[2022-06-08 07:35:49.991] Starting up round ID 184544. - ------------------------- [2022-06-08 07:35:49.992] Running /tg/ revision: - origin/master: 092b718a5cac285556598e6b34ce432107c134fa - Test merge active of PR #67116 commit 9edb8d8709109c14871788775c688f447cb05c8e - Test merge active of PR #67385 commit 9a9f35340bb5d38ba37a7e5881faa5b6e735090c - HEAD: bdc0eeb9ce63bef1585e0cdb5437d4f30d04df2b [2022-06-08 07:35:50.998] Initialized Title Screen subsystem within 0 seconds! [2022-06-08 07:35:50.998] Initialized Server Tasks subsystem within 0 seconds! [2022-06-08 07:35:50.999] Initialized Input subsystem within 0 seconds! [2022-06-08 07:35:50.999] Initialized Stat Panels subsystem within 0 seconds! [2022-06-08 07:35:51.001] Initialized Profiler subsystem within 0 seconds! [2022-06-08 07:35:51.001] Initialized Database subsystem within 0 seconds! [2022-06-08 07:35:51.001] Initialized Blackbox subsystem within 0 seconds! [2022-06-08 07:35:51.001] Initialized Sounds subsystem within 0 seconds! [2022-06-08 07:35:51.015] Initialized Instruments subsystem within 0 seconds! [2022-06-08 07:35:51.263] Initialized Greyscale subsystem within 0.2 seconds! [2022-06-08 07:35:51.263] Initialized Vis contents overlays subsystem within 0 seconds! [2022-06-08 07:35:51.265] Initialized Discord subsystem within 0 seconds! [2022-06-08 07:35:52.116] Initialized Achievements subsystem within 0.9 seconds! [2022-06-08 07:35:52.116] Initialized Station subsystem within 0 seconds! [2022-06-08 07:35:52.117] Initialized Quirks subsystem within 0 seconds! [2022-06-08 07:35:52.117] Initialized Reagents subsystem within 0 seconds! [2022-06-08 07:35:52.136] Initialized Events subsystem within 0 seconds! [2022-06-08 07:35:52.141] Initialized IDs and Access subsystem within 0 seconds! [2022-06-08 07:35:52.141] Initialized Jobs subsystem within 0 seconds! [2022-06-08 07:35:52.141] Initialized AI movement subsystem within 0 seconds! [2022-06-08 07:35:52.156] Initialized Ticker subsystem within 0 seconds! [2022-06-08 07:35:52.158] Initialized AI Controller Ticker subsystem within 0 seconds! [2022-06-08 07:35:52.158] Initialized AI Behavior Ticker subsystem within 0 seconds! [2022-06-08 07:35:52.194] Initialized Trading Card Game subsystem within 0 seconds! [2022-06-08 07:35:52.194] Loading MetaStation... [2022-06-08 07:35:55.094] Loaded Station in 2.9s! [2022-06-08 07:35:56.809] Loaded Lavaland in 1.5s! [2022-06-08 07:36:01.362] Ruin loader finished with 0 left to spend. [2022-06-08 07:36:05.344] Ruin loader finished with 16 left to spend. [2022-06-08 07:36:08.225] Cave Generator finished in 2.9s! [2022-06-08 07:36:08.299] Cave Generator finished in 0s! [2022-06-08 07:36:08.981] Initialized Mapping subsystem within 16.8 seconds! [2022-06-08 07:36:25.071] Initialized Early Assets subsystem within 16.1 seconds! [2022-06-08 07:36:25.107] Initialized Research subsystem within 0.1 seconds! [2022-06-08 07:36:25.107] Initialized Time Tracking subsystem within 0 seconds! [2022-06-08 07:36:25.123] Initialized Networks subsystem within 0 seconds! [2022-06-08 07:36:25.123] Initialized Spatial Grid subsystem within 0 seconds! [2022-06-08 07:36:25.143] Initialized Economy subsystem within 0 seconds! [2022-06-08 07:36:25.143] Initialized Restaurant subsystem within 0 seconds! [2022-06-08 07:37:33.516] Initialized Atoms subsystem within 68.4 seconds! [2022-06-08 07:37:33.546] Initialized Language subsystem within 0 seconds! [2022-06-08 07:37:33.647] Initialized Machines subsystem within 0.1 seconds! [2022-06-08 07:37:33.653] Initialized Skills subsystem within 0 seconds! [2022-06-08 07:37:33.653] Initialized Addiction subsystem within 0 seconds! [2022-06-08 07:37:33.654] Initialized Blackmarket subsystem within 0 seconds! [2022-06-08 07:37:33.654] Initialized Circuit Components subsystem within 0 seconds! [2022-06-08 07:37:33.654] Initialized Disease subsystem within 0 seconds! [2022-06-08 07:37:33.654] Initialized Fluid subsystem within 0 seconds! [2022-06-08 07:37:33.654] Initialized Smoke subsystem within 0 seconds! [2022-06-08 07:37:33.655] Initialized Foam subsystem within 0 seconds! [2022-06-08 07:37:33.655] Initialized Lag Switch subsystem within 0 seconds! [2022-06-08 07:37:33.655] Initialized Library Loading subsystem within 0 seconds! [2022-06-08 07:37:34.326] runtime error: bad index - proc name: clear map (/client/proc/clear_map) - source file: map_popups.dm,63 - usr: Overuseddart (/mob/dead/new_player) - src: (/client) - usr.loc: the plating (8,174,1) (/turf/open/floor/plating) - call stack: - (/client): clear map("character_preview_\[0x201e33d]") - Jackson Bould (/atom/movable/screen/character_preview_view): Destroy(0) - qdel(Jackson Bould (/atom/movable/screen/character_preview_view), 0) - /datum/preferences (/datum/preferences): ui close(Overuseddart (/mob/dead/new_player)) - /datum/tgui (/datum/tgui): close(1) - tgui (/datum/controller/subsystem/tgui): close user uis(Overuseddart (/mob/dead/new_player), null) - tgui (/datum/controller/subsystem/tgui): on logout(Overuseddart (/mob/dead/new_player)) - Overuseddart (/mob/dead/new_player): Logout() - Overuseddart (/mob/dead/new_player): Logout() - Overuseddart (/mob/dead/new_player): Logout() - Overuseddart (/mob/dead/new_player): Logout() - [2022-06-08 07:37:36.210] Initialized Night Shift subsystem within 0 seconds! [2022-06-08 07:37:36.210] Initialized Parallax subsystem within 0 seconds! [2022-06-08 07:37:36.211] Initialized Security Level subsystem within 0 seconds! [2022-06-08 07:37:36.211] Initialized Sun subsystem within 0 seconds! [2022-06-08 07:37:36.211] Initialized Traitor subsystem within 0 seconds! [2022-06-08 07:37:36.213] Initialized Vote subsystem within 0 seconds! [2022-06-08 07:37:36.213] Initialized Wardrobe subsystem within 0 seconds! [2022-06-08 07:37:36.228] Initialized Weather subsystem within 0 seconds! [2022-06-08 07:37:36.228] Initialized Wiremod Composite Templates subsystem within 0 seconds! [2022-06-08 07:37:42.858] ## WARNING: HEY! LISTEN! right now were wasted processing 4 turf(s) (connected to 107 other turfs) with atmos differences at round start. [2022-06-08 07:37:44.368] Initialized Atmospherics subsystem within 8.1 seconds! [2022-06-08 07:37:44.420] Loaded 25 engraved messages on map MetaStation [2022-06-08 07:37:44.420] Loaded 2 prison tattoos [2022-06-08 07:37:45.133] Initialized Persistence subsystem within 0.8 seconds! [2022-06-08 07:37:45.569] Initialized Persistent Paintings subsystem within 0.4 seconds! [2022-06-08 07:37:51.726] Initialized Assets subsystem within 6.2 seconds! [2022-06-08 07:37:54.495] Initialized Icon Smoothing subsystem within 2.7 seconds! [2022-06-08 07:38:02.121] Initialized Overlay subsystem within 7.7 seconds! [2022-06-08 07:38:02.121] Initialized XKeyScore subsystem within 0 seconds! [2022-06-08 07:38:02.175] Initialized PRISM subsystem within 0 seconds! [2022-06-08 07:38:12.798] Initialized Lighting subsystem within 10.6 seconds! [2022-06-08 07:38:18.896] Initialized Shuttle subsystem within 6.1 seconds! [2022-06-08 07:38:18.969] Initialized Minor Mapping subsystem within 0.1 seconds! [2022-06-08 07:38:19.085] Initialized Pathfinder subsystem within 0 seconds! [2022-06-08 07:38:19.126] Initialized Init Profiler subsystem within 0.1 seconds! [2022-06-08 07:38:19.126] Initialized Chat subsystem within 0 seconds! [2022-06-08 07:38:19.126] Initializations complete within 148.2 seconds! [2022-06-08 07:40:00.294] Game start took 4.6s [2022-06-08 07:52:55.393] runtime error: Stack merge attempted on qdeleted target stack. - proc name: merge without del (/obj/item/stack/proc/merge_without_del) - source file: stack.dm,587 - usr: Alice Heart (/mob/living/carbon/human) - src: the glass (/obj/item/stack/sheet/glass) - usr.loc: the floor (157,142,2) (/turf/open/floor/iron/dark) - src.loc: the floor (157,142,2) (/turf/open/floor/iron/dark) - call stack: - the glass (/obj/item/stack/sheet/glass): merge without