Round ID: 184076
    Shift Duration: 31 minutes and 2.7 seconds
    Station Integrity: Destroyed
    Total Population: 71
    Survival Rate: 19 (26.8%)
    First Death: Komidore Amigata, Atmospheric Technician, at Supermatter Engine (118,75,2). Damage taken: 0/0/0/0/0.
    Threat level: 64.5
    Threat left: 24.5
    Executed rules:
        Roundstart - Nuclear Emergency: -20 threat
        Roundstart - Traitors: -8 threat
        Roundstart - Thieves: -4 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Syndicate Sleeper Agent: -3 threat
Harshman Operatives:
Syndicate Major Victory!
Harshman operatives have destroyed Delamming SM13!

The syndicate operatives were:
(Syndicates used 382 TC) [Syndicate Medical Cyborg
35 TC
A combat medical cyborg. Has limited offensive potential, but makes more than up for it with its support capabilities. It comes equipped with a nanite hypospray, a medical beamgun, combat defibrillator, full surgical kit including an energy saw, an emag, pinpointer and flash. Thanks to its organ storage bag, it can perform surgery as well as any humanoid.
]
[Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.
]
[L6 Squad Automatic Weapon
18 TC
A fully-loaded Aussec Armoury belt-fed machine gun. This deadly weapon has a massive 50-round magazine of devastating 7.12x82mm ammunition.
]
[7.12x82mm Box Magazine
6 TC
A 50-round magazine of 7.12x82mm ammunition for use with the L6 SAW. By the time you need to use this, you'll already be standing on a pile of corpses.
x2]
[X-ray Vision Implant
10 TC
These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon.
]
[7.12x82mm (Incendiary) Box Magazine
6 TC
A 50-round magazine of 7.12x82mm ammunition for use in the L6 SAW; tipped with a special flammable mixture that'll ignite anyone struck by the bullet. Some men just want to watch the world burn.
x2]
[Sleepy Time Pajama Bundle
4 TC
Even soldiers need to get a good nights rest. Comes with blood-red pajamas, a blankie, a hot mug of cocoa and a fuzzy friend.
]
[Dehydrated Space Carp
1 TC
Looks like a plush toy carp, but just add water and it becomes a real-life space carp! Activate in your hand before use so it knows not to kill you.
]
[L6 Squad Automatic Weapon
18 TC
A fully-loaded Aussec Armoury belt-fed machine gun. This deadly weapon has a massive 50-round magazine of devastating 7.12x82mm ammunition.
]
[X-ray Vision Implant
10 TC
These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon.
]
[Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.
x2]
[7.12x82mm (Hollow-Point) Box Magazine
6 TC
A 50-round magazine of 7.12x82mm ammunition for use in the L6 SAW; equipped with hollow-point tips to help with the unarmored masses of crew.
]
[7.12x82mm (Armor Penetrating) Box Magazine
9 TC
A 50-round magazine of 7.12x82mm ammunition for use in the L6 SAW; equipped with special properties to puncture even the most durable armor.
x4]
[MODsuit Energy Shield Module
15 TC
An energy shield module for a MODsuit. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire.
]
[Syndicate Bio-Weapon Laboratory Access Card
17 TC
In the right hands, even vile corpo technology can be turned into a vast arsenal of liberation and justice. From micro-organism symbiosis to slime-core weaponization, this special Authorization Key can let you push past the boundaries of bio-terrorism at breakneck speeds. As a bonus, these labs even come equipped with natural life support! *Plants not included.
]
[Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.
]
[Surplus SMG
2 TC
A horribly outdated automatic weapon. Why would you want to use this?
x2]
[Surplus SMG Magazine
1 TC
A cylindrical magazine designed for the PP-95 SMG.
x18]
[Energy Shield
16 TC
An incredibly useful personal shield projector, capable of reflecting energy projectiles and defending against other attacks. Pair with an Energy Sword for a killer combination.
]
[Reinforcements
25 TC
Call in an additional team member. They won't come with any gear, so you'll have to save some telecrystals to arm them as well.
]
[Syndicate Combat Medic Kit
4 TC
This first aid kit is a suspicious brown and red. Included is a combat stimulant injector for rapid healing, a medical night vision HUD for quick identification of injured personnel, and other supplies helpful for a field medic.
]
[Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]
[Airlock Authentication Override Card (33% off!)
2 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge. Normally costs 3 TC. All sales final. For recreational use only.
]
[MODsuit Thermal Visor Module
3 TC
A visor for a MODsuit. Lets you see living beings through walls.
]
[Agent Identification Card
2 TC
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.
]
[Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.
]
[Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.
]
[Bulldog Shotgun
8 TC
A fully-loaded semi-automatic drum-fed shotgun. Compatible with all 12g rounds. Designed for close quarter anti-personnel engagements.
]
[12g Ammo Duffel Bag
12 TC
A duffel bag filled with enough 12g ammo to supply an entire team, at a discounted price.
]
[CNS Rebooter Implant
12 TC
This implant will help you get back up on your feet faster after being stunned. Comes with an autosurgeon.
]
[Storage Implant
8 TC
An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[MODsuit Energy Shield Module
15 TC
An energy shield module for a MODsuit. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire.
]
The thieves were:
B00t was Zion Saylor the Medical Doctor and died
Objective #1: Steal the head of security's personal laser gun Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!

