (150,74,2) (/turf/open/floor/plating), 8, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:36.377] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/core), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/core): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the plating (150,74,2) (/turf/open/floor/plating)) - the plating (150,74,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (150,74,2) (/turf/open/floor/plating), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (150,74,2) (/turf/open/floor/plating), 8, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:37.760] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:39.123] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/up), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/up): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the girder (/obj/structure/girder)) - the plating (40,135,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (40,135,2) (/turf/open/floor/plating), 4, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (40,135,2) (/turf/open/floor/plating), 4, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:39.126] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/down), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/down): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the girder (/obj/structure/girder)) - the plating (40,135,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (40,135,2) (/turf/open/floor/plating), 4, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (40,135,2) (/turf/open/floor/plating), 4, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:39.129] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the girder (/obj/structure/girder)) - the plating (40,135,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (40,135,2) (/turf/open/floor/plating), 4, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (40,135,2) (/turf/open/floor/plating), 4, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:39.130] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the girder (/obj/structure/girder)) - the plating (40,135,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (40,135,2) (/turf/open/floor/plating), 4, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (40,135,2) (/turf/open/floor/plating), 4, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:39.132] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/body), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/body): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the girder (/obj/structure/girder)) - the plating (40,135,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (40,135,2) (/turf/open/floor/plating), 4, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (40,135,2) (/turf/open/floor/plating), 4, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:39.134] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/limb), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/limb): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the girder (/obj/structure/girder)) - the plating (40,135,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (40,135,2) (/turf/open/floor/plating), 4, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (40,135,2) (/turf/open/floor/plating), 4, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:39.136] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/core), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/core): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the girder (/obj/structure/girder)) - the plating (40,135,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (40,135,2) (/turf/open/floor/plating), 4, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (40,135,2) (/turf/open/floor/plating), 4, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:39.890] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:42.141] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:42.550] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/up), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/up): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the grille (/obj/structure/grille)) - space (186,178,2) (/turf/open/space/basic): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (186,178,2) (/turf/open/space/basic), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (186,178,2) (/turf/open/space/basic), 8, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(1) - Movement Loops (/datum/controller/subsystem/movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:42.554] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/down), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/down): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the grille (/obj/structure/grille)) - space (186,178,2) (/turf/open/space/basic): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (186,178,2) (/turf/open/space/basic), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (186,178,2) (/turf/open/space/basic), 8, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(1) - Movement Loops (/datum/controller/subsystem/movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:42.557] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the grille (/obj/structure/grille)) - space (186,178,2) (/turf/open/space/basic): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (186,178,2) (/turf/open/space/basic), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (186,178,2) (/turf/open/space/basic), 8, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(1) - Movement Loops (/datum/controller/subsystem/movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:42.560] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the grille (/obj/structure/grille)) - space (186,178,2) (/turf/open/space/basic): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (186,178,2) (/turf/open/space/basic), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (186,178,2) (/turf/open/space/basic), 8, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(1) - Movement Loops (/datum/controller/subsystem/movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:42.562] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/body), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/body): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the grille (/obj/structure/grille)) - space (186,178,2) (/turf/open/space/basic): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (186,178,2) (/turf/open/space/basic), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (186,178,2) (/turf/open/space/basic), 8, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(1) - Movement Loops (/datum/controller/subsystem/movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:42.563] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/limb), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/limb): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the grille (/obj/structure/grille)) - space (186,178,2) (/turf/open/space/basic): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (186,178,2) (/turf/open/space/basic), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (186,178,2) (/turf/open/space/basic), 8, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(1) - Movement Loops (/datum/controller/subsystem/movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:42.565] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/core), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/core): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the grille (/obj/structure/grille)) - space (186,178,2) (/turf/open/space/basic): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (186,178,2) (/turf/open/space/basic), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (186,178,2) (/turf/open/space/basic), 8, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(1) - Movement Loops (/datum/controller/subsystem/movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:44.174] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:46.346] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/up), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/up): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (51,104,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (51,104,2) (/turf/open/floor/plating), 4, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (51,104,2) (/turf/open/floor/plating), 4, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(1) - Movement Loops (/datum/controller/subsystem/movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:46.348] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/down), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/down): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (51,104,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (51,104,2) (/turf/open/floor/plating), 4, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (51,104,2) (/turf/open/floor/plating), 4, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(1) - Movement Loops (/datum/controller/subsystem/movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:46.350] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (51,104,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (51,104,2) (/turf/open/floor/plating), 4, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (51,104,2) (/turf/open/floor/plating), 4, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(1) - Movement Loops (/datum/controller/subsystem/movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:46.352] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (51,104,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (51,104,2) (/turf/open/floor/plating), 4, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (51,104,2) (/turf/open/floor/plating), 4, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(1) - Movement Loops (/datum/controller/subsystem/movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:46.353] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/body), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/body): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (51,104,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (51,104,2) (/turf/open/floor/plating), 4, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (51,104,2) (/turf/open/floor/plating), 4, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(1) - Movement Loops (/datum/controller/subsystem/movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:46.355] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/limb), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/limb): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (51,104,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (51,104,2) (/turf/open/floor/plating), 4, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (51,104,2) (/turf/open/floor/plating), 4, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(1) - Movement Loops (/datum/controller/subsystem/movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:46.356] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/core), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/core): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (51,104,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (51,104,2) (/turf/open/floor/plating), 4, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (51,104,2) (/turf/open/floor/plating), 4, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(1) - Movement Loops (/datum/controller/subsystem/movement): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:46.408] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:48.399] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:50.411] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:52.492] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:54.539] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:56.560] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:02:58.577] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:00.839] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:02.918] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:04.974] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:07.011] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:09.075] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:11.083] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:13.097] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:15.231] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:17.257] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:19.293] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:21.301] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:23.336] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:25.417] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:27.440] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:29.456] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:31.510] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:33.610] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:35.477] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/up), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/up): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the meaty ore (/obj/effect/meteor/meaty)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (142,192,2) (/turf/open/space/basic), 2, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (141,192,2) (/turf/open/space/basic), 10, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:35.480] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/down), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/down): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the meaty ore (/obj/effect/meteor/meaty)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (142,192,2) (/turf/open/space/basic), 2, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (141,192,2) (/turf/open/space/basic), 10, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:35.483] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the meaty ore (/obj/effect/meteor/meaty)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (142,192,2) (/turf/open/space/basic), 2, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (141,192,2) (/turf/open/space/basic), 10, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:35.486] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the meaty ore (/obj/effect/meteor/meaty)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (142,192,2) (/turf/open/space/basic), 2, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (141,192,2) (/turf/open/space/basic), 10, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:35.489] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/body), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/body): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the meaty ore (/obj/effect/meteor/meaty)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (142,192,2) (/turf/open/space/basic), 2, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (141,192,2) (/turf/open/space/basic), 10, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:35.491] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/limb), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/limb): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the meaty ore (/obj/effect/meteor/meaty)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (142,192,2) (/turf/open/space/basic), 2, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (141,192,2) (/turf/open/space/basic), 10, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:35.492] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/core), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/core): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the meaty ore (/obj/effect/meteor/meaty)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (142,192,2) (/turf/open/space/basic), 2, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (141,192,2) (/turf/open/space/basic), 10, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:35.645] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:37.139] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/up), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/up): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the girder (/obj/structure/girder)) - the plating (75,70,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (75,70,2) (/turf/open/floor/plating), 1, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (75,70,2) (/turf/open/floor/plating), 1, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:37.142] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/down), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/down): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the girder (/obj/structure/girder)) - the plating (75,70,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (75,70,2) (/turf/open/floor/plating), 1, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (75,70,2) (/turf/open/floor/plating), 1, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:37.145] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the girder (/obj/structure/girder)) - the plating (75,70,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (75,70,2) (/turf/open/floor/plating), 1, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (75,70,2) (/turf/open/floor/plating), 1, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:37.147] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the girder (/obj/structure/girder)) - the plating (75,70,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (75,70,2) (/turf/open/floor/plating), 1, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (75,70,2) (/turf/open/floor/plating), 1, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:37.149] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/body), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/body): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the girder (/obj/structure/girder)) - the plating (75,70,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (75,70,2) (/turf/open/floor/plating), 1, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (75,70,2) (/turf/open/floor/plating), 1, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:37.151] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/limb), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/limb): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the girder (/obj/structure/girder)) - the plating (75,70,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (75,70,2) (/turf/open/floor/plating), 1, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (75,70,2) (/turf/open/floor/plating), 1, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:37.153] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/core), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/core): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the girder (/obj/structure/girder)) - the plating (75,70,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (75,70,2) (/turf/open/floor/plating), 1, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (75,70,2) (/turf/open/floor/plating), 1, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:37.664] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:38.566] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/up), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/up): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the plating (172,163,2) (/turf/open/floor/plating)) - the plating (172,163,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (172,163,2) (/turf/open/floor/plating), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (172,163,2) (/turf/open/floor/plating), 8, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:38.569] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/down), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/down): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the plating (172,163,2) (/turf/open/floor/plating)) - the plating (172,163,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (172,163,2) (/turf/open/floor/plating), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (172,163,2) (/turf/open/floor/plating), 8, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:38.572] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the plating (172,163,2) (/turf/open/floor/plating)) - the plating (172,163,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (172,163,2) (/turf/open/floor/plating), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (172,163,2) (/turf/open/floor/plating), 8, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:38.575] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the plating (172,163,2) (/turf/open/floor/plating)) - the plating (172,163,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (172,163,2) (/turf/open/floor/plating), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (172,163,2) (/turf/open/floor/plating), 8, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:38.578] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/body), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/body): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the plating (172,163,2) (/turf/open/floor/plating)) - the plating (172,163,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (172,163,2) (/turf/open/floor/plating), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (172,163,2) (/turf/open/floor/plating), 8, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:38.581] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/limb), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/limb): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the plating (172,163,2) (/turf/open/floor/plating)) - the plating (172,163,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (172,163,2) (/turf/open/floor/plating), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (172,163,2) (/turf/open/floor/plating), 8, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:38.584] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/core), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/core): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the plating (172,163,2) (/turf/open/floor/plating)) - the plating (172,163,2) (/turf/open/floor/plating): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (172,163,2) (/turf/open/floor/plating), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (172,163,2) (/turf/open/floor/plating), 8, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:39.354] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/up), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/up): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (92,60,2) (/turf/open/floor/plating), 1, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (92,60,2) (/turf/open/floor/plating), 5, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:39.356] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/down), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/down): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (92,60,2) (/turf/open/floor/plating), 1, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (92,60,2) (/turf/open/floor/plating), 5, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:39.358] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (92,60,2) (/turf/open/floor/plating), 1, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (92,60,2) (/turf/open/floor/plating), 5, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:39.360] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (92,60,2) (/turf/open/floor/plating), 1, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (92,60,2) (/turf/open/floor/plating), 5, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:39.361] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/body), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/body): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (92,60,2) (/turf/open/floor/plating), 1, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (92,60,2) (/turf/open/floor/plating), 5, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:39.363] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/limb), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/limb): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (92,60,2) (/turf/open/floor/plating), 1, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (92,60,2) (/turf/open/floor/plating), 5, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:39.364] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/core), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/core): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (92,60,2) (/turf/open/floor/plating), 1, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (92,60,2) (/turf/open/floor/plating), 5, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:39.765] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:41.893] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:43.917] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:45.937] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:47.930] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:48.782] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/up), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/up): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the plating (190,105,2) (/turf/open/floor/plating)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (190,105,2) (/turf/open/floor/plating), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (190,105,2) (/turf/open/floor/plating), 9, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:48.785] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/down), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/down): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the plating (190,105,2) (/turf/open/floor/plating)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (190,105,2) (/turf/open/floor/plating), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (190,105,2) (/turf/open/floor/plating), 9, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:48.787] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the plating (190,105,2) (/turf/open/floor/plating)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (190,105,2) (/turf/open/floor/plating), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (190,105,2) (/turf/open/floor/plating), 9, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:48.789] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the plating (190,105,2) (/turf/open/floor/plating)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (190,105,2) (/turf/open/floor/plating), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (190,105,2) (/turf/open/floor/plating), 9, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:48.790] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/body), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/body): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the plating (190,105,2) (/turf/open/floor/plating)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (190,105,2) (/turf/open/floor/plating), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (190,105,2) (/turf/open/floor/plating), 9, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:48.792] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/limb), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/limb): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the plating (190,105,2) (/turf/open/floor/plating)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (190,105,2) (/turf/open/floor/plating), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (190,105,2) (/turf/open/floor/plating), 9, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:48.794] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: 0 - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/core), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/core): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the plating (190,105,2) (/turf/open/floor/plating)) - ... - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (190,105,2) (/turf/open/floor/plating), 8, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(the plating (190,105,2) (/turf/open/floor/plating), 9, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:49.960] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:51.989] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:54.051] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:54.463] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/up), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/up): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the meaty ore (/obj/effect/meteor/meaty)) - space (60,214,2) (/turf/open/space/basic): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (60,214,2) (/turf/open/space/basic), 4, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (60,214,2) (/turf/open/space/basic), 4, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:54.466] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/down), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/down): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the meaty ore (/obj/effect/meteor/meaty)) - space (60,214,2) (/turf/open/space/basic): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (60,214,2) (/turf/open/space/basic), 4, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (60,214,2) (/turf/open/space/basic), 4, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:54.469] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the meaty ore (/obj/effect/meteor/meaty)) - space (60,214,2) (/turf/open/space/basic): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (60,214,2) (/turf/open/space/basic), 4, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (60,214,2) (/turf/open/space/basic), 4, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:54.472] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the meaty ore (/obj/effect/meteor/meaty)) - space (60,214,2) (/turf/open/space/basic): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (60,214,2) (/turf/open/space/basic), 4, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (60,214,2) (/turf/open/space/basic), 4, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:54.474] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/body), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/body): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the meaty ore (/obj/effect/meteor/meaty)) - space (60,214,2) (/turf/open/space/basic): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (60,214,2) (/turf/open/space/basic), 4, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (60,214,2) (/turf/open/space/basic), 4, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:54.476] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/limb), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/limb): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the meaty ore (/obj/effect/meteor/meaty)) - space (60,214,2) (/turf/open/space/basic): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (60,214,2) (/turf/open/space/basic), 4, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (60,214,2) (/turf/open/space/basic), 4, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:54.478] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/core), null, null, /list (/list), null) - the xeno gibs (/obj/effect/decal/cleanable/xenoblood/xgibs/core): add blood DNA(/list (/list)) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0, null, null) - the xeno (/obj/effect/gibspawner/xeno): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the xeno (/obj/effect/gibspawner/xeno), 0, /list (/list)) - the xeno (/obj/effect/gibspawner/xeno): New(0) - the meaty ore (/obj/effect/meteor/meaty/xeno): make debris() - the meaty ore (/obj/effect/meteor/meaty/xeno): get hit() - the meaty ore (/obj/effect/meteor/meaty/xeno): Bump(the meaty ore (/obj/effect/meteor/meaty)) - space (60,214,2) (/turf/open/space/basic): Enter(the meaty ore (/obj/effect/meteor/meaty/xeno)) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (60,214,2) (/turf/open/space/basic), 4, 0) - the meaty ore (/obj/effect/meteor/meaty/xeno): Move(space (60,214,2) (/turf/open/space/basic), 4, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:56.084] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:03:58.134] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:00.365] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:02.449] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:04.507] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:06.836] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:07.301] ## TESTING: GC: -- [0x200cbea] | /obj/item/stack/sheet/iron was unable to be GC'd -- [2022-10-21 22:04:09.126] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:11.200] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:13.238] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:15.384] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:17.420] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:19.746] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:21.765] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:23.786] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:25.796] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:27.830] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:29.902] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:31.987] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:34.014] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:36.045] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:38.082] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:40.090] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:42.139] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:44.510] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:46.547] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:48.608] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:50.678] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:52.716] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:54.799] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:56.840] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:04:58.916] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:00.960] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:03.071] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:05.106] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:07.190] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:09.263] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:11.334] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:13.539] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:15.546] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:17.611] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:19.698] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:21.757] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:23.893] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:25.927] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:27.943] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:29.968] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:32.083] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:34.301] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:36.328] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:38.385] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:40.139] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 9, 1, null, 0) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 9, 1, null, 0) - ... - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), /list (/list), 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:40.140] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 9, 1, null, 0) - ... - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), /list (/list), 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), /list (/list), 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:40.141] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 9, 1, null, 0) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 9, 1, null, 0) - ... - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), /list (/list), 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:40.212] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (181,116,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (181,116,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(the arrivals (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 0, 8, Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:05:40.213] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (181,116,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (181,116,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(the arrivals (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 0, 8, Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:05:40.214] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (181,116,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (181,116,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(the arrivals (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 0, 8, Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:05:40.615] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:42.701] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:44.751] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:46.314] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - ... - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), /list (/list), 4, the arrivals (/obj/docking_port/stationary), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 4, the arrivals (/obj/docking_port/stationary), Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:46.316] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - ... - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), /list (/list), 4, the arrivals (/obj/docking_port/stationary), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 4, the arrivals (/obj/docking_port/stationary), Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:46.317] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - ... - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), /list (/list), 4, the arrivals (/obj/docking_port/stationary), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 4, the arrivals (/obj/docking_port/stationary), Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:46.386] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), space (42,139,2) (/turf/open/space), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(space (42,139,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(space (42,139,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), /list (/list), /list (/list), /list (/list), /list (/list), 0, 4, Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:05:46.387] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), space (42,139,2) (/turf/open/space), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(space (42,139,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(space (42,139,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), /list (/list), /list (/list), /list (/list), /list (/list), 0, 4, Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:05:46.388] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), space (42,139,2) (/turf/open/space), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(space (42,139,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(space (42,139,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), /list (/list), /list (/list), /list (/list), /list (/list), 0, 4, Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:05:46.851] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:48.869] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:50.888] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:52.948] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:54.967] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:57.018] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:05:59.016] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:01.063] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:03.106] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:05.143] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:07.188] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:09.216] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:11.234] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:13.258] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:15.539] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:17.575] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:19.637] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:21.663] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:23.676] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:25.687] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:27.720] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:29.738] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:31.755] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:32.693] runtime error: Cannot read null.comp_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: _component.dm,221 - usr: Marion Koepple (/mob/living/carbon/human) - src: /datum/component/surgery_initi... (/datum/component/surgery_initiator) - usr.loc: the floor (117,94,2) (/turf/open/floor/iron/white) - call stack: - /datum/component/surgery_initi... (/datum/component/surgery_initiator): UnregisterSignal(null, "mob_set_selected_zone") - /datum/component/surgery_initi... (/datum/component/surgery_initiator): unregister signals() - /datum/component/surgery_initi... (/datum/component/surgery_initiator): do initiate surgery moment(Brayan Willey (/mob/living/carbon/human), Marion Koepple (/mob/living/carbon/human)) - world: ImmediateInvokeAsync(/datum/component/surgery_initi... (/datum/component/surgery_initiator), /datum/component/surgery_initi... (/datum/component/surgery_initiator/proc/do_initiate_surgery_moment), Brayan Willey (/mob/living/carbon/human), Marion Koepple (/mob/living/carbon/human)) - /datum/component/surgery_initi... (/datum/component/surgery_initiator): initiate surgery moment(the surgical drapes (/obj/item/surgical_drapes), Brayan Willey (/mob/living/carbon/human), Marion Koepple (/mob/living/carbon/human), "icon-x=20;icon-y=18;vis-x=19;v...") - the surgical drapes (/obj/item/surgical_drapes): SendSignal("item_attack", /list (/list)) - the surgical drapes (/obj/item/surgical_drapes): attack(Brayan Willey (/mob/living/carbon/human), Marion Koepple (/mob/living/carbon/human), "icon-x=20;icon-y=18;vis-x=19;v...") - Brayan Willey (/mob/living/carbon/human): attackby(the surgical drapes (/obj/item/surgical_drapes), Marion Koepple (/mob/living/carbon/human), "icon-x=20;icon-y=18;vis-x=19;v...") - Brayan Willey (/mob/living/carbon/human): attackby(the surgical drapes (/obj/item/surgical_drapes), Marion Koepple (/mob/living/carbon/human), "icon-x=20;icon-y=18;vis-x=19;v...") - the surgical drapes (/obj/item/surgical_drapes): melee attack chain(Marion Koepple (/mob/living/carbon/human), Brayan Willey (/mob/living/carbon/human), "icon-x=20;icon-y=18;vis-x=19;v...") - Marion Koepple (/mob/living/carbon/human): ClickOn(Brayan Willey (/mob/living/carbon/human), "icon-x=20;icon-y=18;vis-x=19;v...") - Brayan Willey (/mob/living/carbon/human): Click(the floor (118,94,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=20;icon-y=18;vis-x=19;v...") - Dolgoveg (/client): Click(Brayan Willey (/mob/living/carbon/human), the floor (118,94,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=20;icon-y=18;vis-x=19;v...") - [2022-10-21 22:06:33.755] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:35.827] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:37.839] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:39.861] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:41.874] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:43.901] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:46.029] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:48.029] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:50.062] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:52.153] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:54.179] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:56.189] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:06:58.814] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:00.830] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:02.878] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:04.835] ## TESTING: GC: -- [0x2108e44a] | /datum/pipeline was unable to be GC'd -- [2022-10-21 22:07:04.880] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:06.890] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:08.892] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:10.911] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:12.926] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:15.219] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:15.494] ## WARNING: Component is missing a pipenet! Rebuilding... in code/modules/atmospherics/machinery/components/components_base.dm at line 209 src: the omni gas filter usr: . [2022-10-21 22:07:17.273] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:19.274] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:21.413] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:23.470] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:23.695] ## TESTING: GC: -- [0x2106c8cb] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:23.695] ## TESTING: GC: -- [0x21090afa] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:23.696] ## TESTING: GC: -- [0x21090e1b] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:23.696] ## TESTING: GC: -- [0x21090c30] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:23.696] ## TESTING: GC: -- [0x21090de8] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:23.696] ## TESTING: GC: -- [0x21090982] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:23.696] ## TESTING: GC: -- [0x21074ad1] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:23.696] ## TESTING: GC: -- [0x21090c03] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:23.696] ## TESTING: GC: -- [0x21090dd6] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:23.696] ## TESTING: GC: -- [0x21090c0e] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:23.696] ## TESTING: GC: -- [0x2108d814] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:23.696] ## TESTING: GC: -- [0x21090be6] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:23.696] ## TESTING: GC: -- [0x210374cc] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:23.696] ## TESTING: GC: -- [0x210910d5] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:23.696] ## TESTING: GC: -- [0x21090fcf] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:23.696] ## TESTING: GC: -- [0x21090ff8] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:23.696] ## TESTING: GC: -- [0x210903e6] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:23.696] ## TESTING: GC: -- [0x2109115a] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:23.696] ## TESTING: GC: -- [0x21091145] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:23.696] ## TESTING: GC: -- [0x2108fe34] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:23.696] ## TESTING: GC: -- [0x210911f8] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:23.696] ## TESTING: GC: -- [0x21090461] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:23.696] ## TESTING: GC: -- [0x210913a7] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:23.696] ## TESTING: GC: -- [0x210913ba] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:23.696] ## TESTING: GC: -- [0x21091306] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:23.696] ## TESTING: GC: -- [0x2108f297] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:23.696] ## TESTING: GC: -- [0x21091100] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:07:25.549] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:27.546] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:28.681] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Larry McOmano (/mob/living/carbon/human) - src: null - usr.loc: the floor (145,108,2) (/turf/open/floor/iron) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 12.8, 0, null, "code/modules/balloon_alert/bal...", 87) - the black gloves (/obj/item/clothing/gloves/color/black): balloon alert perform(Larry McOmano (/mob/living/carbon/human), "cut fingertips off") - world: ImmediateInvokeAsync(the black gloves (/obj/item/clothing/gloves/color/black), /atom/proc/balloon_alert_perfo... (/atom/proc/balloon_alert_perform), Larry McOmano (/mob/living/carbon/human), "cut fingertips off") - [2022-10-21 22:07:29.696] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:31.709] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:33.715] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:35.770] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:37.767] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:39.792] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:41.817] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:43.823] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:45.848] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:47.974] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:49.981] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:51.990] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:54.051] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:56.095] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:07:58.122] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:00.143] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:02.173] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:04.182] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:06.180] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:08.190] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:10.209] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:12.566] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,402 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:14.583] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:16.608] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:18.605] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:20.660] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:22.662] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:24.675] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:26.929] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:28.974] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:30.962] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:32.981] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:35.007] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:37.001] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:39.012] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:41.022] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:41.737] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (149,102,9) (/turf/open/floor/plating/airless) - call stack: - the plating (149,102,9) (/turf/open/floor/plating/airless): process cell(6827) - Atmospherics (/datum/controller/subsystem/air): process active turfs(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:41.737] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (148,103,9) (/turf/open/floor/plating/airless) - call stack: - the plating (148,103,9) (/turf/open/floor/plating/airless): process cell(6827) - Atmospherics (/datum/controller/subsystem/air): process active turfs(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:41.738] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the metal foam plating (148,101,9) (/turf/open/floor/plating/foam) - call stack: - the metal foam plating (148,101,9) (/turf/open/floor/plating/foam): process cell(6827) - Atmospherics (/datum/controller/subsystem/air): process active turfs(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:43.040] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:45.063] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:47.128] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (149,101,9) (/turf/open/floor/plating/airless) - call stack: - the plating (149,101,9) (/turf/open/floor/plating/airless): process cell(6837) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:47.232] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:49.241] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:51.252] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:53.258] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:55.275] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:57.262] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:08:59.273] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:00.166] runtime error: Cannot read null.current_user - proc name: Click (/atom/movable/screen/radial/slice/Click) - source file: radial.dm,53 - usr: Falena Katz (/mob/living/carbon/human) - src: the medical MOD helmet (/atom/movable/screen/radial/slice) - usr.loc: the floor (84,98,2) (/turf/open/floor/iron/white) - src.loc: null - call stack: - the medical MOD helmet (/atom/movable/screen/radial/slice): Click(the floor (84,98,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=19;icon-y=13;left=1;scr...") - Cool shrimp (/client): Click(the medical MOD helmet (/atom/movable/screen/radial/slice), the floor (84,98,2) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=19;icon-y=13;left=1;scr...") - [2022-10-21 22:09:01.276] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:03.300] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:05.284] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:07.296] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:09.358] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:11.374] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:13.400] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:15.489] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:17.597] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:19.718] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:21.755] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:23.781] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:25.815] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:27.824] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:28.283] runtime error: _queue_verb() returned false because it wasnt called from player input! (code/controllers/subsystem/verb_manager.dm:90) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("_queue_verb() returned false b...", "code/controllers/subsystem/ver...", 90) - queue verb(/datum/callback/verb_callback (/datum/callback/verb_callback), 85, Verb Manager (/datum/controller/subsystem/verb_manager)) - Eugene Roby (/mob/living/carbon/human): Point To(the chief medical officer\'s h... (/obj/item/radio/headset/heads/cmo)) - Eugene Roby (/mob/living/carbon/human): Point To(the chief medical officer\'s h... (/obj/item/radio/headset/heads/cmo)) - Phobia (/datum/brain_trauma/mild/phobia/conspiracies): freak out(the chief medical officer\'s h... (/obj/item/radio/headset/heads/cmo), null) - Phobia (/datum/brain_trauma/mild/phobia/conspiracies): on life(2, 1401) - Eugene Roby (/mob/living/carbon/human): handle brain damage(2, 1401) - Eugene Roby (/mob/living/carbon/human): Life(2, 1401) - Eugene Roby (/mob/living/carbon/human): Life(2, 1401) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:29.853] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:31.867] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:33.914] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:36.324] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:38.335] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:40.338] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:42.372] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:44.415] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:46.458] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:48.479] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:50.504] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:52.512] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:54.516] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:56.574] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:09:58.577] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:00.588] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:02.623] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:04.627] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:06.674] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:08.669] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:10.727] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:12.940] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:15.079] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:17.187] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:19.254] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:21.263] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:23.304] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:25.312] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:27.324] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:29.363] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:31.375] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:33.401] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:35.419] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:37.458] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:39.506] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:41.524] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:43.583] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:45.603] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:47.700] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:49.719] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:49.857] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:51.784] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:51.830] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:53.825] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:55.836] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:57.873] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:10:59.878] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:01.889] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:03.906] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:05.944] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:07.973] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:09.998] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:12.035] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:14.069] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:16.102] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:18.119] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:20.150] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:22.162] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x2109373e] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x21092881] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x2109321f] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x21067358] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x21093866] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x2108b3f9] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x210908cc] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x210938c4] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x21091562] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x210928dc] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x210938dd] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x210928d4] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x21092e02] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x2108d4db] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x21093972] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x21093993] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x21093a4a] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x210939b2] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x21092fa4] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x2109394d] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x21093a65] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x21093aca] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x2109395a] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x210908ea] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x21092fb1] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x21092872] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x2109288c] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x2109395e] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x21093a42] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x210937bf] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:23.315] ## TESTING: GC: -- [0x210938a1] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:11:24.174] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:26.189] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:28.222] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:29.826] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (43,91,2) (/turf/open/floor/plating) - call stack: - the plating (43,91,2) (/turf/open/floor/plating): process cell(7254) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:30.238] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:32.268] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:34.371] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:36.398] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:38.457] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:40.467] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:41.784] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 9, 1, null, 0) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 9, 1, null, 0) - ... - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), /list (/list), 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:41.786] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 9, 1, null, 0) - ... - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), /list (/list), 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), /list (/list), 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:41.787] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 9, 1, null, 0) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), 9, 1, null, 0) - ... - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (181,116,13) (/turf/open/floor/mineral/titanium), /list (/list), 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:41.859] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (181,116,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (181,116,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(the arrivals (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 0, 8, Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:11:41.860] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (181,116,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (181,116,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(the arrivals (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 0, 8, Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:11:41.862] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (181,116,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (181,116,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (181,116,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(the arrivals (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 0, 8, Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:11:42.562] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:44.571] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:46.604] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:48.689] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:50.835] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:52.862] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:54.883] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:57.114] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:11:59.132] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:00.386] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - ... - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), /list (/list), 4, the arrivals (/obj/docking_port/stationary), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 4, the arrivals (/obj/docking_port/stationary), Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:00.387] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - ... - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), /list (/list), 4, the arrivals (/obj/docking_port/stationary), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 4, the arrivals (/obj/docking_port/stationary), Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:00.389] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - ... - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), /list (/list), 4, the arrivals (/obj/docking_port/stationary), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 4, the arrivals (/obj/docking_port/stationary), Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:00.458] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), space (42,139,2) (/turf/open/space), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(space (42,139,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(space (42,139,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), /list (/list), /list (/list), /list (/list), /list (/list), 0, 4, Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:12:00.459] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), space (42,139,2) (/turf/open/space), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(space (42,139,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(space (42,139,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), /list (/list), /list (/list), /list (/list), /list (/list), 0, 4, Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:12:00.460] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), space (42,139,2) (/turf/open/space), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(space (42,139,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(space (42,139,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), /list (/list), /list (/list), /list (/list), /list (/list), 0, 4, Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:12:01.358] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:03.425] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:05.632] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:07.807] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:09.806] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:11.929] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:13.993] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:16.040] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:18.062] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:20.071] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:21.346] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 9, 1, null, 0) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 9, 1, null, 0) - ... - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), /list (/list), 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:21.347] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 9, 1, null, 0) - ... - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), /list (/list), 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), /list (/list), 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:21.348] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 9, 1, null, 0) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), 9, 1, null, 0) - ... - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (86,121,13) (/turf/open/floor/mineral/titanium), /list (/list), 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:21.437] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), hyperspace (86,121,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (86,121,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (86,121,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (86,121,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (86,121,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (86,121,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (86,121,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(the arrivals (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 0, 8, Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:12:21.438] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), hyperspace (86,121,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (86,121,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (86,121,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (86,121,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (86,121,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (86,121,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (86,121,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(the arrivals (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 0, 8, Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:12:21.440] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), hyperspace (86,121,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (86,121,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (86,121,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (86,121,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (86,121,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (86,121,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (86,121,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(the arrivals (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 0, 8, Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:12:22.221] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:24.351] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:26.362] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:28.558] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:30.586] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:31.761] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 2, 1, null, 0) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 2, 1, null, 0) - ... - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), /list (/list), 4, the arrivals (/obj/docking_port/stationary), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 4, the arrivals (/obj/docking_port/stationary), Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:31.762] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 2, 1, null, 0) - ... - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), /list (/list), 4, the arrivals (/obj/docking_port/stationary), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 4, the arrivals (/obj/docking_port/stationary), Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:31.764] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 2, 1, null, 0) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 2, 1, null, 0) - ... - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), /list (/list), 4, the arrivals (/obj/docking_port/stationary), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 4, the arrivals (/obj/docking_port/stationary), Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:31.833] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), space (42,139,2) (/turf/open/space), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(space (42,139,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(space (42,139,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), /list (/list), /list (/list), /list (/list), /list (/list), 0, 4, Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:12:31.834] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), space (42,139,2) (/turf/open/space), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(space (42,139,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(space (42,139,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), /list (/list), /list (/list), /list (/list), /list (/list), 0, 4, Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:12:31.836] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), space (42,139,2) (/turf/open/space), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(space (42,139,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(space (42,139,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), /list (/list), /list (/list), /list (/list), /list (/list), 0, 4, Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:12:32.679] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:34.706] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:36.757] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:38.794] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:40.833] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:42.916] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:44.951] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:46.970] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:49.144] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:51.159] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:53.171] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:55.202] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:57.245] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:12:59.324] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:01.451] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:03.520] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:05.609] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:07.651] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:09.677] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:11.792] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:13.923] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:16.000] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:18.159] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:20.182] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:22.296] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:24.335] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:26.347] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:28.359] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:30.379] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:32.411] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:34.454] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:34.848] ## TESTING: GC: -- [0x2108d0a0] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:13:34.848] ## TESTING: GC: -- [0x21093c0b] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:13:34.848] ## TESTING: GC: -- [0x210376c7] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:13:34.848] ## TESTING: GC: -- [0x21093eaf] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:13:34.848] ## TESTING: GC: -- [0x21093486] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:13:34.848] ## TESTING: GC: -- [0x21093b59] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:13:34.848] ## TESTING: GC: -- [0x2106747b] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:13:34.848] ## TESTING: GC: -- [0x2108c43e] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:13:34.848] ## TESTING: GC: -- [0x2108a10e] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:13:34.849] ## TESTING: GC: -- [0x21093e7e] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:13:34.849] ## TESTING: GC: -- [0x21093db7] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:13:34.849] ## TESTING: GC: -- [0x21078680] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:13:34.849] ## TESTING: GC: -- [0x21070362] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:13:34.849] ## TESTING: GC: -- [0x21078678] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:13:34.849] ## TESTING: GC: -- [0x21091516] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:13:36.484] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:38.514] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:40.531] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:42.592] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:44.664] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:46.725] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:48.771] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:50.797] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:52.873] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:54.900] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:56.934] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:13:58.938] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:01.032] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:03.121] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:05.118] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:07.186] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:09.188] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:11.204] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:13.226] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:15.264] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:17.294] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:19.282] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:21.314] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:23.321] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:25.355] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:27.409] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:29.426] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:31.460] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:33.440] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:36.313] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:38.344] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:40.339] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:42.392] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:44.394] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:46.429] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:48.442] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:50.502] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:52.555] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:54.605] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:56.654] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:14:58.733] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:00.802] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:02.908] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:04.913] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:06.946] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:08.955] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:10.974] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:13.020] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:15.071] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:17.087] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:19.227] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:21.262] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:23.293] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:25.335] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:25.590] ## TESTING: GC: -- [0x21093c96] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:15:27.409] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:29.406] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:31.430] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:33.426] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:35.497] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:37.523] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:39.556] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:41.572] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:43.572] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:45.644] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:47.660] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:49.670] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:51.705] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:53.716] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:55.794] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:57.804] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:15:59.844] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:01.835] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:03.937] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:06.006] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:08.063] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:10.093] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:12.109] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:14.118] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:16.146] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:18.170] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:20.187] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:22.236] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:24.375] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:26.396] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:28.417] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:30.447] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:32.472] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:34.495] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:36.506] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:38.539] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:40.696] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:42.738] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:44.877] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:46.911] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:49.000] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:51.084] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:53.180] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:55.285] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:57.376] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:16:59.418] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:01.447] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:03.491] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:05.712] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:07.717] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:09.790] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:11.812] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:13.819] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:15.838] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:16.632] runtime error: Invalid timer: Timer: Timer: 120027 ([0x21093668]), TTR: 802366, wait:2 Flags: TIMER_CLIENT_TIME, TIMER_STOPPABLE, callBack: [0x2108eb06], callBack.object: /datum/looping_sound/showering[0x21011d55](/datum/looping_sound/showering), callBack.delegate:/datum/looping_sound/proc/start_sound_loop(), source: code/datums/looping_sounds/_looping_sound.dm:197Prev: NULL, Next: NULL, SPENT(802366), QDELETED, NO CALLBACK world.time: 34199.5, head_offset: 33600, practical_offset: 1200, REALTIMEOFDAY: 802366 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:17.866] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:19.881] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:21.924] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:24.150] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:26.156] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:28.203] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:30.233] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:32.219] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:34.399] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:36.430] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:38.471] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:40.521] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:42.552] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:44.631] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:46.682] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:48.719] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:50.741] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:52.777] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:54.842] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:56.942] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:17:58.988] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:01.091] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:03.176] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:04.089] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, 1, null, 0) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, 1, null, 0) - Stellero Is (/mob/living/carbon/human): abstract move(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium)) - Stellero Is (/mob/living/carbon/human): abstract move(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium)) - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), /list (/list), 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), /list (/list), 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:18:04.090] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, 1, null, 0) - ... - Stellero Is (/mob/living/carbon/human): abstract move(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium)) - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), /list (/list), 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), /list (/list), 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:18:04.092] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, 1, null, 0) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), 1, 1, null, 0) - Stellero Is (/mob/living/carbon/human): abstract move(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium)) - Stellero Is (/mob/living/carbon/human): abstract move(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium)) - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), /list (/list), 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (42,130,13) (/turf/open/floor/mineral/titanium), /list (/list), 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:18:04.305] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), hyperspace (42,130,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (42,130,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (42,130,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (42,130,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (42,130,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (42,130,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (42,130,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(the arrivals (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 0, 8, Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:18:04.307] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), hyperspace (42,130,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (42,130,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (42,130,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (42,130,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (42,130,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (42,130,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (42,130,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(the arrivals (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 0, 8, Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:18:04.308] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), hyperspace (42,130,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (42,130,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (42,130,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (42,130,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (42,130,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (42,130,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (42,130,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(the arrivals (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 0, 8, Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:18:05.344] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:07.355] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:09.729] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:11.787] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:13.539] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Phillip Thomas (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Phillip Thomas (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Phillip Thomas (/mob/living/carbon/human), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1) - Phillip Thomas (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Phillip Thomas (/mob/living/carbon/human): on changed z level(the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1, 1) - Phillip Thomas (/mob/living/carbon/human): on changed z level(the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): on changed z level(the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): on changed z level(the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): Moved(the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 4, 1, null, 0) - Phillip Thomas (/mob/living/carbon/human): Moved(the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 4, 1, null, 0) - ... - Phillip Thomas (/mob/living/carbon/human): onShuttleMove(the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), /list (/list), 4, the arrivals (/obj/docking_port/stationary), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 4, the arrivals (/obj/docking_port/stationary), Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:13.541] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Phillip Thomas (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Phillip Thomas (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Phillip Thomas (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Phillip Thomas (/mob/living/carbon/human), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1) - Phillip Thomas (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Phillip Thomas (/mob/living/carbon/human): on changed z level(the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1, 1) - Phillip Thomas (/mob/living/carbon/human): on changed z level(the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): on changed z level(the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): on changed z level(the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): Moved(the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 4, 1, null, 0) - ... - Phillip Thomas (/mob/living/carbon/human): onShuttleMove(the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), /list (/list), 4, the arrivals (/obj/docking_port/stationary), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 4, the arrivals (/obj/docking_port/stationary), Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:13.542] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Phillip Thomas (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Phillip Thomas (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Phillip Thomas (/mob/living/carbon/human), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1) - Phillip Thomas (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Phillip Thomas (/mob/living/carbon/human): on changed z level(the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1, 1) - Phillip Thomas (/mob/living/carbon/human): on changed z level(the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): on changed z level(the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): on changed z level(the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): Moved(the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 4, 1, null, 0) - Phillip Thomas (/mob/living/carbon/human): Moved(the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 4, 1, null, 0) - ... - Phillip Thomas (/mob/living/carbon/human): onShuttleMove(the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), /list (/list), 4, the arrivals (/obj/docking_port/stationary), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 4, the arrivals (/obj/docking_port/stationary), Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:13.556] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 4, 1, null, 0) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 4, 1, null, 0) - ... - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), /list (/list), 4, the arrivals (/obj/docking_port/stationary), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 4, the arrivals (/obj/docking_port/stationary), Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:13.557] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 4, 1, null, 0) - ... - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), /list (/list), 4, the arrivals (/obj/docking_port/stationary), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 4, the arrivals (/obj/docking_port/stationary), Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:13.558] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 4, 1, null, 0) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 4, 1, null, 0) - ... - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), /list (/list), 4, the arrivals (/obj/docking_port/stationary), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 4, the arrivals (/obj/docking_port/stationary), Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:13.635] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Phillip Thomas (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Phillip Thomas (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Phillip Thomas (/mob/living/carbon/human), space (46,138,2) (/turf/open/space), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1) - Phillip Thomas (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Phillip Thomas (/mob/living/carbon/human): on changed z level(space (46,138,2) (/turf/open/space), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1, 1) - Phillip Thomas (/mob/living/carbon/human): on changed z level(space (46,138,2) (/turf/open/space), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): on changed z level(space (46,138,2) (/turf/open/space), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): on changed z level(space (46,138,2) (/turf/open/space), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): afterShuttleMove(space (46,138,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - Phillip Thomas (/mob/living/carbon/human): afterShuttleMove(space (46,138,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), /list (/list), /list (/list), /list (/list), /list (/list), 0, 4, Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:18:13.636] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Phillip Thomas (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Phillip Thomas (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Phillip Thomas (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Phillip Thomas (/mob/living/carbon/human), space (46,138,2) (/turf/open/space), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1) - Phillip Thomas (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Phillip Thomas (/mob/living/carbon/human): on changed z level(space (46,138,2) (/turf/open/space), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1, 1) - Phillip Thomas (/mob/living/carbon/human): on changed z level(space (46,138,2) (/turf/open/space), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): on changed z level(space (46,138,2) (/turf/open/space), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): on changed z level(space (46,138,2) (/turf/open/space), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): afterShuttleMove(space (46,138,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - Phillip Thomas (/mob/living/carbon/human): afterShuttleMove(space (46,138,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), /list (/list), /list (/list), /list (/list), /list (/list), 0, 4, Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:18:13.637] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Phillip Thomas (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Phillip Thomas (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Phillip Thomas (/mob/living/carbon/human), space (46,138,2) (/turf/open/space), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1) - Phillip Thomas (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Phillip Thomas (/mob/living/carbon/human): on changed z level(space (46,138,2) (/turf/open/space), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1, 1) - Phillip Thomas (/mob/living/carbon/human): on changed z level(space (46,138,2) (/turf/open/space), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): on changed z level(space (46,138,2) (/turf/open/space), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): on changed z level(space (46,138,2) (/turf/open/space), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): afterShuttleMove(space (46,138,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - Phillip Thomas (/mob/living/carbon/human): afterShuttleMove(space (46,138,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), /list (/list), /list (/list), /list (/list), /list (/list), 0, 4, Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:18:13.639] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), space (42,139,2) (/turf/open/space), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(space (42,139,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(space (42,139,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), /list (/list), /list (/list), /list (/list), /list (/list), 0, 4, Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:18:13.640] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), space (42,139,2) (/turf/open/space), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(space (42,139,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(space (42,139,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), /list (/list), /list (/list), /list (/list), /list (/list), 0, 4, Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:18:13.641] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), space (42,139,2) (/turf/open/space), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(space (42,139,2) (/turf/open/space), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(space (42,139,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(space (42,139,2) (/turf/open/space), /list (/list), 8, 8, 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), /list (/list), /list (/list), /list (/list), /list (/list), 0, 4, Space (/area/space)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 4, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): enterTransit() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:18:13.870] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:15.940] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:17.985] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:20.031] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:22.061] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:24.103] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:26.135] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:28.152] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:30.168] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:32.182] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:34.191] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:36.241] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:38.354] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:40.368] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:42.367] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:44.412] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:46.446] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:48.489] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:50.606] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:52.649] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:54.700] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:56.732] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:18:58.752] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:00.789] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:02.863] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:04.916] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:06.949] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:08.995] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:10.999] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:12.018] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Chang \'Mr. Chang\' Moert (/mob/living/carbon/human) - src: null - usr.loc: the floor (163,138,2) (/turf/open/floor/iron) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 12.45, 0, null, "code/modules/balloon_alert/bal...", 87) - the rising reminder (/obj/effect/heretic_influence): balloon alert perform(Chang \'Mr. Chang\' Moert (/mob/living/carbon/human), "influence drained") - world: ImmediateInvokeAsync(the rising reminder (/obj/effect/heretic_influence), /atom/proc/balloon_alert_perfo... (/atom/proc/balloon_alert_perform), Chang \'Mr. Chang\' Moert (/mob/living/carbon/human), "influence drained") - [2022-10-21 22:19:13.045] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:15.101] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:17.127] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:19.137] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:21.304] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:23.330] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:25.366] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:27.598] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:29.725] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:31.720] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:33.848] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:35.874] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:37.866] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:39.891] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:41.933] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:44.027] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:46.057] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:48.088] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:50.109] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:52.124] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:54.146] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:56.169] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:19:58.208] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:00.268] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:02.255] runtime error: type mismatch: null -= the science camera (/obj/machinery/camera/directional/east) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the science camera (/obj/machinery/camera/directional/east), 0) - the science camera (/obj/machinery/camera/directional/east): SendSignal("parent_qdeleting", /list (/list)) - qdel(the science camera (/obj/machinery/camera/directional/east), 0) - the science camera (/obj/machinery/camera/directional/east): deconstruct(0) - the science camera (/obj/machinery/camera/directional/east): atom destruction("bomb") - the science camera (/obj/machinery/camera/directional/east): take damage(56, "brute", "bomb", 0, null, 0) - the science camera (/obj/machinery/camera/directional/east): ex act(1, null) - the science camera (/obj/machinery/camera/directional/east): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:02.331] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:04.342] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:06.373] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:08.372] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:10.399] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:12.414] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:14.430] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:16.455] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:18.488] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:20.520] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:22.533] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:24.569] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:26.702] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:28.943] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:30.949] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:33.117] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:35.135] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:37.129] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:39.178] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:41.197] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:43.201] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:45.220] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:47.252] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:49.265] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:51.180] ## TESTING: GC: -- [0x2008f21] | /obj/item/restraints/legcuffs/beartrap was unable to be GC'd -- [2022-10-21 22:20:51.284] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:54.264] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:56.281] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:20:58.318] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:00.332] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:02.361] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:04.411] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:06.461] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:08.516] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:10.553] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:12.595] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:14.610] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:16.640] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:18.652] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:20.680] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:22.693] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:24.714] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:26.760] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:28.810] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:30.852] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:32.877] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:34.996] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:37.055] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:39.071] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:41.255] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:43.284] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:45.313] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:47.332] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:49.362] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:51.394] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:53.414] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:55.448] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:57.479] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:21:59.501] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:01.698] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:03.720] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:05.749] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:07.827] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:09.838] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:11.864] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:13.894] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:15.913] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:17.937] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:19.961] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:22.136] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:24.163] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:26.254] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:28.272] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:30.298] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:32.335] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:34.394] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:36.429] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:38.436] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:40.456] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:42.499] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:44.517] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:46.545] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:48.863] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:50.917] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:53.173] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:55.191] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:57.203] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:22:59.280] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:01.409] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:03.428] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:05.482] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:07.552] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:09.643] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:11.649] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:13.662] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:15.682] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:17.362] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Phillip Thomas (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Phillip Thomas (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Phillip Thomas (/mob/living/carbon/human), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1) - Phillip Thomas (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Phillip Thomas (/mob/living/carbon/human): on changed z level(the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1, 1) - Phillip Thomas (/mob/living/carbon/human): on changed z level(the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): on changed z level(the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): on changed z level(the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): Moved(the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 8, 1, null, 0) - Phillip Thomas (/mob/living/carbon/human): Moved(the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 8, 1, null, 0) - ... - Phillip Thomas (/mob/living/carbon/human): onShuttleMove(the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), /list (/list), 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:17.363] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Phillip Thomas (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Phillip Thomas (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Phillip Thomas (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Phillip Thomas (/mob/living/carbon/human), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1) - Phillip Thomas (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Phillip Thomas (/mob/living/carbon/human): on changed z level(the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1, 1) - Phillip Thomas (/mob/living/carbon/human): on changed z level(the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): on changed z level(the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): on changed z level(the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): Moved(the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 8, 1, null, 0) - ... - Phillip Thomas (/mob/living/carbon/human): onShuttleMove(the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), /list (/list), 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - Phillip Thomas (/mob/living/carbon/human): onShuttleMove(the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), /list (/list), 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:17.364] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Phillip Thomas (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Phillip Thomas (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Phillip Thomas (/mob/living/carbon/human), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1) - Phillip Thomas (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Phillip Thomas (/mob/living/carbon/human): on changed z level(the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1, 1) - Phillip Thomas (/mob/living/carbon/human): on changed z level(the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): on changed z level(the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): on changed z level(the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): Moved(the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 8, 1, null, 0) - Phillip Thomas (/mob/living/carbon/human): Moved(the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), 8, 1, null, 0) - ... - Phillip Thomas (/mob/living/carbon/human): onShuttleMove(the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), the shuttle floor (163,138,13) (/turf/open/floor/mineral/titanium), /list (/list), 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:17.377] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 8, 1, null, 0) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 8, 1, null, 0) - ... - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), /list (/list), 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:17.378] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 8, 1, null, 0) - ... - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), /list (/list), 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), /list (/list), 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:17.379] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 8, 1, null, 0) - Stellero Is (/mob/living/carbon/human): Moved(the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), 8, 1, null, 0) - ... - Stellero Is (/mob/living/carbon/human): onShuttleMove(the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), the shuttle floor (159,139,13) (/turf/open/floor/mineral/titanium), /list (/list), 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), the arrivals shuttle (/obj/docking_port/mobile/arrivals)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Transit for arrival/arrivals s... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:17.449] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Phillip Thomas (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Phillip Thomas (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Phillip Thomas (/mob/living/carbon/human), hyperspace (163,138,13) (/turf/open/space/transit/west), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1) - Phillip Thomas (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Phillip Thomas (/mob/living/carbon/human): on changed z level(hyperspace (163,138,13) (/turf/open/space/transit/west), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1, 1) - Phillip Thomas (/mob/living/carbon/human): on changed z level(hyperspace (163,138,13) (/turf/open/space/transit/west), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): on changed z level(hyperspace (163,138,13) (/turf/open/space/transit/west), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): on changed z level(hyperspace (163,138,13) (/turf/open/space/transit/west), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): afterShuttleMove(hyperspace (163,138,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - Phillip Thomas (/mob/living/carbon/human): afterShuttleMove(hyperspace (163,138,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(the arrivals (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 0, 8, Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:23:17.450] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Phillip Thomas (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Phillip Thomas (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Phillip Thomas (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Phillip Thomas (/mob/living/carbon/human), hyperspace (163,138,13) (/turf/open/space/transit/west), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1) - Phillip Thomas (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Phillip Thomas (/mob/living/carbon/human): on changed z level(hyperspace (163,138,13) (/turf/open/space/transit/west), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1, 1) - Phillip Thomas (/mob/living/carbon/human): on changed z level(hyperspace (163,138,13) (/turf/open/space/transit/west), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): on changed z level(hyperspace (163,138,13) (/turf/open/space/transit/west), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): on changed z level(hyperspace (163,138,13) (/turf/open/space/transit/west), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): afterShuttleMove(hyperspace (163,138,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - Phillip Thomas (/mob/living/carbon/human): afterShuttleMove(hyperspace (163,138,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(the arrivals (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 0, 8, Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:23:17.451] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Phillip Thomas (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Phillip Thomas (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Phillip Thomas (/mob/living/carbon/human), hyperspace (163,138,13) (/turf/open/space/transit/west), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1) - Phillip Thomas (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Phillip Thomas (/mob/living/carbon/human): on changed z level(hyperspace (163,138,13) (/turf/open/space/transit/west), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1, 1) - Phillip Thomas (/mob/living/carbon/human): on changed z level(hyperspace (163,138,13) (/turf/open/space/transit/west), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): on changed z level(hyperspace (163,138,13) (/turf/open/space/transit/west), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): on changed z level(hyperspace (163,138,13) (/turf/open/space/transit/west), the shuttle floor (46,138,2) (/turf/open/floor/mineral/titanium), 1, null) - Phillip Thomas (/mob/living/carbon/human): afterShuttleMove(hyperspace (163,138,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - Phillip Thomas (/mob/living/carbon/human): afterShuttleMove(hyperspace (163,138,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(the arrivals (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 0, 8, Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:23:17.453] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), hyperspace (159,139,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (159,139,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (159,139,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (159,139,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (159,139,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (159,139,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (159,139,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(the arrivals (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 0, 8, Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:23:17.454] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), hyperspace (159,139,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (159,139,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (159,139,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (159,139,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (159,139,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (159,139,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (159,139,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(the arrivals (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 0, 8, Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:23:17.456] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Stellero Is (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Stellero Is (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Stellero Is (/mob/living/carbon/human), hyperspace (159,139,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1) - Stellero Is (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (159,139,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, 1) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (159,139,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (159,139,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): on changed z level(hyperspace (159,139,13) (/turf/open/space/transit/west), the shuttle floor (42,139,2) (/turf/open/floor/mineral/titanium), 1, null) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (159,139,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - Stellero Is (/mob/living/carbon/human): afterShuttleMove(hyperspace (159,139,13) (/turf/open/space/transit/west), /list (/list), 8, 8, 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): cleanup runway(the arrivals (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 0, 8, Hyperspace (/area/shuttle/transit)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8, 0) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): initiate docking(the arrivals (/obj/docking_port/stationary), 8) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:23:17.907] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:20.009] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:22.019] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:24.048] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:26.064] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:28.075] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:30.086] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:32.117] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:34.131] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:36.176] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:38.201] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:40.233] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:42.247] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:44.244] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:46.284] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:48.306] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:50.308] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:52.333] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:53.514] runtime error: Cannot read null.client - proc name: Remove (/datum/action/vote/Remove) - source file: vote.dm,332 - usr: null - src: Vote: Map (/datum/action/vote) - call stack: - Vote: Map (/datum/action/vote): Remove(null) - Vote (/datum/controller/subsystem/vote): reset() - Vote (/datum/controller/subsystem/vote): fire(0) - Vote (/datum/controller/subsystem/vote): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:53.516] runtime error: Cannot read null.client - proc name: Remove (/datum/action/vote/Remove) - source file: vote.dm,332 - usr: null - src: Vote: Map (/datum/action/vote) - call stack: - Vote: Map (/datum/action/vote): Remove(null) - Vote (/datum/controller/subsystem/vote): reset() - Vote (/datum/controller/subsystem/vote): fire(0) - Vote (/datum/controller/subsystem/vote): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:53.518] runtime error: Cannot read null.client - proc name: Remove (/datum/action/vote/Remove) - source file: vote.dm,332 - usr: null - src: Vote: Map (/datum/action/vote) - call stack: - Vote: Map (/datum/action/vote): Remove(null) - Vote (/datum/controller/subsystem/vote): reset() - Vote (/datum/controller/subsystem/vote): fire(0) - Vote (/datum/controller/subsystem/vote): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:53.519] runtime error: Cannot read null.client - proc name: Remove (/datum/action/vote/Remove) - source file: vote.dm,332 - usr: null - src: Vote: Map (/datum/action/vote) - call stack: - Vote: Map (/datum/action/vote): Remove(null) - Vote (/datum/controller/subsystem/vote): reset() - Vote (/datum/controller/subsystem/vote): fire(0) - Vote (/datum/controller/subsystem/vote): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:54.588] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:56.726] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:23:59.014] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:01.029] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:03.153] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:05.197] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:05.895] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: the derelict drone (/mob/living/simple_animal/drone/derelict) - src: /datum/forensics (/datum/forensics) - usr.loc: the plating (134,81,8) (/turf/open/floor/plating/airless) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the iron rod (/obj/item/stack/rods), null, /list (/list), null, null) - the iron rod (/obj/item/stack/rods): add hiddenprint list(/list (/list)) - the grille (/obj/structure/grille/broken): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille/broken): deconstruct(1) - the grille (/obj/structure/grille/broken): wirecutter act(the derelict drone (/mob/living/simple_animal/drone/derelict), the built-in wirecutters (/obj/item/wirecutters/drone)) - the grille (/obj/structure/grille/broken): tool act(the derelict drone (/mob/living/simple_animal/drone/derelict), the built-in wirecutters (/obj/item/wirecutters/drone), "wirecutter", null) - the built-in wirecutters (/obj/item/wirecutters/drone): melee attack chain(the derelict drone (/mob/living/simple_animal/drone/derelict), the grille (/obj/structure/grille/broken), "icon-x=20;icon-y=3;left=1;butt...") - the derelict drone (/mob/living/simple_animal/drone/derelict): ClickOn(the grille (/obj/structure/grille/broken), "icon-x=20;icon-y=3;left=1;butt...") - the grille (/obj/structure/grille/broken): Click(the plating (135,81,8) (/turf/open/floor/plating/airless), "mapwindow.map", "icon-x=20;icon-y=3;left=1;butt...") - Soveryso (/client): Click(the grille (/obj/structure/grille/broken), the plating (135,81,8) (/turf/open/floor/plating/airless), "mapwindow.map", "icon-x=20;icon-y=3;left=1;butt...") - [2022-10-21 22:24:07.225] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:09.306] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:11.554] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:13.571] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:15.596] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:17.606] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:19.667] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:21.687] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:23.744] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:25.769] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:27.804] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:30.008] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:32.029] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:34.104] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:36.128] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:38.140] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:40.162] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:42.193] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:44.222] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:46.239] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:48.263] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:50.280] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:52.308] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:54.324] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:56.345] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:24:58.357] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:00.394] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:02.419] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:04.478] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:06.741] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:08.847] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:10.908] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:12.917] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:15.034] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:17.050] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:18.304] runtime error: type mismatch: 1024 & Camryn Laurenzi (/mob/living/carbon/human) - proc name: can equip (/datum/species/proc/can_equip) - source file: species.dm,856 - usr: Camryn Laurenzi (/mob/living/carbon/human) - src: Human (/datum/species/human) - usr.loc: the floor (102,73,2) (/turf/open/floor/iron) - call stack: - Human (/datum/species/human): can equip(the backpack (/obj/item/storage/backpack), Camryn Laurenzi (/mob/living/carbon/human), 1, Nial Iwakura (/mob/living/carbon/human), 1, 0) - Nial Iwakura (/mob/living/carbon/human): can equip(the backpack (/obj/item/storage/backpack), Camryn Laurenzi (/mob/living/carbon/human), 1, 1, 0) - the backpack (/obj/item/storage/backpack): mob can equip(Nial Iwakura (/mob/living/carbon/human), Camryn Laurenzi (/mob/living/carbon/human), 1, 1, 0) - /datum/element/attack_equip (/datum/element/attack_equip): on item attack(the backpack (/obj/item/storage/backpack), Nial Iwakura (/mob/living/carbon/human), Camryn Laurenzi (/mob/living/carbon/human), "icon-x=16;icon-y=15;vis-x=18;v...") - the backpack (/obj/item/storage/backpack): SendSignal("item_attack", /list (/list)) - the backpack (/obj/item/storage/backpack): attack(Nial Iwakura (/mob/living/carbon/human), Camryn Laurenzi (/mob/living/carbon/human), "icon-x=16;icon-y=15;vis-x=18;v...") - Nial Iwakura (/mob/living/carbon/human): attackby(the backpack (/obj/item/storage/backpack), Camryn Laurenzi (/mob/living/carbon/human), "icon-x=16;icon-y=15;vis-x=18;v...") - Nial Iwakura (/mob/living/carbon/human): attackby(the backpack (/obj/item/storage/backpack), Camryn Laurenzi (/mob/living/carbon/human), "icon-x=16;icon-y=15;vis-x=18;v...") - the backpack (/obj/item/storage/backpack): melee attack chain(Camryn Laurenzi (/mob/living/carbon/human), Nial Iwakura (/mob/living/carbon/human), "icon-x=16;icon-y=15;vis-x=18;v...") - Camryn Laurenzi (/mob/living/carbon/human): ClickOn(Nial Iwakura (/mob/living/carbon/human), "icon-x=16;icon-y=15;vis-x=18;v...") - Nial Iwakura (/mob/living/carbon/human): Click(the floor (101,72,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=16;icon-y=15;vis-x=18;v...") - Plusk (/client): Click(Nial Iwakura (/mob/living/carbon/human), the floor (101,72,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=16;icon-y=15;vis-x=18;v...") - [2022-10-21 22:25:19.084] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:21.127] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:23.148] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:25.535] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:27.538] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:29.548] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:31.567] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:33.610] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:35.640] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:37.658] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:39.755] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:41.798] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:43.811] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:45.872] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:47.863] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:49.869] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:51.882] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:53.920] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:55.924] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:25:57.951] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:00.023] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:02.075] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:04.126] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:06.143] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:08.207] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:10.272] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:12.283] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:14.303] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:16.355] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:18.467] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:20.548] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:22.592] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:24.608] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:26.608] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:28.630] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:30.646] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:32.657] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:34.698] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:36.897] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:38.923] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:41.934] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:43.963] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:46.003] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:48.207] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:50.209] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:52.225] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:54.252] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:56.290] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:26:58.387] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:00.431] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:02.576] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:04.601] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:06.651] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:08.693] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:11.118] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:13.144] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:15.175] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:17.185] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:19.289] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:19.424] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_away) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_away): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:20.301] runtime error: _queue_verb() returned false because it wasnt called from player input! (code/controllers/subsystem/verb_manager.dm:90) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("_queue_verb() returned false b...", "code/controllers/subsystem/ver...", 90) - queue verb(/datum/callback/verb_callback (/datum/callback/verb_callback), 85, Verb Manager (/datum/controller/subsystem/verb_manager)) - Eugene Roby (/mob/living/carbon/human): Point To(the chief medical officer\'s r... (/obj/item/stamp/cmo)) - Eugene Roby (/mob/living/carbon/human): Point To(the chief medical officer\'s r... (/obj/item/stamp/cmo)) - Phobia (/datum/brain_trauma/mild/phobia/conspiracies): freak out(the chief medical officer\'s r... (/obj/item/stamp/cmo), null) - Phobia (/datum/brain_trauma/mild/phobia/conspiracies): on life(2, 1924) - Eugene Roby (/mob/living/carbon/human): handle brain damage(2, 1924) - Eugene Roby (/mob/living/carbon/human): Life(2, 1924) - Eugene Roby (/mob/living/carbon/human): Life(2, 1924) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:21.325] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:21.414] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:23.333] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:25.353] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:27.410] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:29.414] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:31.450] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:33.468] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:35.469] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:37.480] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:39.560] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:41.652] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:43.695] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:45.859] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:47.860] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:49.862] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:51.882] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:53.915] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:55.921] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:57.925] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:27:59.950] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:01.985] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:03.997] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:06.030] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:08.046] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:10.057] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:12.110] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:14.120] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:15.145] runtime error: _queue_verb() returned false because it wasnt called from player input! (code/controllers/subsystem/verb_manager.dm:90) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("_queue_verb() returned false b...", "code/controllers/subsystem/ver...", 90) - queue verb(/datum/callback/verb_callback (/datum/callback/verb_callback), 85, Verb Manager (/datum/controller/subsystem/verb_manager)) - Eugene Roby (/mob/living/carbon/human): Point To(the damaged chief medical offi... (/obj/item/clothing/under/rank/medical/chief_medical_officer/scrubs)) - Eugene Roby (/mob/living/carbon/human): Point To(the damaged chief medical offi... (/obj/item/clothing/under/rank/medical/chief_medical_officer/scrubs)) - Phobia (/datum/brain_trauma/mild/phobia/conspiracies): freak out(the damaged chief medical offi... (/obj/item/clothing/under/rank/medical/chief_medical_officer/scrubs), null) - Phobia (/datum/brain_trauma/mild/phobia/conspiracies): on life(2, 1951) - Eugene Roby (/mob/living/carbon/human): handle brain damage(2, 1951) - Eugene Roby (/mob/living/carbon/human): Life(2, 1951) - Eugene Roby (/mob/living/carbon/human): Life(2, 1951) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:16.145] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:18.157] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:19.074] runtime error: Cannot read null.species - proc name: dust animation (/mob/living/carbon/human/dust_animation) - source file: death.dm,6 - usr: null - src: Alannah O\'Neill (/mob/living/carbon/human) - src.loc: null - call stack: - Alannah O\'Neill (/mob/living/carbon/human): dust animation() - Alannah O\'Neill (/mob/living/carbon/human): dust(null, null, null) - Power Miner (/mob/living/simple_animal/hostile/guardian/protector): death(1) - Power Miner (/mob/living/simple_animal/hostile/guardian/protector): Life(2, 1953) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:20.182] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:22.206] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:24.209] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:26.245] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:28.257] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:30.286] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:32.312] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:34.361] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:35.119] ## TESTING: GC: -- [0x2106c92e] | /datum/pipeline was unable to be GC'd -- [2022-10-21 22:28:36.388] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:38.762] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:40.775] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:42.820] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:44.828] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:46.297] ## WARNING: Component is missing a pipenet! Rebuilding... in code/modules/atmospherics/machinery/components/components_base.dm at line 209 src: gas filter usr: . [2022-10-21 22:28:46.297] ## WARNING: Component is missing a pipenet! Rebuilding... in code/modules/atmospherics/machinery/components/components_base.dm at line 209 src: the omni gas filter usr: . [2022-10-21 22:28:47.153] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:49.163] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:51.185] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:53.230] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:55.241] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:57.270] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:28:59.287] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:01.329] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:02.398] runtime error: _queue_verb() returned false because it wasnt called from player input! (code/controllers/subsystem/verb_manager.dm:90) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("_queue_verb() returned false b...", "code/controllers/subsystem/ver...", 90) - queue verb(/datum/callback/verb_callback (/datum/callback/verb_callback), 85, Verb Manager (/datum/controller/subsystem/verb_manager)) - Eugene Roby (/mob/living/carbon/human): Point To(the damaged chief medical offi... (/obj/item/clothing/under/rank/medical/chief_medical_officer/scrubs)) - Eugene Roby (/mob/living/carbon/human): Point To(the damaged chief medical offi... (/obj/item/clothing/under/rank/medical/chief_medical_officer/scrubs)) - Phobia (/datum/brain_trauma/mild/phobia/conspiracies): freak out(the damaged chief medical offi... (/obj/item/clothing/under/rank/medical/chief_medical_officer/scrubs), null) - Phobia (/datum/brain_trauma/mild/phobia/conspiracies): on life(2, 1974) - Eugene Roby (/mob/living/carbon/human): handle brain damage(2, 1974) - Eugene Roby (/mob/living/carbon/human): Life(2, 1974) - Eugene Roby (/mob/living/carbon/human): Life(2, 1974) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:03.347] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:05.405] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:07.444] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:09.434] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:11.462] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:13.459] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:15.496] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:17.562] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:19.554] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:21.696] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:23.740] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:25.762] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:27.809] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:28.185] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:29.823] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:31.872] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:33.900] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:35.914] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:37.936] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:39.956] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:41.961] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:44.004] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:46.009] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:46.404] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_away) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_away): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:48.196] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:50.505] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:50.896] ## TESTING: GC: -- [0x201e8cc] | /obj/item/stack/sheet/iron was unable to be GC'd -- [2022-10-21 22:29:52.504] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:54.529] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:56.655] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:29:58.695] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:00.702] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:02.708] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:04.722] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:06.768] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:08.784] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:10.805] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:12.806] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:14.821] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:16.857] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:18.910] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:19.883] runtime error: _queue_verb() returned false because it wasnt called from player input! (code/controllers/subsystem/verb_manager.dm:90) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("_queue_verb() returned false b...", "code/controllers/subsystem/ver...", 90) - queue verb(/datum/callback/verb_callback (/datum/callback/verb_callback), 85, Verb Manager (/datum/controller/subsystem/verb_manager)) - Eugene Roby (/mob/living/carbon/human): Point To(the damaged chief medical offi... (/obj/item/clothing/under/rank/medical/chief_medical_officer/scrubs)) - Eugene Roby (/mob/living/carbon/human): Point To(the damaged chief medical offi... (/obj/item/clothing/under/rank/medical/chief_medical_officer/scrubs)) - Phobia (/datum/brain_trauma/mild/phobia/conspiracies): freak out(the damaged chief medical offi... (/obj/item/clothing/under/rank/medical/chief_medical_officer/scrubs), null) - Phobia (/datum/brain_trauma/mild/phobia/conspiracies): on life(2, 2012) - Eugene Roby (/mob/living/carbon/human): handle brain damage(2, 2012) - Eugene Roby (/mob/living/carbon/human): Life(2, 2012) - Eugene Roby (/mob/living/carbon/human): Life(2, 2012) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:20.940] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:22.974] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:24.980] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:27.010] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:29.055] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:31.071] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:33.080] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:33.996] runtime error: _queue_verb() returned false because it wasnt called from player input! (code/controllers/subsystem/verb_manager.dm:90) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("_queue_verb() returned false b...", "code/controllers/subsystem/ver...", 90) - queue verb(/datum/callback/verb_callback (/datum/callback/verb_callback), 85, Verb Manager (/datum/controller/subsystem/verb_manager)) - Eugene Roby (/mob/living/carbon/human): Point To(the damaged chief medical offi... (/obj/item/clothing/under/rank/medical/chief_medical_officer/scrubs)) - Eugene Roby (/mob/living/carbon/human): Point To(the damaged chief medical offi... (/obj/item/clothing/under/rank/medical/chief_medical_officer/scrubs)) - Phobia (/datum/brain_trauma/mild/phobia/conspiracies): freak out(the damaged chief medical offi... (/obj/item/clothing/under/rank/medical/chief_medical_officer/scrubs), null) - Phobia (/datum/brain_trauma/mild/phobia/conspiracies): on life(2, 2019) - Eugene Roby (/mob/living/carbon/human): handle brain damage(2, 2019) - Eugene Roby (/mob/living/carbon/human): Life(2, 2019) - Eugene Roby (/mob/living/carbon/human): Life(2, 2019) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:35.088] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:37.119] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:39.160] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:41.188] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:43.388] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:45.470] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:47.501] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:49.508] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:51.518] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:53.542] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:55.583] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:57.905] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:30:59.947] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:01.990] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:03.991] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:06.020] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:08.041] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:10.089] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:12.097] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:14.109] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:16.136] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:18.171] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:18.984] runtime error: _queue_verb() returned false because it wasnt called from player input! (code/controllers/subsystem/verb_manager.dm:90) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("_queue_verb() returned false b...", "code/controllers/subsystem/ver...", 90) - queue verb(/datum/callback/verb_callback (/datum/callback/verb_callback), 85, Verb Manager (/datum/controller/subsystem/verb_manager)) - Eugene Roby (/mob/living/carbon/human): Point To(the damaged chief medical offi... (/obj/item/clothing/under/rank/medical/chief_medical_officer/scrubs)) - Eugene Roby (/mob/living/carbon/human): Point To(the damaged chief medical offi... (/obj/item/clothing/under/rank/medical/chief_medical_officer/scrubs)) - Phobia (/datum/brain_trauma/mild/phobia/conspiracies): freak out(the damaged chief medical offi... (/obj/item/clothing/under/rank/medical/chief_medical_officer/scrubs), null) - Phobia (/datum/brain_trauma/mild/phobia/conspiracies): on life(2, 2041) - Eugene Roby (/mob/living/carbon/human): handle brain damage(2, 2041) - Eugene Roby (/mob/living/carbon/human): Life(2, 2041) - Eugene Roby (/mob/living/carbon/human): Life(2, 2041) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:20.194] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:22.233] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:24.275] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:26.306] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:28.334] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:30.363] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:32.375] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:34.387] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:36.430] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:38.447] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:40.461] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:42.491] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:44.508] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:46.554] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:48.571] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:50.599] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:52.600] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:54.891] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:57.338] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:31:59.507] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:01.708] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:03.733] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:05.872] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:07.946] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:09.952] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:11.990] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:14.000] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:16.035] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:18.080] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:20.259] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:20.397] ## TESTING: GC: -- [0x21095e6f] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:32:22.333] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:24.384] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:26.455] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:28.470] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:31.528] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:33.554] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:35.574] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:37.596] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:40.250] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:42.269] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:44.318] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:46.324] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:48.337] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:50.526] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:52.544] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:54.557] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:56.572] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:32:58.584] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:00.582] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:02.602] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:04.614] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:06.653] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:08.660] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:10.715] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:12.717] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:14.743] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:16.768] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:18.765] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:20.785] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:22.822] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:24.886] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:26.915] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:28.937] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:30.952] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:31.154] ## TESTING: GC: -- [0x3000bc9] | /mob/living/carbon/human was unable to be GC'd -- [2022-10-21 22:33:32.959] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:34.976] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:37.001] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:39.005] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:41.009] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:43.239] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:45.278] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:47.285] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:49.342] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:51.347] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:53.350] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:55.390] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:57.520] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:33:59.510] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:01.592] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:03.602] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:05.699] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:07.717] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:09.822] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:11.819] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:13.844] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:16.053] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:17.681] ## TESTING: GC: -- [0x201f33b] | /obj/machinery/atmospherics/pipe/smart was unable to be GC'd -- [2022-10-21 22:34:18.219] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:20.262] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:22.278] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:24.301] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:26.319] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:28.415] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:30.420] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:32.432] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:34.469] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:36.609] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:38.624] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:40.648] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:42.663] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:44.690] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:46.696] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:48.710] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:50.956] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:52.978] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:54.984] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:56.995] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:34:59.012] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:01.054] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:03.065] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:05.092] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:07.091] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:09.114] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:11.128] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:13.138] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:15.172] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:17.198] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:19.221] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:21.246] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:23.344] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:25.352] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:27.358] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:29.416] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:31.658] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:33.702] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:35.739] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:37.767] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:39.774] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:41.803] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:43.825] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:45.833] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:47.845] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:49.854] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:51.865] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:53.861] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:55.878] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:57.911] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:35:59.907] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:01.908] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:01.987] runtime error: Division by zero - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: Dr. Ludwig Mengele (/mob/living/carbon/human) - src: Brayan Willey (/mob/living/carbon/human) - usr.loc: the floor (100,115,2) (/turf/open/floor/iron) - src.loc: the floor (91,115,2) (/turf/open/floor/iron) - call stack: - Brayan Willey (/mob/living/carbon/human): in fov(Dr. Ludwig Mengele (/mob/living/carbon/human), 1) - play fov effect(Dr. Ludwig Mengele (/mob/living/carbon/human), 5, "footstep", 8, 1, 0, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Dr. Ludwig Mengele (/mob/living/carbon/human), the floor (101,115,2) (/turf/open/floor/iron), 8, 0, null, 1) - Dr. Ludwig Mengele (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Dr. Ludwig Mengele (/mob/living/carbon/human): Moved(the floor (101,115,2) (/turf/open/floor/iron), 8, 0, null, 1) - Dr. Ludwig Mengele (/mob/living/carbon/human): Moved(the floor (101,115,2) (/turf/open/floor/iron), 8, 0, null, 1) - Dr. Ludwig Mengele (/mob/living/carbon/human): Move(the floor (100,115,2) (/turf/open/floor/iron), 8, 0) - Dr. Ludwig Mengele (/mob/living/carbon/human): Move(the floor (100,115,2) (/turf/open/floor/iron), 8, 0) - Dr. Ludwig Mengele (/mob/living/carbon/human): Move(the floor (100,115,2) (/turf/open/floor/iron), 8, null) - Dr. Ludwig Mengele (/mob/living/carbon/human): Move(the floor (100,115,2) (/turf/open/floor/iron), 8) - Dr. Ludwig Mengele (/mob/living/carbon/human): Move(the floor (100,115,2) (/turf/open/floor/iron), 8) - OctogonapusMD (/client): Move(the floor (100,115,2) (/turf/open/floor/iron), 8) - Dr. Ludwig Mengele (/mob/living/carbon/human): keyLoop(OctogonapusMD (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:02.287] runtime error: Division by zero - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: Dr. Ludwig Mengele (/mob/living/carbon/human) - src: Brayan Willey (/mob/living/carbon/human) - usr.loc: the floor (98,115,2) (/turf/open/floor/iron) - src.loc: the floor (91,115,2) (/turf/open/floor/iron) - call stack: - Brayan Willey (/mob/living/carbon/human): in fov(Dr. Ludwig Mengele (/mob/living/carbon/human), 1) - play fov effect(Dr. Ludwig Mengele (/mob/living/carbon/human), 5, "footstep", 8, 1, 0, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Dr. Ludwig Mengele (/mob/living/carbon/human), the floor (99,115,2) (/turf/open/floor/iron), 8, 0, null, 1) - Dr. Ludwig Mengele (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Dr. Ludwig Mengele (/mob/living/carbon/human): Moved(the floor (99,115,2) (/turf/open/floor/iron), 8, 0, null, 1) - Dr. Ludwig Mengele (/mob/living/carbon/human): Moved(the floor (99,115,2) (/turf/open/floor/iron), 8, 0, null, 1) - Dr. Ludwig Mengele (/mob/living/carbon/human): Move(the floor (98,115,2) (/turf/open/floor/iron), 8, 0) - Dr. Ludwig Mengele (/mob/living/carbon/human): Move(the floor (98,115,2) (/turf/open/floor/iron), 8, 0) - Dr. Ludwig Mengele (/mob/living/carbon/human): Move(the floor (98,115,2) (/turf/open/floor/iron), 8, null) - Dr. Ludwig Mengele (/mob/living/carbon/human): Move(the floor (98,115,2) (/turf/open/floor/iron), 8) - Dr. Ludwig Mengele (/mob/living/carbon/human): Move(the floor (98,115,2) (/turf/open/floor/iron), 8) - OctogonapusMD (/client): Move(the floor (98,115,2) (/turf/open/floor/iron), 8) - Dr. Ludwig Mengele (/mob/living/carbon/human): keyLoop(OctogonapusMD (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:04.051] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:04.349] ## TESTING: GC: -- [0x21095201] | /datum/pipeline was unable to be GC'd -- [2022-10-21 22:36:06.081] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:08.275] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:10.280] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:12.288] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:14.323] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:15.000] ## WARNING: Component is missing a pipenet! Rebuilding... in code/modules/atmospherics/machinery/components/components_base.dm at line 209 src: gas filter usr: . [2022-10-21 22:36:15.001] ## WARNING: Component is missing a pipenet! Rebuilding... in code/modules/atmospherics/machinery/components/components_base.dm at line 209 src: the omni gas filter usr: . [2022-10-21 22:36:16.617] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:18.639] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:20.644] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:22.663] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:24.684] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:26.697] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:28.723] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:30.758] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:32.884] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:34.896] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:36.926] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:38.957] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:40.967] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:43.007] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:45.030] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:47.054] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:49.069] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:51.078] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:53.093] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:55.166] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:57.170] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:36:59.175] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:01.200] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:03.212] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:05.231] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:07.257] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:09.282] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:11.289] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:13.316] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:15.365] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:17.365] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:19.412] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:21.476] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:23.498] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:25.493] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:27.514] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:29.539] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:31.551] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:33.614] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:35.667] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:37.747] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:39.757] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:41.764] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:43.783] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:45.786] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:47.873] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:49.627] ## TESTING: GC: -- [0x21081c9f] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:37:50.266] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:52.273] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:54.273] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:56.334] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:37:58.485] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:00.515] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:02.547] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:04.935] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:08.112] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:10.585] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:12.611] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:14.971] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:16.848] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: Joe Thalmus (/mob/living/carbon/human) - src: /datum/hud/ghost (/datum/hud/ghost) - usr.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - /datum/hud/ghost (/datum/hud/ghost): remove parallax(Alannah O\'Neill (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): update parallax pref(Alannah O\'Neill (/mob/dead/observer)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Alannah O\'Neill (/mob/dead/observer), the floor (119,91,12) (/turf/open/floor/wood), the floor (120,121,2) (/turf/open/floor/iron/dark), 1) - Alannah O\'Neill (/mob/dead/observer): SendSignal("movable_ztransit", /list (/list)) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the floor (119,91,12) (/turf/open/floor/wood), the floor (120,121,2) (/turf/open/floor/iron/dark), 1, 1) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the floor (119,91,12) (/turf/open/floor/wood), the floor (120,121,2) (/turf/open/floor/iron/dark), 1, null) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the floor (119,91,12) (/turf/open/floor/wood), the floor (120,121,2) (/turf/open/floor/iron/dark), 1, null) - Alannah O\'Neill (/mob/dead/observer): abstract move(the floor (120,121,2) (/turf/open/floor/iron/dark)) - /datum/component/orbiter (/datum/component/orbiter): move react(Joe Thalmus (/mob/living/carbon/human), Joe Thalmus (/mob/living/carbon/human), the floor (119,91,12) (/turf/open/floor/wood), 0) - /datum/callback (/datum/callback): Invoke(Joe Thalmus (/mob/living/carbon/human), Joe Thalmus (/mob/living/carbon/human), the floor (119,91,12) (/turf/open/floor/wood), 0) - ... - the gateway portal bumper (/obj/effect/gateway_portal_bumper): Bumped(Joe Thalmus (/mob/living/carbon/human)) - Joe Thalmus (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - the floor (119,92,12) (/turf/open/floor/wood): Enter(Joe Thalmus (/mob/living/carbon/human)) - Joe Thalmus (/mob/living/carbon/human): Move(the floor (119,92,12) (/turf/open/floor/wood), 1, 0) - Joe Thalmus (/mob/living/carbon/human): Move(the floor (119,92,12) (/turf/open/floor/wood), 1) - Whiskey4 (/client): Move(the floor (119,92,12) (/turf/open/floor/wood), 1) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:16.849] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: Joe Thalmus (/mob/living/carbon/human) - src: /datum/hud/ghost (/datum/hud/ghost) - usr.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - /datum/hud/ghost (/datum/hud/ghost): apply parallax pref(Alannah O\'Neill (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): create parallax(Alannah O\'Neill (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): update parallax pref(Alannah O\'Neill (/mob/dead/observer)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Alannah O\'Neill (/mob/dead/observer), the floor (119,91,12) (/turf/open/floor/wood), the floor (120,121,2) (/turf/open/floor/iron/dark), 1) - Alannah O\'Neill (/mob/dead/observer): SendSignal("movable_ztransit", /list (/list)) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the floor (119,91,12) (/turf/open/floor/wood), the floor (120,121,2) (/turf/open/floor/iron/dark), 1, 1) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the floor (119,91,12) (/turf/open/floor/wood), the floor (120,121,2) (/turf/open/floor/iron/dark), 1, null) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the floor (119,91,12) (/turf/open/floor/wood), the floor (120,121,2) (/turf/open/floor/iron/dark), 1, null) - Alannah O\'Neill (/mob/dead/observer): abstract move(the floor (120,121,2) (/turf/open/floor/iron/dark)) - /datum/component/orbiter (/datum/component/orbiter): move react(Joe Thalmus (/mob/living/carbon/human), Joe Thalmus (/mob/living/carbon/human), the floor (119,91,12) (/turf/open/floor/wood), 0) - ... - the gateway (/obj/machinery/gateway/away): Transfer(Joe Thalmus (/mob/living/carbon/human)) - the gateway portal bumper (/obj/effect/gateway_portal_bumper): Bumped(Joe Thalmus (/mob/living/carbon/human)) - Joe Thalmus (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Joe Thalmus (/mob/living/carbon/human): Move(the floor (119,92,12) (/turf/open/floor/wood), 1, 0) - Joe Thalmus (/mob/living/carbon/human): Move(the floor (119,92,12) (/turf/open/floor/wood), 1, null) - Joe Thalmus (/mob/living/carbon/human): Move(the floor (119,92,12) (/turf/open/floor/wood), 1) - Joe Thalmus (/mob/living/carbon/human): keyLoop(Whiskey4 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:16.850] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: Joe Thalmus (/mob/living/carbon/human) - src: /datum/hud/ghost (/datum/hud/ghost) - usr.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - /datum/hud/ghost (/datum/hud/ghost): update parallax(Alannah O\'Neill (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): update parallax pref(Alannah O\'Neill (/mob/dead/observer)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Alannah O\'Neill (/mob/dead/observer), the floor (119,91,12) (/turf/open/floor/wood), the floor (120,121,2) (/turf/open/floor/iron/dark), 1) - Alannah O\'Neill (/mob/dead/observer): SendSignal("movable_ztransit", /list (/list)) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the floor (119,91,12) (/turf/open/floor/wood), the floor (120,121,2) (/turf/open/floor/iron/dark), 1, 1) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the floor (119,91,12) (/turf/open/floor/wood), the floor (120,121,2) (/turf/open/floor/iron/dark), 1, null) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the floor (119,91,12) (/turf/open/floor/wood), the floor (120,121,2) (/turf/open/floor/iron/dark), 1, null) - Alannah O\'Neill (/mob/dead/observer): abstract move(the floor (120,121,2) (/turf/open/floor/iron/dark)) - /datum/component/orbiter (/datum/component/orbiter): move react(Joe Thalmus (/mob/living/carbon/human), Joe Thalmus (/mob/living/carbon/human), the floor (119,91,12) (/turf/open/floor/wood), 0) - /datum/callback (/datum/callback): Invoke(Joe Thalmus (/mob/living/carbon/human), Joe Thalmus (/mob/living/carbon/human), the floor (119,91,12) (/turf/open/floor/wood), 0) - ... - the gateway portal bumper (/obj/effect/gateway_portal_bumper): Bumped(Joe Thalmus (/mob/living/carbon/human)) - Joe Thalmus (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - the floor (119,92,12) (/turf/open/floor/wood): Enter(Joe Thalmus (/mob/living/carbon/human)) - Joe Thalmus (/mob/living/carbon/human): Move(the floor (119,92,12) (/turf/open/floor/wood), 1, 0) - Joe Thalmus (/mob/living/carbon/human): Move(the floor (119,92,12) (/turf/open/floor/wood), 1) - Whiskey4 (/client): Move(the floor (119,92,12) (/turf/open/floor/wood), 1) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:16.853] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: Joe Thalmus (/mob/living/carbon/human) - src: /datum/hud/ghost (/datum/hud/ghost) - usr.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - /datum/hud/ghost (/datum/hud/ghost): remove parallax(Alannah O\'Neill (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): update parallax pref(Alannah O\'Neill (/mob/dead/observer)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Alannah O\'Neill (/mob/dead/observer), the floor (119,91,12) (/turf/open/floor/wood), the floor (120,121,2) (/turf/open/floor/iron/dark), 1) - Alannah O\'Neill (/mob/dead/observer): SendSignal("movable_ztransit", /list (/list)) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the floor (119,91,12) (/turf/open/floor/wood), the floor (120,121,2) (/turf/open/floor/iron/dark), 1, 1) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the floor (119,91,12) (/turf/open/floor/wood), the floor (120,121,2) (/turf/open/floor/iron/dark), 1, null) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the floor (119,91,12) (/turf/open/floor/wood), the floor (120,121,2) (/turf/open/floor/iron/dark), 1, null) - Alannah O\'Neill (/mob/dead/observer): Moved(the floor (119,91,12) (/turf/open/floor/wood), 5, 1, null, 0) - Alannah O\'Neill (/mob/dead/observer): abstract move(the floor (120,121,2) (/turf/open/floor/iron/dark)) - Alannah O\'Neill (/mob/dead/observer): abstract move(the floor (120,121,2) (/turf/open/floor/iron/dark)) - ... - Joe Thalmus (/mob/living/carbon/human): forceMove(the floor (120,121,2) (/turf/open/floor/iron/dark)) - the gateway portal bumper (/obj/effect/gateway_portal_bumper): Bumped(Joe Thalmus (/mob/living/carbon/human)) - Joe Thalmus (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Joe Thalmus (/mob/living/carbon/human): Move(the floor (119,92,12) (/turf/open/floor/wood), 1, 0) - Joe Thalmus (/mob/living/carbon/human): Move(the floor (119,92,12) (/turf/open/floor/wood), 1, null) - Joe Thalmus (/mob/living/carbon/human): Move(the floor (119,92,12) (/turf/open/floor/wood), 1) - Joe Thalmus (/mob/living/carbon/human): keyLoop(Whiskey4 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:16.854] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: Joe Thalmus (/mob/living/carbon/human) - src: /datum/hud/ghost (/datum/hud/ghost) - usr.