del(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): merge(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Alice Heart (/mob/living/carbon/human), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Alice Heart (/mob/living/carbon/human), null) - the shard (/obj/item/shard): welder act(Alice Heart (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool)) - the shard (/obj/item/shard): tool act(Alice Heart (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool), "welder", null) - the welding tool (/obj/item/weldingtool): melee attack chain(Alice Heart (/mob/living/carbon/human), the shard (/obj/item/shard), "icon-x=16;icon-y=18;left=1;scr...") - Alice Heart (/mob/living/carbon/human): ClickOn(the shard (/obj/item/shard), "icon-x=16;icon-y=18;left=1;scr...") - the shard (/obj/item/shard): Click(the floor (157,143,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=16;icon-y=18;left=1;scr...") - Typhnox (/client): Click(the shard (/obj/item/shard), the floor (157,143,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=16;icon-y=18;left=1;scr...") - [2022-06-08 08:00:59.585] runtime error: Cannot execute null. RemoveElement(). - proc name: Destroy (/datum/component/engraved/Destroy) - source file: engraved.dm,55 - usr: null - src: /datum/component/engraved (/datum/component/engraved) - call stack: - /datum/component/engraved (/datum/component/engraved): Destroy(0, 1) - qdel(/datum/component/engraved (/datum/component/engraved), 0, 1) - the wall (175,169,2) (/turf/closed/wall): Destroy(0) - the wall (175,169,2) (/turf/closed/wall): Destroy(0) - the wall (175,169,2) (/turf/closed/wall): Destroy(0) - the wall (175,169,2) (/turf/closed/wall): Destroy(0) - qdel(the wall (175,169,2) (/turf/closed/wall), 0) - the wall (175,169,2) (/turf/closed/wall): ChangeTurf(/turf/open/floor/plating (/turf/open/floor/plating), /turf/baseturf_bottom (/turf/baseturf_bottom), null) - the wall (175,169,2) (/turf/closed/wall): ScrapeAway(1, null) - the wall (175,169,2) (/turf/closed/wall): dismantle wall(0, 1) - the wall (175,169,2) (/turf/closed/wall): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:05:46.227] runtime error: Cannot execute null.ring(). - proc name: receive message (/datum/computer_file/program/messenger/proc/receive_message) - source file: ntmessenger.dm,359 - usr: Nicholas Nick (/mob/living/carbon/human) - src: /datum/computer_file/program/m... (/datum/computer_file/program/messenger) - usr.loc: the carpet (92,69,2) (/turf/open/floor/carpet) - call stack: - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): receive message(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg)) - /datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_left): receive information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), Messaging Server (/obj/machinery/telecomms/message_server/preset)) - Messaging Server (/obj/machinery/telecomms/message_server/preset): relay information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Messaging Server (/obj/machinery/telecomms/message_server/preset): receive information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), /obj/machinery/telecomms/messa... (/obj/machinery/telecomms/message_server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg)) - /datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg): send to receivers() - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): send message(Nicholas Nick (/mob/living/carbon/human), /list (/list), 0, "\[mob_2992]", "SIR", "Captain") - the D.E.T.O.M.A.T.I.X. disk (/obj/item/computer_hardware/hard_drive/portable/virus/deto): send virus(Platos Syrup (Assistant) (/obj/item/modular_computer/tablet/pda), Nicholas Nick (/mob/living/carbon/human)) - /datum/tgui (/datum/tgui): on message("act/PDA_sendMessage", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - XII_391 (/client): Topic("type=act%2FPDA_sendMessage&pay...", /list (/list), null) - [2022-06-08 08:06:01.944] ## TESTING: GC: -- [0x2009794] | /obj/item/grenade/c4/es8 was unable to be GC'd -- [2022-06-08 08:06:05.555] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (154,156,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(18, "brute", "bomb", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:05.555] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (155,156,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(61, "brute", "bomb", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:06.711] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (154,156,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 1, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the plasteel (/obj/item/stack/sheet/plasteel), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the plasteel (/obj/item/stack/sheet/plasteel): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plasteel (/obj/item/stack/sheet/plasteel): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (154,156,2) (/turf/open/space): Enter(the plasteel (/obj/item/stack/sheet/plasteel)) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (154,156,2) (/turf/open/space), 2, 0) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (154,156,2) (/turf/open/space), 2, 0) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (155,156,2) (/turf/open/space), 6, 27.3504) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:06.911] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (155,156,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 1, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the iron (/obj/item/stack/sheet/iron), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the iron (/obj/item/stack/sheet/iron): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the iron (/obj/item/stack/sheet/iron): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (155,156,2) (/turf/open/space): Enter(the iron (/obj/item/stack/sheet/iron)) - the iron (/obj/item/stack/sheet/iron): Move(space (155,156,2) (/turf/open/space), 2, 0) - the iron (/obj/item/stack/sheet/iron): Move(space (155,156,2) (/turf/open/space), 2, 0) - the iron (/obj/item/stack/sheet/iron): Move(the plating (156,156,2) (/turf/open/floor/plating), 6, 27.3504) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:06.915] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (157,154,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 8, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the iron (/obj/item/stack/sheet/iron), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the iron (/obj/item/stack/sheet/iron): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the iron (/obj/item/stack/sheet/iron): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (157,154,2) (/turf/open/space): Enter(the iron (/obj/item/stack/sheet/iron)) - the iron (/obj/item/stack/sheet/iron): Move(space (157,154,2) (/turf/open/space), 4, 0) - the iron (/obj/item/stack/sheet/iron): Move(space (157,154,2) (/turf/open/space), 4, 0) - the iron (/obj/item/stack/sheet/iron): Move(space (157,154,2) (/turf/open/space), 6, 27.3504) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:06.916] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (158,154,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(0, "brute", "melee", 1, 8, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the anti-breach shielding proj... (/obj/machinery/shieldgen), null, 1, null, /datum/thrownthing (/datum/thrownthing)) - the anti-breach shielding proj... (/obj/machinery/shieldgen): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the anti-breach shielding proj... (/obj/machinery/shieldgen): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (157,154,2) (/turf/open/space): Enter(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the anti-breach shielding proj... (/obj/machinery/shieldgen): Move(space (157,154,2) (/turf/open/space), 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): Move(space (157,154,2) (/turf/open/space), 