[2022-05-28 14:56:49.116] Starting up round ID 183920. - ------------------------- [2022-05-28 14:56:49.118] Running /tg/ revision: - origin/master: af8f4762e645a8c52b8c889f729a1d9bd6851a3c - Test merge active of PR #67298 commit 44c4c0df34b16c35db0e2050f4d08814ca667e69 - Test merge active of PR #67184 commit bec4d92d79898b298086ba7a1fe5379c34f8a4d6 - HEAD: 2900c2f79e79255c9b86cf3a0f68442572e6a653 [2022-05-28 14:56:50.173] Initialized Title Screen subsystem within 0 seconds! [2022-05-28 14:56:50.173] Initialized Server Tasks subsystem within 0 seconds! [2022-05-28 14:56:50.174] Initialized Input subsystem within 0 seconds! [2022-05-28 14:56:50.174] Initialized Stat Panels subsystem within 0 seconds! [2022-05-28 14:56:50.176] Initialized Profiler subsystem within 0 seconds! [2022-05-28 14:56:50.176] Initialized Database subsystem within 0 seconds! [2022-05-28 14:56:50.176] Initialized Blackbox subsystem within 0 seconds! [2022-05-28 14:56:50.176] Initialized Sounds subsystem within 0 seconds! [2022-05-28 14:56:50.190] Initialized Instruments subsystem within 0 seconds! [2022-05-28 14:56:50.397] Initialized Greyscale subsystem within 0.2 seconds! [2022-05-28 14:56:50.397] Initialized Vis contents overlays subsystem within 0 seconds! [2022-05-28 14:56:50.399] Initialized Discord subsystem within 0 seconds! [2022-05-28 14:56:54.358] Initialized Achievements subsystem within 4 seconds! [2022-05-28 14:56:54.358] Initialized Station subsystem within 0 seconds! [2022-05-28 14:56:54.358] Initialized Quirks subsystem within 0 seconds! [2022-05-28 14:56:54.358] Initialized Reagents subsystem within 0 seconds! [2022-05-28 14:56:54.375] Initialized Events subsystem within 0 seconds! [2022-05-28 14:56:54.378] Initialized IDs and Access subsystem within 0 seconds! [2022-05-28 14:56:54.378] Initialized Jobs subsystem within 0 seconds! [2022-05-28 14:56:54.378] Initialized AI movement subsystem within 0 seconds! [2022-05-28 14:56:54.392] Initialized Ticker subsystem within 0 seconds! [2022-05-28 14:56:54.394] Initialized AI Controller Ticker subsystem within 0 seconds! [2022-05-28 14:56:54.394] Initialized AI Behavior Ticker subsystem within 0 seconds! [2022-05-28 14:56:54.427] Initialized Trading Card Game subsystem within 0.1 seconds! [2022-05-28 14:56:54.427] Loading Kilo Station... [2022-05-28 14:56:58.030] Loaded Station in 3.6s! [2022-05-28 14:56:59.629] Loaded Lavaland in 1.4s! [2022-05-28 14:57:04.551] Ruin loader finished with 0 left to spend. [2022-05-28 14:57:08.070] Ruin loader finished with 16 left to spend. [2022-05-28 14:57:10.786] Cave Generator finished in 2.7s! [2022-05-28 14:57:10.869] Cave Generator finished in 0.1s! [2022-05-28 14:57:11.601] Initialized Mapping subsystem within 17.2 seconds! [2022-05-28 14:57:24.044] Initialized Early Assets subsystem within 12.4 seconds! [2022-05-28 14:57:24.076] Initialized Research subsystem within 0 seconds! [2022-05-28 14:57:24.076] Initialized Time Tracking subsystem within 0 seconds! [2022-05-28 14:57:24.090] Initialized Networks subsystem within 0 seconds! [2022-05-28 14:57:24.090] Initialized Spatial Grid subsystem within 0 seconds! [2022-05-28 14:57:24.111] Initialized Economy subsystem within 0 seconds! [2022-05-28 14:57:24.111] Initialized Restaurant subsystem within 0 seconds! [2022-05-28 14:57:46.174] runtime error: Incompatible /datum/component/plumbing/simple_demand assigned to a /obj/structure/sink! args: [null] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/plumbing/simp... (/datum/component/plumbing/simple_demand): New(/list (/list)) - the sink (/obj/structure/sink): AddComponent(/list (/list)) - the sink (/obj/structure/sink): Initialize(1, null) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the sink (/obj/structure/sink), 0, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): Initialize(538441) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 14:57:46.610] runtime error: Incompatible /datum/component/plumbing/simple_demand assigned to a /obj/structure/sink/kitchen! args: [null] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/plumbing/simp... (/datum/component/plumbing/simple_demand): New(/list (/list)) - the old sink (/obj/structure/sink/kitchen): AddComponent(/list (/list)) - the old sink (/obj/structure/sink/kitchen): Initialize(1, null) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the old sink (/obj/structure/sink/kitchen), 0, /list (/list)) - Atoms (/datum/controller/subsystem/atoms): CreateAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): InitializeAtoms(null, null) - Atoms (/datum/controller/subsystem/atoms): Initialize(538441) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 14:58:31.619] Initialized Atoms subsystem within 67.5 seconds! [2022-05-28 14:58:31.646] Initialized Language subsystem within 0 seconds! [2022-05-28 14:58:31.734] Initialized Machines subsystem within 0.1 seconds! [2022-05-28 14:58:31.735] Initialized Skills subsystem within 0 seconds! [2022-05-28 14:58:31.735] Initialized Addiction subsystem within 0 seconds! [2022-05-28 14:58:31.736] Initialized Blackmarket subsystem within 0 seconds! [2022-05-28 14:58:31.738] Initialized Circuit Components subsystem within 0 seconds! [2022-05-28 14:58:31.738] Initialized Disease subsystem within 0 seconds! [2022-05-28 14:58:31.738] Initialized Fluid subsystem within 0 seconds! [2022-05-28 14:58:31.739] Initialized Smoke subsystem within 0 seconds! [2022-05-28 14:58:31.739] Initialized Foam subsystem within 0 seconds! [2022-05-28 14:58:31.739] Initialized Lag Switch subsystem within 0 seconds! [2022-05-28 14:58:31.739] Initialized Library Loading subsystem within 0 seconds! [2022-05-28 14:58:34.789] Initialized Night Shift subsystem within 0 seconds! [2022-05-28 14:58:34.789] Initialized Parallax subsystem within 0 seconds! [2022-05-28 14:58:34.790] Initialized Security Level subsystem within 0 seconds! [2022-05-28 14:58:34.790] Initialized Sun subsystem within 0 seconds! [2022-05-28 14:58:34.790] Initialized Traitor subsystem within 0 seconds! [2022-05-28 14:58:34.792] Initialized Vote subsystem within 0 seconds! [2022-05-28 14:58:34.792] Initialized Wardrobe subsystem within 0 seconds! [2022-05-28 14:58:34.809] Initialized Weather subsystem within 0 seconds! [2022-05-28 14:58:34.809] Initialized Wiremod Composite Templates subsystem within 0 seconds! [2022-05-28 14:58:42.677] Initialized Atmospherics subsystem within 7.8 seconds! [2022-05-28 14:58:42.732] Loaded 23 engraved messages on map Kilo Station [2022-05-28 14:58:42.732] Loaded 2 prison tattoos [2022-05-28 14:58:43.421] Initialized Persistence subsystem within 0.8 seconds! [2022-05-28 14:58:43.812] Initialized Persistent Paintings subsystem within 0.4 seconds! [2022-05-28 14:58:49.507] Initialized Assets subsystem within 5.7 seconds! [2022-05-28 14:58:52.414] Initialized Icon Smoothing subsystem within 2.9 seconds! [2022-05-28 14:58:59.767] Initialized Overlay subsystem within 7.3 seconds! [2022-05-28 14:58:59.767] Initialized XKeyScore subsystem within 0 seconds! [2022-05-28 14:59:00.772] Initialized PRISM subsystem within 1 second! [2022-05-28 14:59:11.328] Initialized Lighting subsystem within 10.5 seconds! [2022-05-28 14:59:17.013] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (150,16,13) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (110,162,9) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (110,162,9) (/turf/open/floor/iron), the floor (150,16,13) (/turf/open/floor/iron), /list (/list), 8, null, Hospital Ship (/obj/docking_port/mobile)) - Hospital Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Hospital Ship (/obj/docking_port/mobile): initiate docking(Deep Space (/obj/docking_port/stationary/picked/whiteship), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Hospital Ship (/datum/map_template/shuttle/whiteship/box), Deep Space (/obj/docking_port/stationary/picked/whiteship), 0) - Deep Space (/obj/docking_port/stationary/picked/whiteship): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(539513) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 14:59:17.025] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (149,18,13) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (109,164,9) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (109,164,9) (/turf/open/floor/iron), the floor (149,18,13) (/turf/open/floor/iron), /list (/list), 8, null, Hospital Ship (/obj/docking_port/mobile)) - Hospital Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Hospital Ship (/obj/docking_port/mobile): initiate docking(Deep Space (/obj/docking_port/stationary/picked/whiteship), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Hospital Ship (/datum/map_template/shuttle/whiteship/box), Deep Space (/obj/docking_port/stationary/picked/whiteship), 0) - Deep Space (/obj/docking_port/stationary/picked/whiteship): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(539513) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 14:59:17.029] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (149,14,13) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (109,160,9) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (109,160,9) (/turf/open/floor/iron), the floor (149,14,13) (/turf/open/floor/iron), /list (/list), 8, null, Hospital Ship (/obj/docking_port/mobile)) - Hospital Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Hospital Ship (/obj/docking_port/mobile): initiate docking(Deep Space (/obj/docking_port/stationary/picked/whiteship), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Hospital Ship (/datum/map_template/shuttle/whiteship/box), Deep Space (/obj/docking_port/stationary/picked/whiteship), 0) - Deep Space (/obj/docking_port/stationary/picked/whiteship): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(539513) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 14:59:17.055] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (147,16,13) (/turf/open/floor/iron/white)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (107,162,9) (/turf/open/floor/iron/white)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (107,162,9) (/turf/open/floor/iron/white), the floor (147,16,13) (/turf/open/floor/iron/white), /list (/list), 8, null, Hospital Ship (/obj/docking_port/mobile)) - Hospital Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Hospital Ship (/obj/docking_port/mobile): initiate docking(Deep Space (/obj/docking_port/stationary/picked/whiteship), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Hospital Ship (/datum/map_template/shuttle/whiteship/box), Deep Space (/obj/docking_port/stationary/picked/whiteship), 0) - Deep Space (/obj/docking_port/stationary/picked/whiteship): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(539513) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 