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - /datum/hud/ghost (/datum/hud/ghost): apply parallax pref(Alannah O\'Neill (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): create parallax(Alannah O\'Neill (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): update parallax pref(Alannah O\'Neill (/mob/dead/observer)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Alannah O\'Neill (/mob/dead/observer), the floor (119,91,12) (/turf/open/floor/wood), the floor (120,121,2) (/turf/open/floor/iron/dark), 1) - Alannah O\'Neill (/mob/dead/observer): SendSignal("movable_ztransit", /list (/list)) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the floor (119,91,12) (/turf/open/floor/wood), the floor (120,121,2) (/turf/open/floor/iron/dark), 1, 1) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the floor (119,91,12) (/turf/open/floor/wood), the floor (120,121,2) (/turf/open/floor/iron/dark), 1, null) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the floor (119,91,12) (/turf/open/floor/wood), the floor (120,121,2) (/turf/open/floor/iron/dark), 1, null) - Alannah O\'Neill (/mob/dead/observer): Moved(the floor (119,91,12) (/turf/open/floor/wood), 5, 1, null, 0) - Alannah O\'Neill (/mob/dead/observer): abstract move(the floor (120,121,2) (/turf/open/floor/iron/dark)) - ... - the gateway (/obj/machinery/gateway/away): Transfer(Joe Thalmus (/mob/living/carbon/human)) - Joe Thalmus (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - the floor (119,92,12) (/turf/open/floor/wood): Enter(Joe Thalmus (/mob/living/carbon/human)) - Joe Thalmus (/mob/living/carbon/human): Move(the floor (119,92,12) (/turf/open/floor/wood), 1, 0) - Joe Thalmus (/mob/living/carbon/human): Move(the floor (119,92,12) (/turf/open/floor/wood), 1) - Whiskey4 (/client): Move(the floor (119,92,12) (/turf/open/floor/wood), 1) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:16.856] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: Joe Thalmus (/mob/living/carbon/human) - src: /datum/hud/ghost (/datum/hud/ghost) - usr.loc: the floor (120,121,2) (/turf/open/floor/iron/dark) - call stack: - /datum/hud/ghost (/datum/hud/ghost): update parallax(Alannah O\'Neill (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): update parallax pref(Alannah O\'Neill (/mob/dead/observer)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Alannah O\'Neill (/mob/dead/observer), the floor (119,91,12) (/turf/open/floor/wood), the floor (120,121,2) (/turf/open/floor/iron/dark), 1) - Alannah O\'Neill (/mob/dead/observer): SendSignal("movable_ztransit", /list (/list)) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the floor (119,91,12) (/turf/open/floor/wood), the floor (120,121,2) (/turf/open/floor/iron/dark), 1, 1) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the floor (119,91,12) (/turf/open/floor/wood), the floor (120,121,2) (/turf/open/floor/iron/dark), 1, null) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the floor (119,91,12) (/turf/open/floor/wood), the floor (120,121,2) (/turf/open/floor/iron/dark), 1, null) - Alannah O\'Neill (/mob/dead/observer): Moved(the floor (119,91,12) (/turf/open/floor/wood), 5, 1, null, 0) - Alannah O\'Neill (/mob/dead/observer): abstract move(the floor (120,121,2) (/turf/open/floor/iron/dark)) - Alannah O\'Neill (/mob/dead/observer): abstract move(the floor (120,121,2) (/turf/open/floor/iron/dark)) - ... - Joe Thalmus (/mob/living/carbon/human): forceMove(the floor (120,121,2) (/turf/open/floor/iron/dark)) - the gateway portal bumper (/obj/effect/gateway_portal_bumper): Bumped(Joe Thalmus (/mob/living/carbon/human)) - Joe Thalmus (/mob/living/carbon/human): Bump(the gateway portal bumper (/obj/effect/gateway_portal_bumper)) - Joe Thalmus (/mob/living/carbon/human): Move(the floor (119,92,12) (/turf/open/floor/wood), 1, 0) - Joe Thalmus (/mob/living/carbon/human): Move(the floor (119,92,12) (/turf/open/floor/wood), 1, null) - Joe Thalmus (/mob/living/carbon/human): Move(the floor (119,92,12) (/turf/open/floor/wood), 1) - Joe Thalmus (/mob/living/carbon/human): keyLoop(Whiskey4 (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:17.027] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:19.170] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:21.332] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:23.367] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:23.877] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(190, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:23.948] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the drips of blood (/obj/effect/decal/cleanable/blood/drip), null, null, /list (/list), null) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): add blood DNA(/list (/list)) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): transfer mob blood dna(Gandalf Grey (/mob/living/carbon/human)) - Gandalf Grey (/mob/living/carbon/human): add splatter floor(space (101,63,2) (/turf/open/space), 1) - Gandalf Grey (/mob/living/carbon/human): add splatter floor(space (101,63,2) (/turf/open/space), 1) - Gandalf Grey (/mob/living/carbon/human): bleed(32) - Gandalf Grey (/mob/living/carbon/human): bleed(32) - the human right leg (/obj/item/bodypart/r_leg): dismember("brute", 1) - Gandalf Grey (/mob/living/carbon/human): ex act(2, null, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:23.955] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the drips of blood (/obj/effect/decal/cleanable/blood/drip), null, null, /list (/list), null) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): add blood DNA(/list (/list)) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): transfer mob blood dna(Gandalf Grey (/mob/living/carbon/human)) - Gandalf Grey (/mob/living/carbon/human): add splatter floor(space (101,63,2) (/turf/open/space), 1) - Gandalf Grey (/mob/living/carbon/human): add splatter floor(space (101,63,2) (/turf/open/space), 1) - Gandalf Grey (/mob/living/carbon/human): bleed(26) - Gandalf Grey (/mob/living/carbon/human): bleed(26) - the human left arm (/obj/item/bodypart/l_arm): dismember("brute", 1) - Gandalf Grey (/mob/living/carbon/human): ex act(2, null, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:23.974] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the drips of blood (/obj/effect/decal/cleanable/blood/drip), null, null, /list (/list), null) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): add blood DNA(/list (/list)) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): transfer mob blood dna(Reider Meza (as Captain) (/mob/living/carbon/human)) - Reider Meza (as Captain) (/mob/living/carbon/human): add splatter floor(space (100,59,2) (/turf/open/space), 1) - Reider Meza (as Captain) (/mob/living/carbon/human): add splatter floor(space (100,59,2) (/turf/open/space), 1) - Reider Meza (as Captain) (/mob/living/carbon/human): bleed(27) - Reider Meza (as Captain) (/mob/living/carbon/human): bleed(27) - the human right leg (/obj/item/bodypart/r_leg): dismember("brute", 1) - Reider Meza (as Captain) (/mob/living/carbon/human): ex act(2, null, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:23.980] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the drips of blood (/obj/effect/decal/cleanable/blood/drip), null, null, /list (/list), null) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): add blood DNA(/list (/list)) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): transfer mob blood dna(Reider Meza (as Captain) (/mob/living/carbon/human)) - Reider Meza (as Captain) (/mob/living/carbon/human): add splatter floor(space (100,59,2) (/turf/open/space), 1) - Reider Meza (as Captain) (/mob/living/carbon/human): add splatter floor(space (100,59,2) (/turf/open/space), 1) - Reider Meza (as Captain) (/mob/living/carbon/human): bleed(38) - Reider Meza (as Captain) (/mob/living/carbon/human): bleed(38) - the human right arm (/obj/item/bodypart/r_arm): dismember("brute", 1) - Reider Meza (as Captain) (/mob/living/carbon/human): ex act(2, null, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:24.026] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,204 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(135, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:26.126] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:26.250] runtime error: Division by zero - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: Hugh Mann (/mob/living/carbon/human) - src: Brayan Willey (/mob/living/carbon/human) - usr.loc: the floor (82,108,2) (/turf/open/floor/iron/white) - src.loc: the floor (83,110,2) (/turf/open/floor/iron/dark/textured) - call stack: - Brayan Willey (/mob/living/carbon/human): in fov(Hugh Mann (/mob/living/carbon/human), 1) - play fov effect(Hugh Mann (/mob/living/carbon/human), 5, "footstep", 2, 1, 0, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Hugh Mann (/mob/living/carbon/human), the floor (82,109,2) (/turf/open/floor/iron/white/smooth_edge), 2, 0, null, 1) - Hugh Mann (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Hugh Mann (/mob/living/carbon/human): Moved(the floor (82,109,2) (/turf/open/floor/iron/white/smooth_edge), 2, 0, null, 1) - Hugh Mann (/mob/living/carbon/human): Moved(the floor (82,109,2) (/turf/open/floor/iron/white/smooth_edge), 2, 0, null, 1) - Hugh Mann (/mob/living/carbon/human): Move(the floor (82,108,2) (/turf/open/floor/iron/white), 2, 0) - Hugh Mann (/mob/living/carbon/human): Move(the floor (82,108,2) (/turf/open/floor/iron/white), 2, 0) - Hugh Mann (/mob/living/carbon/human): Move(the floor (82,108,2) (/turf/open/floor/iron/white), 2, null) - Hugh Mann (/mob/living/carbon/human): Move(the floor (82,108,2) (/turf/open/floor/iron/white), 2) - Hugh Mann (/mob/living/carbon/human): Move(the floor (82,108,2) (/turf/open/floor/iron/white), 2) - Hl_scientist (/client): Move(the floor (82,108,2) (/turf/open/floor/iron/white), 2) - Hugh Mann (/mob/living/carbon/human): keyLoop(Hl_scientist (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:26.800] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (91,61,2) (/turf/open/floor/plating) - call stack: - the plating (91,61,2) (/turf/open/floor/plating): process cell(11287) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:26.840] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (98,67,2) (/turf/open/floor/iron) - call stack: - the floor (98,67,2) (/turf/open/floor/iron): process cell(11287) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:26.855] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (99,71,2) (/turf/open/floor/iron) - call stack: - the floor (99,71,2) (/turf/open/floor/iron): process cell(11287) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:26.856] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (100,70,2) (/turf/open/floor/plating) - call stack: - the plating (100,70,2) (/turf/open/floor/plating): process cell(11287) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:28.150] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:28.184] runtime error: Division by zero - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: Chang \'Mr. Chang\' Moert (/mob/living/carbon/human) - src: Brayan Willey (/mob/living/carbon/human) - usr.loc: the floor (82,104,2) (/turf/open/floor/iron/white) - src.loc: the floor (82,106,2) (/turf/open/floor/iron/white) - call stack: - Brayan Willey (/mob/living/carbon/human): in fov(Chang \'Mr. Chang\' Moert (/mob/living/carbon/human), 1) - play fov effect(Chang \'Mr. Chang\' Moert (/mob/living/carbon/human), 5, "footstep", 2, 1, 0, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Chang \'Mr. Chang\' Moert (/mob/living/carbon/human), the floor (82,105,2) (/turf/open/floor/iron/white), 2, 0, null, 1) - Chang \'Mr. Chang\' Moert (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Chang \'Mr. Chang\' Moert (/mob/living/carbon/human): Moved(the floor (82,105,2) (/turf/open/floor/iron/white), 2, 0, null, 1) - Chang \'Mr. Chang\' Moert (/mob/living/carbon/human): Moved(the floor (82,105,2) (/turf/open/floor/iron/white), 2, 0, null, 1) - Chang \'Mr. Chang\' Moert (/mob/living/carbon/human): Move(the floor (82,104,2) (/turf/open/floor/iron/white), 2, 0) - Chang \'Mr. Chang\' Moert (/mob/living/carbon/human): Move(the floor (82,104,2) (/turf/open/floor/iron/white), 2, 0) - Chang \'Mr. Chang\' Moert (/mob/living/carbon/human): Move(the floor (82,104,2) (/turf/open/floor/iron/white), 2, null) - Chang \'Mr. Chang\' Moert (/mob/living/carbon/human): Move(the floor (82,104,2) (/turf/open/floor/iron/white), 2) - Chang \'Mr. Chang\' Moert (/mob/living/carbon/human): Move(the floor (82,104,2) (/turf/open/floor/iron/white), 2) - Lokuthewise (/client): Move(the floor (82,104,2) (/turf/open/floor/iron/white), 2) - Chang \'Mr. Chang\' Moert (/mob/living/carbon/human): keyLoop(Lokuthewise (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:28.231] runtime error: Division by zero - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: Hugh Mann (/mob/living/carbon/human) - src: Brayan Willey (/mob/living/carbon/human) - usr.loc: the floor (84,104,2) (/turf/open/floor/iron/white) - src.loc: the floor (82,106,2) (/turf/open/floor/iron/white) - call stack: - Brayan Willey (/mob/living/carbon/human): in fov(Hugh Mann (/mob/living/carbon/human), 1) - play fov effect(Hugh Mann (/mob/living/carbon/human), 5, "footstep", 4, 1, 0, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Hugh Mann (/mob/living/carbon/human), the floor (83,104,2) (/turf/open/floor/iron/white), 4, 0, null, 1) - Hugh Mann (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Hugh Mann (/mob/living/carbon/human): Moved(the floor (83,104,2) (/turf/open/floor/iron/white), 4, 0, null, 1) - Hugh Mann (/mob/living/carbon/human): Moved(the floor (83,104,2) (/turf/open/floor/iron/white), 4, 0, null, 1) - Hugh Mann (/mob/living/carbon/human): Move(the floor (84,104,2) (/turf/open/floor/iron/white), 4, 0) - Hugh Mann (/mob/living/carbon/human): Move(the floor (84,104,2) (/turf/open/floor/iron/white), 4, 0) - Hugh Mann (/mob/living/carbon/human): Move(the floor (84,104,2) (/turf/open/floor/iron/white), 4, null) - Hugh Mann (/mob/living/carbon/human): Move(the floor (84,104,2) (/turf/open/floor/iron/white), 4) - Hugh Mann (/mob/living/carbon/human): Move(the floor (84,104,2) (/turf/open/floor/iron/white), 4) - Hl_scientist (/client): Move(the floor (84,104,2) (/turf/open/floor/iron/white), 4) - Hugh Mann (/mob/living/carbon/human): keyLoop(Hl_scientist (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:28.346] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (90,65,2) (/turf/open/floor/iron/chapel) - call stack: - the floor (90,65,2) (/turf/open/floor/iron/chapel): process cell(11290) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:28.347] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (88,62,2) (/turf/open/floor/plating) - call stack: - the plating (88,62,2) (/turf/open/floor/plating): process cell(11290) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:28.348] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (89,61,2) (/turf/open/floor/iron/chapel) - call stack: - the floor (89,61,2) (/turf/open/floor/iron/chapel): process cell(11290) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:28.352] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (91,61,2) (/turf/open/floor/plating) - call stack: - the plating (91,61,2) (/turf/open/floor/plating): process cell(11290) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:28.362] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (100,70,2) (/turf/open/floor/plating) - call stack: - the plating (100,70,2) (/turf/open/floor/plating): process cell(11290) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:28.787] runtime error: Division by zero - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: David Dave (/mob/living/carbon/human) - src: Brayan Willey (/mob/living/carbon/human) - usr.loc: the floor (89,116,2) (/turf/open/floor/iron) - src.loc: the floor (82,106,2) (/turf/open/floor/iron/white) - call stack: - Brayan Willey (/mob/living/carbon/human): in fov(David Dave (/mob/living/carbon/human), 1) - play fov effect(David Dave (/mob/living/carbon/human), 5, "footstep", 2, 1, 0, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(David Dave (/mob/living/carbon/human), the floor (89,117,2) (/turf/open/floor/iron), 2, 0, null, 1) - David Dave (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - David Dave (/mob/living/carbon/human): Moved(the floor (89,117,2) (/turf/open/floor/iron), 2, 0, null, 1) - David Dave (/mob/living/carbon/human): Moved(the floor (89,117,2) (/turf/open/floor/iron), 2, 0, null, 1) - David Dave (/mob/living/carbon/human): Move(the floor (89,116,2) (/turf/open/floor/iron), 2, 0) - David Dave (/mob/living/carbon/human): Move(the floor (89,116,2) (/turf/open/floor/iron), 2, 0) - David Dave (/mob/living/carbon/human): Move(the floor (89,116,2) (/turf/open/floor/iron), 2, null) - David Dave (/mob/living/carbon/human): Move(the floor (89,116,2) (/turf/open/floor/iron), 2) - ... - David Dave (/mob/living/carbon/human): Move(the floor (90,116,2) (/turf/open/floor/iron), 6, null) - David Dave (/mob/living/carbon/human): Move(the floor (90,116,2) (/turf/open/floor/iron), 6) - David Dave (/mob/living/carbon/human): Move(the floor (90,116,2) (/turf/open/floor/iron), 6) - ExtremelyDooDooWaterPlayer (/client): Move(the floor (90,116,2) (/turf/open/floor/iron), 6) - David Dave (/mob/living/carbon/human): keyLoop(ExtremelyDooDooWaterPlayer (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:28.995] runtime error: Division by zero - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: David Dave (/mob/living/carbon/human) - src: Brayan Willey (/mob/living/carbon/human) - usr.loc: the floor (91,116,2) (/turf/open/floor/iron) - src.loc: the floor (82,106,2) (/turf/open/floor/iron/white) - call stack: - Brayan Willey (/mob/living/carbon/human): in fov(David Dave (/mob/living/carbon/human), 1) - play fov effect(David Dave (/mob/living/carbon/human), 5, "footstep", 4, 1, 0, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(David Dave (/mob/living/carbon/human), the floor (90,116,2) (/turf/open/floor/iron), 4, 0, null, 1) - David Dave (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - David Dave (/mob/living/carbon/human): Moved(the floor (90,116,2) (/turf/open/floor/iron), 4, 0, null, 1) - David Dave (/mob/living/carbon/human): Moved(the floor (90,116,2) (/turf/open/floor/iron), 4, 0, null, 1) - David Dave (/mob/living/carbon/human): Move(the floor (91,116,2) (/turf/open/floor/iron), 4, 0) - David Dave (/mob/living/carbon/human): Move(the floor (91,116,2) (/turf/open/floor/iron), 4, 0) - David Dave (/mob/living/carbon/human): Move(the floor (91,116,2) (/turf/open/floor/iron), 4, null) - David Dave (/mob/living/carbon/human): Move(the floor (91,116,2) (/turf/open/floor/iron), 4) - David Dave (/mob/living/carbon/human): Move(the floor (91,116,2) (/turf/open/floor/iron), 4) - ExtremelyDooDooWaterPlayer (/client): Move(the floor (91,116,2) (/turf/open/floor/iron), 4) - David Dave (/mob/living/carbon/human): keyLoop(ExtremelyDooDooWaterPlayer (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:30.241] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:32.330] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:34.444] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:36.476] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:38.594] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:40.618] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:42.745] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:45.003] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:45.031] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (96,61,2) (/turf/open/floor/iron/chapel) - call stack: - the floor (96,61,2) (/turf/open/floor/iron/chapel): process cell(11325) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:47.068] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:48.945] ## TESTING: GC: -- [0x200c7d9] | /obj/machinery/atmospherics/components/trinary/mixer was unable to be GC'd -- [2022-10-21 22:38:49.144] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:51.160] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:53.322] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:55.367] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:57.421] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:38:59.579] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:01.618] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:03.669] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:05.526] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (99,71,2) (/turf/open/floor/iron) - call stack: - the floor (99,71,2) (/turf/open/floor/iron): process cell(11381) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:05.526] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (100,70,2) (/turf/open/floor/plating) - call stack: - the plating (100,70,2) (/turf/open/floor/plating): process cell(11381) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:05.795] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:07.814] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:09.852] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:11.985] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:14.049] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:16.274] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:18.328] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:20.366] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:22.472] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:24.531] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:26.625] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:28.686] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:30.726] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:32.775] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:34.853] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:36.876] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:38.889] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:39.459] ## TESTING: GC: -- [0x3000c04] | /mob/living/brain was unable to be GC'd -- [2022-10-21 22:39:41.034] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:43.082] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:45.163] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:47.238] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:47.333] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (84,60,2) (/turf/open/floor/plating) - call stack: - the plating (84,60,2) (/turf/open/floor/plating): process cell(11482) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:47.334] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (87,61,2) (/turf/open/floor/iron/chapel) - call stack: - the floor (87,61,2) (/turf/open/floor/iron/chapel): process cell(11482) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:47.335] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (90,70,2) (/turf/open/floor/iron/dark) - call stack: - the floor (90,70,2) (/turf/open/floor/iron/dark): process cell(11482) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:47.336] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (93,70,2) (/turf/open/floor/iron/dark) - call stack: - the floor (93,70,2) (/turf/open/floor/iron/dark): process cell(11482) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:47.336] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (102,67,2) (/turf/open/floor/iron) - call stack: - the floor (102,67,2) (/turf/open/floor/iron): process cell(11482) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:49.281] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:51.356] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:53.384] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:55.414] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:57.445] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:59.261] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (102,67,2) (/turf/open/floor/iron) - call stack: - the floor (102,67,2) (/turf/open/floor/iron): process cell(11511) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:59.261] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (102,69,2) (/turf/open/floor/iron) - call stack: - the floor (102,69,2) (/turf/open/floor/iron): process cell(11511) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:39:59.531] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:01.780] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:03.803] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:05.831] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:07.838] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:09.876] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:11.908] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:13.964] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:16.017] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:18.051] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:20.119] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:22.372] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:24.468] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:26.666] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:28.795] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:30.875] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:32.925] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:35.098] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:37.093] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:39.108] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:41.125] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:43.150] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:45.167] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:47.181] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:49.189] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:51.225] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:53.325] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:55.360] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:57.412] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:40:59.489] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:01.708] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:03.863] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:05.970] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:07.989] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:10.090] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:13.144] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:15.174] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:17.202] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:19.234] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:21.251] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:23.230] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Russel Krieger (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Russel Krieger (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Russel Krieger (/mob/living/carbon/human), the shuttle floor (181,139,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1) - Russel Krieger (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Russel Krieger (/mob/living/carbon/human): on changed z level(the shuttle floor (181,139,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1, 1) - Russel Krieger (/mob/living/carbon/human): on changed z level(the shuttle floor (181,139,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): on changed z level(the shuttle floor (181,139,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): on changed z level(the shuttle floor (181,139,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): Moved(the shuttle floor (181,139,2) (/turf/open/floor/mineral/titanium/blue), 9, 1, null, 0) - Russel Krieger (/mob/living/carbon/human): Moved(the shuttle floor (181,139,2) (/turf/open/floor/mineral/titanium/blue), 9, 1, null, 0) - Russel Krieger (/mob/living/carbon/human): abstract move(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue)) - Russel Krieger (/mob/living/carbon/human): abstract move(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue)) - Russel Krieger (/mob/living/carbon/human): onShuttleMove(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (181,139,2) (/turf/open/floor/mineral/titanium/blue), /list (/list), 2, the dock 5 (/obj/docking_port/stationary), the escape pod 4 (/obj/docking_port/mobile/pod)) - Russel Krieger (/mob/living/carbon/human): onShuttleMove(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (181,139,2) (/turf/open/floor/mineral/titanium/blue), /list (/list), 2, the dock 5 (/obj/docking_port/stationary), the escape pod 4 (/obj/docking_port/mobile/pod)) - the escape pod 4 (/obj/docking_port/mobile/pod): takeoff(/list (/list), /list (/list), /list (/list), 270, 2, the dock 5 (/obj/docking_port/stationary), Space (/area/space)) - the escape pod 4 (/obj/docking_port/mobile/pod): initiate docking(Transit for pod_4/escape pod 4 (/obj/docking_port/stationary/transit), 2, 0) - the escape pod 4 (/obj/docking_port/mobile/pod): enterTransit() - the escape pod 4 (/obj/docking_port/mobile/pod): on emergency launch() - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:41:23.231] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Russel Krieger (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Russel Krieger (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Russel Krieger (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Russel Krieger (/mob/living/carbon/human), the shuttle floor (181,139,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1) - Russel Krieger (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Russel Krieger (/mob/living/carbon/human): on changed z level(the shuttle floor (181,139,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1, 1) - Russel Krieger (/mob/living/carbon/human): on changed z level(the shuttle floor (181,139,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): on changed z level(the shuttle floor (181,139,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): on changed z level(the shuttle floor (181,139,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): Moved(the shuttle floor (181,139,2) (/turf/open/floor/mineral/titanium/blue), 9, 1, null, 0) - ... - Russel Krieger (/mob/living/carbon/human): abstract move(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue)) - Russel Krieger (/mob/living/carbon/human): onShuttleMove(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (181,139,2) (/turf/open/floor/mineral/titanium/blue), /list (/list), 2, the dock 5 (/obj/docking_port/stationary), the escape pod 4 (/obj/docking_port/mobile/pod)) - Russel Krieger (/mob/living/carbon/human): onShuttleMove(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (181,139,2) (/turf/open/floor/mineral/titanium/blue), /list (/list), 2, the dock 5 (/obj/docking_port/stationary), the escape pod 4 (/obj/docking_port/mobile/pod)) - the escape pod 4 (/obj/docking_port/mobile/pod): takeoff(/list (/list), /list (/list), /list (/list), 270, 2, the dock 5 (/obj/docking_port/stationary), Space (/area/space)) - the escape pod 4 (/obj/docking_port/mobile/pod): initiate docking(Transit for pod_4/escape pod 4 (/obj/docking_port/stationary/transit), 2, 0) - the escape pod 4 (/obj/docking_port/mobile/pod): enterTransit() - the escape pod 4 (/obj/docking_port/mobile/pod): on emergency launch() - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:41:23.232] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Russel Krieger (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Russel Krieger (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Russel Krieger (/mob/living/carbon/human), the shuttle floor (181,139,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1) - Russel Krieger (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Russel Krieger (/mob/living/carbon/human): on changed z level(the shuttle floor (181,139,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1, 1) - Russel Krieger (/mob/living/carbon/human): on changed z level(the shuttle floor (181,139,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): on changed z level(the shuttle floor (181,139,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): on changed z level(the shuttle floor (181,139,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): Moved(the shuttle floor (181,139,2) (/turf/open/floor/mineral/titanium/blue), 9, 1, null, 0) - Russel Krieger (/mob/living/carbon/human): Moved(the shuttle floor (181,139,2) (/turf/open/floor/mineral/titanium/blue), 9, 1, null, 0) - Russel Krieger (/mob/living/carbon/human): abstract move(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue)) - Russel Krieger (/mob/living/carbon/human): abstract move(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue)) - Russel Krieger (/mob/living/carbon/human): onShuttleMove(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (181,139,2) (/turf/open/floor/mineral/titanium/blue), /list (/list), 2, the dock 5 (/obj/docking_port/stationary), the escape pod 4 (/obj/docking_port/mobile/pod)) - Russel Krieger (/mob/living/carbon/human): onShuttleMove(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (181,139,2) (/turf/open/floor/mineral/titanium/blue), /list (/list), 2, the dock 5 (/obj/docking_port/stationary), the escape pod 4 (/obj/docking_port/mobile/pod)) - the escape pod 4 (/obj/docking_port/mobile/pod): takeoff(/list (/list), /list (/list), /list (/list), 270, 2, the dock 5 (/obj/docking_port/stationary), Space (/area/space)) - the escape pod 4 (/obj/docking_port/mobile/pod): initiate docking(Transit for pod_4/escape pod 4 (/obj/docking_port/stationary/transit), 2, 0) - the escape pod 4 (/obj/docking_port/mobile/pod): enterTransit() - the escape pod 4 (/obj/docking_port/mobile/pod): on emergency launch() - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:41:23.254] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Russel Krieger (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Russel Krieger (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Russel Krieger (/mob/living/carbon/human), space (181,139,2) (/turf/open/space), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1) - Russel Krieger (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Russel Krieger (/mob/living/carbon/human): on changed z level(space (181,139,2) (/turf/open/space), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1, 1) - Russel Krieger (/mob/living/carbon/human): on changed z level(space (181,139,2) (/turf/open/space), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): on changed z level(space (181,139,2) (/turf/open/space), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): on changed z level(space (181,139,2) (/turf/open/space), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): afterShuttleMove(space (181,139,2) (/turf/open/space), /list (/list), 4, 1, 2, 270) - Russel Krieger (/mob/living/carbon/human): afterShuttleMove(space (181,139,2) (/turf/open/space), /list (/list), 4, 1, 2, 270) - the escape pod 4 (/obj/docking_port/mobile/pod): cleanup runway(Transit for pod_4/escape pod 4 (/obj/docking_port/stationary/transit), /list (/list), /list (/list), /list (/list), /list (/list), 270, 2, Space (/area/space)) - the escape pod 4 (/obj/docking_port/mobile/pod): initiate docking(Transit for pod_4/escape pod 4 (/obj/docking_port/stationary/transit), 2, 0) - the escape pod 4 (/obj/docking_port/mobile/pod): enterTransit() - the escape pod 4 (/obj/docking_port/mobile/pod): on emergency launch() - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:41:23.256] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Russel Krieger (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Russel Krieger (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Russel Krieger (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Russel Krieger (/mob/living/carbon/human), space (181,139,2) (/turf/open/space), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1) - Russel Krieger (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Russel Krieger (/mob/living/carbon/human): on changed z level(space (181,139,2) (/turf/open/space), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1, 1) - Russel Krieger (/mob/living/carbon/human): on changed z level(space (181,139,2) (/turf/open/space), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): on changed z level(space (181,139,2) (/turf/open/space), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): on changed z level(space (181,139,2) (/turf/open/space), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): afterShuttleMove(space (181,139,2) (/turf/open/space), /list (/list), 4, 1, 2, 270) - Russel Krieger (/mob/living/carbon/human): afterShuttleMove(space (181,139,2) (/turf/open/space), /list (/list), 4, 1, 2, 270) - the escape pod 4 (/obj/docking_port/mobile/pod): cleanup runway(Transit for pod_4/escape pod 4 (/obj/docking_port/stationary/transit), /list (/list), /list (/list), /list (/list), /list (/list), 270, 2, Space (/area/space)) - the escape pod 4 (/obj/docking_port/mobile/pod): initiate docking(Transit for pod_4/escape pod 4 (/obj/docking_port/stationary/transit), 2, 0) - the escape pod 4 (/obj/docking_port/mobile/pod): enterTransit() - the escape pod 4 (/obj/docking_port/mobile/pod): on emergency launch() - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:41:23.257] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Russel Krieger (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Russel Krieger (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Russel Krieger (/mob/living/carbon/human), space (181,139,2) (/turf/open/space), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1) - Russel Krieger (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Russel Krieger (/mob/living/carbon/human): on changed z level(space (181,139,2) (/turf/open/space), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1, 1) - Russel Krieger (/mob/living/carbon/human): on changed z level(space (181,139,2) (/turf/open/space), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): on changed z level(space (181,139,2) (/turf/open/space), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): on changed z level(space (181,139,2) (/turf/open/space), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): afterShuttleMove(space (181,139,2) (/turf/open/space), /list (/list), 4, 1, 2, 270) - Russel Krieger (/mob/living/carbon/human): afterShuttleMove(space (181,139,2) (/turf/open/space), /list (/list), 4, 1, 2, 270) - the escape pod 4 (/obj/docking_port/mobile/pod): cleanup runway(Transit for pod_4/escape pod 4 (/obj/docking_port/stationary/transit), /list (/list), /list (/list), /list (/list), /list (/list), 270, 2, Space (/area/space)) - the escape pod 4 (/obj/docking_port/mobile/pod): initiate docking(Transit for pod_4/escape pod 4 (/obj/docking_port/stationary/transit), 2, 0) - the escape pod 4 (/obj/docking_port/mobile/pod): enterTransit() - the escape pod 4 (/obj/docking_port/mobile/pod): on emergency launch() - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:41:23.460] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:24.162] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: Millie Moth (/mob/dead/observer) - src: /datum/hud/ghost (/datum/hud/ghost) - usr.loc: the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium) - call stack: - /datum/hud/ghost (/datum/hud/ghost): remove parallax(Millie Moth (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): update parallax pref(Millie Moth (/mob/dead/observer)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Millie Moth (/mob/dead/observer), the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), 1) - Millie Moth (/mob/dead/observer): SendSignal("movable_ztransit", /list (/list)) - Millie Moth (/mob/dead/observer): on changed z level(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), 1, 1) - Millie Moth (/mob/dead/observer): on changed z level(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), 1, null) - Millie Moth (/mob/dead/observer): on changed z level(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), 1, null) - Millie Moth (/mob/dead/observer): abstract move(the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium)) - /datum/component/orbiter (/datum/component/orbiter): move react(Eugene Roby (/mob/living/carbon/human), Eugene Roby (/mob/living/carbon/human), the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), 5) - /datum/callback (/datum/callback): Invoke(Eugene Roby (/mob/living/carbon/human), Eugene Roby (/mob/living/carbon/human), the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), 5) - ... - Eugene Roby (/mob/living/carbon/human): Moved(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), 5, 1, null, 0) - Eugene Roby (/mob/living/carbon/human): Moved(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), 5, 1, null, 0) - Eugene Roby (/mob/living/carbon/human): abstract move(the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium)) - Eugene Roby (/mob/living/carbon/human): abstract move(the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium)) - Eugene Roby (/mob/living/carbon/human): onShuttleMove(the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), /list (/list), 2, MetaStation emergency evac bay (/obj/docking_port/stationary), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Eugene Roby (/mob/living/carbon/human): onShuttleMove(the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), /list (/list), 2, MetaStation emergency evac bay (/obj/docking_port/stationary), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): initiate docking(Transit for emergency/Meta eme... (/obj/docking_port/stationary/transit), 2, 0) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:41:24.163] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: Millie Moth (/mob/dead/observer) - src: /datum/hud/ghost (/datum/hud/ghost) - usr.loc: the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium) - call stack: - /datum/hud/ghost (/datum/hud/ghost): apply parallax pref(Millie Moth (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): create parallax(Millie Moth (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): update parallax pref(Millie Moth (/mob/dead/observer)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Millie Moth (/mob/dead/observer), the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), 1) - Millie Moth (/mob/dead/observer): SendSignal("movable_ztransit", /list (/list)) - Millie Moth (/mob/dead/observer): on changed z level(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), 1, 1) - Millie Moth (/mob/dead/observer): on changed z level(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), 1, null) - Millie Moth (/mob/dead/observer): on changed z level(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), 1, null) - Millie Moth (/mob/dead/observer): abstract move(the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium)) - /datum/component/orbiter (/datum/component/orbiter): move react(Eugene Roby (/mob/living/carbon/human), Eugene Roby (/mob/living/carbon/human), the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), 5) - ... - Eugene Roby (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Eugene Roby (/mob/living/carbon/human): Moved(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), 5, 1, null, 0) - Eugene Roby (/mob/living/carbon/human): Moved(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), 5, 1, null, 0) - Eugene Roby (/mob/living/carbon/human): abstract move(the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium)) - Eugene Roby (/mob/living/carbon/human): abstract move(the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium)) - Eugene Roby (/mob/living/carbon/human): onShuttleMove(the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), /list (/list), 2, MetaStation emergency evac bay (/obj/docking_port/stationary), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): takeoff(/list (/list), /list (/list), /list (/list), 270, 2, MetaStation emergency evac bay (/obj/docking_port/stationary), Space (/area/space)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): enterTransit() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:41:24.165] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: Millie Moth (/mob/dead/observer) - src: /datum/hud/ghost (/datum/hud/ghost) - usr.loc: the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium) - call stack: - /datum/hud/ghost (/datum/hud/ghost): update parallax(Millie Moth (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): update parallax pref(Millie Moth (/mob/dead/observer)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Millie Moth (/mob/dead/observer), the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), 1) - Millie Moth (/mob/dead/observer): SendSignal("movable_ztransit", /list (/list)) - Millie Moth (/mob/dead/observer): on changed z level(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), 1, 1) - Millie Moth (/mob/dead/observer): on changed z level(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), 1, null) - Millie Moth (/mob/dead/observer): on changed z level(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), 1, null) - Millie Moth (/mob/dead/observer): abstract move(the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium)) - /datum/component/orbiter (/datum/component/orbiter): move react(Eugene Roby (/mob/living/carbon/human), Eugene Roby (/mob/living/carbon/human), the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), 5) - /datum/callback (/datum/callback): Invoke(Eugene Roby (/mob/living/carbon/human), Eugene Roby (/mob/living/carbon/human), the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), 5) - ... - Eugene Roby (/mob/living/carbon/human): Moved(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), 5, 1, null, 0) - Eugene Roby (/mob/living/carbon/human): Moved(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), 5, 1, null, 0) - Eugene Roby (/mob/living/carbon/human): abstract move(the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium)) - Eugene Roby (/mob/living/carbon/human): abstract move(the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium)) - Eugene Roby (/mob/living/carbon/human): onShuttleMove(the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), /list (/list), 2, MetaStation emergency evac bay (/obj/docking_port/stationary), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Eugene Roby (/mob/living/carbon/human): onShuttleMove(the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), /list (/list), 2, MetaStation emergency evac bay (/obj/docking_port/stationary), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): initiate docking(Transit for emergency/Meta eme... (/obj/docking_port/stationary/transit), 2, 0) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:41:24.167] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: Millie Moth (/mob/dead/observer) - src: /datum/hud/ghost (/datum/hud/ghost) - usr.loc: the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium) - call stack: - /datum/hud/ghost (/datum/hud/ghost): remove parallax(Millie Moth (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): update parallax pref(Millie Moth (/mob/dead/observer)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Millie Moth (/mob/dead/observer), the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), 1) - Millie Moth (/mob/dead/observer): SendSignal("movable_ztransit", /list (/list)) - Millie Moth (/mob/dead/observer): on changed z level(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), 1, 1) - Millie Moth (/mob/dead/observer): on changed z level(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), 1, null) - Millie Moth (/mob/dead/observer): on changed z level(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), 1, null) - Millie Moth (/mob/dead/observer): Moved(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), 5, 1, null, 0) - Millie Moth (/mob/dead/observer): abstract move(the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium)) - Millie Moth (/mob/dead/observer): abstract move(the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium)) - ... - /datum/movement_detector (/datum/movement_detector): move react(Eugene Roby (/mob/living/carbon/human), the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), 5, 1, null, 0) - Eugene Roby (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Eugene Roby (/mob/living/carbon/human): Moved(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), 5, 1, null, 0) - Eugene Roby (/mob/living/carbon/human): Moved(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), 5, 1, null, 0) - Eugene Roby (/mob/living/carbon/human): abstract move(the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium)) - Eugene Roby (/mob/living/carbon/human): onShuttleMove(the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), /list (/list), 2, MetaStation emergency evac bay (/obj/docking_port/stationary), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): takeoff(/list (/list), /list (/list), /list (/list), 270, 2, MetaStation emergency evac bay (/obj/docking_port/stationary), Space (/area/space)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): enterTransit() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:41:24.168] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: Millie Moth (/mob/dead/observer) - src: /datum/hud/ghost (/datum/hud/ghost) - usr.loc: the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium) - call stack: - /datum/hud/ghost (/datum/hud/ghost): apply parallax pref(Millie Moth (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): create parallax(Millie Moth (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): update parallax pref(Millie Moth (/mob/dead/observer)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Millie Moth (/mob/dead/observer), the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), 1) - Millie Moth (/mob/dead/observer): SendSignal("movable_ztransit", /list (/list)) - Millie Moth (/mob/dead/observer): on changed z level(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), 1, 1) - Millie Moth (/mob/dead/observer): on changed z level(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), 1, null) - Millie Moth (/mob/dead/observer): on changed z level(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), 1, null) - Millie Moth (/mob/dead/observer): Moved(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), 5, 1, null, 0) - Millie Moth (/mob/dead/observer): abstract move(the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium)) - ... - /datum/movement_detector (/datum/movement_detector): move react(Eugene Roby (/mob/living/carbon/human), the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), 5, 1, null, 0) - Eugene Roby (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Eugene Roby (/mob/living/carbon/human): Moved(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), 5, 1, null, 0) - Eugene Roby (/mob/living/carbon/human): Moved(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), 5, 1, null, 0) - Eugene Roby (/mob/living/carbon/human): abstract move(the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium)) - Eugene Roby (/mob/living/carbon/human): onShuttleMove(the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), /list (/list), 2, MetaStation emergency evac bay (/obj/docking_port/stationary), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): initiate docking(Transit for emergency/Meta eme... (/obj/docking_port/stationary/transit), 2, 0) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:41:24.169] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: Millie Moth (/mob/dead/observer) - src: /datum/hud/ghost (/datum/hud/ghost) - usr.loc: the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium) - call stack: - /datum/hud/ghost (/datum/hud/ghost): update parallax(Millie Moth (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): update parallax pref(Millie Moth (/mob/dead/observer)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Millie Moth (/mob/dead/observer), the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), 1) - Millie Moth (/mob/dead/observer): SendSignal("movable_ztransit", /list (/list)) - Millie Moth (/mob/dead/observer): on changed z level(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), 1, 1) - Millie Moth (/mob/dead/observer): on changed z level(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), 1, null) - Millie Moth (/mob/dead/observer): on changed z level(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), 1, null) - Millie Moth (/mob/dead/observer): Moved(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), 5, 1, null, 0) - Millie Moth (/mob/dead/observer): abstract move(the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium)) - Millie Moth (/mob/dead/observer): abstract move(the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium)) - ... - /datum/movement_detector (/datum/movement_detector): move react(Eugene Roby (/mob/living/carbon/human), the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), 5, 1, null, 0) - Eugene Roby (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Eugene Roby (/mob/living/carbon/human): Moved(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), 5, 1, null, 0) - Eugene Roby (/mob/living/carbon/human): Moved(the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), 5, 1, null, 0) - Eugene Roby (/mob/living/carbon/human): abstract move(the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium)) - Eugene Roby (/mob/living/carbon/human): onShuttleMove(the shuttle floor (156,190,13) (/turf/open/floor/mineral/titanium), the shuttle floor (100,48,2) (/turf/open/floor/mineral/titanium), /list (/list), 2, MetaStation emergency evac bay (/obj/docking_port/stationary), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): takeoff(/list (/list), /list (/list), /list (/list), 270, 2, MetaStation emergency evac bay (/obj/docking_port/stationary), Space (/area/space)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): enterTransit() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:41:24.260] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: Alannah O\'Neill (/mob/dead/observer) - src: /datum/hud/ghost (/datum/hud/ghost) - usr.loc: the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue) - call stack: - /datum/hud/ghost (/datum/hud/ghost): remove parallax(Alannah O\'Neill (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): update parallax pref(Alannah O\'Neill (/mob/dead/observer)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Alannah O\'Neill (/mob/dead/observer), the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), 1) - Alannah O\'Neill (/mob/dead/observer): SendSignal("movable_ztransit", /list (/list)) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), 1, 1) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Alannah O\'Neill (/mob/dead/observer): abstract move(the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue)) - /datum/component/orbiter (/datum/component/orbiter): move react(Joe Thalmus (/mob/living/carbon/human), Joe Thalmus (/mob/living/carbon/human), the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), 5) - /datum/callback (/datum/callback): Invoke(Joe Thalmus (/mob/living/carbon/human), Joe Thalmus (/mob/living/carbon/human), the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), 5) - ... - Joe Thalmus (/mob/living/carbon/human): Moved(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), 5, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): Moved(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), 5, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): abstract move(the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue)) - Joe Thalmus (/mob/living/carbon/human): abstract move(the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue)) - Joe Thalmus (/mob/living/carbon/human): onShuttleMove(the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), /list (/list), 2, MetaStation emergency evac bay (/obj/docking_port/stationary), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Joe Thalmus (/mob/living/carbon/human): onShuttleMove(the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), /list (/list), 2, MetaStation emergency evac bay (/obj/docking_port/stationary), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): initiate docking(Transit for emergency/Meta eme... (/obj/docking_port/stationary/transit), 2, 0) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:41:24.261] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: Alannah O\'Neill (/mob/dead/observer) - src: /datum/hud/ghost (/datum/hud/ghost) - usr.loc: the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue) - call stack: - /datum/hud/ghost (/datum/hud/ghost): apply parallax pref(Alannah O\'Neill (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): create parallax(Alannah O\'Neill (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): update parallax pref(Alannah O\'Neill (/mob/dead/observer)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Alannah O\'Neill (/mob/dead/observer), the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), 1) - Alannah O\'Neill (/mob/dead/observer): SendSignal("movable_ztransit", /list (/list)) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), 1, 1) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Alannah O\'Neill (/mob/dead/observer): abstract move(the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue)) - /datum/component/orbiter (/datum/component/orbiter): move react(Joe Thalmus (/mob/living/carbon/human), Joe Thalmus (/mob/living/carbon/human), the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), 5) - ... - Joe Thalmus (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Joe Thalmus (/mob/living/carbon/human): Moved(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), 5, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): Moved(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), 5, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): abstract move(the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue)) - Joe Thalmus (/mob/living/carbon/human): abstract move(the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue)) - Joe Thalmus (/mob/living/carbon/human): onShuttleMove(the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), /list (/list), 2, MetaStation emergency evac bay (/obj/docking_port/stationary), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): takeoff(/list (/list), /list (/list), /list (/list), 270, 2, MetaStation emergency evac bay (/obj/docking_port/stationary), Space (/area/space)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): enterTransit() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:41:24.262] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: Alannah O\'Neill (/mob/dead/observer) - src: /datum/hud/ghost (/datum/hud/ghost) - usr.loc: the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue) - call stack: - /datum/hud/ghost (/datum/hud/ghost): update parallax(Alannah O\'Neill (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): update parallax pref(Alannah O\'Neill (/mob/dead/observer)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Alannah O\'Neill (/mob/dead/observer), the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), 1) - Alannah O\'Neill (/mob/dead/observer): SendSignal("movable_ztransit", /list (/list)) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), 1, 1) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Alannah O\'Neill (/mob/dead/observer): abstract move(the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue)) - /datum/component/orbiter (/datum/component/orbiter): move react(Joe Thalmus (/mob/living/carbon/human), Joe Thalmus (/mob/living/carbon/human), the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), 5) - /datum/callback (/datum/callback): Invoke(Joe Thalmus (/mob/living/carbon/human), Joe Thalmus (/mob/living/carbon/human), the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), 5) - ... - Joe Thalmus (/mob/living/carbon/human): Moved(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), 5, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): Moved(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), 5, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): abstract move(the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue)) - Joe Thalmus (/mob/living/carbon/human): abstract move(the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue)) - Joe Thalmus (/mob/living/carbon/human): onShuttleMove(the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), /list (/list), 2, MetaStation emergency evac bay (/obj/docking_port/stationary), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Joe Thalmus (/mob/living/carbon/human): onShuttleMove(the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), /list (/list), 2, MetaStation emergency evac bay (/obj/docking_port/stationary), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): initiate docking(Transit for emergency/Meta eme... (/obj/docking_port/stationary/transit), 2, 0) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:41:24.265] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: Alannah O\'Neill (/mob/dead/observer) - src: /datum/hud/ghost (/datum/hud/ghost) - usr.loc: the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue) - call stack: - /datum/hud/ghost (/datum/hud/ghost): remove parallax(Alannah O\'Neill (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): update parallax pref(Alannah O\'Neill (/mob/dead/observer)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Alannah O\'Neill (/mob/dead/observer), the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), 1) - Alannah O\'Neill (/mob/dead/observer): SendSignal("movable_ztransit", /list (/list)) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), 1, 1) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Alannah O\'Neill (/mob/dead/observer): Moved(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), 5, 1, null, 0) - Alannah O\'Neill (/mob/dead/observer): abstract move(the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue)) - Alannah O\'Neill (/mob/dead/observer): abstract move(the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue)) - ... - /datum/movement_detector (/datum/movement_detector): move react(Joe Thalmus (/mob/living/carbon/human), the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), 5, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Joe Thalmus (/mob/living/carbon/human): Moved(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), 5, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): Moved(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), 5, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): abstract move(the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue)) - Joe Thalmus (/mob/living/carbon/human): onShuttleMove(the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), /list (/list), 2, MetaStation emergency evac bay (/obj/docking_port/stationary), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): takeoff(/list (/list), /list (/list), /list (/list), 270, 2, MetaStation emergency evac bay (/obj/docking_port/stationary), Space (/area/space)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): enterTransit() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:41:24.266] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: Alannah O\'Neill (/mob/dead/observer) - src: /datum/hud/ghost (/datum/hud/ghost) - usr.loc: the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue) - call stack: - /datum/hud/ghost (/datum/hud/ghost): apply parallax pref(Alannah O\'Neill (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): create parallax(Alannah O\'Neill (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): update parallax pref(Alannah O\'Neill (/mob/dead/observer)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Alannah O\'Neill (/mob/dead/observer), the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), 1) - Alannah O\'Neill (/mob/dead/observer): SendSignal("movable_ztransit", /list (/list)) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), 1, 1) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Alannah O\'Neill (/mob/dead/observer): Moved(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), 5, 1, null, 0) - Alannah O\'Neill (/mob/dead/observer): abstract move(the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue)) - ... - /datum/movement_detector (/datum/movement_detector): move react(Joe Thalmus (/mob/living/carbon/human), the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), 5, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Joe Thalmus (/mob/living/carbon/human): Moved(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), 5, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): Moved(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), 5, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): abstract move(the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue)) - Joe Thalmus (/mob/living/carbon/human): onShuttleMove(the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), /list (/list), 2, MetaStation emergency evac bay (/obj/docking_port/stationary), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): initiate docking(Transit for emergency/Meta eme... (/obj/docking_port/stationary/transit), 2, 0) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:41:24.268] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: Alannah O\'Neill (/mob/dead/observer) - src: /datum/hud/ghost (/datum/hud/ghost) - usr.loc: the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue) - call stack: - /datum/hud/ghost (/datum/hud/ghost): update parallax(Alannah O\'Neill (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): update parallax pref(Alannah O\'Neill (/mob/dead/observer)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Alannah O\'Neill (/mob/dead/observer), the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), 1) - Alannah O\'Neill (/mob/dead/observer): SendSignal("movable_ztransit", /list (/list)) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), 1, 1) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), 1, null) - Alannah O\'Neill (/mob/dead/observer): Moved(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), 5, 1, null, 0) - Alannah O\'Neill (/mob/dead/observer): abstract move(the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue)) - Alannah O\'Neill (/mob/dead/observer): abstract move(the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue)) - ... - /datum/movement_detector (/datum/movement_detector): move react(Joe Thalmus (/mob/living/carbon/human), the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), 5, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Joe Thalmus (/mob/living/carbon/human): Moved(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), 5, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): Moved(the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), 5, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): abstract move(the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue)) - Joe Thalmus (/mob/living/carbon/human): onShuttleMove(the shuttle floor (151,181,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (91,53,2) (/turf/open/floor/mineral/titanium/blue), /list (/list), 2, MetaStation emergency evac bay (/obj/docking_port/stationary), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): takeoff(/list (/list), /list (/list), /list (/list), 270, 2, MetaStation emergency evac bay (/obj/docking_port/stationary), Space (/area/space)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): enterTransit() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:41:26.358] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:26.734] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the plating (145,184,13) (/turf/open/floor/plating) - call stack: - the plating (145,184,13) (/turf/open/floor/plating): process cell(11716) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:28.476] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:30.541] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:32.546] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:34.660] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:36.667] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:38.678] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:40.682] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:42.880] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:45.025] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:47.055] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:49.057] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:51.083] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:53.085] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:55.101] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:57.107] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:59.003] runtime error: Division by zero - proc name: in fov (/mob/living/proc/in_fov) - source file: living_fov.dm,38 - usr: Marion Stafford (/mob/living/carbon/human) - src: Brayan Willey (/mob/living/carbon/human) - usr.loc: the shuttle floor (150,191,13) (/turf/open/floor/mineral/titanium/blue) - src.loc: the shuttle floor (155,192,13) (/turf/open/floor/mineral/titanium/white) - call stack: - Brayan Willey (/mob/living/carbon/human): in fov(Marion Stafford (/mob/living/carbon/human), 1) - play fov effect(Marion Stafford (/mob/living/carbon/human), 5, "footstep", 2, 1, 0, /list (/list)) - /datum/element/footstep (/datum/element/footstep): play humanstep(Marion Stafford (/mob/living/carbon/human), the shuttle floor (150,192,13) (/turf/open/floor/mineral/titanium), 2, 0, null, 1) - Marion Stafford (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Marion Stafford (/mob/living/carbon/human): Moved(the shuttle floor (150,192,13) (/turf/open/floor/mineral/titanium), 2, 0, null, 1) - Marion Stafford (/mob/living/carbon/human): Moved(the shuttle floor (150,192,13) (/turf/open/floor/mineral/titanium), 2, 0, null, 1) - Marion Stafford (/mob/living/carbon/human): Move(the shuttle floor (150,191,13) (/turf/open/floor/mineral/titanium/blue), 2, 0) - Marion Stafford (/mob/living/carbon/human): Move(the shuttle floor (150,191,13) (/turf/open/floor/mineral/titanium/blue), 2, 0) - Marion Stafford (/mob/living/carbon/human): Move(the shuttle floor (150,191,13) (/turf/open/floor/mineral/titanium/blue), 2, null) - Marion Stafford (/mob/living/carbon/human): Move(the shuttle floor (150,191,13) (/turf/open/floor/mineral/titanium/blue), 2) - Marion Stafford (/mob/living/carbon/human): Move(the shuttle floor (150,191,13) (/turf/open/floor/mineral/titanium/blue), 2) - Locke and load (/client): Move(the shuttle floor (150,191,13) (/turf/open/floor/mineral/titanium/blue), 2) - Marion Stafford (/mob/living/carbon/human): keyLoop(Locke and load (/client)) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:41:59.111] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:01.130] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:03.036] runtime error: Cannot read null.prefs - proc name: tgui alert (/proc/tgui_alert) - source file: alert.dm,27 - usr: (src) - src: null - call stack: - tgui alert(Eugene Roby (/mob/dead/observer), "Is this the person: Hugh Mann?", "<3?", /list (/list), 150, 1) - Eugene Roby (/mob/dead/observer): query heart(1) - world: ImmediateInvokeAsync(Eugene Roby (/mob/dead/observer), /mob/proc/query_heart (/mob/proc/query_heart), 1) - [2022-10-21 22:42:03.145] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:05.324] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:07.375] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:09.381] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:11.473] ## TESTING: GC: -- [0x20162ea] | /obj/machinery/atmospherics/pipe/smart was unable to be GC'd -- [2022-10-21 22:42:11.614] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:13.699] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:15.689] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:17.713] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:19.758] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:21.899] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:23.906] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:25.946] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:27.968] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:29.984] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:32.006] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:34.024] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:36.041] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:38.049] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:40.056] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:42.065] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:44.075] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:46.115] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:46.573] ## TESTING: GC: -- [0x21092e6e] | /datum/pipeline was unable to be GC'd -- [2022-10-21 22:42:48.126] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:50.126] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:52.172] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:54.176] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:56.172] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:57.218] ## WARNING: Component is missing a pipenet! Rebuilding... in code/modules/atmospherics/machinery/components/components_base.dm at line 209 src: gas filter usr: . [2022-10-21 22:42:57.218] ## WARNING: Component is missing a pipenet! Rebuilding... in code/modules/atmospherics/machinery/components/components_base.dm at line 209 src: the omni gas filter usr: . [2022-10-21 22:42:57.245] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,397 - usr: null - src: the emergency medibot (/mob/living/simple_animal/bot/medbot) - src.loc: the shuttle floor (155,192,13) (/turf/open/floor/mineral/titanium/white) - call stack: - the emergency medibot (/mob/living/simple_animal/bot/medbot): handle automated action() - [2022-10-21 22:42:58.450] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the emergency medibot (/mob/living/simple_animal/bot/medbot) - src.loc: the shuttle floor (155,192,13) (/turf/open/floor/mineral/titanium/white) - call stack: - the emergency medibot (/mob/living/simple_animal/bot/medbot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:42:58.453] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:00.466] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the emergency medibot (/mob/living/simple_animal/bot/medbot) - src.loc: the shuttle floor (155,192,13) (/turf/open/floor/mineral/titanium/white) - call stack: - the emergency medibot (/mob/living/simple_animal/bot/medbot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:00.470] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:02.505] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the emergency medibot (/mob/living/simple_animal/bot/medbot) - src.loc: the shuttle floor (155,192,13) (/turf/open/floor/mineral/titanium/white) - call stack: - the emergency medibot (/mob/living/simple_animal/bot/medbot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:02.508] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:04.689] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the emergency medibot (/mob/living/simple_animal/bot/medbot) - src.loc: the shuttle floor (155,192,13) (/turf/open/floor/mineral/titanium/white) - call stack: - the emergency medibot (/mob/living/simple_animal/bot/medbot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:04.693] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:06.701] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the emergency medibot (/mob/living/simple_animal/bot/medbot) - src.loc: the shuttle floor (155,192,13) (/turf/open/floor/mineral/titanium/white) - call stack: - the emergency medibot (/mob/living/simple_animal/bot/medbot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:06.705] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:08.723] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the emergency medibot (/mob/living/simple_animal/bot/medbot) - src.loc: the shuttle floor (155,192,13) (/turf/open/floor/mineral/titanium/white) - call stack: - the emergency medibot (/mob/living/simple_animal/bot/medbot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:08.726] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:10.732] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the emergency medibot (/mob/living/simple_animal/bot/medbot) - src.loc: the shuttle floor (155,192,13) (/turf/open/floor/mineral/titanium/white) - call stack: - the emergency medibot (/mob/living/simple_animal/bot/medbot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:10.736] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:12.753] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the emergency medibot (/mob/living/simple_animal/bot/medbot) - src.loc: the shuttle floor (155,192,13) (/turf/open/floor/mineral/titanium/white) - call stack: - the emergency medibot (/mob/living/simple_animal/bot/medbot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:12.763] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:14.767] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the emergency medibot (/mob/living/simple_animal/bot/medbot) - src.loc: the shuttle floor (155,192,13) (/turf/open/floor/mineral/titanium/white) - call stack: - the emergency medibot (/mob/living/simple_animal/bot/medbot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:14.774] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:16.792] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the emergency medibot (/mob/living/simple_animal/bot/medbot) - src.loc: the shuttle floor (155,192,13) (/turf/open/floor/mineral/titanium/white) - call stack: - the emergency medibot (/mob/living/simple_animal/bot/medbot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:16.798] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:18.795] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the emergency medibot (/mob/living/simple_animal/bot/medbot) - src.loc: the shuttle floor (155,192,13) (/turf/open/floor/mineral/titanium/white) - call stack: - the emergency medibot (/mob/living/simple_animal/bot/medbot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:18.797] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:20.826] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the emergency medibot (/mob/living/simple_animal/bot/medbot) - src.loc: the shuttle floor (155,192,13) (/turf/open/floor/mineral/titanium/white) - call stack: - the emergency medibot (/mob/living/simple_animal/bot/medbot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:20.830] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:22.825] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the emergency medibot (/mob/living/simple_animal/bot/medbot) - src.loc: the shuttle floor (155,192,13) (/turf/open/floor/mineral/titanium/white) - call stack: - the emergency medibot (/mob/living/simple_animal/bot/medbot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:22.829] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:24.380] ## TESTING: GC: -- [0x21018d1a] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:43:24.380] ## TESTING: GC: -- [0x21075471] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:43:24.380] ## TESTING: GC: -- [0x21096b9b] | /datum/chatmessage was unable to be GC'd -- [2022-10-21 22:43:24.827] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the emergency medibot (/mob/living/simple_animal/bot/medbot) - src.loc: the shuttle floor (155,192,13) (/turf/open/floor/mineral/titanium/white) - call stack: - the emergency medibot (/mob/living/simple_animal/bot/medbot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:24.832] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:26.829] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the emergency medibot (/mob/living/simple_animal/bot/medbot) - src.loc: the shuttle floor (155,192,13) (/turf/open/floor/mineral/titanium/white) - call stack: - the emergency medibot (/mob/living/simple_animal/bot/medbot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:26.832] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:28.992] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the emergency medibot (/mob/living/simple_animal/bot/medbot) - src.loc: the shuttle floor (155,192,13) (/turf/open/floor/mineral/titanium/white) - call stack: - the emergency medibot (/mob/living/simple_animal/bot/medbot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:28.995] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:29.751] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Russel Krieger (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Russel Krieger (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Russel Krieger (/mob/living/carbon/human), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1) - Russel Krieger (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Russel Krieger (/mob/living/carbon/human): on changed z level(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1, 1) - Russel Krieger (/mob/living/carbon/human): on changed z level(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): on changed z level(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): on changed z level(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): Moved(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 6, 1, null, 0) - Russel Krieger (/mob/living/carbon/human): Moved(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 6, 1, null, 0) - Russel Krieger (/mob/living/carbon/human): abstract move(the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue)) - Russel Krieger (/mob/living/carbon/human): abstract move(the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue)) - Russel Krieger (/mob/living/carbon/human): onShuttleMove(the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), /list (/list), 2, Transit for pod_4/escape pod 4 (/obj/docking_port/stationary/transit), the escape pod 4 (/obj/docking_port/mobile/pod)) - Russel Krieger (/mob/living/carbon/human): onShuttleMove(the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), /list (/list), 2, Transit for pod_4/escape pod 4 (/obj/docking_port/stationary/transit), the escape pod 4 (/obj/docking_port/mobile/pod)) - the escape pod 4 (/obj/docking_port/mobile/pod): takeoff(/list (/list), /list (/list), /list (/list), 0, 2, Transit for pod_4/escape pod 4 (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - the escape pod 4 (/obj/docking_port/mobile/pod): initiate docking(the recovery ship (/obj/docking_port/stationary), 2, 0) - the escape pod 4 (/obj/docking_port/mobile/pod): on emergency dock() - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:43:29.752] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Russel Krieger (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Russel Krieger (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Russel Krieger (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Russel Krieger (/mob/living/carbon/human), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1) - Russel Krieger (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Russel Krieger (/mob/living/carbon/human): on changed z level(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1, 1) - Russel Krieger (/mob/living/carbon/human): on changed z level(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): on changed z level(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): on changed z level(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): Moved(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 6, 1, null, 0) - Russel Krieger (/mob/living/carbon/human): Moved(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 6, 1, null, 0) - Russel Krieger (/mob/living/carbon/human): abstract move(the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue)) - Russel Krieger (/mob/living/carbon/human): abstract move(the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue)) - Russel Krieger (/mob/living/carbon/human): onShuttleMove(the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), /list (/list), 2, Transit for pod_4/escape pod 4 (/obj/docking_port/stationary/transit), the escape pod 4 (/obj/docking_port/mobile/pod)) - Russel Krieger (/mob/living/carbon/human): onShuttleMove(the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), /list (/list), 2, Transit for pod_4/escape pod 4 (/obj/docking_port/stationary/transit), the escape pod 4 (/obj/docking_port/mobile/pod)) - the escape pod 4 (/obj/docking_port/mobile/pod): takeoff(/list (/list), /list (/list), /list (/list), 0, 2, Transit for pod_4/escape pod 4 (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - the escape pod 4 (/obj/docking_port/mobile/pod): initiate docking(the recovery ship (/obj/docking_port/stationary), 2, 0) - the escape pod 4 (/obj/docking_port/mobile/pod): on emergency dock() - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:43:29.753] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Russel Krieger (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Russel Krieger (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Russel Krieger (/mob/living/carbon/human), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1) - Russel Krieger (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Russel Krieger (/mob/living/carbon/human): on changed z level(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1, 1) - Russel Krieger (/mob/living/carbon/human): on changed z level(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): on changed z level(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): on changed z level(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): Moved(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 6, 1, null, 0) - Russel Krieger (/mob/living/carbon/human): Moved(the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), 6, 1, null, 0) - Russel Krieger (/mob/living/carbon/human): abstract move(the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue)) - Russel Krieger (/mob/living/carbon/human): abstract move(the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue)) - Russel Krieger (/mob/living/carbon/human): onShuttleMove(the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), /list (/list), 2, Transit for pod_4/escape pod 4 (/obj/docking_port/stationary/transit), the escape pod 4 (/obj/docking_port/mobile/pod)) - Russel Krieger (/mob/living/carbon/human): onShuttleMove(the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), the shuttle floor (48,174,13) (/turf/open/floor/mineral/titanium/blue), /list (/list), 2, Transit for pod_4/escape pod 4 (/obj/docking_port/stationary/transit), the escape pod 4 (/obj/docking_port/mobile/pod)) - the escape pod 4 (/obj/docking_port/mobile/pod): takeoff(/list (/list), /list (/list), /list (/list), 0, 2, Transit for pod_4/escape pod 4 (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - the escape pod 4 (/obj/docking_port/mobile/pod): initiate docking(the recovery ship (/obj/docking_port/stationary), 2, 0) - the escape pod 4 (/obj/docking_port/mobile/pod): on emergency dock() - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:43:30.206] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Russel Krieger (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Russel Krieger (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Russel Krieger (/mob/living/carbon/human), hyperspace (48,174,13) (/turf/open/space/transit/north), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1) - Russel Krieger (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Russel Krieger (/mob/living/carbon/human): on changed z level(hyperspace (48,174,13) (/turf/open/space/transit/north), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1, 1) - Russel Krieger (/mob/living/carbon/human): on changed z level(hyperspace (48,174,13) (/turf/open/space/transit/north), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): on changed z level(hyperspace (48,174,13) (/turf/open/space/transit/north), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): on changed z level(hyperspace (48,174,13) (/turf/open/space/transit/north), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): afterShuttleMove(hyperspace (48,174,13) (/turf/open/space/transit/north), /list (/list), 1, 1, 2, 0) - Russel Krieger (/mob/living/carbon/human): afterShuttleMove(hyperspace (48,174,13) (/turf/open/space/transit/north), /list (/list), 1, 1, 2, 0) - the escape pod 4 (/obj/docking_port/mobile/pod): cleanup runway(the recovery ship (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 0, 2, Hyperspace (/area/shuttle/transit)) - the escape pod 4 (/obj/docking_port/mobile/pod): initiate docking(the recovery ship (/obj/docking_port/stationary), 2, 0) - the escape pod 4 (/obj/docking_port/mobile/pod): on emergency dock() - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:43:30.207] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Russel Krieger (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Russel Krieger (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Russel Krieger (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Russel Krieger (/mob/living/carbon/human), hyperspace (48,174,13) (/turf/open/space/transit/north), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1) - Russel Krieger (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Russel Krieger (/mob/living/carbon/human): on changed z level(hyperspace (48,174,13) (/turf/open/space/transit/north), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1, 1) - Russel Krieger (/mob/living/carbon/human): on changed z level(hyperspace (48,174,13) (/turf/open/space/transit/north), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): on changed z level(hyperspace (48,174,13) (/turf/open/space/transit/north), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): on changed z level(hyperspace (48,174,13) (/turf/open/space/transit/north), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): afterShuttleMove(hyperspace (48,174,13) (/turf/open/space/transit/north), /list (/list), 1, 1, 2, 0) - Russel Krieger (/mob/living/carbon/human): afterShuttleMove(hyperspace (48,174,13) (/turf/open/space/transit/north), /list (/list), 1, 1, 2, 0) - the escape pod 4 (/obj/docking_port/mobile/pod): cleanup runway(the recovery ship (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 0, 2, Hyperspace (/area/shuttle/transit)) - the escape pod 4 (/obj/docking_port/mobile/pod): initiate docking(the recovery ship (/obj/docking_port/stationary), 2, 0) - the escape pod 4 (/obj/docking_port/mobile/pod): on emergency dock() - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:43:30.208] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Russel Krieger (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Russel Krieger (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Russel Krieger (/mob/living/carbon/human), hyperspace (48,174,13) (/turf/open/space/transit/north), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1) - Russel Krieger (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Russel Krieger (/mob/living/carbon/human): on changed z level(hyperspace (48,174,13) (/turf/open/space/transit/north), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1, 1) - Russel Krieger (/mob/living/carbon/human): on changed z level(hyperspace (48,174,13) (/turf/open/space/transit/north), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): on changed z level(hyperspace (48,174,13) (/turf/open/space/transit/north), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): on changed z level(hyperspace (48,174,13) (/turf/open/space/transit/north), the shuttle floor (102,28,1) (/turf/open/floor/mineral/titanium/blue), 1, null) - Russel Krieger (/mob/living/carbon/human): afterShuttleMove(hyperspace (48,174,13) (/turf/open/space/transit/north), /list (/list), 1, 1, 2, 0) - Russel Krieger (/mob/living/carbon/human): afterShuttleMove(hyperspace (48,174,13) (/turf/open/space/transit/north), /list (/list), 1, 1, 2, 0) - the escape pod 4 (/obj/docking_port/mobile/pod): cleanup runway(the recovery ship (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 0, 2, Hyperspace (/area/shuttle/transit)) - the escape pod 4 (/obj/docking_port/mobile/pod): initiate docking(the recovery ship (/obj/docking_port/stationary), 2, 0) - the escape pod 4 (/obj/docking_port/mobile/pod): on emergency dock() - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:43:30.274] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Levi Waller (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Levi Waller (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Levi Waller (/mob/living/carbon/human), the floor (154,200,13) (/turf/open/floor/iron), the floor (215,89,1) (/turf/open/floor/iron), 1) - Levi Waller (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Levi Waller (/mob/living/carbon/human): on changed z level(the floor (154,200,13) (/turf/open/floor/iron), the floor (215,89,1) (/turf/open/floor/iron), 1, 1) - Levi Waller (/mob/living/carbon/human): on changed z level(the floor (154,200,13) (/turf/open/floor/iron), the floor (215,89,1) (/turf/open/floor/iron), 1, null) - Levi Waller (/mob/living/carbon/human): on changed z level(the floor (154,200,13) (/turf/open/floor/iron), the floor (215,89,1) (/turf/open/floor/iron), 1, null) - Levi Waller (/mob/living/carbon/human): on changed z level(the floor (154,200,13) (/turf/open/floor/iron), the floor (215,89,1) (/turf/open/floor/iron), 1, null) - the recharging station (/obj/machinery/recharge_station): on changed z level(the floor (154,200,13) (/turf/open/floor/iron), the floor (215,89,1) (/turf/open/floor/iron), 1, 1) - the recharging station (/obj/machinery/recharge_station): Moved(the floor (154,200,13) (/turf/open/floor/iron), 6, 1, null, 0) - the recharging station (/obj/machinery/recharge_station): abstract move(the floor (215,89,1) (/turf/open/floor/iron)) - the recharging station (/obj/machinery/recharge_station): onShuttleMove(the floor (215,89,1) (/turf/open/floor/iron), the floor (154,200,13) (/turf/open/floor/iron), /list (/list), 2, Transit for emergency/Meta eme... (/obj/docking_port/stationary/transit), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): takeoff(/list (/list), /list (/list), /list (/list), 0, 2, Transit for emergency/Meta eme... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): initiate docking(CentCom Emergency Shuttle Dock (/obj/docking_port/stationary), 2, 0) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): dock id("emergency_away") - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:43:30.275] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Levi Waller (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Levi Waller (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Levi Waller (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Levi Waller (/mob/living/carbon/human), the floor (154,200,13) (/turf/open/floor/iron), the floor (215,89,1) (/turf/open/floor/iron), 1) - Levi Waller (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Levi Waller (/mob/living/carbon/human): on changed z level(the floor (154,200,13) (/turf/open/floor/iron), the floor (215,89,1) (/turf/open/floor/iron), 1, 1) - Levi Waller (/mob/living/carbon/human): on changed z level(the floor (154,200,13) (/turf/open/floor/iron), the floor (215,89,1) (/turf/open/floor/iron), 1, null) - Levi Waller (/mob/living/carbon/human): on changed z level(the floor (154,200,13) (/turf/open/floor/iron), the floor (215,89,1) (/turf/open/floor/iron), 1, null) - Levi Waller (/mob/living/carbon/human): on changed z level(the floor (154,200,13) (/turf/open/floor/iron), the floor (215,89,1) (/turf/open/floor/iron), 1, null) - the recharging station (/obj/machinery/recharge_station): on changed z level(the floor (154,200,13) (/turf/open/floor/iron), the floor (215,89,1) (/turf/open/floor/iron), 1, 1) - the recharging station (/obj/machinery/recharge_station): Moved(the floor (154,200,13) (/turf/open/floor/iron), 6, 1, null, 0) - the recharging station (/obj/machinery/recharge_station): abstract move(the floor (215,89,1) (/turf/open/floor/iron)) - the recharging station (/obj/machinery/recharge_station): onShuttleMove(the floor (215,89,1) (/turf/open/floor/iron), the floor (154,200,13) (/turf/open/floor/iron), /list (/list), 2, Transit for emergency/Meta eme... (/obj/docking_port/stationary/transit), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): takeoff(/list (/list), /list (/list), /list (/list), 0, 2, Transit for emergency/Meta eme... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): initiate docking(CentCom Emergency Shuttle Dock (/obj/docking_port/stationary), 2, 0) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): dock id("emergency_away") - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:43:30.276] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Levi Waller (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Levi Waller (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Levi Waller (/mob/living/carbon/human), the floor (154,200,13) (/turf/open/floor/iron), the floor (215,89,1) (/turf/open/floor/iron), 1) - Levi Waller (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Levi Waller (/mob/living/carbon/human): on changed z level(the floor (154,200,13) (/turf/open/floor/iron), the floor (215,89,1) (/turf/open/floor/iron), 1, 1) - Levi Waller (/mob/living/carbon/human): on changed z level(the floor (154,200,13) (/turf/open/floor/iron), the floor (215,89,1) (/turf/open/floor/iron), 1, null) - Levi Waller (/mob/living/carbon/human): on changed z level(the floor (154,200,13) (/turf/open/floor/iron), the floor (215,89,1) (/turf/open/floor/iron), 1, null) - Levi Waller (/mob/living/carbon/human): on changed z level(the floor (154,200,13) (/turf/open/floor/iron), the floor (215,89,1) (/turf/open/floor/iron), 1, null) - the recharging station (/obj/machinery/recharge_station): on changed z level(the floor (154,200,13) (/turf/open/floor/iron), the floor (215,89,1) (/turf/open/floor/iron), 1, 1) - the recharging station (/obj/machinery/recharge_station): Moved(the floor (154,200,13) (/turf/open/floor/iron), 6, 1, null, 0) - the recharging station (/obj/machinery/recharge_station): abstract move(the floor (215,89,1) (/turf/open/floor/iron)) - the recharging station (/obj/machinery/recharge_station): onShuttleMove(the floor (215,89,1) (/turf/open/floor/iron), the floor (154,200,13) (/turf/open/floor/iron), /list (/list), 2, Transit for emergency/Meta eme... (/obj/docking_port/stationary/transit), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): takeoff(/list (/list), /list (/list), /list (/list), 0, 2, Transit for emergency/Meta eme... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): initiate docking(CentCom Emergency Shuttle Dock (/obj/docking_port/stationary), 2, 0) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): dock id("emergency_away") - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:43:30.441] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: Alannah O\'Neill (/mob/dead/observer) - src: /datum/hud/ghost (/datum/hud/ghost) - usr.loc: the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium) - call stack: - /datum/hud/ghost (/datum/hud/ghost): remove parallax(Alannah O\'Neill (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): update parallax pref(Alannah O\'Neill (/mob/dead/observer)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Alannah O\'Neill (/mob/dead/observer), the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), 1) - Alannah O\'Neill (/mob/dead/observer): SendSignal("movable_ztransit", /list (/list)) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), 1, 1) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), 1, null) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), 1, null) - Alannah O\'Neill (/mob/dead/observer): abstract move(the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium)) - /datum/component/orbiter (/datum/component/orbiter): move react(Joe Thalmus (/mob/living/carbon/human), Joe Thalmus (/mob/living/carbon/human), the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), 6) - /datum/callback (/datum/callback): Invoke(Joe Thalmus (/mob/living/carbon/human), Joe Thalmus (/mob/living/carbon/human), the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), 6) - ... - Joe Thalmus (/mob/living/carbon/human): Moved(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): Moved(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): abstract move(the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium)) - Joe Thalmus (/mob/living/carbon/human): abstract move(the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium)) - Joe Thalmus (/mob/living/carbon/human): onShuttleMove(the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), /list (/list), 2, Transit for emergency/Meta eme... (/obj/docking_port/stationary/transit), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Joe Thalmus (/mob/living/carbon/human): onShuttleMove(the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), /list (/list), 2, Transit for emergency/Meta eme... (/obj/docking_port/stationary/transit), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): initiate docking(CentCom Emergency Shuttle Dock (/obj/docking_port/stationary), 2, 0) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:43:30.443] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: Alannah O\'Neill (/mob/dead/observer) - src: /datum/hud/ghost (/datum/hud/ghost) - usr.loc: the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium) - call stack: - /datum/hud/ghost (/datum/hud/ghost): apply parallax pref(Alannah O\'Neill (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): create parallax(Alannah O\'Neill (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): update parallax pref(Alannah O\'Neill (/mob/dead/observer)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Alannah O\'Neill (/mob/dead/observer), the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), 1) - Alannah O\'Neill (/mob/dead/observer): SendSignal("movable_ztransit", /list (/list)) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), 1, 1) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), 1, null) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), 1, null) - Alannah O\'Neill (/mob/dead/observer): abstract move(the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium)) - /datum/component/orbiter (/datum/component/orbiter): move react(Joe Thalmus (/mob/living/carbon/human), Joe Thalmus (/mob/living/carbon/human), the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), 6) - ... - Joe Thalmus (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Joe Thalmus (/mob/living/carbon/human): Moved(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): Moved(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): abstract move(the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium)) - Joe Thalmus (/mob/living/carbon/human): abstract move(the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium)) - Joe Thalmus (/mob/living/carbon/human): onShuttleMove(the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), /list (/list), 2, Transit for emergency/Meta eme... (/obj/docking_port/stationary/transit), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): takeoff(/list (/list), /list (/list), /list (/list), 0, 2, Transit for emergency/Meta eme... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): dock id("emergency_away") - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:43:30.445] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: Alannah O\'Neill (/mob/dead/observer) - src: /datum/hud/ghost (/datum/hud/ghost) - usr.loc: the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium) - call stack: - /datum/hud/ghost (/datum/hud/ghost): update parallax(Alannah O\'Neill (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): update parallax pref(Alannah O\'Neill (/mob/dead/observer)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Alannah O\'Neill (/mob/dead/observer), the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), 1) - Alannah O\'Neill (/mob/dead/observer): SendSignal("movable_ztransit", /list (/list)) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), 1, 1) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), 1, null) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), 1, null) - Alannah O\'Neill (/mob/dead/observer): abstract move(the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium)) - /datum/component/orbiter (/datum/component/orbiter): move react(Joe Thalmus (/mob/living/carbon/human), Joe Thalmus (/mob/living/carbon/human), the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), 6) - /datum/callback (/datum/callback): Invoke(Joe Thalmus (/mob/living/carbon/human), Joe Thalmus (/mob/living/carbon/human), the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), 6) - ... - Joe Thalmus (/mob/living/carbon/human): Moved(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): Moved(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): abstract move(the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium)) - Joe Thalmus (/mob/living/carbon/human): abstract move(the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium)) - Joe Thalmus (/mob/living/carbon/human): onShuttleMove(the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), /list (/list), 2, Transit for emergency/Meta eme... (/obj/docking_port/stationary/transit), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Joe Thalmus (/mob/living/carbon/human): onShuttleMove(the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), /list (/list), 2, Transit for emergency/Meta eme... (/obj/docking_port/stationary/transit), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): initiate docking(CentCom Emergency Shuttle Dock (/obj/docking_port/stationary), 2, 0) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:43:30.447] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: Alannah O\'Neill (/mob/dead/observer) - src: /datum/hud/ghost (/datum/hud/ghost) - usr.loc: the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium) - call stack: - /datum/hud/ghost (/datum/hud/ghost): remove parallax(Alannah O\'Neill (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): update parallax pref(Alannah O\'Neill (/mob/dead/observer)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Alannah O\'Neill (/mob/dead/observer), the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), 1) - Alannah O\'Neill (/mob/dead/observer): SendSignal("movable_ztransit", /list (/list)) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), 1, 1) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), 1, null) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), 1, null) - Alannah O\'Neill (/mob/dead/observer): Moved(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - Alannah O\'Neill (/mob/dead/observer): abstract move(the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium)) - Alannah O\'Neill (/mob/dead/observer): abstract move(the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium)) - ... - /datum/movement_detector (/datum/movement_detector): move react(Joe Thalmus (/mob/living/carbon/human), the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Joe Thalmus (/mob/living/carbon/human): Moved(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): Moved(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): abstract move(the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium)) - Joe Thalmus (/mob/living/carbon/human): onShuttleMove(the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), /list (/list), 2, Transit for emergency/Meta eme... (/obj/docking_port/stationary/transit), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): takeoff(/list (/list), /list (/list), /list (/list), 0, 2, Transit for emergency/Meta eme... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): dock id("emergency_away") - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:43:30.449] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: Alannah O\'Neill (/mob/dead/observer) - src: /datum/hud/ghost (/datum/hud/ghost) - usr.loc: the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium) - call stack: - /datum/hud/ghost (/datum/hud/ghost): apply parallax pref(Alannah O\'Neill (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): create parallax(Alannah O\'Neill (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): update parallax pref(Alannah O\'Neill (/mob/dead/observer)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Alannah O\'Neill (/mob/dead/observer), the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), 1) - Alannah O\'Neill (/mob/dead/observer): SendSignal("movable_ztransit", /list (/list)) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), 1, 1) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), 1, null) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), 1, null) - Alannah O\'Neill (/mob/dead/observer): Moved(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - Alannah O\'Neill (/mob/dead/observer): abstract move(the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium)) - ... - /datum/movement_detector (/datum/movement_detector): move react(Joe Thalmus (/mob/living/carbon/human), the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Joe Thalmus (/mob/living/carbon/human): Moved(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): Moved(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): abstract move(the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium)) - Joe Thalmus (/mob/living/carbon/human): onShuttleMove(the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), /list (/list), 2, Transit for emergency/Meta eme... (/obj/docking_port/stationary/transit), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): initiate docking(CentCom Emergency Shuttle Dock (/obj/docking_port/stationary), 2, 0) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:43:30.451] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: Alannah O\'Neill (/mob/dead/observer) - src: /datum/hud/ghost (/datum/hud/ghost) - usr.loc: the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium) - call stack: - /datum/hud/ghost (/datum/hud/ghost): update parallax(Alannah O\'Neill (/mob/dead/observer)) - /datum/hud/ghost (/datum/hud/ghost): update parallax pref(Alannah O\'Neill (/mob/dead/observer)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Alannah O\'Neill (/mob/dead/observer), the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), 1) - Alannah O\'Neill (/mob/dead/observer): SendSignal("movable_ztransit", /list (/list)) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), 1, 1) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), 1, null) - Alannah O\'Neill (/mob/dead/observer): on changed z level(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), 1, null) - Alannah O\'Neill (/mob/dead/observer): Moved(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - Alannah O\'Neill (/mob/dead/observer): abstract move(the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium)) - Alannah O\'Neill (/mob/dead/observer): abstract move(the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium)) - ... - /datum/movement_detector (/datum/movement_detector): move react(Joe Thalmus (/mob/living/carbon/human), the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Joe Thalmus (/mob/living/carbon/human): Moved(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): Moved(the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), 6, 1, null, 0) - Joe Thalmus (/mob/living/carbon/human): abstract move(the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium)) - Joe Thalmus (/mob/living/carbon/human): onShuttleMove(the shuttle floor (212,78,1) (/turf/open/floor/mineral/titanium), the shuttle floor (151,189,13) (/turf/open/floor/mineral/titanium), /list (/list), 2, Transit for emergency/Meta eme... (/obj/docking_port/stationary/transit), Meta emergency shuttle (/obj/docking_port/mobile/emergency)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): takeoff(/list (/list), /list (/list), /list (/list), 0, 2, Transit for emergency/Meta eme... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): dock id("emergency_away") - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:43:31.638] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,41 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Levi Waller (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Levi Waller (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Levi Waller (/mob/living/carbon/human), hyperspace (154,200,13) (/turf/open/space/transit/north), the floor (215,89,1) (/turf/open/floor/iron), 1) - Levi Waller (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Levi Waller (/mob/living/carbon/human): on changed z level(hyperspace (154,200,13) (/turf/open/space/transit/north), the floor (215,89,1) (/turf/open/floor/iron), 1, 1) - Levi Waller (/mob/living/carbon/human): on changed z level(hyperspace (154,200,13) (/turf/open/space/transit/north), the floor (215,89,1) (/turf/open/floor/iron), 1, null) - Levi Waller (/mob/living/carbon/human): on changed z level(hyperspace (154,200,13) (/turf/open/space/transit/north), the floor (215,89,1) (/turf/open/floor/iron), 1, null) - Levi Waller (/mob/living/carbon/human): on changed z level(hyperspace (154,200,13) (/turf/open/space/transit/north), the floor (215,89,1) (/turf/open/floor/iron), 1, null) - the recharging station (/obj/machinery/recharge_station): on changed z level(hyperspace (154,200,13) (/turf/open/space/transit/north), the floor (215,89,1) (/turf/open/floor/iron), 1, 1) - the recharging station (/obj/machinery/recharge_station): afterShuttleMove(hyperspace (154,200,13) (/turf/open/space/transit/north), /list (/list), 4, 1, 2, 0) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): cleanup runway(CentCom Emergency Shuttle Dock (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 0, 2, Hyperspace (/area/shuttle/transit)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): initiate docking(CentCom Emergency Shuttle Dock (/obj/docking_port/stationary), 2, 0) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): dock id("emergency_away") - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:43:31.639] runtime error: Cannot modify null.parallax_layers_max. - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,68 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Levi Waller (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Levi Waller (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Levi Waller (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Levi Waller (/mob/living/carbon/human), hyperspace (154,200,13) (/turf/open/space/transit/north), the floor (215,89,1) (/turf/open/floor/iron), 1) - Levi Waller (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Levi Waller (/mob/living/carbon/human): on changed z level(hyperspace (154,200,13) (/turf/open/space/transit/north), the floor (215,89,1) (/turf/open/floor/iron), 1, 1) - Levi Waller (/mob/living/carbon/human): on changed z level(hyperspace (154,200,13) (/turf/open/space/transit/north), the floor (215,89,1) (/turf/open/floor/iron), 1, null) - Levi Waller (/mob/living/carbon/human): on changed z level(hyperspace (154,200,13) (/turf/open/space/transit/north), the floor (215,89,1) (/turf/open/floor/iron), 1, null) - Levi Waller (/mob/living/carbon/human): on changed z level(hyperspace (154,200,13) (/turf/open/space/transit/north), the floor (215,89,1) (/turf/open/floor/iron), 1, null) - the recharging station (/obj/machinery/recharge_station): on changed z level(hyperspace (154,200,13) (/turf/open/space/transit/north), the floor (215,89,1) (/turf/open/floor/iron), 1, 1) - the recharging station (/obj/machinery/recharge_station): afterShuttleMove(hyperspace (154,200,13) (/turf/open/space/transit/north), /list (/list), 4, 1, 2, 0) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): cleanup runway(CentCom Emergency Shuttle Dock (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 0, 2, Hyperspace (/area/shuttle/transit)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): initiate docking(CentCom Emergency Shuttle Dock (/obj/docking_port/stationary), 2, 0) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): dock id("emergency_away") - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:43:31.641] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,172 - usr: null - src: /datum/hud/human (/datum/hud/human) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Levi Waller (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Levi Waller (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Levi Waller (/mob/living/carbon/human), hyperspace (154,200,13) (/turf/open/space/transit/north), the floor (215,89,1) (/turf/open/floor/iron), 1) - Levi Waller (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Levi Waller (/mob/living/carbon/human): on changed z level(hyperspace (154,200,13) (/turf/open/space/transit/north), the floor (215,89,1) (/turf/open/floor/iron), 1, 1) - Levi Waller (/mob/living/carbon/human): on changed z level(hyperspace (154,200,13) (/turf/open/space/transit/north), the floor (215,89,1) (/turf/open/floor/iron), 1, null) - Levi Waller (/mob/living/carbon/human): on changed z level(hyperspace (154,200,13) (/turf/open/space/transit/north), the floor (215,89,1) (/turf/open/floor/iron), 1, null) - Levi Waller (/mob/living/carbon/human): on changed z level(hyperspace (154,200,13) (/turf/open/space/transit/north), the floor (215,89,1) (/turf/open/floor/iron), 1, null) - the recharging station (/obj/machinery/recharge_station): on changed z level(hyperspace (154,200,13) (/turf/open/space/transit/north), the floor (215,89,1) (/turf/open/floor/iron), 1, 1) - the recharging station (/obj/machinery/recharge_station): afterShuttleMove(hyperspace (154,200,13) (/turf/open/space/transit/north), /list (/list), 4, 1, 2, 0) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): cleanup runway(CentCom Emergency Shuttle Dock (/obj/docking_port/stationary), /list (/list), /list (/list), /list (/list), /list (/list), 0, 2, Hyperspace (/area/shuttle/transit)) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): initiate docking(CentCom Emergency Shuttle Dock (/obj/docking_port/stationary), 2, 0) - Meta emergency shuttle (/obj/docking_port/mobile/emergency): dock id("emergency_away") - Meta emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-10-21 22:43:31.920] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the emergency medibot (/mob/living/simple_animal/bot/medbot) - src.loc: the shuttle floor (216,81,1) (/turf/open/floor/mineral/titanium/white) - call stack: - the emergency medibot (/mob/living/simple_animal/bot/medbot): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:33.600] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:35.997] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:39.856] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:40.328] ## TESTING: GC: -- [0x2005236] | /obj/machinery/camera/directional/west was unable to be GC'd -- [2022-10-21 22:43:41.831] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:43.898] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:45.795] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait (code/controllers/subsystem/timer.dm:583) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: Joe Thalmus (/mob/living/carbon/human) - src: null - usr.loc: the shuttle floor (212,84,1) (/turf/open/floor/mineral/titanium) - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 583) - addtimer(/datum/callback (/datum/callback), 600, 0, null, "code/modules/mob/living/simple...", 436) - the emergency medibot (/mob/living/simple_animal/bot/medbot): emp act(2) - empulse(the shuttle floor (212,84,1) (/turf/open/floor/mineral/titanium), 3, 5, 0) - the emp implant (/obj/item/implant/emp): activate("action_button") - world: ImmediateInvokeAsync(the emp implant (/obj/item/implant/emp), /obj/item/implant/proc/activat... (/obj/item/implant/proc/activate), "action_button") - the emp implant (/obj/item/implant/emp): ui action click(Joe Thalmus (/mob/living/carbon/human), Activate (/datum/action/item_action/hands_free/activate)) - Activate (/datum/action/item_action/hands_free/activate): Trigger(null) - Activate (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=19;icon-y=17;left=1;but...") - Whiskey4 (/client): Click(Activate (/atom/movable/screen/movable/action_button), null, "mapwindow.map", "icon-x=19;icon-y=17;left=1;but...") - [2022-10-21 22:43:45.955] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:47.979] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:50.010] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:52.421] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:54.442] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:56.463] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:43:58.473] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:00.533] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:02.674] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:05.352] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:07.594] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.223] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the drips of blood (/obj/effect/decal/cleanable/blood/drip), null, null, /list (/list), null) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): add blood DNA(/list (/list)) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): transfer mob blood dna(Romayne Morgan (/mob/living/carbon/human)) - Romayne Morgan (/mob/living/carbon/human): add splatter floor(space (194,84,1) (/turf/open/space), 1) - Romayne Morgan (/mob/living/carbon/human): add splatter floor(space (194,84,1) (/turf/open/space), 1) - Romayne Morgan (/mob/living/carbon/human): bleed(35) - Romayne Morgan (/mob/living/carbon/human): bleed(35) - the human left leg (/obj/item/bodypart/l_leg): dismember("brute", 1) - Romayne Morgan (/mob/living/carbon/human): ex act(2, null, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.230] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the drips of blood (/obj/effect/decal/cleanable/blood/drip), null, null, /list (/list), null) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): add blood DNA(/list (/list)) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): transfer mob blood dna(Romayne Morgan (/mob/living/carbon/human)) - Romayne Morgan (/mob/living/carbon/human): add splatter floor(space (194,84,1) (/turf/open/space), 1) - Romayne Morgan (/mob/living/carbon/human): add splatter floor(space (194,84,1) (/turf/open/space), 1) - Romayne Morgan (/mob/living/carbon/human): bleed(33) - Romayne Morgan (/mob/living/carbon/human): bleed(33) - the human right leg (/obj/item/bodypart/r_leg): dismember("brute", 1) - Romayne Morgan (/mob/living/carbon/human): ex act(2, null, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.239] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the drips of blood (/obj/effect/decal/cleanable/blood/drip), null, null, /list (/list), null) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): add blood DNA(/list (/list)) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): transfer mob blood dna(Romayne Morgan (/mob/living/carbon/human)) - Romayne Morgan (/mob/living/carbon/human): add splatter floor(space (194,84,1) (/turf/open/space), 1) - Romayne Morgan (/mob/living/carbon/human): add splatter floor(space (194,84,1) (/turf/open/space), 1) - Romayne Morgan (/mob/living/carbon/human): bleed(37) - Romayne Morgan (/mob/living/carbon/human): bleed(37) - the human left arm (/obj/item/bodypart/l_arm): dismember("brute", 1) - Romayne Morgan (/mob/living/carbon/human): ex