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): Move(space (157,154,2) (/turf/open/space), 6, 27.3504) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:07.100] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (158,154,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 1, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the plasteel (/obj/item/stack/sheet/plasteel), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the plasteel (/obj/item/stack/sheet/plasteel): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plasteel (/obj/item/stack/sheet/plasteel): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (158,154,2) (/turf/open/space): Enter(the plasteel (/obj/item/stack/sheet/plasteel)) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (158,154,2) (/turf/open/space), 2, 0) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (158,154,2) (/turf/open/space), 2, 0) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (159,154,2) (/turf/open/space), 6, 27.3504) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:07.103] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the plating (156,155,2) (/turf/open/floor/plating) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 1, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the plasteel (/obj/item/stack/sheet/plasteel), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the plasteel (/obj/item/stack/sheet/plasteel): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plasteel (/obj/item/stack/sheet/plasteel): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the plating (156,155,2) (/turf/open/floor/plating): Enter(the plasteel (/obj/item/stack/sheet/plasteel)) - the plasteel (/obj/item/stack/sheet/plasteel): Move(the plating (156,155,2) (/turf/open/floor/plating), 2, 0) - the plasteel (/obj/item/stack/sheet/plasteel): Move(the plating (156,155,2) (/turf/open/floor/plating), 2, 0) - the plasteel (/obj/item/stack/sheet/plasteel): Move(space (157,155,2) (/turf/open/space), 6, 27.3504) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:07.355] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (159,154,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(0, "brute", "melee", 1, 8, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the cable piece (/obj/item/stack/cable_coil), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the cable piece (/obj/item/stack/cable_coil): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the cable piece (/obj/item/stack/cable_coil): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (159,154,2) (/turf/open/space): Enter(the cable piece (/obj/item/stack/cable_coil)) - the cable piece (/obj/item/stack/cable_coil): Move(space (159,154,2) (/turf/open/space), 4, 0) - the cable piece (/obj/item/stack/cable_coil): Move(space (159,154,2) (/turf/open/space), 4, 0) - the cable piece (/obj/item/stack/cable_coil): Move(space (159,154,2) (/turf/open/space), 6, 27.3504) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:07.815] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: space (160,154,2) (/turf/open/space) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the iron rod (/obj/item/stack/rods), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the iron rod (/obj/item/stack/rods): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the iron rod (/obj/item/stack/rods): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - space (160,154,2) (/turf/open/space): Enter(the iron rod (/obj/item/stack/rods)) - the iron rod (/obj/item/stack/rods): Move(space (160,154,2) (/turf/open/space), 8, 27.3504) - the iron rod (/obj/item/stack/rods): Move(space (160,154,2) (/turf/open/space), 8, 27.3504) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:16.327] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the plating (146,148,2) (/turf/open/floor/plating) - call stack: - the plating (146,148,2) (/turf/open/floor/plating): process cell(3137) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:16.328] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the plating (144,145,2) (/turf/open/floor/plating) - call stack: - the plating (144,145,2) (/turf/open/floor/plating): process cell(3137) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:16.328] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the plating (145,146,2) (/turf/open/floor/plating) - call stack: - the plating (145,146,2) (/turf/open/floor/plating): process cell(3137) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:16.328] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the plating (146,146,2) (/turf/open/floor/plating) - call stack: - the plating (146,146,2) (/turf/open/floor/plating): process cell(3137) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:17.323] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (164,171,2) (/turf/open/floor/iron) - call stack: - the floor (164,171,2) (/turf/open/floor/iron): process cell(3139) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:17.323] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the plating (162,171,2) (/turf/open/floor/plating) - call stack: - the plating (162,171,2) (/turf/open/floor/plating): process cell(3139) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:17.324] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the plating (161,172,2) (/turf/open/floor/plating) - call stack: - the plating (161,172,2) (/turf/open/floor/plating): process cell(3139) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:17.324] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (152,146,2) (/turf/open/floor/iron/dark) - call stack: - the floor (152,146,2) (/turf/open/floor/iron/dark): process cell(3139) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:17.326] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (153,151,2) (/turf/open/floor/iron/dark) - call stack: - the floor (153,151,2) (/turf/open/floor/iron/dark): process cell(3139) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:17.326] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (154,150,2) (/turf/open/floor/iron) - call stack: - the floor (154,150,2) (/turf/open/floor/iron): process cell(3139) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:17.327] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (153,143,2) (/turf/open/floor/iron) - call stack: - the floor (153,143,2) (/turf/open/floor/iron): process cell(3139) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:17.327] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (153,141,2) (/turf/open/floor/iron/dark) - call stack: - the floor (153,141,2) (/turf/open/floor/iron/dark): process cell(3139) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:17.329] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the plating (170,167,2) (/turf/open/floor/plating) - call stack: - the plating (170,167,2) (/turf/open/floor/plating): process cell(3139) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:17.330] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the plating (158,167,2) (/turf/open/floor/plating) - call stack: - the plating (158,167,2) (/turf/open/floor/plating): process cell(3139) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:17.330] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the plating (158,165,2) (/turf/open/floor/plating) - call stack: - the plating (158,165,2) (/turf/open/floor/plating): process cell(3139) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:17.331] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (169,165,2) (/turf/open/floor/iron/dark) - call stack: - the floor (169,165,2) (/turf/open/floor/iron/dark): process cell(3139) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:17.332] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (165,164,2) (/turf/open/floor/iron) - call stack: - the floor (165,164,2) (/turf/open/floor/iron): process cell(3139) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:17.335] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the plating (153,128,2) (/turf/open/floor/plating) - call stack: - the plating (153,128,2) (/turf/open/floor/plating): process cell(3139) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:17.336] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the plating (152,127,2) (/turf/open/floor/plating) - call stack: - the plating (152,127,2) (/turf/open/floor/plating): process cell(3139) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:17.337] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the plating (146,148,2) (/turf/open/floor/plating) - call stack: - the plating (146,148,2) (/turf/open/floor/plating): process cell(3139) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:17.338] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the plating (144,145,2) (/turf/open/floor/plating) - call stack: - the plating (144,145,2) (/turf/open/floor/plating): process cell(3139) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:17.338] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the plating (145,146,2) (/turf/open/floor/plating) - call stack: - the plating (145,146,2) (/turf/open/floor/plating): process cell(3139) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:17.338] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the plating (146,146,2) (/turf/open/floor/plating) - call stack: - the plating (146,146,2) (/turf/open/floor/plating): process cell(3139) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:06:17.339] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the plating (152,125,2) (/turf/open/floor/plating) - call stack: - the plating (152,125,2) (/turf/open/floor/plating): process cell(3139) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:09:33.856] runtime error: Incompatible /datum/component/drift assigned to a /obj/effect/decal/cleanable/blood/hitsplatter! args: [8,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): AddComponent(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): newtonian move(8, 0, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(the floor (59,128,2) (/turf/open/floor/iron), 8, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(the floor (59,128,2) (/turf/open/floor/iron), 8, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the floor (58,128,2) (/turf/open/floor/iron), 8, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the floor (58,128,2) (/turf/open/floor/iron), 8, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:09:34.056] runtime error: Incompatible /datum/component/drift assigned to a /obj/effect/decal/cleanable/blood/hitsplatter! args: [8,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): AddComponent(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): newtonian move(8, 0, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(the floor (58,128,2) (/turf/open/floor/iron), 8, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(the floor (58,128,2) (/turf/open/floor/iron), 8, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the floor (57,128,2) (/turf/open/floor/iron), 8, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the floor (57,128,2) (/turf/open/floor/iron), 8, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:09:34.861] runtime error: Incompatible /datum/component/drift assigned to a /obj/effect/decal/cleanable/blood/hitsplatter! args: [8,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): AddComponent(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): newtonian move(8, 0, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(the floor (59,128,2) (/turf/open/floor/iron), 8, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(the floor (59,128,2) (/turf/open/floor/iron), 8, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the floor (58,128,2) (/turf/open/floor/iron), 8, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the floor (58,128,2) (/turf/open/floor/iron), 8, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:11:09.956] ## TESTING: GC: -- [0x200a509] | /obj/machinery/rnd/production/protolathe/department/engineering was unable to be GC'd -- [2022-06-08 08:13:07.050] runtime error: Incompatible /datum/component/drift assigned to a /obj/effect/decal/cleanable/blood/hitsplatter! args: [2,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): AddComponent(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): newtonian move(2, 0, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(the floor (125,121,2) (/turf/open/floor/iron), 2, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(the floor (125,121,2) (/turf/open/floor/iron), 2, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the floor (125,120,2) (/turf/open/floor/iron), 2, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the floor (125,120,2) (/turf/open/floor/iron), 2, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:13:07.251] runtime error: Incompatible /datum/component/drift assigned to a /obj/effect/decal/cleanable/blood/hitsplatter! args: [2,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): AddComponent(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): newtonian move(2, 0, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(the floor (125,120,2) (/turf/open/floor/iron), 2, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(the floor (125,120,2) (/turf/open/floor/iron), 2, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the floor (125,119,2) (/turf/open/floor/iron), 2, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the floor (125,119,2) (/turf/open/floor/iron), 2, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:13:07.901] runtime error: Incompatible /datum/component/drift assigned to a /obj/effect/decal/cleanable/blood/hitsplatter! args: [2,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): AddComponent(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): newtonian move(2, 0, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(the floor (125,121,2) (/turf/open/floor/iron), 2, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(the floor (125,121,2) (/turf/open/floor/iron), 2, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the floor (125,120,2) (/turf/open/floor/iron), 2, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the floor (125,120,2) (/turf/open/floor/iron), 2, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:13:13.064] runtime error: Cannot read null.comp_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: _component.dm,223 - usr: Marcus Greyditch (/mob/living/carbon/human) - src: the brain (/obj/item/organ/internal/brain) - usr.loc: the floor (125,123,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the brain (/obj/item/organ/internal/brain): UnregisterSignal(null, "atom_examine") - the brain (/obj/item/organ/internal/brain): Remove(Salmon (/mob/living/carbon/human), 0, 0) - the brain (/obj/item/organ/internal/brain): Remove(Salmon (/mob/living/carbon/human), 0, 0) - the brain (/obj/item/organ/internal/brain): Remove(Salmon (/mob/living/carbon/human), 0, 0) - the brain (/obj/item/organ/internal/brain): transfer to limb(Salmon\'s head (/obj/item/bodypart/head/zombie), Salmon (/mob/living/carbon/human)) - Salmon\'s head (/obj/item/bodypart/head/zombie): drop limb(null, null) - Salmon\'s head (/obj/item/bodypart/head/zombie): drop limb(null) - Salmon\'s head (/obj/item/bodypart/head/zombie): dismember("brute", 1) - Dismemberment Wound (/datum/wound/loss): apply dismember(Salmon\'s head (/obj/item/bodypart/head/zombie), 2, 0, null) - Salmon\'s head (/obj/item/bodypart/head/zombie): try dismember(2, 19.2, -15, 20) - ... - Infectious Zombie (/datum/species/zombie/infectious): apply damage(24, "brute", "head", 0, Salmon (/mob/living/carbon/human), 0, 0, -15, 20, 1, 2) - Infectious Zombie (/datum/species/zombie/infectious): spec attacked by(the fire axe (Wielded) (/obj/item/fireaxe), Marcus Greyditch (/mob/living/carbon/human), Salmon\'s head (/obj/item/bodypart/head/zombie), Salmon (/mob/living/carbon/human)) - Salmon (/mob/living/carbon/human): attacked