MooCow12 was Makes-The-Abomination the Scientist and died
Objective #1: Steal any family heirloom, for chronicling of course. Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!

ColumbianVampires was Crab Rangoon the Lawyer and died
Objective #1: Steal a functional AI Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!

Talpro1 was Josh Collins the Virologist and died
Objective #1: Steal at least 3 guns! Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!

Triodug was Rudy Brown the Janitor and died
Objective #1: Steal the Captain's jetpack Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!

The traitors were:
Astrogem2 was Unimaginable Nut the Clown and died

Unimaginable Nut was an employee from Waffle Corporation.
(used 4 TC) [Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key.
]
[Agent Identification Card
2 TC
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.
]


Objective #1: Become a living legend by getting a total of 42.49 reputation points Fail.
Objective #2: Complete objectives colletively worth more than 24.23 reputation points Fail.
Completed Uplink Objectives:
The traitor has failed!

Private Tristan was Tristan Quilt the Station Engineer and died

Tristan Quilt was part of Nanotrasen Internal Affairs.
(used 26 TC) [Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Miniature Energy Crossbow
10 TC
A short bow mounted across a tiller in miniature. Small enough to fit into a pocket or slip into a bag unnoticed. It will synthesize and fire bolts tipped with a debilitating toxin that will damage and disorient targets, causing them to slur as if inebriated. It can produce an infinite number of bolts, but takes time to automatically recharge after each shot.
x2]


Objective #1: Become a living legend by getting a total of 42.36 reputation points Success!
Objective #2: Complete objectives colletively worth more than 29.94 reputation points Success!
Completed Uplink Objectives:
Kill the Chief Engineer's beloved Poly - (1 TC, 3.15 Reputation)
Bug the Chief Engineer's office - (0 TC, 5.24 Reputation)
Steal the ai upload circuitboard in secure tech storage and place a bug on it. - (0 TC, 5.75 Reputation)
Steal the cyborg upload circuitboard in secure tech storage and place a bug on it. - (0 TC, 5.56 Reputation)
Destroy the telecommunication hub - (3 TC, 6.26 Reputation)
Kill the Captain's beloved Renault - (1 TC, 5.97 Reputation)
Bug the Captain's office - (2 TC, 7.45 Reputation)
The traitor was successful!

Glorifiedmallcop was Mr Mime the Mime and died

Mr Mime was an employee from Donk Corporation.
(used 4 TC) [Uplink Implant
4 TC
An implant injected into the body, and later activated at the user's will. Has no telecrystals and must be charged by the use of physical telecrystals. Undetectable (except via surgery), and excellent for escaping confinement.
]


Objective #1: Become a living legend by getting a total of 56.77 reputation points Fail.
Objective #2: Complete objectives colletively worth more than 26.94 reputation points Fail.
Completed Uplink Objectives:
Kill the Captain's beloved Renault - (2 TC, 7.08 Reputation)
The traitor has failed!

BakaChuu was Fernando Feufer the Assistant and died

Fernando Feufer was a corporate climber.
(used 11 TC) [Storage Implant
8 TC
An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]


Objective #1: Become a living legend by getting a total of 70.44 reputation points Fail.
Objective #2: Complete objectives colletively worth more than 28.19 reputation points Fail.
Completed Uplink Objectives:
Bug the Captain's office - (1 TC, 6.72 Reputation)
The traitor has failed!

Mimepride was Curtis Wing the Geneticist and survived

Curtis Wing was an employee from Waffle Corporation.
(used 0 TC)

Objective #1: Become a living legend by getting a total of 85.77 reputation points Fail.
Objective #2: Complete objectives colletively worth more than 26.24 reputation points Fail.
Completed Uplink Objectives:
The traitor has failed!


The code phrases were: supermatter engine, Jayden Wilkerson, errors, slow
The code responses were: Jee-Deekus, wealthiness, art
Medal Commendations:
Rain Cavalet awarded Pepper Mynt the nobel sciences award! - Best damn roboticist out there.
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 28240 credits collected by crew this shift.
An average of 397.746 credits were collected.
The most affluent crew member at shift end was Fulgencio Cabron with 1050 cr!