[2022-05-28 18:09:23.164] Starting up round ID 183929. - ------------------------- [2022-05-28 18:09:23.167] Running /tg/ revision: - origin/master: af8f4762e645a8c52b8c889f729a1d9bd6851a3c - Test merge active of PR #67298 commit 44c4c0df34b16c35db0e2050f4d08814ca667e69 - Test merge active of PR #67184 commit bec4d92d79898b298086ba7a1fe5379c34f8a4d6 - HEAD: 2900c2f79e79255c9b86cf3a0f68442572e6a653 [2022-05-28 18:09:27.755] Initialized Title Screen subsystem within 0 seconds! [2022-05-28 18:09:27.756] Initialized Server Tasks subsystem within 0 seconds! [2022-05-28 18:09:27.756] Initialized Input subsystem within 0 seconds! [2022-05-28 18:09:27.756] Initialized Stat Panels subsystem within 0 seconds! [2022-05-28 18:09:27.760] Initialized Profiler subsystem within 0 seconds! [2022-05-28 18:09:27.760] Initialized Database subsystem within 0 seconds! [2022-05-28 18:09:27.760] Initialized Blackbox subsystem within 0 seconds! [2022-05-28 18:09:27.760] Initialized Sounds subsystem within 0 seconds! [2022-05-28 18:09:27.776] Initialized Instruments subsystem within 0 seconds! [2022-05-28 18:09:28.011] Initialized Greyscale subsystem within 0.3 seconds! [2022-05-28 18:09:28.011] Initialized Vis contents overlays subsystem within 0 seconds! [2022-05-28 18:09:28.013] Initialized Discord subsystem within 0 seconds! [2022-05-28 18:09:28.903] Initialized Achievements subsystem within 0.9 seconds! [2022-05-28 18:09:28.903] Initialized Station subsystem within 0 seconds! [2022-05-28 18:09:28.903] Initialized Quirks subsystem within 0 seconds! [2022-05-28 18:09:28.903] Initialized Reagents subsystem within 0 seconds! [2022-05-28 18:09:28.923] Initialized Events subsystem within 0 seconds! [2022-05-28 18:09:28.926] Initialized IDs and Access subsystem within 0 seconds! [2022-05-28 18:09:28.926] Initialized Jobs subsystem within 0 seconds! [2022-05-28 18:09:28.927] Initialized AI movement subsystem within 0 seconds! [2022-05-28 18:09:28.943] Initialized Ticker subsystem within 0 seconds! [2022-05-28 18:09:28.945] Initialized AI Controller Ticker subsystem within 0 seconds! [2022-05-28 18:09:28.945] Initialized AI Behavior Ticker subsystem within 0 seconds! [2022-05-28 18:09:28.979] Initialized Trading Card Game subsystem within 0 seconds! [2022-05-28 18:09:28.980] Loading MetaStation... [2022-05-28 18:09:33.084] Loaded Station in 4.1s! [2022-05-28 18:09:35.120] Loaded Lavaland in 1.7s! [2022-05-28 18:09:39.117] Ruin loader finished with 0 left to spend. [2022-05-28 18:09:43.431] Ruin loader finished with 16 left to spend. [2022-05-28 18:09:46.793] Cave Generator finished in 3.3s! [2022-05-28 18:09:46.907] Cave Generator finished in 0.2s! [2022-05-28 18:09:47.732] Initialized Mapping subsystem within 18.8 seconds! [2022-05-28 18:09:47.757] Initialized Early Assets subsystem within 0 seconds! [2022-05-28 18:09:47.796] Initialized Research subsystem within 0 seconds! [2022-05-28 18:09:47.797] Initialized Time Tracking subsystem within 0 seconds! [2022-05-28 18:09:47.816] Initialized Networks subsystem within 0.1 seconds! [2022-05-28 18:09:47.816] Initialized Spatial Grid subsystem within 0 seconds! [2022-05-28 18:09:47.848] Initialized Economy subsystem within 0 seconds! [2022-05-28 18:09:47.849] Initialized Restaurant subsystem within 0 seconds! [2022-05-28 18:10:12.397] runtime error: Incompatible /datum/component/plumbing/simple_demand assigned to a /obj/structure/sink! args: [null] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/plumbing/simp... (/datum/component/plumbing/simple_demand): New(/list (/list)) - the sink (/obj/structure/sink): AddComponent(/list (/list)) - the sink (/obj/structure/sink): Initialize(1, null) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the sink (/obj/structure/sink), 0, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): Initialize(653878) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 18:10:12.922] runtime error: Incompatible /datum/component/plumbing/simple_demand assigned to a /obj/structure/sink/kitchen! args: [null] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/plumbing/simp... (/datum/component/plumbing/simple_demand): New(/list (/list)) - the old sink (/obj/structure/sink/kitchen): AddComponent(/list (/list)) - the old sink (/obj/structure/sink/kitchen): Initialize(1, null) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the old sink (/obj/structure/sink/kitchen), 0, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): Initialize(653878) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 18:11:02.545] Initialized Atoms subsystem within 74.7 seconds! [2022-05-28 18:11:02.614] Initialized Language subsystem within 0 seconds! [2022-05-28 18:11:02.717] Initialized Machines subsystem within 0.1 seconds! [2022-05-28 18:11:02.728] Initialized Skills subsystem within 0 seconds! [2022-05-28 18:11:02.728] Initialized Addiction subsystem within 0 seconds! [2022-05-28 18:11:02.729] Initialized Blackmarket subsystem within 0 seconds! [2022-05-28 18:11:02.730] Initialized Circuit Components subsystem within 0 seconds! [2022-05-28 18:11:02.731] Initialized Disease subsystem within 0 seconds! [2022-05-28 18:11:02.731] Initialized Fluid subsystem within 0 seconds! [2022-05-28 18:11:02.731] Initialized Smoke subsystem within 0 seconds! [2022-05-28 18:11:02.732] Initialized Foam subsystem within 0 seconds! [2022-05-28 18:11:02.732] Initialized Lag Switch subsystem within 0 seconds! [2022-05-28 18:11:02.733] Initialized Library Loading subsystem within 0 seconds! [2022-05-28 18:11:05.426] Initialized Night Shift subsystem within 0 seconds! [2022-05-28 18:11:05.426] Initialized Parallax subsystem within 0 seconds! [2022-05-28 18:11:05.426] Initialized Security Level subsystem within 0 seconds! [2022-05-28 18:11:05.427] Initialized Sun subsystem within 0 seconds! [2022-05-28 18:11:05.427] Initialized Traitor subsystem within 0 seconds! [2022-05-28 18:11:05.429] Initialized Vote subsystem within 0 seconds! [2022-05-28 18:11:05.430] Initialized Wardrobe subsystem within 0 seconds! [2022-05-28 18:11:05.447] Initialized Weather subsystem within 0 seconds! [2022-05-28 18:11:05.447] Initialized Wiremod Composite Templates subsystem within 0 seconds! [2022-05-28 18:11:14.071] ## WARNING: HEY! LISTEN! 0.2 seconds were wasted processing 386 turf(s) (connected to 7300 other turfs) with atmos differences at round start. [2022-05-28 18:11:16.117] Initialized Atmospherics subsystem within 10.7 seconds! [2022-05-28 18:11:16.172] Loaded 22 engraved messages on map MetaStation [2022-05-28 18:11:16.172] Loaded 2 prison tattoos [2022-05-28 18:11:16.819] Initialized Persistence subsystem within 0.7 seconds! [2022-05-28 18:11:17.146] Initialized Persistent Paintings subsystem within 0.3 seconds! [2022-05-28 18:11:23.688] Initialized Assets subsystem within 6.5 seconds! [2022-05-28 18:11:26.826] Initialized Icon Smoothing subsystem within 3.1 seconds! [2022-05-28 18:11:36.963] Initialized Overlay subsystem within 10.1 seconds! [2022-05-28 18:11:36.967] Initialized XKeyScore subsystem within 0 seconds! [2022-05-28 18:11:37.578] Initialized PRISM subsystem within 0.6 seconds! [2022-05-28 18:11:49.457] Initialized Lighting subsystem within 11.8 seconds! [2022-05-28 18:11:54.382] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (157,14,13) (/turf/open/floor/iron/dark/airless)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (81,57,7) (/turf/open/floor/iron/dark/airless)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (81,57,7) (/turf/open/floor/iron/dark/airless), the floor (157,14,13) (/turf/open/floor/iron/dark/airless), /list (/list), 8, null, Small Freighter (/obj/docking_port/mobile)) - Small Freighter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Small Freighter (/obj/docking_port/mobile): initiate docking(Trade Route (/obj/docking_port/stationary), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Small Freighter (/datum/map_template/shuttle/ruin/caravan_victim), Trade Route (/obj/docking_port/stationary), 0) - Trade Route (/obj/docking_port/stationary): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(655094) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 18:11:54.417] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (152,13,13) (/turf/open/floor/iron/airless)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (76,56,7) (/turf/open/floor/iron/airless)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (76,56,7) (/turf/open/floor/iron/airless), the floor (152,13,13) (/turf/open/floor/iron/airless), /list (/list), 8, null, Small Freighter (/obj/docking_port/mobile)) - Small Freighter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Small Freighter (/obj/docking_port/mobile): initiate docking(Trade Route (/obj/docking_port/stationary), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Small Freighter (/datum/map_template/shuttle/ruin/caravan_victim), Trade Route (/obj/docking_port/stationary), 0) - Trade Route (/obj/docking_port/stationary): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(655094) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 18:11:54.484] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the plating (145,17,13) (/turf/open/floor/plating/airless)) - the firelock (/obj/machinery/door/firedoor): abstract move(the plating (69,60,7) (/turf/open/floor/plating/airless)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the plating (69,60,7) (/turf/open/floor/plating/airless), the plating (145,17,13) (/turf/open/floor/plating/airless), /list (/list), 8, null, Small Freighter (/obj/docking_port/mobile)) - Small Freighter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Small Freighter (/obj/docking_port/mobile): initiate docking(Trade Route (/obj/docking_port/stationary), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Small Freighter (/datum/map_template/shuttle/ruin/caravan_victim), Trade Route (/obj/docking_port/stationary), 0) - Trade Route (/obj/docking_port/stationary): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(655094) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 18:11:54.488] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the plating (145,13,13) (/turf/open/floor/plating/airless)) - the firelock (/obj/machinery/door/firedoor): abstract move(the plating (69,56,7) (/turf/open/floor/plating/airless)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the plating (69,56,7) (/turf/open/floor/plating/airless), the plating (145,13,13) (/turf/open/floor/plating/airless), /list (/list), 8, null, Small Freighter (/obj/docking_port/mobile)) - Small Freighter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Small Freighter (/obj/docking_port/mobile): initiate docking(Trade Route (/obj/docking_port/stationary), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Small Freighter (/datum/map_template/shuttle/ruin/caravan_victim), Trade Route (/obj/docking_port/stationary), 0) - Trade Route (/obj/docking_port/stationary): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(655094) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 18:11:55.178] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (176,13,13) (/turf/open/floor/iron/dark)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (108,71,7) (/turf/open/floor/iron/dark)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (108,71,7) (/turf/open/floor/iron/dark), the floor (176,13,13) (/turf/open/floor/iron/dark), /list (/list), 8, null, Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(Trade Route (/obj/docking_port/stationary), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Pirate Cutter (/datum/map_template/shuttle/ruin/pirate_cutter), Trade Route (/obj/docking_port/stationary), 0) - Trade Route (/obj/docking_port/stationary): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(655094) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 18:11:55.211] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (172,16,13) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (104,74,7) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (104,74,7) (/turf/open/floor/iron), the floor (172,16,13) (/turf/open/floor/iron), /list (/list), 8, null, Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(Trade Route (/obj/docking_port/stationary), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Pirate Cutter (/datum/map_template/shuttle/ruin/pirate_cutter), Trade Route (/obj/docking_port/stationary), 0) - Trade Route (/obj/docking_port/stationary): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(655094) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 18:11:55.216] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (172,12,13) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (104,70,7) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (104,70,7) (/turf/open/floor/iron), the floor (172,12,13) (/turf/open/floor/iron), /list (/list), 8, null, Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(Trade Route (/obj/docking_port/stationary), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Pirate Cutter (/datum/map_template/shuttle/ruin/pirate_cutter), Trade Route (/obj/docking_port/stationary), 0) - Trade Route (/obj/docking_port/stationary): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(655094) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 18:11:55.275] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the plating (166,17,13) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): abstract move(the plating (98,75,7) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the plating (98,75,7) (/turf/open/floor/plating), the plating (166,17,13) (/turf/open/floor/plating), /list (/list), 8, null, Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(Trade Route (/obj/docking_port/stationary), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Pirate Cutter (/datum/map_template/shuttle/ruin/pirate_cutter), Trade Route (/obj/docking_port/stationary), 0) - Trade Route (/obj/docking_port/stationary): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(655094) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 18:11:55.282] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the plating (166,11,13) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): abstract move(the plating (98,69,7) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the plating (98,69,7) (/turf/open/floor/plating), the plating (166,11,13) (/turf/open/floor/plating), /list (/list), 8, null, Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(Trade Route (/obj/docking_port/stationary), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Pirate Cutter (/datum/map_template/shuttle/ruin/pirate_cutter), Trade Route (/obj/docking_port/stationary), 0) - Trade Route (/obj/docking_port/stationary): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(655094) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 18:11:57.043] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (220,11,13) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (167,149,3) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (167,149,3) (/turf/open/floor/iron), the floor (220,11,13) (/turf/open/floor/iron), /list (/list), 8, null, Salvage Ship (/obj/docking_port/mobile)) - Salvage Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Salvage Ship (/obj/docking_port/mobile): initiate docking(Deep Space (/obj/docking_port/stationary/picked/whiteship), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Salvage Ship (/datum/map_template/shuttle/whiteship/meta), Deep Space (/obj/docking_port/stationary/picked/whiteship), 0) - Deep Space (/obj/docking_port/stationary/picked/whiteship): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(655094) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 18:11:57.086] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (217,21,13) (/turf/open/floor/iron/dark)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (164,159,3) (/turf/open/floor/iron/dark)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (164,159,3) (/turf/open/floor/iron/dark), the floor (217,21,13) (/turf/open/floor/iron/dark), /list (/list), 8, null, Salvage Ship (/obj/docking_port/mobile)) - Salvage Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Salvage Ship (/obj/docking_port/mobile): initiate docking(Deep Space (/obj/docking_port/stationary/picked/whiteship), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Salvage Ship (/datum/map_template/shuttle/whiteship/meta), Deep Space (/obj/docking_port/stationary/picked/whiteship), 0) - Deep Space (/obj/docking_port/stationary/picked/whiteship): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(655094) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 18:11:57.092] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (217,16,13) (/turf/open/floor/iron/dark)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (164,154,3) (/turf/open/floor/iron/dark)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (164,154,3) (/turf/open/floor/iron/dark), the floor (217,16,13) (/turf/open/floor/iron/dark), /list (/list), 8, null, Salvage Ship (/obj/docking_port/mobile)) - Salvage Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Salvage Ship (/obj/docking_port/mobile): initiate docking(Deep Space (/obj/docking_port/stationary/picked/whiteship), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Salvage Ship (/datum/map_template/shuttle/whiteship/meta), Deep Space (/obj/docking_port/stationary/picked/whiteship), 0) - Deep Space (/obj/docking_port/stationary/picked/whiteship): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(655094) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 18:11:57.099] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (217,11,13) (/turf/open/floor/iron/dark)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (164,149,3) (/turf/open/floor/iron/dark)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (164,149,3) (/turf/open/floor/iron/dark), the floor (217,11,13) (/turf/open/floor/iron/dark), /list (/list), 8, null, Salvage Ship (/obj/docking_port/mobile)) - Salvage Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Salvage Ship (/obj/docking_port/mobile): initiate docking(Deep Space (/obj/docking_port/stationary/picked/whiteship), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Salvage Ship (/datum/map_template/shuttle/whiteship/meta), Deep Space (/obj/docking_port/stationary/picked/whiteship), 0) - Deep Space (/obj/docking_port/stationary/picked/whiteship): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(655094) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 18:11:57.129] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (215,19,13) (/turf/open/floor/iron/dark)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (162,157,3) (/turf/open/floor/iron/dark)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (162,157,3) (/turf/open/floor/iron/dark), the floor (215,19,13) (/turf/open/floor/iron/dark), /list (/list), 8, null, Salvage Ship (/obj/docking_port/mobile)) - Salvage Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Salvage Ship (/obj/docking_port/mobile): initiate docking(Deep Space (/obj/docking_port/stationary/picked/whiteship), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Salvage Ship (/datum/map_template/shuttle/whiteship/meta), Deep Space (/obj/docking_port/stationary/picked/whiteship), 0) - Deep Space (/obj/docking_port/stationary/picked/whiteship): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(655094) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 18:11:57.137] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (215,13,13) (/turf/open/floor/iron/dark)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (162,151,3) (/turf/open/floor/iron/dark)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (162,151,3) (/turf/open/floor/iron/dark), the floor (215,13,13) (/turf/open/floor/iron/dark), /list (/list), 8, null, Salvage Ship (/obj/docking_port/mobile)) - Salvage Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Salvage Ship (/obj/docking_port/mobile): initiate docking(Deep Space (/obj/docking_port/stationary/picked/whiteship), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Salvage Ship (/datum/map_template/shuttle/whiteship/meta), Deep Space (/obj/docking_port/stationary/picked/whiteship), 0) - Deep Space (/obj/docking_port/stationary/picked/whiteship): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(655094) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 18:11:57.164] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (213,21,13) (/turf/open/floor/iron/dark)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (160,159,3) (/turf/open/floor/iron/dark)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (160,159,3) (/turf/open/floor/iron/dark), the floor (213,21,13) (/turf/open/floor/iron/dark), /list (/list), 8, null, Salvage Ship (/obj/docking_port/mobile)) - Salvage Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Salvage Ship (/obj/docking_port/mobile): initiate docking(Deep Space (/obj/docking_port/stationary/picked/whiteship), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Salvage Ship (/datum/map_template/shuttle/whiteship/meta), Deep Space (/obj/docking_port/stationary/picked/whiteship), 0) - Deep Space (/obj/docking_port/stationary/picked/whiteship): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(655094) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 18:11:57.383] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (213,11,13) (/turf/open/floor/iron/dark)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (160,149,3) (/turf/open/floor/iron/dark)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (160,149,3) (/turf/open/floor/iron/dark), the floor (213,11,13) (/turf/open/floor/iron/dark), /list (/list), 8, null, Salvage Ship (/obj/docking_port/mobile)) - Salvage Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Salvage Ship (/obj/docking_port/mobile): initiate docking(Deep Space (/obj/docking_port/stationary/picked/whiteship), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Salvage Ship (/datum/map_template/shuttle/whiteship/meta), Deep Space (/obj/docking_port/stationary/picked/whiteship), 0) - Deep Space (/obj/docking_port/stationary/picked/whiteship): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(655094) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 18:11:57.393] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the plating (212,17,13) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): abstract move(the plating (159,155,3) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the plating (159,155,3) (/turf/open/floor/plating), the plating (212,17,13) (/turf/open/floor/plating), /list (/list), 8, null, Salvage Ship (/obj/docking_port/mobile)) - Salvage Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Salvage Ship (/obj/docking_port/mobile): initiate docking(Deep Space (/obj/docking_port/stationary/picked/whiteship), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Salvage Ship (/datum/map_template/shuttle/whiteship/meta), Deep Space (/obj/docking_port/stationary/picked/whiteship), 0) - Deep Space (/obj/docking_port/stationary/picked/whiteship): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(655094) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 18:11:57.394] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the plating (212,16,13) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): abstract move(the plating (159,154,3) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the plating (159,154,3) (/turf/open/floor/plating), the plating (212,16,13) (/turf/open/floor/plating), /list (/list), 8, null, Salvage Ship (/obj/docking_port/mobile)) - Salvage Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Salvage Ship (/obj/docking_port/mobile): initiate docking(Deep Space (/obj/docking_port/stationary/picked/whiteship), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Salvage Ship (/datum/map_template/shuttle/whiteship/meta), Deep Space (/obj/docking_port/stationary/picked/whiteship), 0) - Deep Space (/obj/docking_port/stationary/picked/whiteship): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(655094) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 18:11:57.397] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the plating (212,15,13) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): abstract move(the plating (159,153,3) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the plating (159,153,3) (/turf/open/floor/plating), the plating (212,15,13) (/turf/open/floor/plating), /list (/list), 8, null, Salvage Ship (/obj/docking_port/mobile)) - Salvage Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Salvage Ship (/obj/docking_port/mobile): initiate docking(Deep Space (/obj/docking_port/stationary/picked/whiteship), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Salvage Ship (/datum/map_template/shuttle/whiteship/meta), Deep Space (/obj/docking_port/stationary/picked/whiteship), 0) - Deep Space (/obj/docking_port/stationary/picked/whiteship): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(655094) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 18:11:57.489] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the plating (206,17,13) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): abstract move(the plating (153,155,3) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the plating (153,155,3) (/turf/open/floor/plating), the plating (206,17,13) (/turf/open/floor/plating), /list (/list), 8, null, Salvage Ship (/obj/docking_port/mobile)) - Salvage Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Salvage Ship (/obj/docking_port/mobile): initiate docking(Deep Space (/obj/docking_port/stationary/picked/whiteship), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Salvage Ship (/datum/map_template/shuttle/whiteship/meta), Deep Space (/obj/docking_port/stationary/picked/whiteship), 0) - Deep Space (/obj/docking_port/stationary/picked/whiteship): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(655094) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 18:11:57.491] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the plating (206,16,13) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): abstract move(the plating (153,154,3) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the plating (153,154,3) (/turf/open/floor/plating), the plating (206,16,13) (/turf/open/floor/plating), /list (/list), 8, null, Salvage Ship (/obj/docking_port/mobile)) - Salvage Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Salvage Ship (/obj/docking_port/mobile): initiate docking(Deep Space (/obj/docking_port/stationary/picked/whiteship), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Salvage Ship (/datum/map_template/shuttle/whiteship/meta), Deep Space (/obj/docking_port/stationary/picked/whiteship), 0) - Deep Space (/obj/docking_port/stationary/picked/whiteship): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(655094) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 18:11:57.493] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the plating (206,15,13) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): abstract move(the plating (153,153,3) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the plating (153,153,3) (/turf/open/floor/plating), the plating (206,15,13) (/turf/open/floor/plating), /list (/list), 8, null, Salvage Ship (/obj/docking_port/mobile)) - Salvage Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Salvage Ship (/obj/docking_port/mobile): initiate docking(Deep Space (/obj/docking_port/stationary/picked/whiteship), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Salvage Ship (/datum/map_template/shuttle/whiteship/meta), Deep Space (/obj/docking_port/stationary/picked/whiteship), 0) - Deep Space (/obj/docking_port/stationary/picked/whiteship): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(655094) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 18:11:58.017] Initialized Shuttle subsystem within 8.6 seconds! [2022-05-28 18:11:58.096] Initialized Minor Mapping subsystem within 0 seconds! [2022-05-28 18:11:58.099] Initialized Pathfinder subsystem within 0 seconds! [2022-05-28 18:11:58.141] Initialized Init Profiler subsystem within 0.1 seconds! [2022-05-28 18:11:58.141] Initialized Chat subsystem within 0 seconds! [2022-05-28 18:11:58.141] Initializations complete within 150.4 seconds! [2022-05-28 18:12:17.623] runtime error: cannot read from list - proc name: feedback link (/datum/admins/proc/feedback_link) - source file: holder2.dm,192 - usr: Astrogem2 (/mob/dead/new_player) - src: wubli\'s admin datum (GameMast... (/datum/admins) - usr.loc: the plating (8,174,1) (/turf/open/floor/plating) - call stack: - wubli\'s admin datum (GameMast... (/datum/admins): feedback link() - Astrogem2 (/client): Adminwho() - [2022-05-28 18:13:49.482] Game start took 18.7s [2022-05-28 18:16:33.262] runtime error: Cannot execute null.ring(). - proc name: receive message (/datum/computer_file/program/messenger/proc/receive_message) - source file: ntmessenger.dm,359 - usr: Don Keedix (/mob/living/carbon/human) - src: /datum/computer_file/program/m... (/datum/computer_file/program/messenger) - usr.loc: the floor (157,150,2) (/turf/open/floor/iron) - call stack: - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): receive message(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg)) - /datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_left): receive information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), Messaging Server (/obj/machinery/telecomms/message_server/preset)) - Messaging Server (/obj/machinery/telecomms/message_server/preset): relay information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Messaging Server (/obj/machinery/telecomms/message_server/preset): receive information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), /obj/machinery/telecomms/messa... (/obj/machinery/telecomms/message_server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg)) - /datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg): send to receivers() - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): send message(Don Keedix (/mob/living/carbon/human), /list (/list), 0, 0, null, null) - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): ui act("PDA_sendMessage", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui_window (/datum/tgui_window): on message("act/PDA_sendMessage", /list (/list), /list (/list)) - AtexHoffman69 (/client): Topic("type=act%2FPDA_sendMessage&pay...", /list (/list), null) - [2022-05-28 18:16:38.542] runtime error: Cannot read null.x - proc name: checkTurfVis (/datum/cameranet/proc/checkTurfVis) - source file: cameranet.dm,140 - usr: LoAF (/mob/living/silicon/ai) - src: Camera Net (/datum/cameranet) - usr.