by(the fire axe (Wielded) (/obj/item/fireaxe), Marcus Greyditch (/mob/living/carbon/human)) - the fire axe (Wielded) (/obj/item/fireaxe): attack(Salmon (/mob/living/carbon/human), Marcus Greyditch (/mob/living/carbon/human), "icon-x=18;icon-y=16;vis-x=14;v...") - Salmon (/mob/living/carbon/human): attackby(the fire axe (Wielded) (/obj/item/fireaxe), Marcus Greyditch (/mob/living/carbon/human), "icon-x=18;icon-y=16;vis-x=14;v...") - Salmon (/mob/living/carbon/human): attackby(the fire axe (Wielded) (/obj/item/fireaxe), Marcus Greyditch (/mob/living/carbon/human), "icon-x=18;icon-y=16;vis-x=14;v...") - the fire axe (Wielded) (/obj/item/fireaxe): melee attack chain(Marcus Greyditch (/mob/living/carbon/human), Salmon (/mob/living/carbon/human), "icon-x=18;icon-y=16;vis-x=14;v...") - Marcus Greyditch (/mob/living/carbon/human): ClickOn(Salmon (/mob/living/carbon/human), "icon-x=18;icon-y=16;vis-x=14;v...") - Killerpower663 (/client): Click(Salmon (/mob/living/carbon/human), the floor (125,122,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=16;vis-x=14;v...") - [2022-06-08 08:13:13.068] runtime error: Cannot read null.comp_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: _component.dm,223 - usr: Marcus Greyditch (/mob/living/carbon/human) - src: the undead eyes (/obj/item/organ/internal/eyes/night_vision/zombie) - usr.loc: the floor (125,123,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the undead eyes (/obj/item/organ/internal/eyes/night_vision/zombie): UnregisterSignal(null, "atom_examine") - the undead eyes (/obj/item/organ/internal/eyes/night_vision/zombie): Remove(Salmon (/mob/living/carbon/human), 0) - the undead eyes (/obj/item/organ/internal/eyes/night_vision/zombie): Remove(Salmon (/mob/living/carbon/human), 0) - the undead eyes (/obj/item/organ/internal/eyes/night_vision/zombie): Remove(Salmon (/mob/living/carbon/human), 0) - the undead eyes (/obj/item/organ/internal/eyes/night_vision/zombie): transfer to limb(Salmon\'s head (/obj/item/bodypart/head/zombie), Salmon (/mob/living/carbon/human)) - the undead eyes (/obj/item/organ/internal/eyes/night_vision/zombie): transfer to limb(Salmon\'s head (/obj/item/bodypart/head/zombie), Salmon (/mob/living/carbon/human)) - Salmon\'s head (/obj/item/bodypart/head/zombie): drop limb(null, null) - Salmon\'s head (/obj/item/bodypart/head/zombie): drop limb(null) - Salmon\'s head (/obj/item/bodypart/head/zombie): dismember("brute", 1) - Dismemberment Wound (/datum/wound/loss): apply dismember(Salmon\'s head (/obj/item/bodypart/head/zombie), 2, 0, null) - ... - Infectious Zombie (/datum/species/zombie/infectious): apply damage(24, "brute", "head", 0, Salmon (/mob/living/carbon/human), 0, 0, -15, 20, 1, 2) - Infectious Zombie (/datum/species/zombie/infectious): apply damage(24, "brute", "head", 0, Salmon (/mob/living/carbon/human), 0, 0, -15, 20, 1, 2) - Infectious Zombie (/datum/species/zombie/infectious): spec attacked by(the fire axe (Wielded) (/obj/item/fireaxe), Marcus Greyditch (/mob/living/carbon/human), Salmon\'s head (/obj/item/bodypart/head/zombie), Salmon (/mob/living/carbon/human)) - Salmon (/mob/living/carbon/human): attacked by(the fire axe (Wielded) (/obj/item/fireaxe), Marcus Greyditch (/mob/living/carbon/human)) - the fire axe (Wielded) (/obj/item/fireaxe): attack(Salmon (/mob/living/carbon/human), Marcus Greyditch (/mob/living/carbon/human), "icon-x=18;icon-y=16;vis-x=14;v...") - Salmon (/mob/living/carbon/human): attackby(the fire axe (Wielded) (/obj/item/fireaxe), Marcus Greyditch (/mob/living/carbon/human), "icon-x=18;icon-y=16;vis-x=14;v...") - Salmon (/mob/living/carbon/human): attackby(the fire axe (Wielded) (/obj/item/fireaxe), Marcus Greyditch (/mob/living/carbon/human), "icon-x=18;icon-y=16;vis-x=14;v...") - the fire axe (Wielded) (/obj/item/fireaxe): melee attack chain(Marcus Greyditch (/mob/living/carbon/human), Salmon (/mob/living/carbon/human), "icon-x=18;icon-y=16;vis-x=14;v...") - Salmon (/mob/living/carbon/human): Click(the floor (125,122,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=16;vis-x=14;v...") - Killerpower663 (/client): Click(Salmon (/mob/living/carbon/human), the floor (125,122,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=16;vis-x=14;v...") - [2022-06-08 08:13:13.070] runtime error: Cannot read null.comp_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: _component.dm,223 - usr: Marcus Greyditch (/mob/living/carbon/human) - src: the ears (/obj/item/organ/internal/ears) - usr.loc: the floor (125,123,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the ears (/obj/item/organ/internal/ears): UnregisterSignal(null, "atom_examine") - the ears (/obj/item/organ/internal/ears): Remove(Salmon (/mob/living/carbon/human), 0) - the ears (/obj/item/organ/internal/ears): Remove(Salmon (/mob/living/carbon/human), 0) - the ears (/obj/item/organ/internal/ears): transfer to limb(Salmon\'s head (/obj/item/bodypart/head/zombie), Salmon (/mob/living/carbon/human)) - the ears (/obj/item/organ/internal/ears): transfer to limb(Salmon\'s head (/obj/item/bodypart/head/zombie), Salmon (/mob/living/carbon/human)) - Salmon\'s head (/obj/item/bodypart/head/zombie): drop limb(null, null) - Salmon\'s head (/obj/item/bodypart/head/zombie): drop limb(null) - Salmon\'s head (/obj/item/bodypart/head/zombie): dismember("brute", 1) - Dismemberment Wound (/datum/wound/loss): apply dismember(Salmon\'s head (/obj/item/bodypart/head/zombie), 2, 0, null) - Salmon\'s head (/obj/item/bodypart/head/zombie): try dismember(2, 19.2, -15, 20) - ... - Infectious Zombie (/datum/species/zombie/infectious): apply damage(24, "brute", "head", 0, Salmon (/mob/living/carbon/human), 0, 0, -15, 20, 1, 2) - Infectious Zombie (/datum/species/zombie/infectious): spec attacked by(the fire axe (Wielded) (/obj/item/fireaxe), Marcus Greyditch (/mob/living/carbon/human), Salmon\'s head (/obj/item/bodypart/head/zombie), Salmon (/mob/living/carbon/human)) - Salmon (/mob/living/carbon/human): attacked by(the fire axe (Wielded) (/obj/item/fireaxe), Marcus Greyditch (/mob/living/carbon/human)) - the fire axe (Wielded) (/obj/item/fireaxe): attack(Salmon (/mob/living/carbon/human), Marcus Greyditch (/mob/living/carbon/human), "icon-x=18;icon-y=16;vis-x=14;v...") - Salmon (/mob/living/carbon/human): attackby(the fire axe (Wielded) (/obj/item/fireaxe), Marcus Greyditch (/mob/living/carbon/human), "icon-x=18;icon-y=16;vis-x=14;v...") - Salmon (/mob/living/carbon/human): attackby(the fire axe (Wielded) (/obj/item/fireaxe), Marcus Greyditch (/mob/living/carbon/human), "icon-x=18;icon-y=16;vis-x=14;v...") - the fire axe (Wielded) (/obj/item/fireaxe): melee attack chain(Marcus Greyditch (/mob/living/carbon/human), Salmon (/mob/living/carbon/human), "icon-x=18;icon-y=16;vis-x=14;v...") - Marcus Greyditch (/mob/living/carbon/human): ClickOn(Salmon (/mob/living/carbon/human), "icon-x=18;icon-y=16;vis-x=14;v...") - Killerpower663 (/client): Click(Salmon (/mob/living/carbon/human), the floor (125,122,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=16;vis-x=14;v...") - [2022-06-08 08:13:13.071] runtime error: Cannot read null.comp_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: _component.dm,223 - usr: Marcus Greyditch (/mob/living/carbon/human) - src: the rotting tongue (/obj/item/organ/internal/tongue/zombie) - usr.loc: the floor (125,123,2) (/turf/open/floor/iron) - src.loc: null - call stack: - the rotting tongue (/obj/item/organ/internal/tongue/zombie): UnregisterSignal(null, "atom_examine") - the rotting tongue (/obj/item/organ/internal/tongue/zombie): Remove(Salmon (/mob/living/carbon/human), 0) - the rotting tongue (/obj/item/organ/internal/tongue/zombie): Remove(Salmon (/mob/living/carbon/human), 0) - the rotting tongue (/obj/item/organ/internal/tongue/zombie): Remove(Salmon (/mob/living/carbon/human), 0) - the rotting tongue (/obj/item/organ/internal/tongue/zombie): transfer to limb(Salmon\'s head (/obj/item/bodypart/head/zombie), Salmon (/mob/living/carbon/human)) - the rotting tongue (/obj/item/organ/internal/tongue/zombie): transfer to limb(Salmon\'s head (/obj/item/bodypart/head/zombie), Salmon (/mob/living/carbon/human)) - Salmon\'s head (/obj/item/bodypart/head/zombie): drop limb(null, null) - Salmon\'s head (/obj/item/bodypart/head/zombie): drop limb(null) - Salmon\'s head (/obj/item/bodypart/head/zombie): dismember("brute", 1) - Dismemberment Wound (/datum/wound/loss): apply dismember(Salmon\'s head (/obj/item/bodypart/head/zombie), 2, 0, null) - ... - Infectious Zombie (/datum/species/zombie/infectious): apply damage(24, "brute", "head", 0, Salmon (/mob/living/carbon/human), 0, 0, -15, 20, 1, 2) - Infectious Zombie (/datum/species/zombie/infectious): apply damage(24, "brute", "head", 0, Salmon (/mob/living/carbon/human), 0, 0, -15, 20, 1, 2) - Infectious Zombie (/datum/species/zombie/infectious): spec attacked by(the fire axe (Wielded) (/obj/item/fireaxe), Marcus Greyditch (/mob/living/carbon/human), Salmon\'s head (/obj/item/bodypart/head/zombie), Salmon (/mob/living/carbon/human)) - Salmon (/mob/living/carbon/human): attacked by(the fire axe (Wielded) (/obj/item/fireaxe), Marcus Greyditch (/mob/living/carbon/human)) - the fire axe (Wielded) (/obj/item/fireaxe): attack(Salmon (/mob/living/carbon/human), Marcus Greyditch (/mob/living/carbon/human), "icon-x=18;icon-y=16;vis-x=14;v...") - Salmon (/mob/living/carbon/human): attackby(the fire axe (Wielded) (/obj/item/fireaxe), Marcus Greyditch (/mob/living/carbon/human), "icon-x=18;icon-y=16;vis-x=14;v...") - Salmon (/mob/living/carbon/human): attackby(the fire axe (Wielded) (/obj/item/fireaxe), Marcus Greyditch (/mob/living/carbon/human), "icon-x=18;icon-y=16;vis-x=14;v...") - the fire axe (Wielded) (/obj/item/fireaxe): melee attack chain(Marcus Greyditch (/mob/living/carbon/human), Salmon (/mob/living/carbon/human), "icon-x=18;icon-y=16;vis-x=14;v...") - Salmon (/mob/living/carbon/human): Click(the floor (125,122,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=16;vis-x=14;v...") - Killerpower663 (/client): Click(Salmon (/mob/living/carbon/human), the floor (125,122,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=16;vis-x=14;v...") - [2022-06-08 08:13:13.253] runtime error: Incompatible /datum/component/drift assigned to a /obj/effect/decal/cleanable/blood/hitsplatter! args: [2,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): AddComponent(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): newtonian move(2, 0, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(the floor (125,121,2) (/turf/open/floor/iron), 2, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(the floor (125,121,2) (/turf/open/floor/iron), 2, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the floor (125,120,2) (/turf/open/floor/iron), 2, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the floor (125,120,2) (/turf/open/floor/iron), 2, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:13:13.452] runtime error: Incompatible /datum/component/drift assigned to a /obj/effect/decal/cleanable/blood/hitsplatter! args: [2,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): AddComponent(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): newtonian move(2, 0, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(the floor (125,120,2) (/turf/open/floor/iron), 2, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(the floor (125,120,2) (/turf/open/floor/iron), 2, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the floor (125,119,2) (/turf/open/floor/iron), 2, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the floor (125,119,2) (/turf/open/floor/iron), 2, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:13:13.654] runtime error: Incompatible /datum/component/drift assigned to a /obj/effect/decal/cleanable/blood/hitsplatter! args: [2,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): AddComponent(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): newtonian move(2, 0, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(the floor (125,119,2) (/turf/open/floor/iron), 2, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(the floor (125,119,2) (/turf/open/floor/iron), 2, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the floor (125,118,2) (/turf/open/floor/iron), 2, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the floor (125,118,2) (/turf/open/floor/iron), 2, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:13:46.722] runtime error: Incompatible /datum/component/drift assigned to a /obj/effect/decal/cleanable/blood/hitsplatter! args: [4,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): AddComponent(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): newtonian move(4, 0, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(the floor (123,126,2) (/turf/open/floor/iron), 4, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(the floor (123,126,2) (/turf/open/floor/iron), 4, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the floor (124,126,2) (/turf/open/floor/iron), 4, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the floor (124,126,2) (/turf/open/floor/iron), 4, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:14:40.691] ## TESTING: GC: -- [0x200a13e] | /obj was unable to be GC'd -- [2022-06-08 08:14:45.040] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:14:45.927] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:14:47.132] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:14:48.286] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:14:51.045] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:15:08.184] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:15:15.505] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:15:17.221] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:15:19.104] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:15:19.214] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:15:23.556] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:15:26.571] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:15:33.222] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:15:34.259] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:15:34.856] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:15:54.056] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:15:58.054] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:15:58.263] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:16:00.302] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:16:36.323] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:16:54.527] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:17:03.786] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget) - call stack: - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:17:10.085] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:17:12.080] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:17:18.081] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:17:20.140] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:17:56.213] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:17:58.158] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:18:02.156] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:18:15.156] ## TESTING: GC: -- [0x2008bcb] | /obj/item/organ/internal/brain was unable to be GC'd -- [2022-06-08 08:18:15.156] ## TESTING: GC: -- [0x20089c4] | /obj/item/organ/internal/eyes/night_vision/zombie was unable to be GC'd -- [2022-06-08 08:18:15.156] ## TESTING: GC: -- [0x2009534] | /obj/item/organ/internal/ears was unable to be GC'd -- [2022-06-08 08:18:15.156] ## TESTING: GC: -- [0x2007acc] | /obj/item/organ/internal/tongue/zombie was unable to be GC'd -- [2022-06-08 08:18:16.606] runtime error: type mismatch: null -= /datum/move_loop/move (/datum/move_loop/move) - proc name: dequeue loop (/datum/controller/subsystem/movement/proc/dequeue_loop) - source file: movement.dm,102 - usr: null - src: Space Drift (/datum/controller/subsystem/movement/spacedrift) - call stack: - Space Drift (/datum/controller/subsystem/movement/spacedrift): dequeue loop(/datum/move_loop/move (/datum/move_loop/move)) - Space Drift (/datum/controller/subsystem/movement/spacedrift): remove loop(/datum/move_loop/move (/datum/move_loop/move)) - /datum/movement_packet (/datum/movement_packet): remove loop(Space Drift (/datum/controller/subsystem/movement/spacedrift), /datum/move_loop/move (/datum/move_loop/move)) - /datum/move_loop/move (/datum/move_loop/move): Destroy(0) - qdel(/datum/move_loop/move (/datum/move_loop/move), 0) - /datum/component/drift (/datum/component/drift): glide to halt(5) - /datum/component/drift (/datum/component/drift): after move(/datum/move_loop/move (/datum/move_loop/move), 1, 5) - /datum/move_loop/move (/datum/move_loop/move): SendSignal("moveloop_postprocess", /list (/list)) - /datum/move_loop/move (/datum/move_loop/move): process() - Space Drift (/datum/controller/subsystem/movement/spacedrift): pour bucket(/list (/list)) - Space Drift (/datum/controller/subsystem/movement/spacedrift): fire(0) - Space Drift (/datum/controller/subsystem/movement/spacedrift): fire(0) - Space Drift (/datum/controller/subsystem/movement/spacedrift): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:18:18.155] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:18:24.311] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:18:43.178] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:18:50.182] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps) - call stack: - /datum/move_loop/has_target/jp... (/datum/move_loop/has_target/jps): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:19:10.344] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:20:14.826] runtime error: Genetics Desk taking damage after deletion - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,7 - usr: Xavier The VI (/mob/living/carbon/human) - src: Genetics Desk (/obj/machinery/door/window/left/directional/west) - usr.loc: the floor (111,85,2) (/turf/open/floor/iron/dark) - src.loc: null - call stack: - Genetics Desk (/obj/machinery/door/window/left/directional/west): take damage(12.5, "brute", "melee", 1, null, 0) - Genetics Desk (/obj/machinery/door/window/left/directional/west): take damage(12.5, "brute", "melee", 1, null) - Genetics Desk (/obj/machinery/door/window/left/directional/west): attacked by(the fire extinguisher (/obj/item/extinguisher), Xavier The VI (/mob/living/carbon/human)) - the fire extinguisher (/obj/item/extinguisher): attack atom(Genetics Desk (/obj/machinery/door/window/left/directional/west), Xavier The VI (/mob/living/carbon/human), "icon-x=30;icon-y=20;left=1;scr...") - the fire extinguisher (/obj/item/extinguisher): attack atom(Genetics Desk (/obj/machinery/door/window/left/directional/west), Xavier The VI (/mob/living/carbon/human), "icon-x=30;icon-y=20;left=1;scr...") - Genetics Desk (/obj/machinery/door/window/left/directional/west): attackby(the fire extinguisher (/obj/item/extinguisher), Xavier The VI (/mob/living/carbon/human), "icon-x=30;icon-y=20;left=1;scr...") - Genetics Desk (/obj/machinery/door/window/left/directional/west): attackby(the fire extinguisher (/obj/item/extinguisher), Xavier The VI (/mob/living/carbon/human), "icon-x=30;icon-y=20;left=1;scr...") - Genetics Desk (/obj/machinery/door/window/left/directional/west): attackby(the fire extinguisher (/obj/item/extinguisher), Xavier The VI (/mob/living/carbon/human), "icon-x=30;icon-y=20;left=1;scr...") - the fire extinguisher (/obj/item/extinguisher): melee attack chain(Xavier The VI (/mob/living/carbon/human), Genetics Desk (/obj/machinery/door/window/left/directional/west), "icon-x=30;icon-y=20;left=1;scr...") - Xavier The VI (/mob/living/carbon/human): ClickOn(Genetics Desk (/obj/machinery/door/window/left/directional/west), "icon-x=30;icon-y=20;left=1;scr...") - Genetics Desk (/obj/machinery/door/window/left/directional/west): Click(the floor (110,85,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=30;icon-y=20;left=1;scr...") - [2022-06-08 08:20:25.377] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to) - call stack: - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:21:24.546] runtime error: Incompatible /datum/component/drift assigned to a /obj/effect/decal/cleanable/blood/hitsplatter! args: [1,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): AddComponent(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): newtonian move(1, 0, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(the floor (103,64,2) (/turf/open/floor/iron), 1, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(the floor (103,64,2) (/turf/open/floor/iron), 1, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the floor (103,65,2) (/turf/open/floor/iron), 1, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the floor (103,65,2) (/turf/open/floor/iron), 1, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:21:28.801] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget) - call stack: - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:21:31.562] runtime error: Incompatible /datum/component/drift assigned to a /obj/effect/decal/cleanable/blood/hitsplatter! args: [null,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: 0 - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): AddComponent(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): newtonian move(null, 0, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(the wall (110,78,2) (/turf/closed/wall), null, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(the wall (110,78,2) (/turf/closed/wall), null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): abstract move(the reinforced wall (109,78,2) (/turf/closed/wall/r_wall)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Bump(the reinforced wall (109,78,2) (/turf/closed/wall/r_wall)) - the reinforced wall (109,78,2) (/turf/closed/wall/r_wall): Enter(the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the reinforced wall (109,78,2) (/turf/closed/wall/r_wall), 8, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the reinforced wall (109,78,2) (/turf/closed/wall/r_wall), 8, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the reinforced wall (109,78,2) (/turf/closed/wall/r_wall), 10, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:23:14.755] runtime error: Incompatible /datum/component/drift assigned to a /obj/effect/decal/cleanable/blood/hitsplatter! args: [4,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): AddComponent(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): newtonian move(4, 0, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(the floor (109,85,2) (/turf/open/floor/iron), 4, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(the floor (109,85,2) (/turf/open/floor/iron), 4, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the floor (110,85,2) (/turf/open/floor/iron), 4, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the floor (110,85,2) (/turf/open/floor/iron), 4, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:23:58.228] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget) - call stack: - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:24:58.222] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget) - call stack: - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:24:58.808] runtime error: Cannot read null.visual_delay - proc name: process (/datum/move_loop/process) - source file: movement_types.dm,111 - usr: null - src: /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget) - call stack: - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards_budget): process() - AI movement (/datum/controller/subsystem/movement/ai_movement): pour bucket(/list (/list)) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): fire(0) - AI movement (/datum/controller/subsystem/movement/ai_movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:27:46.628] runtime