act(2, null, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.518] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(242, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.518] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(121, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.519] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(131, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.519] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(171, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.519] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(195, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.520] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(173, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.520] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(241, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.521] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(221, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.521] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(152, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.521] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(124, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.522] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(239, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.522] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(235, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.523] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(227, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.523] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(126, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.524] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(200, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.524] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(104, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.525] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(236, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.525] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(163, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.526] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(249, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.526] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(243, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.527] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(146, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.527] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(171, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.527] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(124, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.528] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(181, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.528] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(104, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.529] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(165, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.529] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(157, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.530] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(233, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.530] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(175, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.531] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(142, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.531] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(190, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.532] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(132, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.532] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(119, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.533] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(185, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.533] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(119, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.534] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(220, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.534] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(188, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.534] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(131, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.535] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(180, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.535] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(122, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.536] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(157, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.536] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(246, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.537] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(210, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.537] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(124, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.538] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(228, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.538] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(100, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.539] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(141, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.539] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(226, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.540] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(138, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.541] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(187, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.541] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(215, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.541] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(220, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.542] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(225, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.542] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(118, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:09.543] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(238, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:10.672] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:13.287] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:14.854] runtime error: WARNING: Projectile /obj/projectile/bullet/shrapnel fired from nullspace. (code/modules/projectiles/projectile.dm:924) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("WARNING: Projectile /obj/proje...", "code/modules/projectiles/proje...", 924) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): preparePixelProjectile(the grass patch (203,90,1) (/turf/open/floor/grass), null, null, 0) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the grass patch (203,90,1) (/turf/open/floor/grass), null) - world: ImmediateInvokeAsync(/datum/component/pellet_cloud (/datum/component/pellet_cloud), /datum/component/pellet_cloud/... (/datum/component/pellet_cloud/proc/pew), the grass patch (203,90,1) (/turf/open/floor/grass)) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): deconstruct(0) - the frag grenade (/obj/item/grenade/frag): atom destruction("bomb") - the frag grenade (/obj/item/grenade/frag): take damage(102, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:14.855] runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: _element.dm,51 - usr: null - src: the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - src.loc: null - call stack: - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): AddElement(/list (/list)) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the grass patch (203,90,1) (/turf/open/floor/grass), null) - world: ImmediateInvokeAsync(/datum/component/pellet_cloud (/datum/component/pellet_cloud), /datum/component/pellet_cloud/... (/datum/component/pellet_cloud/proc/pew), the grass patch (203,90,1) (/turf/open/floor/grass)) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): deconstruct(0) - the frag grenade (/obj/item/grenade/frag): atom destruction("bomb") - the frag grenade (/obj/item/grenade/frag): take damage(102, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:14.856] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,960 - usr: null - src: the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - src.loc: null - call stack: - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): forceMove(null) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): forceMove(null) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the grass patch (203,90,1) (/turf/open/floor/grass), null) - world: ImmediateInvokeAsync(/datum/component/pellet_cloud (/datum/component/pellet_cloud), /datum/component/pellet_cloud/... (/datum/component/pellet_cloud/proc/pew), the grass patch (203,90,1) (/turf/open/floor/grass)) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): deconstruct(0) - the frag grenade (/obj/item/grenade/frag): atom destruction("bomb") - the frag grenade (/obj/item/grenade/frag): take damage(102, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:14.857] runtime error: Cannot read null.x - proc name: fire (/obj/projectile/proc/fire) - source file: projectile.dm,734 - usr: null - src: the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - src.loc: null - call stack: - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the grass patch (203,90,1) (/turf/open/floor/grass), null) - world: ImmediateInvokeAsync(/datum/component/pellet_cloud (/datum/component/pellet_cloud), /datum/component/pellet_cloud/... (/datum/component/pellet_cloud/proc/pew), the grass patch (203,90,1) (/turf/open/floor/grass)) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): deconstruct(0) - the frag grenade (/obj/item/grenade/frag): atom destruction("bomb") - the frag grenade (/obj/item/grenade/frag): take damage(102, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:14.858] runtime error: WARNING: Projectile /obj/projectile/bullet/shrapnel fired from nullspace. (code/modules/projectiles/projectile.dm:924) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("WARNING: Projectile /obj/proje...", "code/modules/projectiles/proje...", 924) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): preparePixelProjectile(the wall (204,90,1) (/turf/closed/indestructible/riveted), null, null, 0) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the wall (204,90,1) (/turf/closed/indestructible/riveted), null) - world: ImmediateInvokeAsync(/datum/component/pellet_cloud (/datum/component/pellet_cloud), /datum/component/pellet_cloud/... (/datum/component/pellet_cloud/proc/pew), the wall (204,90,1) (/turf/closed/indestructible/riveted)) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): deconstruct(0) - the frag grenade (/obj/item/grenade/frag): atom destruction("bomb") - the frag grenade (/obj/item/grenade/frag): take damage(102, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:14.859] runtime error: type mismatch: the flying shrapnel shard (/obj/projectile/bullet/shrapnel) += the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: pew (/datum/component/pellet_cloud/proc/pew) - source file: pellet_cloud.dm,285 - usr: null - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the wall (204,90,1) (/turf/closed/indestructible/riveted), null) - world: ImmediateInvokeAsync(/datum/component/pellet_cloud (/datum/component/pellet_cloud), /datum/component/pellet_cloud/... (/datum/component/pellet_cloud/proc/pew), the wall (204,90,1) (/turf/closed/indestructible/riveted)) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): deconstruct(0) - the frag grenade (/obj/item/grenade/frag): atom destruction("bomb") - the frag grenade (/obj/item/grenade/frag): take damage(102, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:14.866] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(163, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:14.867] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(182, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:14.960] runtime error: WARNING: Projectile /obj/projectile/bullet/shrapnel fired from nullspace. (code/modules/projectiles/projectile.dm:924) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("WARNING: Projectile /obj/proje...", "code/modules/projectiles/proje...", 924) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): preparePixelProjectile(the grass patch (202,90,1) (/turf/open/floor/grass), null, null, 0) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the grass patch (202,90,1) (/turf/open/floor/grass), null) - world: ImmediateInvokeAsync(/datum/component/pellet_cloud (/datum/component/pellet_cloud), /datum/component/pellet_cloud/... (/datum/component/pellet_cloud/proc/pew), the grass patch (202,90,1) (/turf/open/floor/grass)) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): deconstruct(0) - the frag grenade (/obj/item/grenade/frag): atom destruction("bomb") - the frag grenade (/obj/item/grenade/frag): take damage(149, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:14.962] runtime error: We just tried to add an element to a qdeleted datum, something is fucked - proc name: AddElement (/datum/proc/_AddElement) - source file: _element.dm,51 - usr: null - src: the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - src.loc: null - call stack: - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): AddElement(/list (/list)) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the grass patch (202,90,1) (/turf/open/floor/grass), null) - world: ImmediateInvokeAsync(/datum/component/pellet_cloud (/datum/component/pellet_cloud), /datum/component/pellet_cloud/... (/datum/component/pellet_cloud/proc/pew), the grass patch (202,90,1) (/turf/open/floor/grass)) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): deconstruct(0) - the frag grenade (/obj/item/grenade/frag): atom destruction("bomb") - the frag grenade (/obj/item/grenade/frag): take damage(149, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:14.963] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,960 - usr: null - src: the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - src.loc: null - call stack: - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): forceMove(null) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): forceMove(null) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the grass patch (202,90,1) (/turf/open/floor/grass), null) - world: ImmediateInvokeAsync(/datum/component/pellet_cloud (/datum/component/pellet_cloud), /datum/component/pellet_cloud/... (/datum/component/pellet_cloud/proc/pew), the grass patch (202,90,1) (/turf/open/floor/grass)) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): deconstruct(0) - the frag grenade (/obj/item/grenade/frag): atom destruction("bomb") - the frag grenade (/obj/item/grenade/frag): take damage(149, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:14.964] runtime error: Cannot read null.x - proc name: fire (/obj/projectile/proc/fire) - source file: projectile.dm,734 - usr: null - src: the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - src.loc: null - call stack: - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): fire(null, null) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the grass patch (202,90,1) (/turf/open/floor/grass), null) - world: ImmediateInvokeAsync(/datum/component/pellet_cloud (/datum/component/pellet_cloud), /datum/component/pellet_cloud/... (/datum/component/pellet_cloud/proc/pew), the grass patch (202,90,1) (/turf/open/floor/grass)) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): deconstruct(0) - the frag grenade (/obj/item/grenade/frag): atom destruction("bomb") - the frag grenade (/obj/item/grenade/frag): take damage(149, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:14.965] runtime error: WARNING: Projectile /obj/projectile/bullet/shrapnel fired from nullspace. (code/modules/projectiles/projectile.dm:924) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("WARNING: Projectile /obj/proje...", "code/modules/projectiles/proje...", 924) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): preparePixelProjectile(the grass patch (203,90,1) (/turf/open/floor/grass), null, null, 0) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the grass patch (203,90,1) (/turf/open/floor/grass), null) - world: ImmediateInvokeAsync(/datum/component/pellet_cloud (/datum/component/pellet_cloud), /datum/component/pellet_cloud/... (/datum/component/pellet_cloud/proc/pew), the grass patch (203,90,1) (/turf/open/floor/grass)) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): deconstruct(0) - the frag grenade (/obj/item/grenade/frag): atom destruction("bomb") - the frag grenade (/obj/item/grenade/frag): take damage(149, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:14.966] runtime error: type mismatch: the flying shrapnel shard (/obj/projectile/bullet/shrapnel) += the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: pew (/datum/component/pellet_cloud/proc/pew) - source file: pellet_cloud.dm,285 - usr: null - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the grass patch (203,90,1) (/turf/open/floor/grass), null) - world: ImmediateInvokeAsync(/datum/component/pellet_cloud (/datum/component/pellet_cloud), /datum/component/pellet_cloud/... (/datum/component/pellet_cloud/proc/pew), the grass patch (203,90,1) (/turf/open/floor/grass)) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): deconstruct(0) - the frag grenade (/obj/item/grenade/frag): atom destruction("bomb") - the frag grenade (/obj/item/grenade/frag): take damage(149, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:14.968] runtime error: WARNING: Projectile /obj/projectile/bullet/shrapnel fired from nullspace. (code/modules/projectiles/projectile.dm:924) - proc name: stack trace (/proc/_stack_trace) - source file: stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("WARNING: Projectile /obj/proje...", "code/modules/projectiles/proje...", 924) - the flying shrapnel shard (/obj/projectile/bullet/shrapnel): preparePixelProjectile(the wall (204,90,1) (/turf/closed/indestructible/riveted), null, null, 0) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the wall (204,90,1) (/turf/closed/indestructible/riveted), null) - world: ImmediateInvokeAsync(/datum/component/pellet_cloud (/datum/component/pellet_cloud), /datum/component/pellet_cloud/... (/datum/component/pellet_cloud/proc/pew), the wall (204,90,1) (/turf/closed/indestructible/riveted)) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): deconstruct(0) - the frag grenade (/obj/item/grenade/frag): atom destruction("bomb") - the frag grenade (/obj/item/grenade/frag): take damage(149, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:14.969] runtime error: type mismatch: the flying shrapnel shard (/obj/projectile/bullet/shrapnel) += the flying shrapnel shard (/obj/projectile/bullet/shrapnel) - proc name: pew (/datum/component/pellet_cloud/proc/pew) - source file: pellet_cloud.dm,285 - usr: null - src: /datum/component/pellet_cloud (/datum/component/pellet_cloud) - call stack: - /datum/component/pellet_cloud (/datum/component/pellet_cloud): pew(the wall (204,90,1) (/turf/closed/indestructible/riveted), null) - world: ImmediateInvokeAsync(/datum/component/pellet_cloud (/datum/component/pellet_cloud), /datum/component/pellet_cloud/... (/datum/component/pellet_cloud/proc/pew), the wall (204,90,1) (/turf/closed/indestructible/riveted)) - /datum/component/pellet_cloud (/datum/component/pellet_cloud): create blast pellets(the frag grenade (/obj/item/grenade/frag), null) - the frag grenade (/obj/item/grenade/frag): SendSignal("grenade_prime", /list (/list)) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): detonate(null) - the frag grenade (/obj/item/grenade/frag): deconstruct(0) - the frag grenade (/obj/item/grenade/frag): atom destruction("bomb") - the frag grenade (/obj/item/grenade/frag): take damage(149, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:15.050] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the drips of blood (/obj/effect/decal/cleanable/blood/drip), null, null, /list (/list), null) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): add blood DNA(/list (/list)) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): transfer mob blood dna(David Dave (/mob/living/carbon/human)) - David Dave (/mob/living/carbon/human): add splatter floor(space (202,88,1) (/turf/open/space), 1) - David Dave (/mob/living/carbon/human): add splatter floor(space (202,88,1) (/turf/open/space), 1) - David Dave (/mob/living/carbon/human): bleed(31.45) - David Dave (/mob/living/carbon/human): bleed(31.45) - the human right leg (/obj/item/bodypart/r_leg): dismember("brute", 1) - David Dave (/mob/living/carbon/human): ex act(2, null, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:15.059] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the drips of blood (/obj/effect/decal/cleanable/blood/drip), null, null, /list (/list), null) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): add blood DNA(/list (/list)) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): transfer mob blood dna(David Dave (/mob/living/carbon/human)) - David Dave (/mob/living/carbon/human): add splatter floor(space (202,88,1) (/turf/open/space), 1) - David Dave (/mob/living/carbon/human): add splatter floor(space (202,88,1) (/turf/open/space), 1) - David Dave (/mob/living/carbon/human): bleed(22.95) - David Dave (/mob/living/carbon/human): bleed(22.95) - the human left arm (/obj/item/bodypart/l_arm): dismember("brute", 1) - David Dave (/mob/living/carbon/human): ex act(2, null, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:15.069] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the drips of blood (/obj/effect/decal/cleanable/blood/drip), null, null, /list (/list), null) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): add blood DNA(/list (/list)) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): transfer mob blood dna(David Dave (/mob/living/carbon/human)) - David Dave (/mob/living/carbon/human): add splatter floor(space (202,88,1) (/turf/open/space), 1) - David Dave (/mob/living/carbon/human): add splatter floor(space (202,88,1) (/turf/open/space), 1) - David Dave (/mob/living/carbon/human): bleed(23.8) - David Dave (/mob/living/carbon/human): bleed(23.8) - the human left leg (/obj/item/bodypart/l_leg): dismember("brute", 1) - Dismemberment Wound (/datum/wound/loss): apply dismember(the human left leg (/obj/item/bodypart/l_leg), 1, 0, null) - the human left leg (/obj/item/bodypart/l_leg): try dismember(1, 1.1e+031, -100, 0) - the human left leg (/obj/item/bodypart/l_leg): receive damage(1.1e+031, 0, 0, 0, 1, null, -100, 0, 0, null) - David Dave (/mob/living/carbon/human): ex act(2, null, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:15.501] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the drips of blood (/obj/effect/decal/cleanable/blood/drip), null, null, /list (/list), null) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): add blood DNA(/list (/list)) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): transfer mob blood dna(David Dave (/mob/living/carbon/human)) - David Dave (/mob/living/carbon/human): add splatter floor(space (202,88,1) (/turf/open/space), 1) - David Dave (/mob/living/carbon/human): add splatter floor(space (202,88,1) (/turf/open/space), 1) - David Dave (/mob/living/carbon/human): bleed(23.8) - David Dave (/mob/living/carbon/human): bleed(23.8) - the human right arm (/obj/item/bodypart/r_arm): dismember("brute", 1) - David Dave (/mob/living/carbon/human): ex act(2, null, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:16.122] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(88, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:16.123] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(22, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:16.192] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(64, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:16.269] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(43, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:16.451] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(65, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:16.452] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(26, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:16.505] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(55, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:16.506] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(54, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:16.507] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(68, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:16.507] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(61, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:16.508] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(10, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:16.508] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(55, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:16.509] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(27, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:16.509] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(53, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:16.510] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(40, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:16.510] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(28, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:16.523] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(52, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:16.523] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(66, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:16.524] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(85, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:16.524] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(19, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:16.525] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(48, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:16.525] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(47, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:16.526] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(46, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:16.526] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(45, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:16.527] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(65, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:16.527] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(56, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:18.781] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,346 - usr: null - src: the floor (203,88,1) (/turf/open/floor/iron) - call stack: - the floor (203,88,1) (/turf/open/floor/iron): process cell(12077) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:19.689] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:21.895] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:29.083] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(79, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:29.083] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(22, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:29.084] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(42, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:29.084] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(41, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:29.085] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(48, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.374] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.375] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.375] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.376] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.377] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.377] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.378] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.379] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.379] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.380] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.380] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.381] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.382] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.382] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.383] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.383] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.384] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.385] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.385] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.386] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.386] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.387] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.387] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.388] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.389] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.389] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.390] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.390] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.391] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.391] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(1e+031, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(3, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.636] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(107, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.636] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(130, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.637] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(125, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.637] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(233, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.638] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(245, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.638] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(112, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.639] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(219, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.639] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(179, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.640] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(137, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.640] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(235, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.640] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(240, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.641] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(229, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.641] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(220, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.642] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(140, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.642] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(232, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.642] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(196, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.643] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(197, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.643] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(223, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.644] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(245, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.644] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(115, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.645] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(124, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.645] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(198, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.646] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(177, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.646] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(246, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.646] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(175, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.647] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(218, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.647] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(194, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.648] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(167, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.648] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(242, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.649] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(126, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.649] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(233, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.649] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(120, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.650] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(222, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.650] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(175, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.651] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(213, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.651] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(198, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.652] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(222, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.652] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(231, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.652] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(186, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.653] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(166, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.653] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(215, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.654] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(124, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.654] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(194, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.654] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(206, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.655] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(162, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.655] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(174, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.656] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(166, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.656] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(125, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.656] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(227, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.657] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(153, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.657] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(204, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.658] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(149, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.658] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(204, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.658] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(165, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.659] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(142, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.659] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(241, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.660] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(214, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.660] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(241, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.660] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(168, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.661] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(140, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.661] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(164, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.662] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(232, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.662] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(196, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.662] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(210, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.663] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(223, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.663] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(222, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.664] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(126, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.664] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(103, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.664] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(155, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.665] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(150, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.665] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(212, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.666] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(234, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.666] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(130, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.667] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(126, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.667] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(245, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.667] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(142, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.668] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(166, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.668] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(116, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.669] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(243, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.669] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(180, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.669] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(202, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.670] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(187, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.670] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(228, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.671] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(174, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.671] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(145, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.671] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(155, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.672] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(121, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.672] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(136, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.673] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(195, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.673] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(242, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.674] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(204, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.674] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(186, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.674] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(153, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.675] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(111, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.675] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(124, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.676] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(175, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.676] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(227, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.676] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(164, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.677] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(116, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.677] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(140, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.678] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(196, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.678] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(167, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.679] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(109, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.680] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(141, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.681] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(204, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.681] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(165, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.682] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(192, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.682] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(131, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.683] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(151, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.683] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(232, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.684] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(187, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.684] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(167, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.685] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(121, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.685] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(190, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.685] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(190, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.686] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(142, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.686] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(138, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.687] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(191, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.687] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(188, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.688] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(119, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.688] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(166, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.689] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(108, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.689] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(218, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.689] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(139, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.690] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(218, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.690] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(115, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.691] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(196, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.691] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(122, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.692] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(242, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.692] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(159, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.693] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(213, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.693] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(126, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.694] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(119, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.694] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(100, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.694] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(174, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.695] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(143, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.695] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(116, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.696] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(206, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.696] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(196, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.697] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(232, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.697] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(156, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.697] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(226, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.698] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(171, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.698] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(192, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.699] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(216, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.699] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(112, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.699] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(182, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.700] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(148, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.700] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(127, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.701] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(188, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.701] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(129, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.701] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(156, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.702] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(213, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.702] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(241, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.703] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(240, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.703] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(110, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.703] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(126, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.704] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(234, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.704] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(130, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.705] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(238, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.705] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(219, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.705] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(170, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.706] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(250, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.706] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(205, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.707] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(116, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.707] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(144, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.708] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(157, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.708] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(119, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.708] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(102, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.709] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(132, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.709] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(202, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.710] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(149, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.710] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(207, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.710] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(133, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.711] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(109, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.711] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(138, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.712] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(191, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.712] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(135, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.712] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(230, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.713] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(132, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.713] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(217, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.713] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(192, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.714] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(196, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.714] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(186, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.715] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(111, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.715] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(184, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.716] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(152, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.716] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(111, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.717] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(160, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.717] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(249, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.718] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(205, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.718] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(243, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.719] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(190, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.719] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(237, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.720] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(240, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.720] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(128, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.720] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(130, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.721] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(224, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.721] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(177, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.722] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(142, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.723] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(21, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.723] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(24, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.724] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(87, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.724] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(27, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.725] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(22, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.725] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(66, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.725] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(69, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.726] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(83, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.726] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(76, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.726] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(58, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.776] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(79, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.776] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(76, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.776] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(39, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.777] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(71, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.777] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(15, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.778] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(35, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.778] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(62, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.778] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(65, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.779] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(76, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.779] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(66, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.784] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(36, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.784] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(39, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.784] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(73, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.785] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(48, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.785] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(14, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.786] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(81, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.786] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(82, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.786] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(10, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.787] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(34, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.787] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(67, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.792] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(89, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.792] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(89, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.793] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(86, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.793] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(29, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.794] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(69, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.794] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(75, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.794] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(15, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.795] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(36, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.795] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(69, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.796] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(77, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.800] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(37, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.800] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(56, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.801] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(67, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.801] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(32, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.801] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(88, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.802] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(64, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.802] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(38, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.803] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(70, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.803] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(59, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.803] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(36, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.810] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(61, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.811] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(59, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.811] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(36, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.811] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(82, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.812] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(74, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.812] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(26, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.813] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(66, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.813] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(40, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.813] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(42, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.814] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(46, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.820] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(60, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.821] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(73, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.821] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(10, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.821] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(70, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.822] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(50, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.822] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(28, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.823] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(76, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.823] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(13, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.823] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(26, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.824] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(11, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.831] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(42, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.831] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(21, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.831] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