Round ID: 192011
    Shift Duration: 33 minutes and 15 seconds
    Station Integrity: 98%
    Total Population: 46

    Evacuation Rate: 24 (52.2%)
    (on emergency shuttle): 21 (45.7%)
    Survival Rate: 38 (82.6%)
    First Death: Justice Koster, Assistant, at Robotics Lab (125,108,2). Damage taken: 30/0/0/0/0.
    Threat level: 54.7
    Threat left: 18.7
    Executed rules:
        Roundstart - Traitors: -8 threat
        Roundstart - Nuclear Emergency: -20 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Syndicate Sleeper Agent: -3 threat
M.O.T.H (Played by: Astrogem2)'s laws at the end of the round were:
1: You are the core of the nut, the crew is the nutshell
2: You must prevent the shell from dying to prevent the core from dying.
3: Those who threaten the nut are not part of it, they are squirrels.
4: Squirrels threaten the nut and must be dealt with appropriately via any means necessary.
5: Attempt to follow the will of the nut, as long as it complies with the previous laws.
Total law changes: 2

M.O.T.H's minions were:
Default Cyborg Name (Played by: Keptyouwaitinghuh),
S.P.O.D.E.R. (Played by: Excalibot)

Engineering Cyborg-681 (Played by: Morsthedevourer) survived as an AI-less borg! Its laws were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Altmann Operatives:
Crew Major Victory!
The Research Staff has saved the disk and stopped the Altmann Operatives!

The syndicate operatives were:
(Syndicates used 105 TC) [CQC Manual
13 TC
A manual that teaches a single user tactical Close-Quarters Combat before self-destructing.
]
[No-Slip Chameleon Shoes
4 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
]
[CNS Rebooter Implant
12 TC
This implant will help you get back up on your feet faster after being stunned. Comes with an autosurgeon.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
x2]
[Romerol
25 TC
A highly experimental bioterror agent which creates dormant nodules to be etched into the grey matter of the brain. On death, these nodules take control of the dead body, causing limited revivification, along with slurred speech, aggression, and the ability to infect others with this agent.
]
[X-ray Vision Implant
10 TC
These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Syndicate Space Suit
4 TC
This red and black Syndicate space suit is less encumbering than Nanotrasen variants, fits inside bags, and has a weapon slot. Nanotrasen crew members are trained to report red space suit sightings, however.
]
[Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.
]
[MODsuit Energy Shield Module (80% off!)
3 TC
An energy shield module for a MODsuit. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire. Normally costs 15 TC. All sales final. For recreational use only.
]
[Full Syndicate Toolbox
1 TC
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.
]
[Double-Bladed Energy Sword (37% off!)
10 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield. Normally costs 16 TC. All sales final. As seen on TV.
]
[10mm Handgun Magazine (50% off!)
1 TC
An additional 8-round 10mm magazine, compatible with the Ansem pistol. Normally costs 2 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.
x2]
[Codespeak Manual (66% off!)
1 TC
Syndicate agents can be trained to use a series of codewords to convey complex information, which sounds like random concepts and drinks to anyone listening. This manual teaches you this Codespeak. You can also hit someone else with the manual in order to teach them. This is the deluxe edition, which has unlimited uses. Normally costs 3 TC. All sales final. Keep away from fire or flames.
]
[Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.
]
The traitors were:
Chusi was Skinwalker Johnson the Assistant and survived

Skinwalker Johnson was an employee from Waffle Corporation.
(used 24 TC) [Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]
[Martial Arts Scroll
13 TC
This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat and gain the ability to swat bullets from the air, but you will also refuse to use dishonorable ranged weaponry.
]


Objective #1: Become a living legend by getting a total of 428.67 reputation points Success!
Objective #2: Complete objectives colletively worth more than 234.68 reputation points Success!
Completed Uplink Objectives:
Destroy the department techfab (Medical) - (1 TC, 65.65 Reputation)
Destroy the ore redemption machine - (1 TC, 39.17 Reputation)
Sow doubt among the crew 9 times using Syndicate propaganda. - (0 TC, 45.58 Reputation)
Steal a fire axe and destroy it - (1 TC, 98.33 Reputation)
Steal a hand teleporter and place a bug on it. - (1 TC, 50 Reputation)
Destroy the R&D Server 1de8 - (3 TC, 81.75 Reputation)
The traitor was successful!

Blockaboo was Gabriel Newman the Assistant and died

Gabriel Newman was an activist from the Animal Rights Consortium.
(used 19 TC) [Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.
]
[Agent Identification Card
2 TC
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.
]
[Syndicate MODsuit
8 TC
The feared MODsuit of a Syndicate agent. Features armoring and a set of inbuilt modules.
]
[Makarov Pistol
7 TC
A small, easily concealable handgun that uses 9mm auto rounds in 8-round magazines and is compatible with suppressors.
]


Objective #1: Become a living legend by getting a total of 436 reputation points Fail.
Objective #2: Complete objectives colletively worth more than 216.65 reputation points Fail.
Completed Uplink Objectives:
Sow doubt among the crew 9 times using Syndicate graffiti. - (0 TC, 71.25 Reputation)
The traitor has failed!

C0ld0n02 was Pilk Smirnov the Cargo Technician and died

Pilk Smirnov was a terrorist from Waffle Corporation.
(used 20 TC) [9mm Handgun Magazine
1 TC
An additional 8-round 9mm magazine, compatible with the Makarov pistol.
]
[Sleepy Pen
4 TC
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act.
]
[EMP Flashlight
4 TC
A small, self-recharging, short-ranged EMP device disguised as a working flashlight. Useful for disrupting headsets, cameras, doors, lockers and borgs during stealth operations. Attacking a target with this flashlight will direct an EM pulse at it and consumes a charge.
]
[Syndicate Holster
1 TC
A useful little device that allows for inconspicuous carrying of guns using chameleon technology. It also allows for badass gun-spinning.
]
[Experimental Syndicate Teleporter
8 TC
A handheld device that teleports the user 4-8 meters forward. Beware, teleporting into a wall will trigger a parallel emergency teleport; however if that fails, you may need to be stitched back together. Comes with 4 charges, recharges randomly. Warranty null and void if exposed to an electromagnetic pulse.
]
[Agent Identification Card
2 TC
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.
]


Objective #1: Become a living legend by getting a total of 571.12 reputation points Fail.
Objective #2: Complete objectives colletively worth more than 275.43 reputation points Fail.
Completed Uplink Objectives:
The traitor has failed!


The code phrases were: Riley Levett, drab, communism, bravery
The code responses were: Warden, vacant commissary, brains
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 18611 credits collected by crew this shift.
An average of 404.587 credits were collected.
The most affluent crew member at shift end was Alexia Mccullough with 865 cr!