14:59:17.065] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (146,21,13) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (106,167,9) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (106,167,9) (/turf/open/floor/iron), the floor (146,21,13) (/turf/open/floor/iron), /list (/list), 8, null, Hospital Ship (/obj/docking_port/mobile)) - Hospital Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Hospital Ship (/obj/docking_port/mobile): initiate docking(Deep Space (/obj/docking_port/stationary/picked/whiteship), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Hospital Ship (/datum/map_template/shuttle/whiteship/box), Deep Space (/obj/docking_port/stationary/picked/whiteship), 0) - Deep Space (/obj/docking_port/stationary/picked/whiteship): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(539513) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 14:59:17.074] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (146,11,13) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (106,157,9) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (106,157,9) (/turf/open/floor/iron), the floor (146,11,13) (/turf/open/floor/iron), /list (/list), 8, null, Hospital Ship (/obj/docking_port/mobile)) - Hospital Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Hospital Ship (/obj/docking_port/mobile): initiate docking(Deep Space (/obj/docking_port/stationary/picked/whiteship), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Hospital Ship (/datum/map_template/shuttle/whiteship/box), Deep Space (/obj/docking_port/stationary/picked/whiteship), 0) - Deep Space (/obj/docking_port/stationary/picked/whiteship): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(539513) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 14:59:17.120] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (142,21,13) (/turf/open/floor/iron/white)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (102,167,9) (/turf/open/floor/iron/white)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (102,167,9) (/turf/open/floor/iron/white), the floor (142,21,13) (/turf/open/floor/iron/white), /list (/list), 8, null, Hospital Ship (/obj/docking_port/mobile)) - Hospital Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Hospital Ship (/obj/docking_port/mobile): initiate docking(Deep Space (/obj/docking_port/stationary/picked/whiteship), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Hospital Ship (/datum/map_template/shuttle/whiteship/box), Deep Space (/obj/docking_port/stationary/picked/whiteship), 0) - Deep Space (/obj/docking_port/stationary/picked/whiteship): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(539513) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 14:59:17.137] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (141,16,13) (/turf/open/floor/iron/white)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (101,162,9) (/turf/open/floor/iron/white)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (101,162,9) (/turf/open/floor/iron/white), the floor (141,16,13) (/turf/open/floor/iron/white), /list (/list), 8, null, Hospital Ship (/obj/docking_port/mobile)) - Hospital Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Hospital Ship (/obj/docking_port/mobile): initiate docking(Deep Space (/obj/docking_port/stationary/picked/whiteship), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Hospital Ship (/datum/map_template/shuttle/whiteship/box), Deep Space (/obj/docking_port/stationary/picked/whiteship), 0) - Deep Space (/obj/docking_port/stationary/picked/whiteship): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(539513) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 14:59:17.158] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (139,18,13) (/turf/open/floor/iron/white)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (99,164,9) (/turf/open/floor/iron/white)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (99,164,9) (/turf/open/floor/iron/white), the floor (139,18,13) (/turf/open/floor/iron/white), /list (/list), 8, null, Hospital Ship (/obj/docking_port/mobile)) - Hospital Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Hospital Ship (/obj/docking_port/mobile): initiate docking(Deep Space (/obj/docking_port/stationary/picked/whiteship), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Hospital Ship (/datum/map_template/shuttle/whiteship/box), Deep Space (/obj/docking_port/stationary/picked/whiteship), 0) - Deep Space (/obj/docking_port/stationary/picked/whiteship): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(539513) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 14:59:17.162] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (139,14,13) (/turf/open/floor/iron/white)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (99,160,9) (/turf/open/floor/iron/white)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (99,160,9) (/turf/open/floor/iron/white), the floor (139,14,13) (/turf/open/floor/iron/white), /list (/list), 8, null, Hospital Ship (/obj/docking_port/mobile)) - Hospital Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Hospital Ship (/obj/docking_port/mobile): initiate docking(Deep Space (/obj/docking_port/stationary/picked/whiteship), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Hospital Ship (/datum/map_template/shuttle/whiteship/box), Deep Space (/obj/docking_port/stationary/picked/whiteship), 0) - Deep Space (/obj/docking_port/stationary/picked/whiteship): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(539513) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 14:59:18.242] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (176,14,13) (/turf/open/floor/iron/dark/airless)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (157,49,3) (/turf/open/floor/iron/dark/airless)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (157,49,3) (/turf/open/floor/iron/dark/airless), the floor (176,14,13) (/turf/open/floor/iron/dark/airless), /list (/list), 8, null, Small Freighter (/obj/docking_port/mobile)) - Small Freighter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Small Freighter (/obj/docking_port/mobile): initiate docking(Trade Route (/obj/docking_port/stationary), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Small Freighter (/datum/map_template/shuttle/ruin/caravan_victim), Trade Route (/obj/docking_port/stationary), 0) - Trade Route (/obj/docking_port/stationary): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(539513) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 14:59:18.273] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (171,13,13) (/turf/open/floor/iron/airless)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (152,48,3) (/turf/open/floor/iron/airless)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (152,48,3) (/turf/open/floor/iron/airless), the floor (171,13,13) (/turf/open/floor/iron/airless), /list (/list), 8, null, Small Freighter (/obj/docking_port/mobile)) - Small Freighter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Small Freighter (/obj/docking_port/mobile): initiate docking(Trade Route (/obj/docking_port/stationary), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Small Freighter (/datum/map_template/shuttle/ruin/caravan_victim), Trade Route (/obj/docking_port/stationary), 0) - Trade Route (/obj/docking_port/stationary): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(539513) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 14:59:18.326] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the plating (164,17,13) (/turf/open/floor/plating/airless)) - the firelock (/obj/machinery/door/firedoor): abstract move(the plating (145,52,3) (/turf/open/floor/plating/airless)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the plating (145,52,3) (/turf/open/floor/plating/airless), the plating (164,17,13) (/turf/open/floor/plating/airless), /list (/list), 8, null, Small Freighter (/obj/docking_port/mobile)) - Small Freighter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Small Freighter (/obj/docking_port/mobile): initiate docking(Trade Route (/obj/docking_port/stationary), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Small Freighter (/datum/map_template/shuttle/ruin/caravan_victim), Trade Route (/obj/docking_port/stationary), 0) - Trade Route (/obj/docking_port/stationary): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(539513) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 14:59:18.329] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the plating (164,13,13) (/turf/open/floor/plating/airless)) - the firelock (/obj/machinery/door/firedoor): abstract move(the plating (145,48,3) (/turf/open/floor/plating/airless)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the plating (145,48,3) (/turf/open/floor/plating/airless), the plating (164,13,13) (/turf/open/floor/plating/airless), /list (/list), 8, null, Small Freighter (/obj/docking_port/mobile)) - Small Freighter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Small Freighter (/obj/docking_port/mobile): initiate docking(Trade Route (/obj/docking_port/stationary), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Small Freighter (/datum/map_template/shuttle/ruin/caravan_victim), Trade Route (/obj/docking_port/stationary), 0) - Trade Route (/obj/docking_port/stationary): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(539513) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 14:59:18.972] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (195,13,13) (/turf/open/floor/iron/dark)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (184,63,3) (/turf/open/floor/iron/dark)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (184,63,3) (/turf/open/floor/iron/dark), the floor (195,13,13) (/turf/open/floor/iron/dark), /list (/list), 8, null, Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(Trade Route (/obj/docking_port/stationary), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Pirate Cutter (/datum/map_template/shuttle/ruin/pirate_cutter), Trade Route (/obj/docking_port/stationary), 0) - Trade Route (/obj/docking_port/stationary): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(539513) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 14:59:18.998] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (191,16,13) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (180,66,3) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (180,66,3) (/turf/open/floor/iron), the floor (191,16,13) (/turf/open/floor/iron), /list (/list), 8, null, Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(Trade Route (/obj/docking_port/stationary), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Pirate