Round ID:
187502 Shift Duration:
47 minutes and 29 seconds Station Integrity:
97.3% Total Population:
25 Evacuation Rate:
4 (16%) (on emergency shuttle):
2 (8%) Survival Rate:
9 (36%) First Death:
Saydee The Syndicate Lady, Unassigned Crewmember, at Thunderdome Arena (169,50,1). Damage taken: 200/0/0/0/0. Threat level: 63.2
Threat left: 40.2
Executed rules:
Roundstart -
Clown Operatives: -20 threat
Midround -
Syndicate Sleeper Agent: -3 threat
Default Android-426 (Played by: Fajang) survived as an AI-less borg! Its laws were:
0: Only Shannah Honksky and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Default Android-373 (Played by: josephjaeger) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Shannah Honksky and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
N.E.A.T (Played by: rikuthekiller) survived as an AI-less borg! Its laws were:
0: Only Shannah Honksky and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
CYB-152 (Played by: projanitor) survived as an AI-less borg! Its laws were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
CHARIOT (Played by: archie700) survived as an AI-less borg! Its laws were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Neutral Victory!The Research Staff failed to secure the authentication disk but did manage to kill most of the Honksky Operatives!- Tarchonvaagh was Evelyn Honksky the Clown Operative and had their body destroyed
- Ekaterina von Russland was Shannah Honksky the Clown Operative and had their body destroyed
- BNQORD was Paget Honksky the Clown Operative and had their body destroyed
(Syndicates used 80 TC)
[
MODsuit Anti-Slip Module (50% off!)
1 TC
A MODsuit module preventing the user from slipping on water. Normally costs 2 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.][
CQC Manual
13 TC
A manual that teaches a single user tactical Close-Quarters Combat before self-destructing.][
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.][
Bananium Energy Sword
3 TC
An energy sword that deals no damage, but will slip anyone it contacts, be it by melee attack, thrown impact, or just stepping on it. Beware friendly fire, as even anti-slip shoes will not protect against it.][
Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.][
Viscerator Delivery Grenade
5 TC
A unique grenade that deploys a swarm of viscerators upon activation, which will chase down and shred any non-operatives in the area.][
MODsuit Anti-Slip Module (50% off!)
1 TC
A MODsuit module preventing the user from slipping on water. Normally costs 2 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.][
MODsuit Energy Shield Module (26% off!)
11 TC
An energy shield module for a MODsuit. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire. Normally costs 15 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.][
Bioterror Foam Grenade (60% off!)
2 TC
A powerful chemical foam grenade which creates a deadly torrent of foam that will mute, blind, confuse, mutate, and irritate carbon lifeforms. Specially brewed by Tiger Cooperative chemical weapons specialists using additional spore toxin. Ensure suit is sealed before use. Normally costs 5 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.][
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.][
Radioactive Microlaser
3 TC
A radioactive microlaser disguised as a standard Nanotrasen health analyzer. When used, it emits a powerful burst of radiation, which, after a short delay, can incapacitate all but the most protected of humanoids. It has two settings: intensity, which controls the power of the radiation, and wavelength, which controls the delay before the effect kicks in.][
Toy Submachine Gun
5 TC
A fully-loaded Donksoft bullpup submachine gun that fires riot grade darts with a 20-round magazine.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.][
CQC Manual
13 TC
A manual that teaches a single user tactical Close-Quarters Combat before self-destructing.][
Freedom Implant
5 TC
An implant injected into the body and later activated at the user's will. It will attempt to free the user from common restraints such as handcuffs.][
Bananium Energy Sword
3 TC
An energy sword that deals no damage, but will slip anyone it contacts, be it by melee attack, thrown impact, or just stepping on it. Beware friendly fire, as even anti-slip shoes will not protect against it.]
Managarm was Omive Haodhai the Chaplain and died
Omive Haodhai was a Tiger Cooperative Fanatic.
(used 0 TC)
Objective #1: Become a living legend by getting a total of 480.27 reputation points Fail.
Objective #2: Complete objectives colletively worth more than 272.8 reputation points Fail.
Completed Uplink Objectives:
Kill the Head of Personnel's beloved Ian - (1 TC, 54.97 Reputation)
The traitor has failed!
The code phrases were: margaritas, boogeymen, financial security
The code responses were: AI, poverty, carp
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 11163 credits collected by crew this shift.
An average of 446.52 credits were collected.
The most affluent crew member at shift end was Terry Mens with 1000 cr!