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - Camera Net (/datum/cameranet): checkTurfVis(null) - LoAF (/mob/living/silicon/ai): can see(null) - LoAF (/mob/living/silicon/ai): canUseTopic(null, 1, 0, 1, 0, 0) - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): Topic("src=\[0x21076e6a];choice=Messa...", /list (/list)) - Astrogem2 (/client): Topic("src=\[0x21076e6a];choice=Messa...", /list (/list), /datum/computer_file/program/m... (/datum/computer_file/program/messenger)) - Astrogem2 (/client): Topic("src=\[0x21076e6a];choice=Messa...", /list (/list), /datum/computer_file/program/m... (/datum/computer_file/program/messenger)) - [2022-05-28 18:16:38.543] runtime error: Cannot read null.loc - proc name: canUseTopic (/mob/living/canUseTopic) - source file: living.dm,1161 - usr: (src) - src: LoAF (/mob/living/silicon/ai) - src.loc: the floor (214,144,2) (/turf/open/floor/circuit/green) - call stack: - LoAF (/mob/living/silicon/ai): canUseTopic(null, 1, 0, 1, 0, 0) - LoAF (/mob/living/silicon/ai): canUseTopic(null, 1, 0, 1, 0, 0) - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): Topic("src=\[0x21076e6a];choice=Messa...", /list (/list)) - Astrogem2 (/client): Topic("src=\[0x21076e6a];choice=Messa...", /list (/list), /datum/computer_file/program/m... (/datum/computer_file/program/messenger)) - Astrogem2 (/client): Topic("src=\[0x21076e6a];choice=Messa...", /list (/list), /datum/computer_file/program/m... (/datum/computer_file/program/messenger)) - [2022-05-28 18:17:31.024] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: Jack Milkor (/mob/living/carbon/human) - src: /datum/forensics (/datum/forensics) - usr.loc: the floor (92,183,2) (/turf/open/floor/iron/dark/side) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the iron rod (/obj/item/stack/rods), /list (/list), null, null, null) - the iron rod (/obj/item/stack/rods): add fingerprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): atom break("melee") - the grille (/obj/structure/grille): take damage(2.5, "brute", "melee", 1, null, 0) - the grille (/obj/structure/grille): take damage(5, "brute", "melee", 1, null) - the grille (/obj/structure/grille): attacked by(the shard (/obj/item/shard), Jack Milkor (/mob/living/carbon/human)) - the shard (/obj/item/shard): attack atom(the grille (/obj/structure/grille), Jack Milkor (/mob/living/carbon/human), "icon-x=4;icon-y=22;left=1;scre...") - the grille (/obj/structure/grille): attackby(the shard (/obj/item/shard), Jack Milkor (/mob/living/carbon/human), "icon-x=4;icon-y=22;left=1;scre...") - the grille (/obj/structure/grille): attackby(the shard (/obj/item/shard), Jack Milkor (/mob/living/carbon/human), "icon-x=4;icon-y=22;left=1;scre...") - the shard (/obj/item/shard): melee attack chain(Jack Milkor (/mob/living/carbon/human), the grille (/obj/structure/grille), "icon-x=4;icon-y=22;left=1;scre...") - Jack Milkor (/mob/living/carbon/human): ClickOn(the grille (/obj/structure/grille), "icon-x=4;icon-y=22;left=1;scre...") - the grille (/obj/structure/grille): Click(the plating (93,183,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=4;icon-y=22;left=1;scre...") - Baby_Kazoo (/client): Click(the grille (/obj/structure/grille), the plating (93,183,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=4;icon-y=22;left=1;scre...") - [2022-05-28 18:17:31.025] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: Jack Milkor (/mob/living/carbon/human) - src: /datum/forensics (/datum/forensics) - usr.loc: the floor (92,183,2) (/turf/open/floor/iron/dark/side) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): inherit new(null, /list (/list), null, null) - the iron rod (/obj/item/stack/rods): add hiddenprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): atom break("melee") - the grille (/obj/structure/grille): take damage(2.5, "brute", "melee", 1, null, 0) - the grille (/obj/structure/grille): take damage(5, "brute", "melee", 1, null) - the grille (/obj/structure/grille): attacked by(the shard (/obj/item/shard), Jack Milkor (/mob/living/carbon/human)) - the shard (/obj/item/shard): attack atom(the grille (/obj/structure/grille), Jack Milkor (/mob/living/carbon/human), "icon-x=4;icon-y=22;left=1;scre...") - the grille (/obj/structure/grille): attackby(the shard (/obj/item/shard), Jack Milkor (/mob/living/carbon/human), "icon-x=4;icon-y=22;left=1;scre...") - the grille (/obj/structure/grille): attackby(the shard (/obj/item/shard), Jack Milkor (/mob/living/carbon/human), "icon-x=4;icon-y=22;left=1;scre...") - the shard (/obj/item/shard): melee attack chain(Jack Milkor (/mob/living/carbon/human), the grille (/obj/structure/grille), "icon-x=4;icon-y=22;left=1;scre...") - Jack Milkor (/mob/living/carbon/human): ClickOn(the grille (/obj/structure/grille), "icon-x=4;icon-y=22;left=1;scre...") - the grille (/obj/structure/grille): Click(the plating (93,183,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=4;icon-y=22;left=1;scre...") - Baby_Kazoo (/client): Click(the grille (/obj/structure/grille), the plating (93,183,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=4;icon-y=22;left=1;scre...") - [2022-05-28 18:18:09.630] runtime error: Cannot execute null.ring(). - proc name: receive message (/datum/computer_file/program/messenger/proc/receive_message) - source file: ntmessenger.dm,359 - usr: Rabi131 (/mob/dead/new_player) - src: /datum/computer_file/program/m... (/datum/computer_file/program/messenger) - usr.loc: null - call stack: - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): receive message(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg)) - /datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_left): receive information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), Messaging Server (/obj/machinery/telecomms/message_server/preset)) - Messaging Server (/obj/machinery/telecomms/message_server/preset): relay information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Messaging Server (/obj/machinery/telecomms/message_server/preset): receive information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), /obj/machinery/telecomms/messa... (/obj/machinery/telecomms/message_server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg)) - /datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg): send to receivers() - /datum/job/security_officer (/datum/job/security_officer): announce latejoin(Joachim Houston (/mob/living/carbon/human), "Engineering", /list (/list)) - /datum/job/security_officer (/datum/job/security_officer): after latejoin spawn(Joachim Houston (/mob/living/carbon/human)) - Rabi131 (/mob/dead/new_player): Topic("src=\[mob_3063];SelectedJob=Se...", /list (/list)) - Rabi131 (/client): Topic("src=\[mob_3063];SelectedJob=Se...", /list (/list), Rabi131 (/mob/dead/new_player)) - [2022-05-28 18:18:50.377] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: Jack Milkor (/mob/living/carbon/human) - src: /datum/forensics (/datum/forensics) - usr.loc: the floor (98,182,2) (/turf/open/floor/iron) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the iron rod (/obj/item/stack/rods), /list (/list), null, null, null) - the iron rod (/obj/item/stack/rods): add fingerprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): atom break("melee") - the grille (/obj/structure/grille): take damage(2.5, "brute", "melee", 1, null, 0) - the grille (/obj/structure/grille): take damage(5, "brute", "melee", 1, null) - the grille (/obj/structure/grille): attacked by(the shard (/obj/item/shard), Jack Milkor (/mob/living/carbon/human)) - the shard (/obj/item/shard): attack atom(the grille (/obj/structure/grille), Jack Milkor (/mob/living/carbon/human), "icon-x=7;icon-y=3;left=1;scree...") - the grille (/obj/structure/grille): attackby(the shard (/obj/item/shard), Jack Milkor (/mob/living/carbon/human), "icon-x=7;icon-y=3;left=1;scree...") - the grille (/obj/structure/grille): attackby(the shard (/obj/item/shard), Jack Milkor (/mob/living/carbon/human), "icon-x=7;icon-y=3;left=1;scree...") - the shard (/obj/item/shard): melee attack chain(Jack Milkor (/mob/living/carbon/human), the grille (/obj/structure/grille), "icon-x=7;icon-y=3;left=1;scree...") - Jack Milkor (/mob/living/carbon/human): ClickOn(the grille (/obj/structure/grille), "icon-x=7;icon-y=3;left=1;scree...") - the grille (/obj/structure/grille): Click(the plating (98,181,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=7;icon-y=3;left=1;scree...") - Baby_Kazoo (/client): Click(the grille (/obj/structure/grille), the plating (98,181,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=7;icon-y=3;left=1;scree...") - [2022-05-28 18:18:50.378] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: Jack Milkor (/mob/living/carbon/human) - src: /datum/forensics (/datum/forensics) - usr.loc: the floor (98,182,2) (/turf/open/floor/iron) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): inherit new(null, /list (/list), null, null) - the iron rod (/obj/item/stack/rods): add hiddenprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): atom break("melee") - the grille (/obj/structure/grille): take damage(2.5, "brute", "melee", 1, null, 0) - the grille (/obj/structure/grille): take damage(5, "brute", "melee", 1, null) - the grille (/obj/structure/grille): attacked by(the shard (/obj/item/shard), Jack Milkor (/mob/living/carbon/human)) - the shard (/obj/item/shard): attack atom(the grille (/obj/structure/grille), Jack Milkor (/mob/living/carbon/human), "icon-x=7;icon-y=3;left=1;scree...") - the grille (/obj/structure/grille): attackby(the shard (/obj/item/shard), Jack Milkor (/mob/living/carbon/human), "icon-x=7;icon-y=3;left=1;scree...") - the grille (/obj/structure/grille): attackby(the shard (/obj/item/shard), Jack Milkor (/mob/living/carbon/human), "icon-x=7;icon-y=3;left=1;scree...") - the shard (/obj/item/shard): melee attack chain(Jack Milkor (/mob/living/carbon/human), the grille (/obj/structure/grille), "icon-x=7;icon-y=3;left=1;scree...") - Jack Milkor (/mob/living/carbon/human): ClickOn(the grille (/obj/structure/grille), "icon-x=7;icon-y=3;left=1;scree...") - the grille (/obj/structure/grille): Click(the plating (98,181,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=7;icon-y=3;left=1;scree...") - Baby_Kazoo (/client): Click(the grille (/obj/structure/grille), the plating (98,181,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=7;icon-y=3;left=1;scree...") - [2022-05-28 18:19:24.652] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:24.653] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:24.653] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:24.654] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:24.654] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:24.655] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:24.655] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:24.656] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:24.657] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:24.657] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 158) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:26.688] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:26.689] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:26.689] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:26.690] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:26.691] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:26.691] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:26.692] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:26.692] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:26.693] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:26.694] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 159) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:28.492] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:28.702] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:28.703] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:28.703] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:28.704] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:28.705] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:28.706] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:28.706] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:28.707] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:28.708] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:28.708] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 160) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:30.498] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:30.501] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:30.501] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:30.502] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:30.503] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:30.504] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:30.505] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:30.506] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:30.507] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:30.508] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:30.508] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:30.509] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:30.510] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:30.511] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:30.512] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:30.513] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:30.514] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.697] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.697] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.698] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.698] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.699] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.699] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.700] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.701] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.701] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.702] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.702] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.703] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.704] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.704] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.705] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.706] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.706] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.707] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.707] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.708] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.709] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.709] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.710] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.710] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.711] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.711] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.712] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.712] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.713] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.713] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.717] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.718] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.718] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.719] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.720] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.720] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.721] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.721] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.722] runtime error: type mismatch: "Clowns\[mob_114]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.723] runtime error: type mismatch: "Clowns\[mob_114]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.723] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.724] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.725] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.725] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.726] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.745] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.745] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.746] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.746] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.747] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.748] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.748] runtime error: type mismatch: "Clowns\[mob_113]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.749] runtime error: type mismatch: "Clowns\[mob_113]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.750] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.750] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.751] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.751] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.752] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.753] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.753] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.754] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.755] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.755] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.756] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.757] runtime error: type mismatch: "Clowns\[mob_111]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.757] runtime error: type mismatch: "Clowns\[mob_111]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.758] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.758] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.759] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.759] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.760] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.760] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.761] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.761] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:32.762] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 162) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.552] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.555] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.555] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.556] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.557] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.558] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.559] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.560] runtime error: type mismatch: "Clowns\[mob_113]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.561] runtime error: type mismatch: "Clowns\[mob_113]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.562] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.563] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.564] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.565] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.566] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.567] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.567] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.699] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.700] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.700] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.701] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.702] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.703] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.703] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.704] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.705] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.705] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.706] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.707] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.707] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.708] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.709] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.711] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.712] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.713] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.713] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.714] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.715] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.715] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.716] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.716] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.717] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.718] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.718] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.719] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.720] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.720] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.723] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.724] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.725] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.725] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.726] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.727] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.727] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.728] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.729] runtime error: type mismatch: "Clowns\[mob_114]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.730] runtime error: type mismatch: "Clowns\[mob_114]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.730] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.731] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.732] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.732] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.733] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.750] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.750] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.751] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.751] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.752] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.753] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.753] runtime error: type mismatch: "Clowns\[mob_113]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.754] runtime error: type mismatch: "Clowns\[mob_113]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.755] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.755] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.756] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.757] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.757] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.758] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.759] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.759] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.760] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.761] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.761] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.762] runtime error: type mismatch: "Clowns\[mob_111]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.763] runtime error: type mismatch: "Clowns\[mob_111]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.763] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.764] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.764] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.765] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.766] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.766] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.767] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.768] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:34.768] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 163) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.559] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.561] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.562] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.563] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.564] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.565] runtime error: type mismatch: "Clowns\[mob_111]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.566] runtime error: type mismatch: "Clowns\[mob_111]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.566] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.567] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.568] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.569] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.570] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.571] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.572] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.573] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.573] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.575] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.575] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.576] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.577] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.580] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.581] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.582] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.582] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.583] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.584] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.585] runtime error: type mismatch: "Clowns\[mob_113]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.586] runtime error: type mismatch: "Clowns\[mob_113]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.587] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.588] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.589] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.590] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.591] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.591] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.592] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.729] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.729] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.730] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.731] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.731] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.732] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.732] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.733] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.734] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.734] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.735] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.736] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.736] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.737] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.738] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.739] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.740] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.740] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.741] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.742] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.742] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.743] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.743] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.744] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.745] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.745] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.746] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.747] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.747] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.748] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.770] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.770] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.771] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.772] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.773] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.775] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.775] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.776] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.776] runtime