Cutter (/datum/map_template/shuttle/ruin/pirate_cutter), Trade Route (/obj/docking_port/stationary), 0) - Trade Route (/obj/docking_port/stationary): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(539513) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 14:59:19.001] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (191,12,13) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (180,62,3) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (180,62,3) (/turf/open/floor/iron), the floor (191,12,13) (/turf/open/floor/iron), /list (/list), 8, null, Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(Trade Route (/obj/docking_port/stationary), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Pirate Cutter (/datum/map_template/shuttle/ruin/pirate_cutter), Trade Route (/obj/docking_port/stationary), 0) - Trade Route (/obj/docking_port/stationary): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(539513) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 14:59:19.053] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the plating (185,17,13) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): abstract move(the plating (174,67,3) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the plating (174,67,3) (/turf/open/floor/plating), the plating (185,17,13) (/turf/open/floor/plating), /list (/list), 8, null, Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(Trade Route (/obj/docking_port/stationary), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Pirate Cutter (/datum/map_template/shuttle/ruin/pirate_cutter), Trade Route (/obj/docking_port/stationary), 0) - Trade Route (/obj/docking_port/stationary): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(539513) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 14:59:19.058] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the plating (185,11,13) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): abstract move(the plating (174,61,3) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the plating (174,61,3) (/turf/open/floor/plating), the plating (185,11,13) (/turf/open/floor/plating), /list (/list), 8, null, Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, null, Space (/area/space)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(Trade Route (/obj/docking_port/stationary), 8, 0) - Shuttle (/datum/controller/subsystem/shuttle): action load(Pirate Cutter (/datum/map_template/shuttle/ruin/pirate_cutter), Trade Route (/obj/docking_port/stationary), 0) - Trade Route (/obj/docking_port/stationary): load roundstart() - Shuttle (/datum/controller/subsystem/shuttle): setup shuttles(/list (/list)) - Shuttle (/datum/controller/subsystem/shuttle): Initialize(539513) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2022-05-28 14:59:19.591] Initialized Shuttle subsystem within 8.2 seconds! [2022-05-28 14:59:19.658] Initialized Minor Mapping subsystem within 0.1 seconds! [2022-05-28 14:59:19.659] Initialized Pathfinder subsystem within 0 seconds! [2022-05-28 14:59:19.695] Initialized Init Profiler subsystem within 0 seconds! [2022-05-28 14:59:19.696] Initialized Chat subsystem within 0 seconds! [2022-05-28 14:59:19.696] Initializations complete within 149.5 seconds! [2022-05-28 15:01:05.436] Game start took 8.5s [2022-05-28 15:08:36.596] ## TESTING: GC: -- [0x201c602] | /atom/movable/screen/storage was unable to be GC'd -- [2022-05-28 15:08:36.596] ## TESTING: GC: -- [0x201c603] | /atom/movable/screen/close was unable to be GC'd -- [2022-05-28 15:08:45.046] runtime error: Cannot read null.fire_detect - proc name: examine (/obj/machinery/firealarm/examine) - source file: firealarm.dm,405 - usr: Zul Mandien (/mob/living/carbon/human) - src: the Listening Post fire alarm (/obj/machinery/firealarm/directional/north) - usr.loc: the floor (132,89,4) (/turf/open/floor/iron) - src.loc: null - call stack: - the Listening Post fire alarm (/obj/machinery/firealarm/directional/north): examine(Zul Mandien (/mob/living/carbon/human)) - Zul Mandien (/mob/living/carbon/human): Examine(the Listening Post fire alarm (/obj/machinery/firealarm/directional/north)) - the Listening Post fire alarm (/obj/machinery/firealarm/directional/north): ShiftClick(Zul Mandien (/mob/living/carbon/human)) - Zul Mandien (/mob/living/carbon/human): ShiftClickOn(the Listening Post fire alarm (/obj/machinery/firealarm/directional/north)) - Zul Mandien (/mob/living/carbon/human): ClickOn(the Listening Post fire alarm (/obj/machinery/firealarm/directional/north), "icon-x=18;icon-y=18;vis-x=14;v...") - the Listening Post fire alarm (/obj/machinery/firealarm/directional/north): Click(the floor (132,89,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=18;vis-x=14;v...") - Creepermax1764 (/client): Click(the Listening Post fire alarm (/obj/machinery/firealarm/directional/north), the floor (132,89,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=18;vis-x=14;v...") - [2022-05-28 15:10:29.907] runtime error: Stack merge attempted on qdeleted target stack. - proc name: merge without del (/obj/item/stack/proc/merge_without_del) - source file: stack.dm,587 - usr: Don Keedix (/mob/living/carbon/human) - src: the glass (/obj/item/stack/sheet/glass) - usr.loc: the floor (108,83,2) (/turf/open/floor/iron) - src.loc: the floor (108,83,2) (/turf/open/floor/iron) - call stack: - the glass (/obj/item/stack/sheet/glass): merge without del(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): merge(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the shard (/obj/item/shard): welder act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool)) - the shard (/obj/item/shard): tool act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool), "welder", null) - the welding tool (/obj/item/weldingtool): melee attack chain(Don Keedix (/mob/living/carbon/human), the shard (/obj/item/shard), "icon-x=17;icon-y=17;left=1;scr...") - Don Keedix (/mob/living/carbon/human): ClickOn(the shard (/obj/item/shard), "icon-x=17;icon-y=17;left=1;scr...") - the shard (/obj/item/shard): Click(the floor (107,84,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...") - AtexHoffman69 (/client): Click(the shard (/obj/item/shard), the floor (107,84,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...") - [2022-05-28 15:10:32.321] runtime error: Stack merge attempted on qdeleted target stack. - proc name: merge without del (/obj/item/stack/proc/merge_without_del) - source file: stack.dm,587 - usr: Don Keedix (/mob/living/carbon/human) - src: the glass (/obj/item/stack/sheet/glass) - usr.loc: the floor (108,83,2) (/turf/open/floor/iron) - src.loc: the floor (108,83,2) (/turf/open/floor/iron) - call stack: - the glass (/obj/item/stack/sheet/glass): merge without del(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): merge(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the shard (/obj/item/shard): welder act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool)) - the shard (/obj/item/shard): tool act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool), "welder", null) - the welding tool (/obj/item/weldingtool): melee attack chain(Don Keedix (/mob/living/carbon/human), the shard (/obj/item/shard), "icon-x=16;icon-y=19;left=1;scr...") - Don Keedix (/mob/living/carbon/human): ClickOn(the shard (/obj/item/shard), "icon-x=16;icon-y=19;left=1;scr...") - the shard (/obj/item/shard): Click(the floor (107,83,2) (/turf/open/floor/iron/showroomfloor), "mapwindow.map", "icon-x=16;icon-y=19;left=1;scr...") - AtexHoffman69 (/client): Click(the shard (/obj/item/shard), the floor (107,83,2) (/turf/open/floor/iron/showroomfloor), "mapwindow.map", "icon-x=16;icon-y=19;left=1;scr...") - [2022-05-28 15:10:33.592] runtime error: Stack merge attempted on qdeleted target stack. - proc name: merge without del (/obj/item/stack/proc/merge_without_del) - source file: stack.dm,587 - usr: Don Keedix (/mob/living/carbon/human) - src: the glass (/obj/item/stack/sheet/glass) - usr.loc: the floor (108,83,2) (/turf/open/floor/iron) - src.loc: the floor (108,83,2) (/turf/open/floor/iron) - call stack: - the glass (/obj/item/stack/sheet/glass): merge without del(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): merge(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the shard (/obj/item/shard): welder act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool)) - the shard (/obj/item/shard): tool act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool), "welder", null) - the welding tool (/obj/item/weldingtool): melee attack chain(Don Keedix (/mob/living/carbon/human), the shard (/obj/item/shard), "icon-x=17;icon-y=16;left=1;scr...") - Don Keedix (/mob/living/carbon/human): ClickOn(the shard (/obj/item/shard), "icon-x=17;icon-y=16;left=1;scr...") - the shard (/obj/item/shard): Click(the floor (107,82,2) (/turf/open/floor/iron/showroomfloor), "mapwindow.map", "icon-x=17;icon-y=16;left=1;scr...") - AtexHoffman69 (/client): Click(the shard (/obj/item/shard), the floor (107,82,2) (/turf/open/floor/iron/showroomfloor), "mapwindow.map", "icon-x=17;icon-y=16;left=1;scr...") - [2022-05-28 15:10:36.568] runtime error: Stack merge attempted on qdeleted target stack. - proc name: merge without del (/obj/item/stack/proc/merge_without_del) - source file: stack.dm,587 - usr: Don Keedix (/mob/living/carbon/human) - src: the glass (/obj/item/stack/sheet/glass) - usr.loc: the floor (108,81,2) (/turf/open/floor/iron) - src.loc: the floor (108,81,2) (/turf/open/floor/iron) - call stack: - the glass (/obj/item/stack/sheet/glass): merge without del(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): merge(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the shard (/obj/item/shard): welder act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool)) - the shard (/obj/item/shard): tool act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool), "welder", null) - the welding tool (/obj/item/weldingtool): melee attack chain(Don Keedix (/mob/living/carbon/human), the shard (/obj/item/shard), "icon-x=14;icon-y=15;left=1;scr...") - Don Keedix (/mob/living/carbon/human): ClickOn(the shard (/obj/item/shard), "icon-x=14;icon-y=15;left=1;scr...") - the shard (/obj/item/shard): Click(the floor (107,80,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=14;icon-y=15;left=1;scr...") - AtexHoffman69 (/client): Click(the shard (/obj/item/shard), the floor (107,80,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=14;icon-y=15;left=1;scr...") - [2022-05-28 15:10:39.144] ## TESTING: GC: -- [0x200a3e9] | /obj/machinery/rnd/production/protolathe/department/engineering was unable to be GC'd -- [2022-05-28 15:10:43.015] runtime error: Stack merge attempted on qdeleted target stack. - proc name: merge