Round ID: 190787
    Shift Duration: 1 hour and 41 minutes and 47.2 seconds
    Station Integrity: 92.7%
    Total Population: 22

    Evacuation Rate: 5 (22.7%)
    (on emergency shuttle): 2 (9.1%)
    Survival Rate: 8 (36.4%)
    First Death: Zack Walker, Shaft Miner, at Icemoon Underground (92,100,2). Damage taken: 72.6/117.8/30/5.33333/0.
    Threat level: 54
    Threat left: 25
    Executed rules:
        Roundstart - Traitors: -17 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Midround - Syndicate Sleeper Agent: -3 threat
S.T.R. (Played by: SeZaF)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0

F3LL4 (Played by: The_Micronwave) survived as an AI-less borg! Its laws were:
0: Only Felix Mitchell and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

BIG SPOODER (Played by: Dontgivafk) survived as an AI-less borg! Its laws were:
0: Only Felix Mitchell and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
The brainwashed victims were:
Dontgivafk was BIG SPOODER the Cyborg and survived
Objective #1: Nanotrasen isn't real Success!
The Brainwashed Victim was successful!

The traitors were:
Atom The Prophet was Ryan Johnson the Station Engineer and survived

Ryan Johnson was a terrorist from Waffle Corporation.
(used 27 TC) [Syndicate Soap
1 TC
A sinister-looking surfactant used to clean blood stains to hide murders and prevent DNA analysis. You can also drop it underfoot to slip people.
]
[Storage Implant
8 TC
An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Internal Syndicate Radio Implant
4 TC
An implant injected into the body, allowing the use of an internal Syndicate radio. Used just like a regular headset, but can be disabled to use external headsets normally and to avoid detection.
]
[Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.
]
[Energy Dagger
2 TC
A dagger made of energy that looks and functions as a pen when off.
]
[Binary Translator Key
5 TC
A key that, when inserted into a radio headset, allows you to listen to and talk with silicon-based lifeforms, such as AI units and cyborgs, over their private binary channel. Caution should be taken while doing this, as unless they are allied with you, they are programmed to report such intrusions.
]


Objective #1: Become a living legend by getting a total of 642.73 reputation points Success!
Objective #2: Complete objectives colletively worth more than 239.48 reputation points Success!
Completed Uplink Objectives:
Bug the Chief Engineer's office - (0 TC, 75.92 Reputation)
Kill the Chief Engineer's beloved Poly - (2 TC, 55 Reputation)
Bug the Captain's office - (2 TC, 90.42 Reputation)
Sow doubt among the crew 8 times using Syndicate propaganda. - (0 TC, 28.08 Reputation)
Kill the Captain's beloved Renault - (1 TC, 63.03 Reputation)
Bug the Head of Security's office - (3 TC, 134.65 Reputation)
Steal a reflector trenchcoat and place a bug on it. - (5 TC, 130 Reputation)
Steal the heavily radioactive plutonium core from the onboard self-destruct and place a bug on it. - (5 TC, 161.09 Reputation)
Kill the Chief Medical Officer's beloved Runtime - (1 TC, 74.63 Reputation)
Steal the chief engineer's advanced magnetic boots and place a bug on it. - (2 TC, 45.69 Reputation)
Steal the head of security's personal laser gun and place a bug on it. - (7 TC, 159.32 Reputation)
Steal the station blueprints and place a bug on it. - (3 TC, 42.45 Reputation)
The traitor was successful!

Rofelix2 was Felix Mitchell the Scientist and survived

Felix Mitchell was an MI13 agent.
(used 32 TC) [Internal Syndicate Radio Implant
4 TC
An implant injected into the body, allowing the use of an internal Syndicate radio. Used just like a regular headset, but can be disabled to use external headsets normally and to avoid detection.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Sleepy Pen
4 TC
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act.
]
[Double-Bladed Energy Sword (37% off!)
10 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield. Normally costs 16 TC. All sales final. Not recommended for children.
x2]


Objective #1: Become a living legend by getting a total of 455.02 reputation points Success!
Objective #2: Complete objectives colletively worth more than 268 reputation points Success!
Completed Uplink Objectives:
Sow doubt among the crew 8 times using Syndicate propaganda. - (1 TC, 20.67 Reputation)
Steal the chaplain's null rod and destroy it - (1 TC, 90.27 Reputation)
Kill the Warden's beloved McGriff - (3 TC, 155.12 Reputation)
Perform the sleeper protocol on a crewmember - (3 TC, 171.33 Reputation)
Assassinate William Teller the Station Engineer, and plant a calling card - (2 TC, 19.49 Reputation)
Steal the station blueprints and place a bug on it. - (2 TC, 50 Reputation)
The traitor was successful!