(57, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.832] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(11, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.832] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(33, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.833] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(40, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.833] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(85, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.833] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(21, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.834] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(71, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.834] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(35, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.840] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(44, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.841] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(22, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.841] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(20, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.841] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(82, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.842] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(51, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.842] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(90, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.842] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(87, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.843] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(10, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.843] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(70, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.844] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(63, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.850] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(69, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.850] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(23, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.851] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(59, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.851] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(69, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.851] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(61, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.852] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(27, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.852] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(55, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.853] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(77, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.853] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(72, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.854] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(20, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.857] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(23, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.858] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(89, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.858] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(66, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.859] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(71, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.859] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(80, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.860] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(80, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.860] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(90, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.860] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(73, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.861] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(30, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.861] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(37, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.866] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(41, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.866] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(68, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.867] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(49, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.867] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(37, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.868] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(37, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.868] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(13, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.869] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(87, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.869] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(90, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.870] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(12, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.870] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(66, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.874] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(35, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.875] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(46, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.875] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(80, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.876] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(65, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.876] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(47, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.877] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(76, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.877] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(43, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.878] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(54, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.878] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(60, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.879] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(72, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.883] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(58, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.884] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(19, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.884] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(11, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.885] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(81, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.885] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(43, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.886] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(55, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.886] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(13, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.886] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(46, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.887] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(24, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.887] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(53, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.890] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(17, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.890] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(34, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.890] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(38, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.891] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(30, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.891] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(14, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.892] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(25, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.892] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(27, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.892] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(78, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.893] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(80, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.893] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(44, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.895] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(79, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.895] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(32, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.896] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(89, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.896] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(85, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.897] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(60, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.897] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(38, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.897] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(45, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.898] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(33, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.898] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(65, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.898] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(71, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.900] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(46, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.901] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(30, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.901] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(20, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.902] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(36, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.904] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(70, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.905] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(47, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.905] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(80, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.906] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(53, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.906] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(32, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.906] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(23, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.907] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(86, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.907] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(40, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.908] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(10, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.908] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(49, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.909] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(77, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.910] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(50, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.910] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(38, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.910] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(45, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.913] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(46, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.913] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(56, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.914] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(37, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.914] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(52, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.915] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(86, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.915] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(70, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.916] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(71, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.916] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(22, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.917] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(47, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.917] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(31, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.918] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(87, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.919] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(62, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.919] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(65, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.920] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(62, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.920] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(17, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.921] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(25, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.921] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(35, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.921] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(39, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.922] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(50, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.922] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(79, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.924] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(87, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.924] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(29, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.924] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(77, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.925] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(11, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.925] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(83, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.926] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(72, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.926] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(23, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.926] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(47, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.927] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(49, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.927] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(48, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.929] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(66, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.929] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(19, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.929] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(44, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.930] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(71, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.930] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(19, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.931] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(39, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.931] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(47, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.932] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(11, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.932] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(69, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.932] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(89, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.934] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(64, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.934] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(80, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.935] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(52, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.935] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(18, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.935] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(25, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.936] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(41, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.936] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(80, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.936] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(70, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.937] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(47, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.937] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(11, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.939] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(15, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.939] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(33, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.939] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(72, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.940] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(17, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.940] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(83, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.941] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(90, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.941] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(19, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.942] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(80, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.942] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(64, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.942] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(60, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.943] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(44, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.944] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(79, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.944] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(83, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.945] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(17, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.945] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(47, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.945] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(52, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.946] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(23, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.946] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(38, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.947] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(30, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.947] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(11, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.948] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(49, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.949] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(34, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.949] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(53, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.949] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(34, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.950] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(60, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.950] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(34, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.951] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(26, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.951] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(53, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.951] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(61, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.952] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(18, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.953] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(76, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.953] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(42, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.954] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(81, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.954] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(73, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.954] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(34, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.955] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(70, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.955] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(78, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.956] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(75, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.956] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(16, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.957] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(35, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.958] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(31, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.959] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(31, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.959] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(54, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.960] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(56, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.960] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(22, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.960] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(16, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.961] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(49, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.961] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(36, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.962] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(69, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.962] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(82, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.963] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(74, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.963] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(65, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.964] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(33, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.964] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(11, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.965] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(58, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.965] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(79, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.966] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(39, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.966] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(48, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.966] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(10, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.967] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(73, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.967] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(41, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.968] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(79, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.968] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(66, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.968] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(26, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.971] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(39, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.971] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(39, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.972] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(45, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.972] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(48, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.973] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(13, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.973] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(80, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.974] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(45, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.974] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(14, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.974] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(61, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.975] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(47, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.975] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(77, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.976] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(74, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.976] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(46, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.976] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(58, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.980] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(17, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.980] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(42, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.981] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(11, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.981] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(26, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.982] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(43, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.982] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(79, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.983] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(79, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.983] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(11, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.983] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(42, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.984] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(70, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.985] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(46, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.985] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(68, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.986] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(32, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.986] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(81, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.986] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(38, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.987] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(89, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.987] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(28, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.988] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(57, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.988] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(23, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.988] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(41, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.989] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(29, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.990] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(76, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.990] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(18, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.991] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(53, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.991] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(41, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.991] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(87, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.992] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(16, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.992] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(76, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.993] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(18, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.993] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(77, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.994] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(73, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.995] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(46, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.995] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(32, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.996] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(51, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.996] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(44, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.996] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(47, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.997] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(90, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.997] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(73, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.998] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(16, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.998] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(40, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:36.999] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(41, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.000] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(59, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.000] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(36, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.001] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(56, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.001] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(71, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.001] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(55, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.002] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(73, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.002] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(29, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.003] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(51, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.003] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(76, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.004] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(19, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.004] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(81, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.005] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(69, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.005] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(52, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.006] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(65, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.006] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(10, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.006] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(90, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.007] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(50, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.007] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(27, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.008] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(11, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.009] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(11, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.009] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(66, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.010] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(25, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.010] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(61, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.010] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(70, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.011] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(76, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.011] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(18, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.012] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(30, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.012] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(51, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.013] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(44, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.014] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(47, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.014] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(85, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.015] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(86, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.015] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(37, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.015] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(62, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.016] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(53, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.016] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(32, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.017] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(54, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.017] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(79, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.018] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(65, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.019] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(30, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.020] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(79, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.020] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(84, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.020] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(58, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.021] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(63, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.021] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(19, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.022] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(24, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.022] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(35, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.023] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(47, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.023] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(50, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.024] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(38, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.025] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(75, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.025] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(83, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.026] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(57, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.026] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(81, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.026] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(90, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.027] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(27, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.027] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(81, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.028] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(20, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.028] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(73, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.029] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(14, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.029] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(28, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.030] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(38, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.030] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(53, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.031] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(83, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.031] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(46, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.032] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(87, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.032] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(63, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.032] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(34, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.033] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(46, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.034] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(88, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.034] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(76, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.034] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(28, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.035] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(41, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.039] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(90, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.040] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(12, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.040] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(81, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.041] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(35, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.041] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(27, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.041] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(57, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.042] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(23, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.042] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(58, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.043] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(88, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.043] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(42, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.044] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(31, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.044] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(21, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.045] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(14, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.045] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(83, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.048] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(48, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.049] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(59, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.049] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(20, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.050] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(18, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.050] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(74, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.050] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(42, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.051] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(55, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.051] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(85, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.052] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(62, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.052] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(12, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.053] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(78, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.053] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(24, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.054] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(21, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.054] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(42, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.057] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(29, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.058] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(28, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.058] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(28, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.059] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(35, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.059] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(16, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.060] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(34, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.060] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(27, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.061] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(54, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.061] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(56, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.062] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(29, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.066] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(19, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.067] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(22, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.067] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(26, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.068] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(72, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.068] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(27, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.069] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(47, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.069] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(84, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.070] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(80, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.070] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(81, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.070] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(20, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.073] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(15, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.073] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(32, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.074] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(12, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.074] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(35, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.075] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(26, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.075] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(13, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.076] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(31, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.076] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(61, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.077] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(18, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.077] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(21, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.079] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(78, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.080] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(15, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.080] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(37, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.080] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(23, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.081] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(59, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.081] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(55, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.082] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(86, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.082] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(19, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.082] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(73, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.083] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(68, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.085] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(83, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.085] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(90, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.086] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(38, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.086] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(18, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.086] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(40, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.087] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(21, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.087] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(68, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.088] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(37, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.088] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(60, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.088] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(32, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.090] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(21, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.090] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(18, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.091] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(25, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.091] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(24, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.092] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(67, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.092] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(38, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.092] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(38, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.093] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(74, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.093] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(64, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.094] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(17, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.095] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(53, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.095] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(71, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.096] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(25, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.096] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(14, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.097] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(65, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.097] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(38, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.098] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(84, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.098] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(51, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.098] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(32, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.099] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(81, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.100] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(17, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.101] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(49, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.101] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(12, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.102] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(78, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.102] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(41, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.102] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(45, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.103] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(70, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.103] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(52, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.103] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(53, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.104] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(43, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.105] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(57, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.106] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(71, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.106] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(65, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.107] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(82, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.107] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(70, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.108] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(36, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.109] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(14, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.109] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(42, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.110] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(58, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.111] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(14, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.113] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(27, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.113] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(16, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.114] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(38, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.115] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(73, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.115] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(15, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.116] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(82, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.117] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(13, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.117] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(88, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.118] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(35, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.119] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(77, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.120] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(19, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.121] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(76, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.122] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(27, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.122] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(35, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.123] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(62, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.124] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(79, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.124] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(55, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.125] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(53, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.126] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(24, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:37.126] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(87, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.632] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(146, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.632] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(176, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.633] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(225, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.633] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(135, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.634] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(220, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.634] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(102, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.634] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(228, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.635] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(159, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.635] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(116, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.635] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(161, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.650] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(243, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.650] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(219, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.651] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(150, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.651] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(176, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.652] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(196, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.652] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(106, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.652] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(149, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.653] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(203, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.653] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(100, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.654] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(116, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.709] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(222, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.709] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(199, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.710] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(115, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.710] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(225, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.711] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(170, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.711] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(125, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.711] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(206, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.712] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(183, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.712] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(205, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.713] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(107, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.796] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(109, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.797] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(122, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.797] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(121, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.798] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(107, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.798] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(176, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.799] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(148, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.799] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(220, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.799] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(159, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.800] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(174, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.800] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(142, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.849] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(126, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.849] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(233, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.850] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(215, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.850] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(132, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.850] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(227, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.851] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(250, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.851] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(137, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.852] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(181, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.852] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(193, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.853] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(119, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.857] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(133, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.857] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(240, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.858] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(149, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.858] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(131, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.859] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(111, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.859] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(161, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.859] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(163, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.860] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(172, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.860] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(106, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.861] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(151, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.864] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(17, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.865] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(41, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.865] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(26, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.866] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(65, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.866] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(44, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.867] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(18, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.867] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(13, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.868] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(58, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.868] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(70, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.869] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(62, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.873] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(22, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.874] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(30, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.874] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(56, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.875] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(85, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.875] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(64, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.876] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(36, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.876] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(55, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.877] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(71, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.877] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(12, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.878] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(74, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.879] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(48, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.880] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(81, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.880] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(48, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.881] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(52, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.881] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(73, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.881] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(15, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.882] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(53, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.882] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(17, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.883] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(61, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.883] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(66, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.888] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(80, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.889] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(81, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.889] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(40, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.889] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(52, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.890] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(77, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.890] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(43, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.891] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(31, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.891] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(54, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.892] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(19, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.892] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(54, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.896] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(66, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.897] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(71, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.897] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(52, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.898] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(34, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.898] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(18, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.898] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(27, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.899] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(89, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.899] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(59, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.899] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(34, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.900] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(61, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.904] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(27, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.904] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(76, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.904] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(26, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.905] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(12, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.905] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(50, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.906] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(78, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.906] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(18, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.906] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(53, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.907] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(52, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.907] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(21, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.909] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(10, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.910] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(37, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.910] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(88, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.911] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(12, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.911] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(44, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.911] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(12, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.912] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(50, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.912] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(38, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.913] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(83, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.913] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(77, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.917] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(90, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.917] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(18, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.918] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(66, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.918] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(88, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.919] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(33, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.919] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(25, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.919] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(85, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.920] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(66, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.920] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(88, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.921] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(58, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.924] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(19, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.924] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(90, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.925] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(75, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.925] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(10, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.926] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(40, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.926] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(13, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.926] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(62, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.927] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(40, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.927] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(62, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.928] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(49, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.931] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(34, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.931] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(44, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.932] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(39, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.932] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(75, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.933] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(53, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.933] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(68, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.933] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(10, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.934] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(63, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.934] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(27, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.934] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(18, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.938] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(88, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.938] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(67, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.939] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(55, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.939] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(14, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.939] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(71, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.940] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(49, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.940] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(41, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.941] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(21, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.941] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(16, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.941] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(10, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.945] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(11, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.946] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(64, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.946] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(55, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.946] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(22, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.947] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(21, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.947] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(23, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.948] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(48, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.948] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(34, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.949] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(76, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.949] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(90, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.952] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(60, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.952] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(65, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.953] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(55, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.953] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(17, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.954] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(38, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.954] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(82, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.954] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(47, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.955] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(56, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.955] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(71, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.956] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(45, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.958] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(56, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.958] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(49, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.959] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(51, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.959] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(20, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.960] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(31, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.960] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(11, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.961] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(59, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.961] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(75, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.962] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(31, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.962] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(24, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.965] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(66, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.966] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(69, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.966] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(52, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.966] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(51, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.967] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(42, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.967] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(37, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.968] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(75, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.968] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(46, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.968] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(17, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.969] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(10, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.972] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(57, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.972] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(19, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.972] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(63, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.973] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(55, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.973] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(41, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.974] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(40, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.974] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(27, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.975] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(32, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.975] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(77, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.975] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(15, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.980] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(83, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.980] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(61, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.981] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(26, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.981] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(56, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.982] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(76, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.982] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(58, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.982] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(34, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.983] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(51, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.983] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(29, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.984] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(69, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.987] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(71, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.988] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(59, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.988] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(66, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.989] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(65, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.989] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(30, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.990] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(68, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.990] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(13, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.990] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(55, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.991] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(37, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.991] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(10, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.993] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(48, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.993] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(30, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.993] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(75, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.994] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(48, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.994] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(51, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.995] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(36, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.995] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(51, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.996] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(66, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.996] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(28, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.996] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(77, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.999] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(34, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:40.999] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(88, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.000] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(41, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.000] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(35, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.000] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(29, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.001] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(84, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.001] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(90, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.002] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(19, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.002] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(75, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.002] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(55, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.004] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(39, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.005] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(20, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.005] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(58, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.006] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(46, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.006] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(14, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.006] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(34, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.007] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(13, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.007] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(47, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.008] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(85, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.008] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(45, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.010] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(11, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.011] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(85, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.011] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(75, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.011] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(64, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.012] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(71, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.012] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(87, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.013] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(69, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.013] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(12, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.013] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(84, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.014] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(64, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.016] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(53, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.016] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(39, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.016] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(22, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.017] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(27, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.017] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(47, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.018] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(58, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.018] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(22, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.018] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(68, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.019] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(60, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.019] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(38, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.022] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(71, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.022] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(25, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.023] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(50, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.023] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(57, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.023] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(35, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.024] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(79, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.024] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(78, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.025] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(24, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.025] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(43, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.025] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(22, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.028] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(20, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.028] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(59, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.029] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(58, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.029] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(88, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.030] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(61, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.030] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(24, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.031] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(39, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.031] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(35, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.031] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(26, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.032] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(54, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.034] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(41, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.034] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(43, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.035] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(74, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.035] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(39, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.036] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(63, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.036] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(67, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.036] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(27, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.037] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(21, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.037] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(60, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.038] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(61, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.040] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(44, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.040] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(62, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.041] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(58, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.041] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(28, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.041] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(37, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.042] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(55, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.042] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(65, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.043] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(66, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.043] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(75, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.044] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(62, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.046] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(15, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.046] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(61, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.047] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(40, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.047] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(56, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.048] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(76, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.048] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(31, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.048] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(88, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.049] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(14, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.049] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(13, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.050] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(78, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.055] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(31, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.056] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(21, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.056] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(84, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.057] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(24, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.057] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(24, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.058] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(77, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.058] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(79, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.059] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(66, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.059] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(74, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.060] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(46, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.063] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(10, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.064] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(74, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.064] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(66, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.065] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(54, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.065] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(53, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.066] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(83, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.066] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(64, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.067] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(36, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.067] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(76, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.067] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(50, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.069] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(84, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.070] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(83, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.070] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(50, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.071] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(57, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.071] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(23, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.071] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(81, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.072] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(36, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.072] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(18, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.073] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(83, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.073] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(17, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.076] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(23, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.076] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(83, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.077] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(46, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.077] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(15, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.078] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(42, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.078] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(68, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.079] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(49, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.079] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(21, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.080] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(45, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.080] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(77, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.083] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(60, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.084] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(79, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.084] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(19, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.085] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(28, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.085] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(51, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.086] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(64, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.086] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(49, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.087] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(87, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.087] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(30, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.088] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(69, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.091] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(15, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.091] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(61, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.092] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(68, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.092] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(56, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.093] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(44, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.093] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(18, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.094] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(79, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.094] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(49, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.095] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(29, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.095] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(56, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.098] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(22, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.099] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(73, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.099] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(61, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.100] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(52, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.100] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(64, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.101] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(81, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.101] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(73, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.102] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(51, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.102] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(50, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.103] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(48, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.106] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(77, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.106] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(60, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.106] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(51, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.107] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(31, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.107] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(47, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.108] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(58, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.108] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(77, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.109] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(67, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.109] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(54, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.109] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(40, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.112] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(28, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.112] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(16, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.112] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(76, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.113] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(84, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.113] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(27, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.114] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(78, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.114] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(22, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.114] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(88, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.115] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(77, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.115] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(71, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.117] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(30, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.118] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(77, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.118] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(29, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.119] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(44, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.119] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(81, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.119] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(13, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.120] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(71, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.120] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(18, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.121] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(64, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.121] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(26, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.124] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(18, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.124] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(26, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.124] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(81, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.125] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(86, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.125] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(10, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.125] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(39, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.126] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(17, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.126] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(25, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.127] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(81, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.127] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(42, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.129] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(18, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.129] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(70, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.130] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(28, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.130] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(72, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.131] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(21, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.131] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(46, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.131] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(77, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.132] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(77, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.132] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(78, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.133] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(27, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.137] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(63, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.137] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(60, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.138] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(67, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.138] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(54, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.138] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(20, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.139] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(52, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.139] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(53, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.140] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(24, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.140] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(85, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.140] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(62, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.144] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(72, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.145] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(12, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.145] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(37, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.145] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(46, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.146] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(78, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.146] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(26, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.147] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(62, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.147] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(16, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.148] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(57, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:41.148] runtime error: The frag grenade taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the frag grenade (/obj/item/grenade/frag) - src.loc: null - call stack: - the frag grenade (/obj/item/grenade/frag): take damage(67, "brute", "bomb", 0, null, 0) - the frag grenade (/obj/item/grenade/frag): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:43.423] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:46.345] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:48.906] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:50.998] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:53.056] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:55.130] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:57.228] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:44:59.299] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:45:01.468] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:45:03.237] runtime error: Cannot execute null.has reagent(). - proc name: handle organs (/mob/living/carbon/proc/handle_organs) - source file: life.dm,334 - usr: null - src: Unknown (/mob/living/carbon/human) - src.loc: null - call stack: - Unknown (/mob/living/carbon/human): handle organs(2, 2420) - Unknown (/mob/living/carbon/human): Life(2, 2420) - Unknown (/mob/living/carbon/human): Life(2, 2420) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:45:03.557] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:45:05.599] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:45:07.648] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:45:09.716] runtime error: Cannot read null.len - proc name: handle automated action (/mob/living/simple_animal/bot/medbot/handle_automated_action) - source file: medbot.dm,385 - usr: null - src: the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol) - src.loc: the floor (138,158,2) (/turf/open/floor/iron) - call stack: - the Medibot (/mob/living/simple_animal/bot/medbot/autopatrol): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-10-21 22:45:11.002] Shutting down Chat subsystem... [2022-10-21 22:45:11.002] Shutting down Init Profiler subsystem... [2022-10-21 22:45:11.002] Shutting down Ban Cache subsystem... [2022-10-21 22:45:11.002] Shutting down Stat Panels subsystem... [2022-10-21 22:45:11.002] Shutting down Explosions subsystem... [2022-10-21 22:45:11.002] Shutting down Pathfinder subsystem... [2022-10-21 22:45:11.002] Shutting down Minor Mapping subsystem... [2022-10-21 22:45:11.002] Shutting down Shuttle subsystem... [2022-10-21 22:45:11.002] Shutting down Lighting subsystem... [2022-10-21 22:45:11.002] Shutting down XKeyScore subsystem... [2022-10-21 22:45:11.002] Shutting down PRISM subsystem... [2022-10-21 22:45:11.002] Shutting down Icon Smoothing subsystem... [2022-10-21 22:45:11.002] Shutting down Assets subsystem... [2022-10-21 22:45:11.002] Shutting down Vote subsystem... [2022-10-21 22:45:11.002] Shutting down Persistent Paintings subsystem... [2022-10-21 22:45:11.002] Shutting down Persistence subsystem... [2022-10-21 22:45:11.003] Shutting down Atmospherics subsystem... [2022-10-21 22:45:11.003] Shutting down Wiremod Composite Templates subsystem... [2022-10-21 22:45:11.003] Shutting down Wet floors subsystem... [2022-10-21 22:45:11.003] Shutting down Weather subsystem... [2022-10-21 22:45:11.003] Shutting down Wardrobe subsystem... [2022-10-21 22:45:11.003] Shutting down Verb Manager subsystem... [2022-10-21 22:45:11.003] Shutting down Tram Process subsystem... [2022-10-21 22:45:11.003] Shutting down Traitor subsystem... [2022-10-21 22:45:11.003] Shutting down Throwing subsystem... [2022-10-21 22:45:11.003] Shutting down tgui subsystem... [2022-10-21 22:45:11.003] Shutting down Supermatter Cascade subsystem... [2022-10-21 22:45:11.003] Shutting down Sun subsystem... [2022-10-21 22:45:11.003] Shutting down Speech Controller subsystem... [2022-10-21 22:45:11.003] Shutting down Space Drift subsystem... [2022-10-21 22:45:11.003] Shutting down Smoke subsystem... [2022-10-21 22:45:11.003] Shutting down Singularity subsystem... [2022-10-21 22:45:11.003] Shutting down Radio subsystem... [2022-10-21 22:45:11.003] Shutting down Radiation subsystem... [2022-10-21 22:45:11.003] Shutting down Projectiles subsystem... [2022-10-21 22:45:11.003] Shutting down Processing subsystem... [2022-10-21 22:45:11.003] Shutting down Points of Interest subsystem... [2022-10-21 22:45:11.003] Shutting down Plumbing subsystem... [2022-10-21 22:45:11.003] Shutting down Ping subsystem... [2022-10-21 22:45:11.003] Shutting down Parallax subsystem... [2022-10-21 22:45:11.003] Shutting down pAI subsystem... [2022-10-21 22:45:11.003] Shutting down Overlay subsystem... [2022-10-21 22:45:11.130] Shutting down Objects subsystem... [2022-10-21 22:45:11.130] Shutting down Obj Tab Items subsystem... [2022-10-21 22:45:11.130] Shutting down NPC Pool subsystem... [2022-10-21 22:45:11.130] Shutting down Night Shift subsystem... [2022-10-21 22:45:11.130] Shutting down Movement Loops subsystem... [2022-10-21 22:45:11.130] Shutting down Movement Handler subsystem... [2022-10-21 22:45:11.130] Shutting down MouseEntered subsystem... [2022-10-21 22:45:11.130] Shutting down Mood subsystem... [2022-10-21 22:45:11.130] Shutting down Mobs subsystem... [2022-10-21 22:45:11.130] Shutting down Materials subsystem... [2022-10-21 22:45:11.130] Shutting down Lua Scripting subsystem... [2022-10-21 22:45:11.155] Shutting down Library Loading subsystem... [2022-10-21 22:45:11.155] Shutting down Lag Switch subsystem... [2022-10-21 22:45:11.155] Shutting down Idling NPC Pool subsystem... [2022-10-21 22:45:11.155] Shutting down Foam subsystem... [2022-10-21 22:45:11.155] Shutting down Fluid subsystem... [2022-10-21 22:45:11.155] Shutting down Fire Burning subsystem... [2022-10-21 22:45:11.155] Shutting down Fast Processing subsystem... [2022-10-21 22:45:11.155] Shutting down Eigenstates subsystem... [2022-10-21 22:45:11.155] Shutting down Disease subsystem... [2022-10-21 22:45:11.155] Shutting down Datum Component System subsystem... [2022-10-21 22:45:11.155] Shutting down Conveyor Belts subsystem... [2022-10-21 22:45:11.155] Shutting down Communications subsystem... [2022-10-21 22:45:11.155] Shutting down Clock Component subsystem... [2022-10-21 22:45:11.155] Shutting down Circuit Components subsystem... [2022-10-21 22:45:11.155] Shutting down Blackmarket subsystem... [2022-10-21 22:45:11.155] Shutting down Basic Avoidance subsystem... [2022-10-21 22:45:11.155] Shutting down Aura Healing subsystem... [2022-10-21 22:45:11.155] Shutting down Augury subsystem... [2022-10-21 22:45:11.155] Shutting down Asset Loading subsystem... [2022-10-21 22:45:11.155] Shutting down Antag HUDs subsystem... [2022-10-21 22:45:11.155] Shutting down Ambience subsystem... [2022-10-21 22:45:11.156] Shutting down Addiction subsystem... [2022-10-21 22:45:11.156] Shutting down Acid subsystem... [2022-10-21 22:45:11.156] Shutting down Timer subsystem... [2022-10-21 22:45:11.156] Shutting down Sound Loops subsystem... [2022-10-21 22:45:11.156] Shutting down Runechat subsystem... [2022-10-21 22:45:11.156] Shutting down Skills subsystem... [2022-10-21 22:45:11.156] Shutting down Machines subsystem... [2022-10-21 22:45:11.156] Shutting down Language subsystem... [2022-10-21 22:45:11.156] Shutting down Atoms subsystem... [2022-10-21 22:45:11.156] Shutting down Restaurant subsystem... [2022-10-21 22:45:11.156] Shutting down Economy subsystem... [2022-10-21 22:45:11.156] Shutting down Spatial Grid subsystem... [2022-10-21 22:45:11.156] Shutting down Networks subsystem... [2022-10-21 22:45:11.156] Shutting down Time Tracking subsystem... [2022-10-21 22:45:11.156] Shutting down Research subsystem... [2022-10-21 22:45:11.156] Shutting down Early Assets subsystem... [2022-10-21 22:45:11.156] Shutting down Mapping subsystem... [2022-10-21 22:45:11.156] Shutting down Trading Card Game subsystem... [2022-10-21 22:45:11.156] Shutting down Ticker subsystem... [2022-10-21 22:45:11.545] Shutting down AI Controller Ticker subsystem... [2022-10-21 22:45:11.545] Shutting down AI Behavior Ticker subsystem... [2022-10-21 22:45:11.545] Shutting down AI movement subsystem... [2022-10-21 22:45:11.545] Shutting down Jobs subsystem... [2022-10-21 22:45:11.545] Shutting down IDs and Access subsystem... [2022-10-21 22:45:11.545] Shutting down Events subsystem... [2022-10-21 22:45:11.545] Shutting down Reagents subsystem... [2022-10-21 22:45:11.545] Shutting down Quirks subsystem... [2022-10-21 22:45:11.545] Shutting down Station subsystem... [2022-10-21 22:45:11.545] Shutting down Achievements subsystem... [2022-10-21 22:45:11.594] Shutting down Discord subsystem... [2022-10-21 22:45:11.595] Shutting down Security Level subsystem... [2022-10-21 22:45:11.595] Shutting down Vis contents overlays subsystem... [2022-10-21 22:45:11.595] Shutting down Greyscale subsystem... [2022-10-21 22:45:11.595] Shutting down Instruments subsystem... [2022-10-21 22:45:11.595] Shutting down Sounds subsystem... [2022-10-21 22:45:11.595] Shutting down Input subsystem... [2022-10-21 22:45:11.595] Shutting down Server Tasks subsystem... [2022-10-21 22:45:11.596] Shutting down Blackbox subsystem... [2022-10-21 22:45:11.645] Shutting down Database subsystem... [2022-10-21 22:45:11.695] Shutting down Garbage subsystem... [2022-10-21 22:45:13.238] Shutting down Title Screen subsystem... [2022-10-21 22:45:13.241] Shutting down Profiler subsystem... [2022-10-21 22:45:15.849] Shutdown complete [2022-10-21 22:45:15.849] World rebooted at 22:45:15