without del (/obj/item/stack/proc/merge_without_del) - source file: stack.dm,587 - usr: Don Keedix (/mob/living/carbon/human) - src: the glass (/obj/item/stack/sheet/glass) - usr.loc: the floor (108,77,2) (/turf/open/floor/iron) - src.loc: the floor (108,77,2) (/turf/open/floor/iron) - call stack: - the glass (/obj/item/stack/sheet/glass): merge without del(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): merge(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the shard (/obj/item/shard): welder act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool)) - the shard (/obj/item/shard): tool act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool), "welder", null) - the welding tool (/obj/item/weldingtool): melee attack chain(Don Keedix (/mob/living/carbon/human), the shard (/obj/item/shard), "icon-x=15;icon-y=16;left=1;scr...") - Don Keedix (/mob/living/carbon/human): ClickOn(the shard (/obj/item/shard), "icon-x=15;icon-y=16;left=1;scr...") - the shard (/obj/item/shard): Click(the floor (107,76,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=15;icon-y=16;left=1;scr...") - AtexHoffman69 (/client): Click(the shard (/obj/item/shard), the floor (107,76,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=15;icon-y=16;left=1;scr...") - [2022-05-28 15:10:48.020] runtime error: Stack merge attempted on qdeleted target stack. - proc name: merge without del (/obj/item/stack/proc/merge_without_del) - source file: stack.dm,587 - usr: Don Keedix (/mob/living/carbon/human) - src: the glass (/obj/item/stack/sheet/glass) - usr.loc: the floor (108,73,2) (/turf/open/floor/iron) - src.loc: the floor (108,73,2) (/turf/open/floor/iron) - call stack: - the glass (/obj/item/stack/sheet/glass): merge without del(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): merge(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the shard (/obj/item/shard): welder act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool)) - the shard (/obj/item/shard): tool act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool), "welder", null) - the welding tool (/obj/item/weldingtool): melee attack chain(Don Keedix (/mob/living/carbon/human), the shard (/obj/item/shard), "icon-x=14;icon-y=18;left=1;scr...") - Don Keedix (/mob/living/carbon/human): ClickOn(the shard (/obj/item/shard), "icon-x=14;icon-y=18;left=1;scr...") - the shard (/obj/item/shard): Click(the floor (107,72,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=14;icon-y=18;left=1;scr...") - AtexHoffman69 (/client): Click(the shard (/obj/item/shard), the floor (107,72,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=14;icon-y=18;left=1;scr...") - [2022-05-28 15:10:49.340] runtime error: Stack merge attempted on qdeleted target stack. - proc name: merge without del (/obj/item/stack/proc/merge_without_del) - source file: stack.dm,587 - usr: Don Keedix (/mob/living/carbon/human) - src: the glass (/obj/item/stack/sheet/glass) - usr.loc: the floor (108,73,2) (/turf/open/floor/iron) - src.loc: the floor (108,73,2) (/turf/open/floor/iron) - call stack: - the glass (/obj/item/stack/sheet/glass): merge without del(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): merge(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the shard (/obj/item/shard): welder act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool)) - the shard (/obj/item/shard): tool act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool), "welder", null) - the welding tool (/obj/item/weldingtool): melee attack chain(Don Keedix (/mob/living/carbon/human), the shard (/obj/item/shard), "icon-x=13;icon-y=22;left=1;scr...") - Don Keedix (/mob/living/carbon/human): ClickOn(the shard (/obj/item/shard), "icon-x=13;icon-y=22;left=1;scr...") - the shard (/obj/item/shard): Click(the floor (108,72,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=13;icon-y=22;left=1;scr...") - AtexHoffman69 (/client): Click(the shard (/obj/item/shard), the floor (108,72,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=13;icon-y=22;left=1;scr...") - [2022-05-28 15:10:51.521] runtime error: Stack merge attempted on qdeleted target stack. - proc name: merge without del (/obj/item/stack/proc/merge_without_del) - source file: stack.dm,587 - usr: Don Keedix (/mob/living/carbon/human) - src: the glass (/obj/item/stack/sheet/glass) - usr.loc: the floor (109,73,2) (/turf/open/floor/iron) - src.loc: the floor (109,73,2) (/turf/open/floor/iron) - call stack: - the glass (/obj/item/stack/sheet/glass): merge without del(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): merge(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the shard (/obj/item/shard): welder act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool)) - the shard (/obj/item/shard): tool act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool), "welder", null) - the welding tool (/obj/item/weldingtool): melee attack chain(Don Keedix (/mob/living/carbon/human), the shard (/obj/item/shard), "icon-x=11;icon-y=18;left=1;scr...") - Don Keedix (/mob/living/carbon/human): ClickOn(the shard (/obj/item/shard), "icon-x=11;icon-y=18;left=1;scr...") - the shard (/obj/item/shard): Click(the floor (110,72,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=11;icon-y=18;left=1;scr...") - AtexHoffman69 (/client): Click(the shard (/obj/item/shard), the floor (110,72,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=11;icon-y=18;left=1;scr...") - [2022-05-28 15:10:52.592] runtime error: Stack merge attempted on qdeleted target stack. - proc name: merge without del (/obj/item/stack/proc/merge_without_del) - source file: stack.dm,587 - usr: Don Keedix (/mob/living/carbon/human) - src: the glass (/obj/item/stack/sheet/glass) - usr.loc: the floor (109,73,2) (/turf/open/floor/iron) - src.loc: the floor (109,73,2) (/turf/open/floor/iron) - call stack: - the glass (/obj/item/stack/sheet/glass): merge without del(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): merge(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the shard (/obj/item/shard): welder act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool)) - the shard (/obj/item/shard): tool act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool), "welder", null) - the welding tool (/obj/item/weldingtool): melee attack chain(Don Keedix (/mob/living/carbon/human), the shard (/obj/item/shard), "icon-x=17;icon-y=18;left=1;scr...") - Don Keedix (/mob/living/carbon/human): ClickOn(the shard (/obj/item/shard), "icon-x=17;icon-y=18;left=1;scr...") - the shard (/obj/item/shard): Click(the floor (110,72,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=17;icon-y=18;left=1;scr...") - AtexHoffman69 (/client): Click(the shard (/obj/item/shard), the floor (110,72,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=17;icon-y=18;left=1;scr...") - [2022-05-28 15:10:56.591] runtime error: Stack merge attempted on qdeleted target stack. - proc name: merge without del (/obj/item/stack/proc/merge_without_del) - source file: stack.dm,587 - usr: Don Keedix (/mob/living/carbon/human) - src: the glass (/obj/item/stack/sheet/glass) - usr.loc: the floor (113,73,2) (/turf/open/floor/iron) - src.loc: the floor (113,73,2) (/turf/open/floor/iron) - call stack: - the glass (/obj/item/stack/sheet/glass): merge without del(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): merge(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the shard (/obj/item/shard): welder act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool)) - the shard (/obj/item/shard): tool act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool), "welder", null) - the welding tool (/obj/item/weldingtool): melee attack chain(Don Keedix (/mob/living/carbon/human), the shard (/obj/item/shard), "icon-x=17;icon-y=20;left=1;scr...") - Don Keedix (/mob/living/carbon/human): ClickOn(the shard (/obj/item/shard), "icon-x=17;icon-y=20;left=1;scr...") - the shard (/obj/item/shard): Click(the floor (114,72,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=17;icon-y=20;left=1;scr...") - AtexHoffman69 (/client): Click(the shard (/obj/item/shard), the floor (114,72,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=17;icon-y=20;left=1;scr...") - [2022-05-28 15:10:57.890] runtime error: Stack merge attempted on qdeleted target stack. - proc name: merge without del (/obj/item/stack/proc/merge_without_del) - source file: stack.dm,587 - usr: Don Keedix (/mob/living/carbon/human) - src: the glass (/obj/item/stack/sheet/glass) - usr.loc: the floor (113,73,2) (/turf/open/floor/iron) - src.loc: the floor (113,73,2) (/turf/open/floor/iron) - call stack: - the glass (/obj/item/stack/sheet/glass): merge without del(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): merge(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the shard (/obj/item/shard): welder act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool)) - the shard (/obj/item/shard): tool act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool), "welder", null) - the welding tool (/obj/item/weldingtool): melee attack chain(Don Keedix (/mob/living/carbon/human), the shard (/obj/item/shard), "icon-x=19;icon-y=18;left=1;scr...") - Don Keedix (/mob/living/carbon/human): ClickOn(the shard (/obj/item/shard), "icon-x=19;icon-y=18;left=1;scr...") - the shard (/obj/item/shard): Click(the floor (113,72,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=19;icon-y=18;left=1;scr...") - AtexHoffman69 (/client): Click(the shard (/obj/item/shard), the floor (113,72,2) (/turf/open/floor/iron/dark), "mapwindow.map", "icon-x=19;icon-y=18;left=1;scr...") - [2022-05-28 15:11:15.633] runtime error: Stack merge attempted on qdeleted target stack. - proc name: merge without del (/obj/item/stack/proc/merge_without_del) - source file: stack.dm,587 - usr: Don Keedix (/mob/living/carbon/human) - src: the glass (/obj/item/stack/sheet/glass) - usr.loc: the floor (118,73,2) (/turf/open/floor/iron) - src.loc: the floor (118,73,2) (/turf/open/floor/iron) - call stack: - the glass (/obj/item/stack/sheet/glass): merge without del(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): merge(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the shard (/obj/item/shard): welder act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool)) - the shard (/obj/item/shard): tool act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool), "welder", null) - the welding tool (/obj/item/weldingtool): melee attack chain(Don Keedix (/mob/living/carbon/human), the shard (/obj/item/shard), "icon-x=15;icon-y=16;left=1;scr...") - Don Keedix (/mob/living/carbon/human): ClickOn(the shard (/obj/item/shard), "icon-x=15;icon-y=16;left=1;scr...") - the shard (/obj/item/shard): Click(the floor (119,72,2) (/turf/open/floor/iron/showroomfloor), "mapwindow.map", "icon-x=15;icon-y=16;left=1;scr...") - AtexHoffman69 (/client): Click(the shard (/obj/item/shard), the floor (119,72,2) (/turf/open/floor/iron/showroomfloor), "mapwindow.map", "icon-x=15;icon-y=16;left=1;scr...") - [2022-05-28 15:13:14.479] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: Don Keedix (/mob/living/carbon/human) - src: /datum/forensics (/datum/forensics) - usr.loc: the floor (121,71,2) (/turf/open/floor/iron/dark) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the iron rod (/obj/item/stack/rods), null, /list (/list), null, null) - the iron rod (/obj/item/stack/rods): add hiddenprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): deconstruct(1) - the grille (/obj/structure/grille): wirecutter act(Don Keedix (/mob/living/carbon/human), the wirecutters (/obj/item/wirecutters)) - the grille (/obj/structure/grille): tool act(Don Keedix (/mob/living/carbon/human), the wirecutters (/obj/item/wirecutters), "wirecutter", null) - the wirecutters (/obj/item/wirecutters): melee attack chain(Don Keedix (/mob/living/carbon/human), the grille (/obj/structure/grille), "icon-x=23;icon-y=10;left=1;scr...") - Don Keedix (/mob/living/carbon/human): ClickOn(the grille (/obj/structure/grille), "icon-x=23;icon-y=10;left=1;scr...") - the grille (/obj/structure/grille): Click(the plating (122,71,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=23;icon-y=10;left=1;scr...") - AtexHoffman69 (/client): Click(the grille (/obj/structure/grille), the plating (122,71,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=23;icon-y=10;left=1;scr...") - [2022-05-28 15:13:15.609] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: Don Keedix (/mob/living/carbon/human) - src: /datum/forensics (/datum/forensics) - usr.loc: the floor (121,71,2) (/turf/open/floor/iron/dark) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the iron rod (/obj/item/stack/rods), null, /list (/list), null, null) - the iron rod (/obj/item/stack/rods): add hiddenprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): deconstruct(1) - the grille (/obj/structure/grille): wirecutter act(Don Keedix (/mob/living/carbon/human), the wirecutters (/obj/item/wirecutters)) - the grille (/obj/structure/grille): tool act(Don Keedix (/mob/living/carbon/human), the wirecutters (/obj/item/wirecutters), "wirecutter", null) - the wirecutters (/obj/item/wirecutters): melee attack chain(Don Keedix (/mob/living/carbon/human), the grille (/obj/structure/grille), "icon-x=4;icon-y=9;left=1;scree...") - Don Keedix (/mob/living/carbon/human): ClickOn(the grille (/obj/structure/grille), "icon-x=4;icon-y=9;left=1;scree...") - the grille (/obj/structure/grille): Click(the plating (122,72,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=4;icon-y=9;left=1;scree...") - AtexHoffman69 (/client): Click(the grille (/obj/structure/grille), the plating (122,72,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=4;icon-y=9;left=1;scree...") - [2022-05-28 15:13:17.359] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: Don Keedix (/mob/living/carbon/human) - src: /datum/forensics (/datum/forensics) - usr.loc: the plating (122,72,2) (/turf/open/floor/plating) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the iron rod (/obj/item/stack/rods), null, /list (/list), null, null) - the iron rod (/obj/item/stack/rods): add hiddenprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): deconstruct(1) - the grille (/obj/structure/grille): wirecutter act(Don Keedix (/mob/living/carbon/human), the wirecutters (/obj/item/wirecutters)) - the grille (/obj/structure/grille): tool act(Don Keedix (/mob/living/carbon/human), the wirecutters (/obj/item/wirecutters), "wirecutter", null) - the wirecutters (/obj/item/wirecutters): melee attack chain(Don Keedix (/mob/living/carbon/human), the grille (/obj/structure/grille), "icon-x=26;icon-y=8;left=1;scre...") - Don Keedix (/mob/living/carbon/human): ClickOn(the grille (/obj/structure/grille), "icon-x=26;icon-y=8;left=1;scre...") - the grille (/obj/structure/grille): Click(the plating (122,73,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=26;icon-y=8;left=1;scre...") - AtexHoffman69 (/client): Click(the grille (/obj/structure/grille), the plating (122,73,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=26;icon-y=8;left=1;scre...") - [2022-05-28 15:13:18.034] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: Don Keedix (/mob/living/carbon/human) - src: /datum/forensics (/datum/forensics) - usr.loc: the plating (122,73,2) (/turf/open/floor/plating) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the iron rod (/obj/item/stack/rods), null, /list (/list), null, null) - the iron rod (/obj/item/stack/rods): add hiddenprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): deconstruct(1) - the grille (/obj/structure/grille): wirecutter act(Don Keedix (/mob/living/carbon/human), the wirecutters (/obj/item/wirecutters)) - the grille (/obj/structure/grille): tool act(Don Keedix (/mob/living/carbon/human), the wirecutters (/obj/item/wirecutters), "wirecutter", null) - the wirecutters (/obj/item/wirecutters): melee attack chain(Don Keedix (/mob/living/carbon/human), the grille (/obj/structure/grille), "icon-x=30;icon-y=9;left=1;scre...") - Don Keedix (/mob/living/carbon/human): ClickOn(the grille (/obj/structure/grille), "icon-x=30;icon-y=9;left=1;scre...") - the grille (/obj/structure/grille): Click(the plating (122,74,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=30;icon-y=9;left=1;scre...") - AtexHoffman69 (/client): Click(the grille (/obj/structure/grille), the plating (122,74,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=30;icon-y=9;left=1;scre...") - [2022-05-28 15:13:18.683] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: Don Keedix (/mob/living/carbon/human) - src: /datum/forensics (/datum/forensics) - usr.loc: the plating (122,74,2) (/turf/open/floor/plating) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the iron rod (/obj/item/stack/rods), null, /list (/list), null, null) - the iron rod (/obj/item/stack/rods): add hiddenprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): deconstruct(1) - the grille (/obj/structure/grille): wirecutter act(Don Keedix (/mob/living/carbon/human), the wirecutters (/obj/item/wirecutters)) - the grille (/obj/structure/grille): tool act(Don Keedix (/mob/living/carbon/human), the wirecutters (/obj/item/wirecutters), "wirecutter", null) - the wirecutters (/obj/item/wirecutters): melee attack chain(Don Keedix (/mob/living/carbon/human), the grille (/obj/structure/grille), "icon-x=30;icon-y=9;left=1;scre...") - Don Keedix (/mob/living/carbon/human): ClickOn(the grille (/obj/structure/grille), "icon-x=30;icon-y=9;left=1;scre...") - the grille (/obj/structure/grille): Click(the plating (122,75,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=30;icon-y=9;left=1;scre...") - AtexHoffman69 (/client): Click(the grille (/obj/structure/grille), the plating (122,75,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=30;icon-y=9;left=1;scre...") - [2022-05-28 15:13:27.318] runtime error: Stack merge attempted on qdeleted target stack. - proc name: merge without del (/obj/item/stack/proc/merge_without_del) - source file: stack.dm,587 - usr: Don Keedix (/mob/living/carbon/human) - src: the glass (/obj/item/stack/sheet/glass) - usr.loc: the floor (121,74,2) (/turf/open/floor/iron) - src.loc: the floor (121,74,2) (/turf/open/floor/iron) - call stack: - the glass (/obj/item/stack/sheet/glass): merge without del(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): merge(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the shard (/obj/item/shard): welder act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool)) - the shard (/obj/item/shard): tool act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool), "welder", null) - the welding tool (/obj/item/weldingtool): melee attack chain(Don Keedix (/mob/living/carbon/human), the shard (/obj/item/shard), "icon-x=17;icon-y=17;left=1;scr...") - Don Keedix (/mob/living/carbon/human): ClickOn(the shard (/obj/item/shard), "icon-x=17;icon-y=17;left=1;scr...") - the shard (/obj/item/shard): Click(the plating (122,75,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...") - AtexHoffman69 (/client): Click(the shard (/obj/item/shard), the plating (122,75,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...") - [2022-05-28 15:13:27.931] runtime error: Stack merge attempted on qdeleted target stack. - proc name: merge without del (/obj/item/stack/proc/merge_without_del) - source file: stack.dm,587 - usr: Don Keedix (/mob/living/carbon/human) - src: the glass (/obj/item/stack/sheet/glass) - usr.loc: the floor (121,74,2) (/turf/open/floor/iron) - src.loc: the floor (121,74,2) (/turf/open/floor/iron) - call stack: - the glass (/obj/item/stack/sheet/glass): merge without del(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): merge(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the shard (/obj/item/shard): welder act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool)) - the shard (/obj/item/shard): tool act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool), "welder", null) - the welding tool (/obj/item/weldingtool): melee attack chain(Don Keedix (/mob/living/carbon/human), the shard (/obj/item/shard), "icon-x=20;icon-y=22;left=1;scr...") - Don Keedix (/mob/living/carbon/human): ClickOn(the shard (/obj/item/shard), "icon-x=20;icon-y=22;left=1;scr...") - the shard (/obj/item/shard): Click(the plating (122,74,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=20;icon-y=22;left=1;scr...") - AtexHoffman69 (/client): Click(the shard (/obj/item/shard), the plating (122,74,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=20;icon-y=22;left=1;scr...") - [2022-05-28 15:13:28.489] runtime error: Stack merge attempted on qdeleted target stack. - proc name: merge without del (/obj/item/stack/proc/merge_without_del) - source file: stack.dm,587 - usr: Don Keedix (/mob/living/carbon/human) - src: the glass (/obj/item/stack/sheet/glass) - usr.loc: the floor (121,74,2) (/turf/open/floor/iron) - src.loc: the floor (121,74,2) (/turf/open/floor/iron) - call stack: - the glass (/obj/item/stack/sheet/glass): merge without del(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): merge(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the shard (/obj/item/shard): welder act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool)) - the shard (/obj/item/shard): tool act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool), "welder", null) - the welding tool (/obj/item/weldingtool): melee attack chain(Don Keedix (/mob/living/carbon/human), the shard (/obj/item/shard), "icon-x=17;icon-y=19;left=1;scr...") - Don Keedix (/mob/living/carbon/human): ClickOn(the shard (/obj/item/shard), "icon-x=17;icon-y=19;left=1;scr...") - the shard (/obj/item/shard): Click(the plating (122,74,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=17;icon-y=19;left=1;scr...") - AtexHoffman69 (/client): Click(the shard (/obj/item/shard), the plating (122,74,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=17;icon-y=19;left=1;scr...") - [2022-05-28 15:13:29.057] runtime error: Stack merge attempted on qdeleted target stack. - proc name: merge without del (/obj/item/stack/proc/merge_without_del) - source file: stack.dm,587 - usr: Don Keedix (/mob/living/carbon/human) - src: the glass (/obj/item/stack/sheet/glass) - usr.loc: the floor (121,74,2) (/turf/open/floor/iron) - src.loc: the floor (121,74,2) (/turf/open/floor/iron) - call stack: - the glass (/obj/item/stack/sheet/glass): merge without del(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): merge(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the shard (/obj/item/shard): welder act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool)) - the shard (/obj/item/shard): tool act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool), "welder", null) - the welding tool (/obj/item/weldingtool): melee attack chain(Don Keedix (/mob/living/carbon/human), the shard (/obj/item/shard), "icon-x=14;icon-y=13;left=1;scr...") - Don Keedix (/mob/living/carbon/human): ClickOn(the shard (/obj/item/shard), "icon-x=14;icon-y=13;left=1;scr...") - the shard (/obj/item/shard): Click(the plating (122,73,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=14;icon-y=13;left=1;scr...") - AtexHoffman69 (/client): Click(the shard (/obj/item/shard), the plating (122,73,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=14;icon-y=13;left=1;scr...") - [2022-05-28 15:13:29.813] runtime error: Stack merge attempted on qdeleted target stack. - proc name: merge without del (/obj/item/stack/proc/merge_without_del) - source file: stack.dm,587 - usr: Don Keedix (/mob/living/carbon/human) - src: the glass (/obj/item/stack/sheet/glass) - usr.loc: the floor (121,74,2) (/turf/open/floor/iron) - src.loc: the floor (121,74,2) (/turf/open/floor/iron) - call stack: - the glass (/obj/item/stack/sheet/glass): merge without del(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): merge(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the shard (/obj/item/shard): welder act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool)) - the shard (/obj/item/shard): tool act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool), "welder", null) - the welding tool (/obj/item/weldingtool): melee attack chain(Don Keedix (/mob/living/carbon/human), the shard (/obj/item/shard), "icon-x=18;icon-y=20;left=1;scr...") - Don Keedix (/mob/living/carbon/human): ClickOn(the shard (/obj/item/shard), "icon-x=18;icon-y=20;left=1;scr...") - the shard (/obj/item/shard): Click(the plating (122,73,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=18;icon-y=20;left=1;scr...") - AtexHoffman69 (/client): Click(the shard (/obj/item/shard), the plating (122,73,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=18;icon-y=20;left=1;scr...") - [2022-05-28 15:13:31.406] runtime error: Stack merge attempted on qdeleted target stack. - proc name: merge without del (/obj/item/stack/proc/merge_without_del) - source file: stack.dm,587 - usr: Don Keedix (/mob/living/carbon/human) - src: the glass (/obj/item/stack/sheet/glass) - usr.loc: the floor (121,73,2) (/turf/open/floor/iron) - src.loc: the floor (121,73,2) (/turf/open/floor/iron) - call stack: - the glass (/obj/item/stack/sheet/glass): merge without del(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): merge(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the shard (/obj/item/shard): welder act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool)) - the shard (/obj/item/shard): tool act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool), "welder", null) - the welding tool (/obj/item/weldingtool): melee attack chain(Don Keedix (/mob/living/carbon/human), the shard (/obj/item/shard), "icon-x=18;icon-y=17;left=1;scr...") - Don Keedix (/mob/living/carbon/human): ClickOn(the shard (/obj/item/shard), "icon-x=18;icon-y=17;left=1;scr...") - the shard (/obj/item/shard): Click(the plating (122,72,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=18;icon-y=17;left=1;scr...") - AtexHoffman69 (/client): Click(the shard (/obj/item/shard), the plating (122,72,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=18;icon-y=17;left=1;scr...") - [2022-05-28 15:13:33.095] runtime error: Stack merge attempted on qdeleted target stack. - proc name: merge without del (/obj/item/stack/proc/merge_without_del) - source file: stack.dm,587 - usr: Don Keedix (/mob/living/carbon/human) - src: the glass (/obj/item/stack/sheet/glass) - usr.loc: the floor (121,72,2) (/turf/open/floor/iron/showroomfloor) - src.loc: the floor (121,72,2) (/turf/open/floor/iron/showroomfloor) - call stack: - the glass (/obj/item/stack/sheet/glass): merge without del(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): merge(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Don Keedix (/mob/living/carbon/human), null) - the shard (/obj/item/shard): welder act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool)) - the shard (/obj/item/shard): tool act(Don Keedix (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool), "welder", null) - the welding tool (/obj/item/weldingtool): melee attack chain(Don Keedix (/mob/living/carbon/human), the shard (/obj/item/shard), "icon-x=16;icon-y=16;left=1;scr...") - Don Keedix (/mob/living/carbon/human): ClickOn(the shard (/obj/item/shard), "icon-x=16;icon-y=16;left=1;scr...") - the shard (/obj/item/shard): Click(the plating (122,71,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=16;icon-y=16;left=1;scr...") - AtexHoffman69 (/client): Click(the shard (/obj/item/shard), the plating (122,71,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=16;icon-y=16;left=1;scr...") - [2022-05-28 15:14:38.067] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:14:38.451] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:14:38.555] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:14:38.951] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:14:39.053] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:14:39.855] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (66,186,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (66,186,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:15:17.534] runtime error: Stack merge attempted on qdeleted target stack. - proc name: merge without del (/obj/item/stack/proc/merge_without_del) - source file: stack.dm,587 - usr: Alvin Allen (/mob/living/carbon/human) - src: the glass (/obj/item/stack/sheet/glass) - usr.loc: the floor (148,118,2) (/turf/open/floor/iron) - src.loc: the floor (148,118,2) (/turf/open/floor/iron) - call stack: - the glass (/obj/item/stack/sheet/glass): merge without del(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): merge(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Alvin Allen (/mob/living/carbon/human), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Alvin Allen (/mob/living/carbon/human), null) - the shard (/obj/item/shard): welder act(Alvin Allen (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool)) - the shard (/obj/item/shard): tool act(Alvin Allen (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool), "welder", null) - the welding tool (/obj/item/weldingtool): melee attack chain(Alvin Allen (/mob/living/carbon/human), the shard (/obj/item/shard), "icon-x=18;icon-y=15;left=1;scr...") - Alvin Allen (/mob/living/carbon/human): ClickOn(the shard (/obj/item/shard), "icon-x=18;icon-y=15;left=1;scr...") - the shard (/obj/item/shard): Click(the floor (148,119,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=15;left=1;scr...") - Projanitor (/client): Click(the shard (/obj/item/shard), the floor (148,119,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=15;left=1;scr...") - [2022-05-28 15:15:31.872] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:15:32.277] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:15:32.376] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:15:32.774] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:15:32.874] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:15:33.675] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (66,186,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (66,186,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:16:00.933] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:16:01.334] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:16:01.433] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:16:01.832] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:16:01.933] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:16:02.762] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (66,186,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (66,186,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:16:10.963] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:16:11.061] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:16:11.462] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:16:11.562] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:16:11.965] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:16:12.061] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (81,167,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (81,167,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:16:55.991] runtime error: Stack merge attempted on qdeleted target stack. - proc name: merge without del (/obj/item/stack/proc/merge_without_del) - source file: stack.dm,587 - usr: Alvin Allen (/mob/living/carbon/human) - src: the glass (/obj/item/stack/sheet/glass) - usr.loc: the floor (147,118,2) (/turf/open/floor/iron) - src.loc: the floor (147,118,2) (/turf/open/floor/iron) - call stack: - the glass (/obj/item/stack/sheet/glass): merge without del(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): merge(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Alvin Allen (/mob/living/carbon/human), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), Alvin Allen (/mob/living/carbon/human), null) - the shard (/obj/item/shard): welder act(Alvin Allen (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool)) - the shard (/obj/item/shard): tool act(Alvin Allen (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool), "welder", null) - the welding tool (/obj/item/weldingtool): melee attack chain(Alvin Allen (/mob/living/carbon/human), the shard (/obj/item/shard), "icon-x=15;icon-y=15;left=1;scr...") - Alvin Allen (/mob/living/carbon/human): ClickOn(the shard (/obj/item/shard), "icon-x=15;icon-y=15;left=1;scr...") - the shard (/obj/item/shard): Click(the floor (146,118,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=15;icon-y=15;left=1;scr...") - Projanitor (/client): Click(the shard (/obj/item/shard), the floor (146,118,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=15;icon-y=15;left=1;scr...") - [2022-05-28 15:17:10.456] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:17:10.558] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:17:10.954] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:17:11.070] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:17:11.455] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:17:11.555] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (81,167,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (81,167,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:17:18.849] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:17:18.946] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:17:19.358] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:17:19.450] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:17:19.852] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:17:19.952] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (81,167,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (81,167,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:19:17.793] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:19:18.184] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:19:18.282] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:19:18.684] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:19:18.782] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:19:19.581] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (66,186,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (66,186,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:20:04.252] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:20:04.664] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:20:04.751] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:20:05.152] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:20:05.250] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:20:06.224] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (66,186,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (66,186,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:21:42.857] runtime error: Attempted to add a new component of type [/datum/component/convey] to a qdeleting parent of type [/obj/item/stack/sheet/animalhide/cat]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,405 - usr: null - src: the cat hide (/obj/item/stack/sheet/animalhide/cat) - src.loc: null - call stack: - the cat hide (/obj/item/stack/sheet/animalhide/cat): AddComponent(/list (/list)) - the trash belt (/obj/machinery/conveyor): start conveying(the cat hide (/obj/item/stack/sheet/animalhide/cat)) - the trash belt (/obj/machinery/conveyor): conveyable enter(the floor (147,96,2) (/turf/open/floor/iron/dark), the cat hide (/obj/item/stack/sheet/animalhide/cat), the floor (146,96,2) (/turf/open/floor/iron/dark), null) - the floor (147,96,2) (/turf/open/floor/iron/dark): SendSignal("atom_entered", /list (/list)) - the floor (147,96,2) (/turf/open/floor/iron/dark): Entered(the cat hide (/obj/item/stack/sheet/animalhide/cat), the floor (146,96,2) (/turf/open/floor/iron/dark), null) - the floor (147,96,2) (/turf/open/floor/iron/dark): Entered(the cat hide (/obj/item/stack/sheet/animalhide/cat), the floor (146,96,2) (/turf/open/floor/iron/dark), null) - the cat hide (/obj/item/stack/sheet/animalhide/cat): Move(the floor (147,96,2) (/turf/open/floor/iron/dark), 4, 0) - the cat hide (/obj/item/stack/sheet/animalhide/cat): Move(the floor (147,96,2) (/turf/open/floor/iron/dark), 4, 0) - /datum/move_loop/move (/datum/move_loop/move): move() - /datum/move_loop/move (/datum/move_loop/move): process() - Conveyor Belts (/datum/controller/subsystem/movement/conveyors): pour bucket(/list (/list)) - Conveyor Belts (/datum/controller/subsystem/movement/conveyors): fire(0) - Conveyor Belts (/datum/controller/subsystem/movement/conveyors): fire(0) - Conveyor Belts (/datum/controller/subsystem/movement/conveyors): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:23:17.316] runtime error: Invalid timer: Timer: Timer: 34565 ([0x2107f323]), TTR: 553973, wait:4 Flags: TIMER_CLIENT_TIME, TIMER_STOPPABLE, callBack: [0x2107e346], callBack.object: /datum/looping_sound/generator[0x2100df3d](/datum/looping_sound/generator), callBack.delegate:/datum/looping_sound/proc/start_sound_loop(), source: code/datums/looping_sounds/_looping_sound.dm:153Prev: NULL, Next: NULL, SPENT(553973), QDELETED, NO CALLBACK world.time: 14861, head_offset: 14400, practical_offset: 923, REALTIMEOFDAY: 553973 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:23:33.665] runtime error: Attempted to add a new component of type [/datum/component/convey] to a qdeleting parent of type [/obj/item/stack/sheet/glass]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,405 - usr: null - src: the glass (/obj/item/stack/sheet/glass) - src.loc: null - call stack: - the glass (/obj/item/stack/sheet/glass): AddComponent(/list (/list)) - the trash belt (/obj/machinery/conveyor): start conveying(the glass (/obj/item/stack/sheet/glass)) - the trash belt (/obj/machinery/conveyor): conveyable enter(the floor (147,96,2) (/turf/open/floor/iron/dark), the glass (/obj/item/stack/sheet/glass), the floor (146,96,2) (/turf/open/floor/iron/dark), null) - the floor (147,96,2) (/turf/open/floor/iron/dark): SendSignal("atom_entered", /list (/list)) - the floor (147,96,2) (/turf/open/floor/iron/dark): Entered(the glass (/obj/item/stack/sheet/glass), the floor (146,96,2) (/turf/open/floor/iron/dark), null) - the floor (147,96,2) (/turf/open/floor/iron/dark): Entered(the glass (/obj/item/stack/sheet/glass), the floor (146,96,2) (/turf/open/floor/iron/dark), null) - the glass (/obj/item/stack/sheet/glass): Move(the floor (147,96,2) (/turf/open/floor/iron/dark), 4, 0) - the glass (/obj/item/stack/sheet/glass): Move(the floor (147,96,2) (/turf/open/floor/iron/dark), 4, 0) - /datum/move_loop/move (/datum/move_loop/move): move() - /datum/move_loop/move (/datum/move_loop/move): process() - Conveyor Belts (/datum/controller/subsystem/movement/conveyors): pour bucket(/list (/list)) - Conveyor Belts (/datum/controller/subsystem/movement/conveyors): fire(0) - Conveyor Belts (/datum/controller/subsystem/movement/conveyors): fire(0) - Conveyor Belts (/datum/controller/subsystem/movement/conveyors): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:23:33.666] runtime error: Attempted to add a new component of type [/datum/component/convey] to a qdeleting parent of type [/obj/item/stack/sheet/iron]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,405 - usr: null - src: the iron (/obj/item/stack/sheet/iron) - src.loc: null - call stack: - the iron (/obj/item/stack/sheet/iron): AddComponent(/list (/list)) - the trash belt (/obj/machinery/conveyor): start conveying(the iron (/obj/item/stack/sheet/iron)) - the trash belt (/obj/machinery/conveyor): conveyable enter(the floor (147,96,2) (/turf/open/floor/iron/dark), the iron (/obj/item/stack/sheet/iron), the floor (146,96,2) (/turf/open/floor/iron/dark), null) - the floor (147,96,2) (/turf/open/floor/iron/dark): SendSignal("atom_entered", /list (/list)) - the floor (147,96,2) (/turf/open/floor/iron/dark): Entered(the iron (/obj/item/stack/sheet/iron), the floor (146,96,2) (/turf/open/floor/iron/dark), null) - the floor (147,96,2) (/turf/open/floor/iron/dark): Entered(the iron (/obj/item/stack/sheet/iron), the floor (146,96,2) (/turf/open/floor/iron/dark), null) - the iron (/obj/item/stack/sheet/iron): Move(the floor (147,96,2) (/turf/open/floor/iron/dark), 4, 0) - the iron (/obj/item/stack/sheet/iron): Move(the floor (147,96,2) (/turf/open/floor/iron/dark), 4, 0) - /datum/move_loop/move (/datum/move_loop/move): move() - /datum/move_loop/move (/datum/move_loop/move): process() - Conveyor Belts (/datum/controller/subsystem/movement/conveyors): pour bucket(/list (/list)) - Conveyor Belts (/datum/controller/subsystem/movement/conveyors): fire(0) - Conveyor Belts (/datum/controller/subsystem/movement/conveyors): fire(0) - Conveyor Belts (/datum/controller/subsystem/movement/conveyors): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:24:00.591] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:24:00.990] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:24:01.106] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:24:01.490] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:24:01.591] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:24:02.389] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (66,186,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (66,186,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:24:08.096] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:24:08.198] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:24:08.600] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:24:08.716] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:24:09.116] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:24:09.204] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (81,167,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (81,167,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:25:11.854] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:25:12.319] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:25:12.410] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:25:12.808] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:25:12.908] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:25:13.706] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (66,186,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (66,186,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:26:03.455] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:26:03.557] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:26:03.954] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:26:04.055] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:26:04.455] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:26:04.555] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (81,167,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (81,167,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:26:10.140] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:26:10.330] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:26:10.840] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:26:10.925] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:26:11.430] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:26:11.431] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:26:11.537] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:26:11.538] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (81,167,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (81,167,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:26:11.928] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:26:12.029] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:26:12.426] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:26:12.532] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (81,167,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (81,167,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:29:40.357] runtime