error: type mismatch: "Clowns\[mob_114]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.777] runtime error: type mismatch: "Clowns\[mob_114]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Honkel the III (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.778] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.778] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.779] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.780] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:36.780] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle environment(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Life(2, 164) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:19:50.320] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: Jack Milkor (/mob/living/carbon/human) - src: /datum/forensics (/datum/forensics) - usr.loc: the floor (98,179,2) (/turf/open/floor/iron) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the iron rod (/obj/item/stack/rods), /list (/list), null, null, null) - the iron rod (/obj/item/stack/rods): add fingerprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): atom break("melee") - the grille (/obj/structure/grille): take damage(2.5, "brute", "melee", 1, null, 0) - the grille (/obj/structure/grille): take damage(5, "brute", "melee", 1, null) - the grille (/obj/structure/grille): attacked by(the shard (/obj/item/shard), Jack Milkor (/mob/living/carbon/human)) - the shard (/obj/item/shard): attack atom(the grille (/obj/structure/grille), Jack Milkor (/mob/living/carbon/human), "icon-x=28;icon-y=4;left=1;scre...") - the grille (/obj/structure/grille): attackby(the shard (/obj/item/shard), Jack Milkor (/mob/living/carbon/human), "icon-x=28;icon-y=4;left=1;scre...") - the grille (/obj/structure/grille): attackby(the shard (/obj/item/shard), Jack Milkor (/mob/living/carbon/human), "icon-x=28;icon-y=4;left=1;scre...") - the shard (/obj/item/shard): melee attack chain(Jack Milkor (/mob/living/carbon/human), the grille (/obj/structure/grille), "icon-x=28;icon-y=4;left=1;scre...") - Jack Milkor (/mob/living/carbon/human): ClickOn(the grille (/obj/structure/grille), "icon-x=28;icon-y=4;left=1;scre...") - the grille (/obj/structure/grille): Click(the plating (98,178,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=28;icon-y=4;left=1;scre...") - Baby_Kazoo (/client): Click(the grille (/obj/structure/grille), the plating (98,178,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=28;icon-y=4;left=1;scre...") - [2022-05-28 18:19:50.321] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: Jack Milkor (/mob/living/carbon/human) - src: /datum/forensics (/datum/forensics) - usr.loc: the floor (98,179,2) (/turf/open/floor/iron) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): inherit new(null, /list (/list), null, null) - the iron rod (/obj/item/stack/rods): add hiddenprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): atom break("melee") - the grille (/obj/structure/grille): take damage(2.5, "brute", "melee", 1, null, 0) - the grille (/obj/structure/grille): take damage(5, "brute", "melee", 1, null) - the grille (/obj/structure/grille): attacked by(the shard (/obj/item/shard), Jack Milkor (/mob/living/carbon/human)) - the shard (/obj/item/shard): attack atom(the grille (/obj/structure/grille), Jack Milkor (/mob/living/carbon/human), "icon-x=28;icon-y=4;left=1;scre...") - the grille (/obj/structure/grille): attackby(the shard (/obj/item/shard), Jack Milkor (/mob/living/carbon/human), "icon-x=28;icon-y=4;left=1;scre...") - the grille (/obj/structure/grille): attackby(the shard (/obj/item/shard), Jack Milkor (/mob/living/carbon/human), "icon-x=28;icon-y=4;left=1;scre...") - the shard (/obj/item/shard): melee attack chain(Jack Milkor (/mob/living/carbon/human), the grille (/obj/structure/grille), "icon-x=28;icon-y=4;left=1;scre...") - Jack Milkor (/mob/living/carbon/human): ClickOn(the grille (/obj/structure/grille), "icon-x=28;icon-y=4;left=1;scre...") - the grille (/obj/structure/grille): Click(the plating (98,178,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=28;icon-y=4;left=1;scre...") - Baby_Kazoo (/client): Click(the grille (/obj/structure/grille), the plating (98,178,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=28;icon-y=4;left=1;scre...") - [2022-05-28 18:20:42.195] runtime error: cannot read from list - proc name: feedback link (/datum/admins/proc/feedback_link) - source file: holder2.dm,192 - usr: Bon Nuit (/mob/living/carbon/human) - src: cheshify\'s admin datum (Trial... (/datum/admins) - usr.loc: the floor (89,126,2) (/turf/open/floor/iron) - call stack: - cheshify\'s admin datum (Trial... (/datum/admins): feedback link() - Bonifique (/client): Adminwho() - [2022-05-28 18:20:49.814] runtime error: Cannot execute null.attack animal(). - proc name: AttackingTarget (/mob/living/simple_animal/hostile/proc/AttackingTarget) - source file: hostile.dm,345 - usr: (src) - src: Cheese Prince (/mob/living/simple_animal/hostile/regalrat/controlled) - src.loc: the plating (134,86,2) (/turf/open/floor/plating) - call stack: - Cheese Prince (/mob/living/simple_animal/hostile/regalrat/controlled): AttackingTarget(the power cable (/obj/structure/cable)) - Cheese Prince (/mob/living/simple_animal/hostile/regalrat/controlled): AttackingTarget(the power cable (/obj/structure/cable)) - Cheese Prince (/mob/living/simple_animal/hostile/regalrat/controlled): UnarmedAttack(the power cable (/obj/structure/cable), 1, /list (/list)) - Cheese Prince (/mob/living/simple_animal/hostile/regalrat/controlled): ClickOn(the power cable (/obj/structure/cable), "icon-x=17;icon-y=17;left=1;scr...") - the power cable (/obj/structure/cable): Click(the plating (133,86,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...") - Impossibruh (/client): Click(the power cable (/obj/structure/cable), the plating (133,86,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...") - [2022-05-28 18:21:49.170] runtime error: cannot read from list - proc name: feedback link (/datum/admins/proc/feedback_link) - source file: holder2.dm,192 - usr: Cheese Prince (/mob/living/simple_animal/hostile/regalrat/controlled) - src: cheshify\'s admin datum (Trial... (/datum/admins) - usr.loc: the blue air supply pipe (/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4) - call stack: - cheshify\'s admin datum (Trial... (/datum/admins): feedback link() - Impossibruh (/client): Adminwho() - [2022-05-28 18:23:11.271] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: 0 - src: null - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Jayden Linley (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", "chest", 0, 0, 0, -100, 0, 0, 10) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - the weakened kinetic force (/obj/projectile/kinetic): process hit(the floor (186,64,5) (/turf/open/indestructible/permalube), Clown (/mob/living/simple_animal/hostile/retaliate/clown), Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the weakened kinetic force (/obj/projectile/kinetic): Impact(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - ... - the weakened kinetic force (/obj/projectile/kinetic): Move(the floor (186,64,5) (/turf/open/indestructible/permalube), 2, 0) - the weakened kinetic force (/obj/projectile/kinetic): Move(the floor (186,64,5) (/turf/open/indestructible/permalube), 2, 0) - the weakened kinetic force (/obj/projectile/kinetic): pixel move(1, 0) - the weakened kinetic force (/obj/projectile/kinetic): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:23:11.272] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: 0 - src: null - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Jayden Linley (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", "chest", 0, 0, 0, -100, 0, 0, 10) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - the weakened kinetic force (/obj/projectile/kinetic): process hit(the floor (186,64,5) (/turf/open/indestructible/permalube), Clown (/mob/living/simple_animal/hostile/retaliate/clown), Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the weakened kinetic force (/obj/projectile/kinetic): Impact(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - ... - the weakened kinetic force (/obj/projectile/kinetic): Move(the floor (186,64,5) (/turf/open/indestructible/permalube), 2, 0) - the weakened kinetic force (/obj/projectile/kinetic): Move(the floor (186,64,5) (/turf/open/indestructible/permalube), 2, 0) - the weakened kinetic force (/obj/projectile/kinetic): pixel move(1, 0) - the weakened kinetic force (/obj/projectile/kinetic): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:23:11.273] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: 0 - src: null - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Unknown (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", "chest", 0, 0, 0, -100, 0, 0, 10) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - the weakened kinetic force (/obj/projectile/kinetic): process hit(the floor (186,64,5) (/turf/open/indestructible/permalube), Clown (/mob/living/simple_animal/hostile/retaliate/clown), Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the weakened kinetic force (/obj/projectile/kinetic): Impact(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - ... - the weakened kinetic force (/obj/projectile/kinetic): Move(the floor (186,64,5) (/turf/open/indestructible/permalube), 2, 0) - the weakened kinetic force (/obj/projectile/kinetic): Move(the floor (186,64,5) (/turf/open/indestructible/permalube), 2, 0) - the weakened kinetic force (/obj/projectile/kinetic): pixel move(1, 0) - the weakened kinetic force (/obj/projectile/kinetic): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:23:11.274] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: 0 - src: null - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Unknown (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", "chest", 0, 0, 0, -100, 0, 0, 10) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - the weakened kinetic force (/obj/projectile/kinetic): process hit(the floor (186,64,5) (/turf/open/indestructible/permalube), Clown (/mob/living/simple_animal/hostile/retaliate/clown), Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the weakened kinetic force (/obj/projectile/kinetic): Impact(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - ... - the weakened kinetic force (/obj/projectile/kinetic): Move(the floor (186,64,5) (/turf/open/indestructible/permalube), 2, 0) - the weakened kinetic force (/obj/projectile/kinetic): Move(the floor (186,64,5) (/turf/open/indestructible/permalube), 2, 0) - the weakened kinetic force (/obj/projectile/kinetic): pixel move(1, 0) - the weakened kinetic force (/obj/projectile/kinetic): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:23:11.275] runtime error: type mismatch: "Clowns\[mob_115]" & "Clowns\[mob_115]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: 0 - src: null - call stack: - faction check("Clowns\[mob_115]", "Clowns\[mob_115]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", "chest", 0, 0, 0, -100, 0, 0, 10) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - the weakened kinetic force (/obj/projectile/kinetic): process hit(the floor (186,64,5) (/turf/open/indestructible/permalube), Clown (/mob/living/simple_animal/hostile/retaliate/clown), Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the weakened kinetic force (/obj/projectile/kinetic): Impact(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - ... - the weakened kinetic force (/obj/projectile/kinetic): Move(the floor (186,64,5) (/turf/open/indestructible/permalube), 2, 0) - the weakened kinetic force (/obj/projectile/kinetic): Move(the floor (186,64,5) (/turf/open/indestructible/permalube), 2, 0) - the weakened kinetic force (/obj/projectile/kinetic): pixel move(1, 0) - the weakened kinetic force (/obj/projectile/kinetic): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:23:11.341] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Jayden Linley (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Jayden Linley (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:23:12.616] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: Jayden Linley (/mob/living/carbon/human) - src: null - usr.loc: the floor (187,66,5) (/turf/open/indestructible/permalube) - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Jayden Linley (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(15, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(15, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(15, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - the survival knife (/obj/item/knife/combat/survival): attack(Clown (/mob/living/simple_animal/hostile/retaliate/clown), Jayden Linley (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attackby(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human), null) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): attack(Clown (/mob/living/simple_animal/hostile/retaliate/clown), Jayden Linley (/mob/living/carbon/human), "icon-x=13;icon-y=15;left=1;scr...") - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attackby(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), Jayden Linley (/mob/living/carbon/human), "icon-x=13;icon-y=15;left=1;scr...") - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): melee attack chain(Jayden Linley (/mob/living/carbon/human), Clown (/mob/living/simple_animal/hostile/retaliate/clown), "icon-x=13;icon-y=15;left=1;scr...") - Jayden Linley (/mob/living/carbon/human): ClickOn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), "icon-x=13;icon-y=15;left=1;scr...") - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Click(the floor (187,65,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=13;icon-y=15;left=1;scr...") - Ateryk (/client): Click(Clown (/mob/living/simple_animal/hostile/retaliate/clown), the floor (187,65,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=13;icon-y=15;left=1;scr...") - [2022-05-28 18:23:12.617] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: Jayden Linley (/mob/living/carbon/human) - src: null - usr.loc: the floor (187,66,5) (/turf/open/indestructible/permalube) - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Jayden Linley (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(15, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(15, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(15, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - the survival knife (/obj/item/knife/combat/survival): attack(Clown (/mob/living/simple_animal/hostile/retaliate/clown), Jayden Linley (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attackby(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human), null) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): attack(Clown (/mob/living/simple_animal/hostile/retaliate/clown), Jayden Linley (/mob/living/carbon/human), "icon-x=13;icon-y=15;left=1;scr...") - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attackby(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), Jayden Linley (/mob/living/carbon/human), "icon-x=13;icon-y=15;left=1;scr...") - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): melee attack chain(Jayden Linley (/mob/living/carbon/human), Clown (/mob/living/simple_animal/hostile/retaliate/clown), "icon-x=13;icon-y=15;left=1;scr...") - Jayden Linley (/mob/living/carbon/human): ClickOn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), "icon-x=13;icon-y=15;left=1;scr...") - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Click(the floor (187,65,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=13;icon-y=15;left=1;scr...") - Ateryk (/client): Click(Clown (/mob/living/simple_animal/hostile/retaliate/clown), the floor (187,65,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=13;icon-y=15;left=1;scr...") - [2022-05-28 18:23:12.619] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: Jayden Linley (/mob/living/carbon/human) - src: null - usr.loc: the floor (187,66,5) (/turf/open/indestructible/permalube) - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Unknown (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(15, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(15, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(15, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - the survival knife (/obj/item/knife/combat/survival): attack(Clown (/mob/living/simple_animal/hostile/retaliate/clown), Jayden Linley (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attackby(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human), null) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): attack(Clown (/mob/living/simple_animal/hostile/retaliate/clown), Jayden Linley (/mob/living/carbon/human), "icon-x=13;icon-y=15;left=1;scr...") - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attackby(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), Jayden Linley (/mob/living/carbon/human), "icon-x=13;icon-y=15;left=1;scr...") - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): melee attack chain(Jayden Linley (/mob/living/carbon/human), Clown (/mob/living/simple_animal/hostile/retaliate/clown), "icon-x=13;icon-y=15;left=1;scr...") - Jayden Linley (/mob/living/carbon/human): ClickOn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), "icon-x=13;icon-y=15;left=1;scr...") - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Click(the floor (187,65,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=13;icon-y=15;left=1;scr...") - Ateryk (/client): Click(Clown (/mob/living/simple_animal/hostile/retaliate/clown), the floor (187,65,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=13;icon-y=15;left=1;scr...") - [2022-05-28 18:23:12.620] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: Jayden Linley (/mob/living/carbon/human) - src: null - usr.loc: the floor (187,66,5) (/turf/open/indestructible/permalube) - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Unknown (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(15, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(15, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(15, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - the survival knife (/obj/item/knife/combat/survival): attack(Clown (/mob/living/simple_animal/hostile/retaliate/clown), Jayden Linley (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attackby(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human), null) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): attack(Clown (/mob/living/simple_animal/hostile/retaliate/clown), Jayden Linley (/mob/living/carbon/human), "icon-x=13;icon-y=15;left=1;scr...") - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attackby(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), Jayden Linley (/mob/living/carbon/human), "icon-x=13;icon-y=15;left=1;scr...") - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): melee attack chain(Jayden Linley (/mob/living/carbon/human), Clown (/mob/living/simple_animal/hostile/retaliate/clown), "icon-x=13;icon-y=15;left=1;scr...") - Jayden Linley (/mob/living/carbon/human): ClickOn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), "icon-x=13;icon-y=15;left=1;scr...") - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Click(the floor (187,65,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=13;icon-y=15;left=1;scr...") - Ateryk (/client): Click(Clown (/mob/living/simple_animal/hostile/retaliate/clown), the floor (187,65,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=13;icon-y=15;left=1;scr...") - [2022-05-28 18:23:12.621] runtime error: type mismatch: "Clowns\[mob_115]" & "Clowns\[mob_115]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: Jayden Linley (/mob/living/carbon/human) - src: null - usr.loc: the floor (187,66,5) (/turf/open/indestructible/permalube) - call stack: - faction check("Clowns\[mob_115]", "Clowns\[mob_115]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(15, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(15, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(15, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - the survival knife (/obj/item/knife/combat/survival): attack(Clown (/mob/living/simple_animal/hostile/retaliate/clown), Jayden Linley (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attackby(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human), null) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): attack(Clown (/mob/living/simple_animal/hostile/retaliate/clown), Jayden Linley (/mob/living/carbon/human), "icon-x=13;icon-y=15;left=1;scr...") - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attackby(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), Jayden Linley (/mob/living/carbon/human), "icon-x=13;icon-y=15;left=1;scr...") - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): melee attack chain(Jayden Linley (/mob/living/carbon/human), Clown (/mob/living/simple_animal/hostile/retaliate/clown), "icon-x=13;icon-y=15;left=1;scr...") - Jayden Linley (/mob/living/carbon/human): ClickOn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), "icon-x=13;icon-y=15;left=1;scr...") - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Click(the floor (187,65,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=13;icon-y=15;left=1;scr...") - Ateryk (/client): Click(Clown (/mob/living/simple_animal/hostile/retaliate/clown), the floor (187,65,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=13;icon-y=15;left=1;scr...") - [2022-05-28 18:23:13.381] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Jayden Linley (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Jayden Linley (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:23:13.552] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: 0 - src: null - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Jayden Linley (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", "chest", 0, 0, 0, -100, 0, 0, 2) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - the weakened kinetic force (/obj/projectile/kinetic): process hit(the floor (187,65,5) (/turf/open/indestructible/permalube), Clown (/mob/living/simple_animal/hostile/retaliate/clown), Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the weakened kinetic force (/obj/projectile/kinetic): Impact(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - ... - the weakened kinetic force (/obj/projectile/kinetic): Move(the floor (187,65,5) (/turf/open/indestructible/permalube), 2, 0) - the weakened kinetic force (/obj/projectile/kinetic): pixel move(1, 0) - the weakened kinetic force (/obj/projectile/kinetic): fire(null, null) - the energy weapon lens (/obj/item/ammo_casing/energy/kinetic): throw proj(the floor (187,64,5) (/turf/open/indestructible/permalube), the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), "icon-x=17;icon-y=16;left=1;scr...", 0, the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator)) - the energy weapon lens (/obj/item/ammo_casing/energy/kinetic): fire casing(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), "icon-x=17;icon-y=16;left=1;scr...", 0, null, "", 0, the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator)) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): process fire(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 1, "icon-x=17;icon-y=16;left=1;scr...", "", 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): process fire(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 1, "icon-x=17;icon-y=16;left=1;scr...", "", 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): afterattack(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 0, "icon-x=17;icon-y=16;left=1;scr...") - the floor (187,64,5) (/turf/open/indestructible/permalube): Click(the floor (187,64,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=17;icon-y=16;left=1;scr...") - Ateryk (/client): Click(the floor (187,64,5) (/turf/open/indestructible/permalube), the floor (187,64,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=17;icon-y=16;left=1;scr...") - [2022-05-28 18:23:13.553] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: 0 - src: null - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Jayden Linley (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", "chest", 0, 0, 0, -100, 0, 0, 2) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - the weakened kinetic force (/obj/projectile/kinetic): process hit(the floor (187,65,5) (/turf/open/indestructible/permalube), Clown (/mob/living/simple_animal/hostile/retaliate/clown), Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the weakened kinetic force (/obj/projectile/kinetic): Impact(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - ... - the weakened kinetic force (/obj/projectile/kinetic): Move(the floor (187,65,5) (/turf/open/indestructible/permalube), 2, 0) - the weakened kinetic force (/obj/projectile/kinetic): pixel move(1, 0) - the weakened kinetic force (/obj/projectile/kinetic): fire(null, null) - the energy weapon lens (/obj/item/ammo_casing/energy/kinetic): throw proj(the floor (187,64,5) (/turf/open/indestructible/permalube), the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), "icon-x=17;icon-y=16;left=1;scr...", 0, the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator)) - the energy weapon lens (/obj/item/ammo_casing/energy/kinetic): fire casing(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), "icon-x=17;icon-y=16;left=1;scr...", 0, null, "", 0, the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator)) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): process fire(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 1, "icon-x=17;icon-y=16;left=1;scr...", "", 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): process fire(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 1, "icon-x=17;icon-y=16;left=1;scr...", "", 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): afterattack(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 0, "icon-x=17;icon-y=16;left=1;scr...") - the floor (187,64,5) (/turf/open/indestructible/permalube): Click(the floor (187,64,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=17;icon-y=16;left=1;scr...") - Ateryk (/client): Click(the floor (187,64,5) (/turf/open/indestructible/permalube), the floor (187,64,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=17;icon-y=16;left=1;scr...") - [2022-05-28 18:23:13.554] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: 0 - src: null - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Unknown (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", "chest", 0, 0, 0, -100, 0, 0, 2) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - the weakened kinetic force (/obj/projectile/kinetic): process hit(the floor (187,65,5) (/turf/open/indestructible/permalube), Clown (/mob/living/simple_animal/hostile/retaliate/clown), Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the weakened kinetic force (/obj/projectile/kinetic): Impact(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - ... - the weakened kinetic force (/obj/projectile/kinetic): Move(the floor (187,65,5) (/turf/open/indestructible/permalube), 2, 0) - the weakened kinetic force (/obj/projectile/kinetic): pixel move(1, 0) - the weakened kinetic force (/obj/projectile/kinetic): fire(null, null) - the energy weapon lens (/obj/item/ammo_casing/energy/kinetic): throw proj(the floor (187,64,5) (/turf/open/indestructible/permalube), the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), "icon-x=17;icon-y=16;left=1;scr...", 0, the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator)) - the energy weapon lens (/obj/item/ammo_casing/energy/kinetic): fire casing(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), "icon-x=17;icon-y=16;left=1;scr...", 0, null, "", 0, the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator)) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): process fire(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 1, "icon-x=17;icon-y=16;left=1;scr...", "", 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): process fire(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 1, "icon-x=17;icon-y=16;left=1;scr...", "", 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): afterattack(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 0, "icon-x=17;icon-y=16;left=1;scr...") - the floor (187,64,5) (/turf/open/indestructible/permalube): Click(the floor (187,64,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=17;icon-y=16;left=1;scr...") - Ateryk (/client): Click(the floor (187,64,5) (/turf/open/indestructible/permalube), the floor (187,64,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=17;icon-y=16;left=1;scr...") - [2022-05-28 18:23:13.555] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: 