error: Cannot read null.client - proc name: Remove (/datum/action/vote/Remove) - source file: vote.dm,329 - usr: null - src: Vote: Map (/datum/action/vote) - call stack: - Vote: Map (/datum/action/vote): Remove(null) - Vote (/datum/controller/subsystem/vote): reset() - Vote (/datum/controller/subsystem/vote): fire(0) - Vote (/datum/controller/subsystem/vote): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-06-08 08:28:15.753] ## TESTING: GC: -- [0x21068207] | /datum/scar was unable to be GC'd -- [2022-06-08 08:28:15.753] ## TESTING: GC: -- [0x300015e] | /mob/living/carbon/human was unable to be GC'd -- [2022-06-08 08:29:25.946] Shutting down Chat subsystem... [2022-06-08 08:29:25.946] Shutting down Init Profiler subsystem... [2022-06-08 08:29:25.946] Shutting down Stat Panels subsystem... [2022-06-08 08:29:25.946] Shutting down Explosions subsystem... [2022-06-08 08:29:25.946] Shutting down Pathfinder subsystem... [2022-06-08 08:29:25.946] Shutting down Minor Mapping subsystem... [2022-06-08 08:29:25.946] Shutting down Shuttle subsystem... [2022-06-08 08:29:25.946] Shutting down Lighting subsystem... [2022-06-08 08:29:25.946] Shutting down XKeyScore subsystem... [2022-06-08 08:29:25.946] Shutting down PRISM subsystem... [2022-06-08 08:29:25.946] Shutting down Overlay subsystem... [2022-06-08 08:29:26.199] Shutting down Icon Smoothing subsystem... [2022-06-08 08:29:26.199] Shutting down Assets subsystem... [2022-06-08 08:29:26.199] Shutting down Persistent Paintings subsystem... [2022-06-08 08:29:26.199] Shutting down Persistence subsystem... [2022-06-08 08:29:26.199] Shutting down Atmospherics subsystem... [2022-06-08 08:29:26.199] Shutting down Wiremod Composite Templates subsystem... [2022-06-08 08:29:26.199] Shutting down Wet floors subsystem... [2022-06-08 08:29:26.199] Shutting down Weather subsystem... [2022-06-08 08:29:26.199] Shutting down Wardrobe subsystem... [2022-06-08 08:29:26.199] Shutting down Vote subsystem... [2022-06-08 08:29:26.199] Shutting down Tram Process subsystem... [2022-06-08 08:29:26.199] Shutting down Traitor subsystem... [2022-06-08 08:29:26.199] Shutting down Throwing subsystem... [2022-06-08 08:29:26.199] Shutting down tgui subsystem... [2022-06-08 08:29:26.201] Shutting down Supermatter Cascade subsystem... [2022-06-08 08:29:26.202] Shutting down Sun subsystem... [2022-06-08 08:29:26.202] Shutting down Speech Controller subsystem... [2022-06-08 08:29:26.202] Shutting down Space Drift subsystem... [2022-06-08 08:29:26.202] Shutting down Smoke subsystem... [2022-06-08 08:29:26.202] Shutting down Singularity subsystem... [2022-06-08 08:29:26.202] Shutting down Security Level subsystem... [2022-06-08 08:29:26.202] Shutting down Radio subsystem... [2022-06-08 08:29:26.202] Shutting down Radiation subsystem... [2022-06-08 08:29:26.202] Shutting down Projectiles subsystem... [2022-06-08 08:29:26.202] Shutting down Processing subsystem... [2022-06-08 08:29:26.202] Shutting down Points of Interest subsystem... [2022-06-08 08:29:26.202] Shutting down Plumbing subsystem... [2022-06-08 08:29:26.202] Shutting down Ping subsystem... [2022-06-08 08:29:26.202] Shutting down Parallax subsystem... [2022-06-08 08:29:26.202] Shutting down pAI subsystem... [2022-06-08 08:29:26.202] Shutting down Objects subsystem... [2022-06-08 08:29:26.202] Shutting down NPC Pool subsystem... [2022-06-08 08:29:26.202] Shutting down Night Shift subsystem... [2022-06-08 08:29:26.202] Shutting down Movement Loops subsystem... [2022-06-08 08:29:26.202] Shutting down Movement Handler subsystem... [2022-06-08 08:29:26.203] Shutting down MouseEntered subsystem... [2022-06-08 08:29:26.203] Shutting down Mood subsystem... [2022-06-08 08:29:26.203] Shutting down Mobs subsystem... [2022-06-08 08:29:26.203] Shutting down Materials subsystem... [2022-06-08 08:29:26.203] Shutting down Library Loading subsystem... [2022-06-08 08:29:26.203] Shutting down Lag Switch subsystem... [2022-06-08 08:29:26.203] Shutting down Idling NPC Pool subsystem... [2022-06-08 08:29:26.203] Shutting down Foam subsystem... [2022-06-08 08:29:26.203] Shutting down Fluid subsystem... [2022-06-08 08:29:26.203] Shutting down Fire Burning subsystem... [2022-06-08 08:29:26.203] Shutting down Fast Processing subsystem... [2022-06-08 08:29:26.203] Shutting down Eigenstates subsystem... [2022-06-08 08:29:26.203] Shutting down Disease subsystem... [2022-06-08 08:29:26.203] Shutting down Datum Component System subsystem... [2022-06-08 08:29:26.203] Shutting down Conveyor Belts subsystem... [2022-06-08 08:29:26.203] Shutting down Communications subsystem... [2022-06-08 08:29:26.203] Shutting down Clock Component subsystem... [2022-06-08 08:29:26.203] Shutting down Circuit Components subsystem... [2022-06-08 08:29:26.203] Shutting down Blackmarket subsystem... [2022-06-08 08:29:26.203] Shutting down Basic Avoidance subsystem... [2022-06-08 08:29:26.203] Shutting down Aura Healing subsystem... [2022-06-08 08:29:26.203] Shutting down Augury subsystem... [2022-06-08 08:29:26.203] Shutting down Antag HUDs subsystem... [2022-06-08 08:29:26.203] Shutting down Ambience subsystem... [2022-06-08 08:29:26.203] Shutting down Addiction subsystem... [2022-06-08 08:29:26.203] Shutting down Acid subsystem... [2022-06-08 08:29:26.203] Shutting down Timer subsystem... [2022-06-08 08:29:26.203] Shutting down Sound Loops subsystem... [2022-06-08 08:29:26.203] Shutting down Runechat subsystem... [2022-06-08 08:29:26.203] Shutting down Skills subsystem... [2022-06-08 08:29:26.203] Shutting down Machines subsystem... [2022-06-08 08:29:26.203] Shutting down Language subsystem... [2022-06-08 08:29:26.203] Shutting down Atoms subsystem... [2022-06-08 08:29:26.203] Shutting down Restaurant subsystem... [2022-06-08 08:29:26.203] Shutting down Economy subsystem... [2022-06-08 08:29:26.203] Shutting down Spatial Grid subsystem... [2022-06-08 08:29:26.203] Shutting down Networks subsystem... [2022-06-08 08:29:26.203] Shutting down Time Tracking subsystem... [2022-06-08 08:29:26.203] Shutting down Research subsystem... [2022-06-08 08:29:26.203] Shutting down Early Assets subsystem... [2022-06-08 08:29:26.203] Shutting down Mapping subsystem... [2022-06-08 08:29:26.203] Shutting down Trading Card Game subsystem... [2022-06-08 08:29:26.203] Shutting down Ticker subsystem... [2022-06-08 08:29:26.683] Shutting down AI Controller Ticker subsystem... [2022-06-08 08:29:26.683] Shutting down AI Behavior Ticker subsystem... [2022-06-08 08:29:26.683] Shutting down AI movement subsystem... [2022-06-08 08:29:26.683] Shutting down Jobs subsystem... [2022-06-08 08:29:26.683] Shutting down IDs and Access subsystem... [2022-06-08 08:29:26.683] Shutting down Events subsystem... [2022-06-08 08:29:26.683] Shutting down Reagents subsystem... [2022-06-08 08:29:26.683] Shutting down Quirks subsystem... [2022-06-08 08:29:26.683] Shutting down Station subsystem... [2022-06-08 08:29:26.683] Shutting down Achievements subsystem... [2022-06-08 08:29:26.684] Shutting down Discord subsystem... [2022-06-08 08:29:26.684] Shutting down Vis contents overlays subsystem... [2022-06-08 08:29:26.684] Shutting down Greyscale subsystem... [2022-06-08 08:29:26.684] Shutting down Instruments subsystem... [2022-06-08 08:29:26.684] Shutting down Sounds subsystem... [2022-06-08 08:29:26.684] Shutting down Input subsystem... [2022-06-08 08:29:26.685] Shutting down Server Tasks subsystem... [2022-06-08 08:29:26.685] Shutting down Blackbox subsystem... [2022-06-08 08:29:26.730] Shutting down Database subsystem... [2022-06-08 08:29:26.783] Shutting down Garbage subsystem... [2022-06-08 08:29:26.902] Shutting down Title Screen subsystem... [2022-06-08 08:29:26.902] Shutting down Profiler subsystem... [2022-06-08 08:29:26.987] Shutdown complete [2022-06-08 08:29:26.987] World hard rebooted at 08:29:26 [2022-06-08 08:29:27.026] World rebooted at 08:29:27