TurtleMountain was Jamari Miller the Chief Medical Officer and had their body destroyed

Jamari Miller was an employee from Waffle Corporation.
(used 51 TC) [Experimental Syndicate Teleporter
8 TC
A handheld device that teleports the user 4-8 meters forward. Beware, teleporting into a wall will trigger a parallel emergency teleport; however if that fails, you may need to be stitched back together. Comes with 4 charges, recharges randomly. Warranty null and void if exposed to an electromagnetic pulse.
]
[No-Slip Chameleon Shoes
2 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
]
[Double-Bladed Energy Sword
16 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield.
]
[Miniature Energy Crossbow
10 TC
A short bow mounted across a tiller in miniature. Small enough to fit into a pocket or slip into a bag unnoticed. It will synthesize and fire bolts tipped with a debilitating toxin that will damage and disorient targets, causing them to slur as if inebriated. It can produce an infinite number of bolts, but takes time to automatically recharge after each shot.
]
[Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 60 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]
[Bag of X-4 explosives
4 TC
Contains 3 X-4 shaped plastic explosives. Similar to C4, but with a stronger blast that is directional instead of circular. X-4 can be placed on a solid surface, such as a wall or window, and it will blast through the wall, injuring anything on the opposite side, while being safer to the user. For when you want a controlled explosion that leaves a wider, deeper, hole.
]


Objective #1: Become a living legend by getting a total of 524.63 reputation points Success!
Objective #2: Complete objectives colletively worth more than 284.22 reputation points Success!
Completed Uplink Objectives:
Kill the Quartermaster's beloved Paperwork - (2 TC, 67.35 Reputation)
Bug the Captain's office - (1 TC, 62.62 Reputation)
Kill the Captain's beloved Renault - (1 TC, 56.05 Reputation)
Kill the Head of Personnel's beloved Ian - (2 TC, 65.87 Reputation)
Steal any set of secret documents of any organization and place a bug on it. - (2 TC, 130 Reputation)
Steal a reflector trenchcoat and place a bug on it. - (2 TC, 122.28 Reputation)
Steal the station blueprints and place a bug on it. - (1 TC, 44.4 Reputation)
Steal the chief engineer's advanced magnetic boots and place a bug on it. - (1 TC, 43.15 Reputation)
Hack a communication console to summon an unknown threat to the station - (9 TC, 266.02 Reputation)
Kill the Warden's beloved McGriff - (3 TC, 97.04 Reputation)
Kill the Head of Security's beloved Lia - (2 TC, 96.31 Reputation)
Steal the reactive teleport armor and place a bug on it. - (1 TC, 30 Reputation)
Steal the Blackbox and destroy it - (6 TC, 97.97 Reputation)
Steal the source code for Project Goon from the master R&D server mainframe and place a bug on it. - (2 TC, 79.47 Reputation)
Steal a hand teleporter and place a bug on it. - (1 TC, 30.21 Reputation)
The traitor was successful!

Rageblood was Charles Feucasta the Cook and died

Charles Feucasta was a specialist from Cybersun Industries.
(used 0 TC)

Objective #1: Become a living legend by getting a total of 565.18 reputation points Success!
Objective #2: Complete objectives colletively worth more than 295.33 reputation points Fail.
Completed Uplink Objectives:
Bug the Captain's office - (1 TC, 93.67 Reputation)
Bug the Head of Personnel's office - (1 TC, 71.87 Reputation)
The traitor has failed!

Gyraz was Katarinke Rostenstein the Botanist and died

Katarinke Rostenstein was an activist from the Animal Rights Consortium.
(used 19 TC) [Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Bag of C-4 explosives
8 TC
Because sometimes quantity is quality. Contains 10 C-4 plastic explosives.
]
[Sleepy Pen
4 TC
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act.
]
[Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
x4]


Objective #1: Become a living legend by getting a total of 696.95 reputation points Fail.
Objective #2: Complete objectives colletively worth more than 211.3 reputation points Fail.
Completed Uplink Objectives:
The traitor has failed!

Hydrain was Hydrain the Scientist and died

Hydrain was an activist of the Bee Liberation Front.
(used 8 TC) [Experimental Syndicate Teleporter
8 TC
A handheld device that teleports the user 4-8 meters forward. Beware, teleporting into a wall will trigger a parallel emergency teleport; however if that fails, you may need to be stitched back together. Comes with 4 charges, recharges randomly. Warranty null and void if exposed to an electromagnetic pulse.
]


Objective #1: Become a living legend by getting a total of 607.83 reputation points Success!
Objective #2: Complete objectives colletively worth more than 252.47 reputation points Fail.
Completed Uplink Objectives:
Bug the Research Director's office - (0 TC, 74.25 Reputation)
Steal the reactive teleport armor and place a bug on it. - (1 TC, 50 Reputation)
The traitor has failed!

Jimmyl was Jebediah Garry the Bartender and died

Jebediah Garry was an employee from Waffle Corporation.
(used 19 TC) [Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 60 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]
[Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
x2]
[Syndicate Minibomb
6 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.
]


Objective #1: Become a living legend by getting a total of 883.13 reputation points Fail.
Objective #2: Complete objectives colletively worth more than 225.87 reputation points Fail.
Completed Uplink Objectives:
Bug the Captain's office - (2 TC, 56.3 Reputation)
The traitor has failed!


The code phrases were: nettles, chaos, Javier Snyder
The code responses were: carp, Dalton Vanleer, rough, manhattans, yellow
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 32 customers and made 985 credits.
In total, they earned 985 credits!
Centcom is displeased. Come on service, surely you can do better than that.
General Statistics:
There were 20787 credits collected by crew this shift.
An average of 944.864 credits were collected.
The most affluent crew member at shift end was Jebediah Garry with 1841 cr!