0 - src: null - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Unknown (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", "chest", 0, 0, 0, -100, 0, 0, 2) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - the weakened kinetic force (/obj/projectile/kinetic): process hit(the floor (187,65,5) (/turf/open/indestructible/permalube), Clown (/mob/living/simple_animal/hostile/retaliate/clown), Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the weakened kinetic force (/obj/projectile/kinetic): Impact(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - ... - the weakened kinetic force (/obj/projectile/kinetic): Move(the floor (187,65,5) (/turf/open/indestructible/permalube), 2, 0) - the weakened kinetic force (/obj/projectile/kinetic): pixel move(1, 0) - the weakened kinetic force (/obj/projectile/kinetic): fire(null, null) - the energy weapon lens (/obj/item/ammo_casing/energy/kinetic): throw proj(the floor (187,64,5) (/turf/open/indestructible/permalube), the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), "icon-x=17;icon-y=16;left=1;scr...", 0, the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator)) - the energy weapon lens (/obj/item/ammo_casing/energy/kinetic): fire casing(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), "icon-x=17;icon-y=16;left=1;scr...", 0, null, "", 0, the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator)) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): process fire(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 1, "icon-x=17;icon-y=16;left=1;scr...", "", 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): process fire(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 1, "icon-x=17;icon-y=16;left=1;scr...", "", 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): afterattack(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 0, "icon-x=17;icon-y=16;left=1;scr...") - the floor (187,64,5) (/turf/open/indestructible/permalube): Click(the floor (187,64,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=17;icon-y=16;left=1;scr...") - Ateryk (/client): Click(the floor (187,64,5) (/turf/open/indestructible/permalube), the floor (187,64,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=17;icon-y=16;left=1;scr...") - [2022-05-28 18:23:13.557] runtime error: type mismatch: "Clowns\[mob_115]" & "Clowns\[mob_115]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: 0 - src: null - call stack: - faction check("Clowns\[mob_115]", "Clowns\[mob_115]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", "chest", 0, 0, 0, -100, 0, 0, 2) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - the weakened kinetic force (/obj/projectile/kinetic): process hit(the floor (187,65,5) (/turf/open/indestructible/permalube), Clown (/mob/living/simple_animal/hostile/retaliate/clown), Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the weakened kinetic force (/obj/projectile/kinetic): Impact(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - ... - the weakened kinetic force (/obj/projectile/kinetic): Move(the floor (187,65,5) (/turf/open/indestructible/permalube), 2, 0) - the weakened kinetic force (/obj/projectile/kinetic): pixel move(1, 0) - the weakened kinetic force (/obj/projectile/kinetic): fire(null, null) - the energy weapon lens (/obj/item/ammo_casing/energy/kinetic): throw proj(the floor (187,64,5) (/turf/open/indestructible/permalube), the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), "icon-x=17;icon-y=16;left=1;scr...", 0, the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator)) - the energy weapon lens (/obj/item/ammo_casing/energy/kinetic): fire casing(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), "icon-x=17;icon-y=16;left=1;scr...", 0, null, "", 0, the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator)) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): process fire(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 1, "icon-x=17;icon-y=16;left=1;scr...", "", 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): process fire(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 1, "icon-x=17;icon-y=16;left=1;scr...", "", 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): afterattack(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 0, "icon-x=17;icon-y=16;left=1;scr...") - the floor (187,64,5) (/turf/open/indestructible/permalube): Click(the floor (187,64,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=17;icon-y=16;left=1;scr...") - Ateryk (/client): Click(the floor (187,64,5) (/turf/open/indestructible/permalube), the floor (187,64,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=17;icon-y=16;left=1;scr...") - [2022-05-28 18:23:14.093] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: Jayden Linley (/mob/living/carbon/human) - src: null - usr.loc: the floor (187,66,5) (/turf/open/indestructible/permalube) - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Jayden Linley (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(15, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(15, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(15, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - the survival knife (/obj/item/knife/combat/survival): attack(Clown (/mob/living/simple_animal/hostile/retaliate/clown), Jayden Linley (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attackby(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human), null) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): attack(Clown (/mob/living/simple_animal/hostile/retaliate/clown), Jayden Linley (/mob/living/carbon/human), "icon-x=21;icon-y=10;left=1;scr...") - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attackby(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), Jayden Linley (/mob/living/carbon/human), "icon-x=21;icon-y=10;left=1;scr...") - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): melee attack chain(Jayden Linley (/mob/living/carbon/human), Clown (/mob/living/simple_animal/hostile/retaliate/clown), "icon-x=21;icon-y=10;left=1;scr...") - Jayden Linley (/mob/living/carbon/human): ClickOn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), "icon-x=21;icon-y=10;left=1;scr...") - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Click(the floor (187,65,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=21;icon-y=10;left=1;scr...") - Ateryk (/client): Click(Clown (/mob/living/simple_animal/hostile/retaliate/clown), the floor (187,65,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=21;icon-y=10;left=1;scr...") - [2022-05-28 18:23:14.094] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: Jayden Linley (/mob/living/carbon/human) - src: null - usr.loc: the floor (187,66,5) (/turf/open/indestructible/permalube) - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Jayden Linley (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(15, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(15, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(15, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - the survival knife (/obj/item/knife/combat/survival): attack(Clown (/mob/living/simple_animal/hostile/retaliate/clown), Jayden Linley (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attackby(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human), null) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): attack(Clown (/mob/living/simple_animal/hostile/retaliate/clown), Jayden Linley (/mob/living/carbon/human), "icon-x=21;icon-y=10;left=1;scr...") - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attackby(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), Jayden Linley (/mob/living/carbon/human), "icon-x=21;icon-y=10;left=1;scr...") - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): melee attack chain(Jayden Linley (/mob/living/carbon/human), Clown (/mob/living/simple_animal/hostile/retaliate/clown), "icon-x=21;icon-y=10;left=1;scr...") - Jayden Linley (/mob/living/carbon/human): ClickOn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), "icon-x=21;icon-y=10;left=1;scr...") - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Click(the floor (187,65,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=21;icon-y=10;left=1;scr...") - Ateryk (/client): Click(Clown (/mob/living/simple_animal/hostile/retaliate/clown), the floor (187,65,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=21;icon-y=10;left=1;scr...") - [2022-05-28 18:23:14.095] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: Jayden Linley (/mob/living/carbon/human) - src: null - usr.loc: the floor (187,66,5) (/turf/open/indestructible/permalube) - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Unknown (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(15, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(15, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(15, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - the survival knife (/obj/item/knife/combat/survival): attack(Clown (/mob/living/simple_animal/hostile/retaliate/clown), Jayden Linley (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attackby(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human), null) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): attack(Clown (/mob/living/simple_animal/hostile/retaliate/clown), Jayden Linley (/mob/living/carbon/human), "icon-x=21;icon-y=10;left=1;scr...") - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attackby(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), Jayden Linley (/mob/living/carbon/human), "icon-x=21;icon-y=10;left=1;scr...") - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): melee attack chain(Jayden Linley (/mob/living/carbon/human), Clown (/mob/living/simple_animal/hostile/retaliate/clown), "icon-x=21;icon-y=10;left=1;scr...") - Jayden Linley (/mob/living/carbon/human): ClickOn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), "icon-x=21;icon-y=10;left=1;scr...") - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Click(the floor (187,65,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=21;icon-y=10;left=1;scr...") - Ateryk (/client): Click(Clown (/mob/living/simple_animal/hostile/retaliate/clown), the floor (187,65,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=21;icon-y=10;left=1;scr...") - [2022-05-28 18:23:14.096] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: Jayden Linley (/mob/living/carbon/human) - src: null - usr.loc: the floor (187,66,5) (/turf/open/indestructible/permalube) - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Unknown (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(15, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(15, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(15, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - the survival knife (/obj/item/knife/combat/survival): attack(Clown (/mob/living/simple_animal/hostile/retaliate/clown), Jayden Linley (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attackby(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human), null) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): attack(Clown (/mob/living/simple_animal/hostile/retaliate/clown), Jayden Linley (/mob/living/carbon/human), "icon-x=21;icon-y=10;left=1;scr...") - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attackby(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), Jayden Linley (/mob/living/carbon/human), "icon-x=21;icon-y=10;left=1;scr...") - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): melee attack chain(Jayden Linley (/mob/living/carbon/human), Clown (/mob/living/simple_animal/hostile/retaliate/clown), "icon-x=21;icon-y=10;left=1;scr...") - Jayden Linley (/mob/living/carbon/human): ClickOn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), "icon-x=21;icon-y=10;left=1;scr...") - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Click(the floor (187,65,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=21;icon-y=10;left=1;scr...") - Ateryk (/client): Click(Clown (/mob/living/simple_animal/hostile/retaliate/clown), the floor (187,65,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=21;icon-y=10;left=1;scr...") - [2022-05-28 18:23:14.097] runtime error: type mismatch: "Clowns\[mob_115]" & "Clowns\[mob_115]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: Jayden Linley (/mob/living/carbon/human) - src: null - usr.loc: the floor (187,66,5) (/turf/open/indestructible/permalube) - call stack: - faction check("Clowns\[mob_115]", "Clowns\[mob_115]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(15, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(15, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(15, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attacked by(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human)) - the survival knife (/obj/item/knife/combat/survival): attack(Clown (/mob/living/simple_animal/hostile/retaliate/clown), Jayden Linley (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attackby(the survival knife (/obj/item/knife/combat/survival), Jayden Linley (/mob/living/carbon/human), null) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): attack(Clown (/mob/living/simple_animal/hostile/retaliate/clown), Jayden Linley (/mob/living/carbon/human), "icon-x=21;icon-y=10;left=1;scr...") - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attackby(the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator), Jayden Linley (/mob/living/carbon/human), "icon-x=21;icon-y=10;left=1;scr...") - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): melee attack chain(Jayden Linley (/mob/living/carbon/human), Clown (/mob/living/simple_animal/hostile/retaliate/clown), "icon-x=21;icon-y=10;left=1;scr...") - Jayden Linley (/mob/living/carbon/human): ClickOn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), "icon-x=21;icon-y=10;left=1;scr...") - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Click(the floor (187,65,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=21;icon-y=10;left=1;scr...") - Ateryk (/client): Click(Clown (/mob/living/simple_animal/hostile/retaliate/clown), the floor (187,65,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=21;icon-y=10;left=1;scr...") - [2022-05-28 18:23:15.167] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: 0 - src: null - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Jayden Linley (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", "chest", 0, 0, 0, -100, 0, 0, 2) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - the weakened kinetic force (/obj/projectile/kinetic): process hit(the floor (187,65,5) (/turf/open/indestructible/permalube), Clown (/mob/living/simple_animal/hostile/retaliate/clown), Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the weakened kinetic force (/obj/projectile/kinetic): Impact(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - ... - the weakened kinetic force (/obj/projectile/kinetic): Move(the floor (187,65,5) (/turf/open/indestructible/permalube), 2, 0) - the weakened kinetic force (/obj/projectile/kinetic): pixel move(1, 0) - the weakened kinetic force (/obj/projectile/kinetic): fire(null, null) - the energy weapon lens (/obj/item/ammo_casing/energy/kinetic): throw proj(the floor (187,64,5) (/turf/open/indestructible/permalube), the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), "icon-x=13;icon-y=18;left=1;scr...", 0, the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator)) - the energy weapon lens (/obj/item/ammo_casing/energy/kinetic): fire casing(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), "icon-x=13;icon-y=18;left=1;scr...", 0, null, "", 0, the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator)) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): process fire(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 1, "icon-x=13;icon-y=18;left=1;scr...", "", 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): process fire(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 1, "icon-x=13;icon-y=18;left=1;scr...", "", 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): afterattack(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 0, "icon-x=13;icon-y=18;left=1;scr...") - the floor (187,64,5) (/turf/open/indestructible/permalube): Click(the floor (187,64,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=13;icon-y=18;left=1;scr...") - Ateryk (/client): Click(the floor (187,64,5) (/turf/open/indestructible/permalube), the floor (187,64,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=13;icon-y=18;left=1;scr...") - [2022-05-28 18:23:15.169] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: 0 - src: null - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Jayden Linley (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", "chest", 0, 0, 0, -100, 0, 0, 2) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - the weakened kinetic force (/obj/projectile/kinetic): process hit(the floor (187,65,5) (/turf/open/indestructible/permalube), Clown (/mob/living/simple_animal/hostile/retaliate/clown), Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the weakened kinetic force (/obj/projectile/kinetic): Impact(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - ... - the weakened kinetic force (/obj/projectile/kinetic): Move(the floor (187,65,5) (/turf/open/indestructible/permalube), 2, 0) - the weakened kinetic force (/obj/projectile/kinetic): pixel move(1, 0) - the weakened kinetic force (/obj/projectile/kinetic): fire(null, null) - the energy weapon lens (/obj/item/ammo_casing/energy/kinetic): throw proj(the floor (187,64,5) (/turf/open/indestructible/permalube), the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), "icon-x=13;icon-y=18;left=1;scr...", 0, the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator)) - the energy weapon lens (/obj/item/ammo_casing/energy/kinetic): fire casing(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), "icon-x=13;icon-y=18;left=1;scr...", 0, null, "", 0, the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator)) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): process fire(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 1, "icon-x=13;icon-y=18;left=1;scr...", "", 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): process fire(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 1, "icon-x=13;icon-y=18;left=1;scr...", "", 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): afterattack(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 0, "icon-x=13;icon-y=18;left=1;scr...") - the floor (187,64,5) (/turf/open/indestructible/permalube): Click(the floor (187,64,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=13;icon-y=18;left=1;scr...") - Ateryk (/client): Click(the floor (187,64,5) (/turf/open/indestructible/permalube), the floor (187,64,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=13;icon-y=18;left=1;scr...") - [2022-05-28 18:23:15.170] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: 0 - src: null - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Unknown (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", "chest", 0, 0, 0, -100, 0, 0, 2) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - the weakened kinetic force (/obj/projectile/kinetic): process hit(the floor (187,65,5) (/turf/open/indestructible/permalube), Clown (/mob/living/simple_animal/hostile/retaliate/clown), Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the weakened kinetic force (/obj/projectile/kinetic): Impact(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - ... - the weakened kinetic force (/obj/projectile/kinetic): Move(the floor (187,65,5) (/turf/open/indestructible/permalube), 2, 0) - the weakened kinetic force (/obj/projectile/kinetic): pixel move(1, 0) - the weakened kinetic force (/obj/projectile/kinetic): fire(null, null) - the energy weapon lens (/obj/item/ammo_casing/energy/kinetic): throw proj(the floor (187,64,5) (/turf/open/indestructible/permalube), the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), "icon-x=13;icon-y=18;left=1;scr...", 0, the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator)) - the energy weapon lens (/obj/item/ammo_casing/energy/kinetic): fire casing(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), "icon-x=13;icon-y=18;left=1;scr...", 0, null, "", 0, the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator)) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): process fire(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 1, "icon-x=13;icon-y=18;left=1;scr...", "", 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): process fire(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 1, "icon-x=13;icon-y=18;left=1;scr...", "", 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): afterattack(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 0, "icon-x=13;icon-y=18;left=1;scr...") - the floor (187,64,5) (/turf/open/indestructible/permalube): Click(the floor (187,64,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=13;icon-y=18;left=1;scr...") - Ateryk (/client): Click(the floor (187,64,5) (/turf/open/indestructible/permalube), the floor (187,64,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=13;icon-y=18;left=1;scr...") - [2022-05-28 18:23:15.171] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: 0 - src: null - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Unknown (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", "chest", 0, 0, 0, -100, 0, 0, 2) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - the weakened kinetic force (/obj/projectile/kinetic): process hit(the floor (187,65,5) (/turf/open/indestructible/permalube), Clown (/mob/living/simple_animal/hostile/retaliate/clown), Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the weakened kinetic force (/obj/projectile/kinetic): Impact(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - ... - the weakened kinetic force (/obj/projectile/kinetic): Move(the floor (187,65,5) (/turf/open/indestructible/permalube), 2, 0) - the weakened kinetic force (/obj/projectile/kinetic): pixel move(1, 0) - the weakened kinetic force (/obj/projectile/kinetic): fire(null, null) - the energy weapon lens (/obj/item/ammo_casing/energy/kinetic): throw proj(the floor (187,64,5) (/turf/open/indestructible/permalube), the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), "icon-x=13;icon-y=18;left=1;scr...", 0, the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator)) - the energy weapon lens (/obj/item/ammo_casing/energy/kinetic): fire casing(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), "icon-x=13;icon-y=18;left=1;scr...", 0, null, "", 0, the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator)) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): process fire(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 1, "icon-x=13;icon-y=18;left=1;scr...", "", 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): process fire(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 1, "icon-x=13;icon-y=18;left=1;scr...", "", 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): afterattack(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 0, "icon-x=13;icon-y=18;left=1;scr...") - the floor (187,64,5) (/turf/open/indestructible/permalube): Click(the floor (187,64,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=13;icon-y=18;left=1;scr...") - Ateryk (/client): Click(the floor (187,64,5) (/turf/open/indestructible/permalube), the floor (187,64,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=13;icon-y=18;left=1;scr...") - [2022-05-28 18:23:15.173] runtime error: type mismatch: "Clowns\[mob_115]" & "Clowns\[mob_115]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: 0 - src: null - call stack: - faction check("Clowns\[mob_115]", "Clowns\[mob_115]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", "chest", 0, 0, 0, -100, 0, 0, 2) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): bullet act(the weakened kinetic force (/obj/projectile/kinetic), "chest", 0) - the weakened kinetic force (/obj/projectile/kinetic): process hit(the floor (187,65,5) (/turf/open/indestructible/permalube), Clown (/mob/living/simple_animal/hostile/retaliate/clown), Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the weakened kinetic force (/obj/projectile/kinetic): Impact(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - ... - the weakened kinetic force (/obj/projectile/kinetic): Move(the floor (187,65,5) (/turf/open/indestructible/permalube), 2, 0) - the weakened kinetic force (/obj/projectile/kinetic): pixel move(1, 0) - the weakened kinetic force (/obj/projectile/kinetic): fire(null, null) - the energy weapon lens (/obj/item/ammo_casing/energy/kinetic): throw proj(the floor (187,64,5) (/turf/open/indestructible/permalube), the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), "icon-x=13;icon-y=18;left=1;scr...", 0, the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator)) - the energy weapon lens (/obj/item/ammo_casing/energy/kinetic): fire casing(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), "icon-x=13;icon-y=18;left=1;scr...", 0, null, "", 0, the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator)) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): process fire(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 1, "icon-x=13;icon-y=18;left=1;scr...", "", 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): process fire(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 1, "icon-x=13;icon-y=18;left=1;scr...", "", 0) - the proto-kinetic accelerator (/obj/item/gun/energy/recharge/kinetic_accelerator): afterattack(the floor (187,64,5) (/turf/open/indestructible/permalube), Jayden Linley (/mob/living/carbon/human), 0, "icon-x=13;icon-y=18;left=1;scr...") - the floor (187,64,5) (/turf/open/indestructible/permalube): Click(the floor (187,64,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=13;icon-y=18;left=1;scr...") - Ateryk (/client): Click(the floor (187,64,5) (/turf/open/indestructible/permalube), the floor (187,64,5) (/turf/open/indestructible/permalube), "mapwindow.map", "icon-x=13;icon-y=18;left=1;scr...") - [2022-05-28 18:23:15.391] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Jayden Linley (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Jayden Linley (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 18:24:56.743] runtime error: living_slam_table overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Ben Donkin (/mob/living/carbon/human) - src: null - usr.loc: the carpet (129,180,2) (/turf/open/floor/carpet) - call stack: - stack trace("living_slam_table overridden. ...") - the black cowboy boots (/obj/item/clothing/shoes/cowboy/black): RegisterSignal(Ben Donkin (/mob/living/carbon/human), "living_slam_table", /obj/item/clothing/shoes/cowbo... (/obj/item/clothing/shoes/cowboy/proc/table_slam), 0) - the black cowboy boots (/obj/item/clothing/shoes/cowboy/black): equipped(Ben Donkin (/mob/living/carbon/human), 128, 0) - Ben Donkin (/mob/living/carbon/human): has equipped(the black cowboy boots (/obj/item/clothing/shoes/cowboy/black), 128, 0) - Ben Donkin (/mob/living/carbon/human): equip to slot(the black cowboy boots (/obj/item/clothing/shoes/cowboy/black), 128, 0, 0) - Ben Donkin (/mob/living/carbon/human): equip to slot if possible(the black cowboy boots (/obj/item/clothing/shoes/cowboy/black), 128, 0, 0, 0, 0, 0) - Ben Donkin (/mob/living/carbon/human): attack ui(128, "icon-x=16;icon-y=16;left=1;scr...") - Ben Donkin (/mob/living/carbon/human): attack ui(128, "icon-x=16;icon-y=16;left=1;scr...") - the shoes (/atom/movable/screen/inventory): Click(null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;scr...") - Not kiwi2 (/client): Click(the shoes (/atom/movable/screen/inventory), null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;scr...") - [2022-05-28 18:26:01.676] runtime error: cannot read from list - proc name: feedback link (/datum/admins/proc/feedback_link) - source file: holder2.dm,192 - usr: Pablirado (/mob/living/carbon/human) - src: cheshify\'s admin datum (Trial... (/datum/admins) - usr.loc: the floor (132,127,2) (/turf/open/floor/iron) - call stack: - cheshify\'s admin datum (Trial... (/datum/admins): feedback link() - EpicGamerNolan (/client): Adminwho() - [2022-05-28 18:26:22.729] runtime error: Cannot execute null.Copy(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,154 - usr: Adam Williams (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the floor (128,166,2) (/turf/open/floor/iron/dark) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_left): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - Interrogation Intercom (/obj/item/radio/intercom/directional/south): talk into impl(the universal recorder (/obj/item/taperecorder), "Recording started.", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(Interrogation Intercom (/obj/item/radio/intercom/directional/south), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), the universal recorder (/obj/item/taperecorder), "Recording started.", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Interrogation Intercom (/obj/item/radio/intercom/directional/south): talk into(the universal recorder (/obj/item/taperecorder), "Recording started.", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Interrogation Intercom (/obj/item/radio/intercom/directional/south): Hear("