error: type mismatch: "Clowns\[mob_115]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_115]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(20, 1, 0) - the lava (192,120,5) (/turf/open/lava/smooth): do burn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the lava (192,120,5) (/turf/open/lava/smooth): burn stuff(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the lava (192,120,5) (/turf/open/lava/smooth): Entered(Clown (/mob/living/simple_animal/hostile/retaliate/clown), the plating (193,120,5) (/turf/open/floor/plating), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,120,5) (/turf/open/lava/smooth), 8, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,120,5) (/turf/open/lava/smooth), 8, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,120,5) (/turf/open/lava/smooth), 8, null, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,120,5) (/turf/open/lava/smooth), 8, null, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated movement() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:29:40.358] runtime error: type mismatch: "Clowns\[mob_115]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_115]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(20, 1, 0) - the lava (192,120,5) (/turf/open/lava/smooth): do burn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the lava (192,120,5) (/turf/open/lava/smooth): burn stuff(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the lava (192,120,5) (/turf/open/lava/smooth): Entered(Clown (/mob/living/simple_animal/hostile/retaliate/clown), the plating (193,120,5) (/turf/open/floor/plating), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,120,5) (/turf/open/lava/smooth), 8, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,120,5) (/turf/open/lava/smooth), 8, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,120,5) (/turf/open/lava/smooth), 8, null, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,120,5) (/turf/open/lava/smooth), 8, null, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated movement() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:29:40.359] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Unknown (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(20, 1, 0) - the lava (192,120,5) (/turf/open/lava/smooth): do burn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the lava (192,120,5) (/turf/open/lava/smooth): burn stuff(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the lava (192,120,5) (/turf/open/lava/smooth): Entered(Clown (/mob/living/simple_animal/hostile/retaliate/clown), the plating (193,120,5) (/turf/open/floor/plating), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,120,5) (/turf/open/lava/smooth), 8, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,120,5) (/turf/open/lava/smooth), 8, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,120,5) (/turf/open/lava/smooth), 8, null, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,120,5) (/turf/open/lava/smooth), 8, null, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated movement() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:29:40.360] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Unknown (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(20, 1, 0) - the lava (192,120,5) (/turf/open/lava/smooth): do burn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the lava (192,120,5) (/turf/open/lava/smooth): burn stuff(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the lava (192,120,5) (/turf/open/lava/smooth): Entered(Clown (/mob/living/simple_animal/hostile/retaliate/clown), the plating (193,120,5) (/turf/open/floor/plating), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,120,5) (/turf/open/lava/smooth), 8, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,120,5) (/turf/open/lava/smooth), 8, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,120,5) (/turf/open/lava/smooth), 8, null, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,120,5) (/turf/open/lava/smooth), 8, null, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated movement() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:29:40.361] runtime error: type mismatch: "Clowns\[mob_115]" & "Clowns\[mob_115]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_115]", "Clowns\[mob_115]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(20, 1, 0) - the lava (192,120,5) (/turf/open/lava/smooth): do burn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the lava (192,120,5) (/turf/open/lava/smooth): burn stuff(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the lava (192,120,5) (/turf/open/lava/smooth): Entered(Clown (/mob/living/simple_animal/hostile/retaliate/clown), the plating (193,120,5) (/turf/open/floor/plating), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,120,5) (/turf/open/lava/smooth), 8, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,120,5) (/turf/open/lava/smooth), 8, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,120,5) (/turf/open/lava/smooth), 8, null, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,120,5) (/turf/open/lava/smooth), 8, null, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated movement() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:29:40.362] runtime error: type mismatch: "Clowns\[mob_115]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_115]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(20, 1, 0) - the lava (192,120,5) (/turf/open/lava/smooth): do burn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the lava (192,120,5) (/turf/open/lava/smooth): burn stuff(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the lava (192,120,5) (/turf/open/lava/smooth): Entered(Clown (/mob/living/simple_animal/hostile/retaliate/clown), the plating (193,120,5) (/turf/open/floor/plating), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,120,5) (/turf/open/lava/smooth), 8, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,120,5) (/turf/open/lava/smooth), 8, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,120,5) (/turf/open/lava/smooth), 8, null, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,120,5) (/turf/open/lava/smooth), 8, null, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated movement() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:29:42.011] runtime error: type mismatch: "Clowns\[mob_115]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_115]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(40, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(40, 1, 0) - the lava (192,120,5) (/turf/open/lava/smooth): do burn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 2) - the lava (192,120,5) (/turf/open/lava/smooth): burn stuff(null, 2) - the lava (192,120,5) (/turf/open/lava/smooth): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:29:42.012] runtime error: type mismatch: "Clowns\[mob_115]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_115]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(40, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(40, 1, 0) - the lava (192,120,5) (/turf/open/lava/smooth): do burn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 2) - the lava (192,120,5) (/turf/open/lava/smooth): burn stuff(null, 2) - the lava (192,120,5) (/turf/open/lava/smooth): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:29:42.013] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Unknown (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(40, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(40, 1, 0) - the lava (192,120,5) (/turf/open/lava/smooth): do burn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 2) - the lava (192,120,5) (/turf/open/lava/smooth): burn stuff(null, 2) - the lava (192,120,5) (/turf/open/lava/smooth): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:29:42.013] runtime error: type mismatch: "Clowns\[mob_115]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_115]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Unknown (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(40, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(40, 1, 0) - the lava (192,120,5) (/turf/open/lava/smooth): do burn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 2) - the lava (192,120,5) (/turf/open/lava/smooth): burn stuff(null, 2) - the lava (192,120,5) (/turf/open/lava/smooth): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:29:42.014] runtime error: type mismatch: "Clowns\[mob_115]" & "Clowns\[mob_115]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_115]", "Clowns\[mob_115]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(40, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(40, 1, 0) - the lava (192,120,5) (/turf/open/lava/smooth): do burn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 2) - the lava (192,120,5) (/turf/open/lava/smooth): burn stuff(null, 2) - the lava (192,120,5) (/turf/open/lava/smooth): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:29:42.014] runtime error: type mismatch: "Clowns\[mob_115]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_115]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(40, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(40, 1, 0) - the lava (192,120,5) (/turf/open/lava/smooth): do burn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 2) - the lava (192,120,5) (/turf/open/lava/smooth): burn stuff(null, 2) - the lava (192,120,5) (/turf/open/lava/smooth): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:29:51.218] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:29:51.622] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:29:51.721] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:29:52.142] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:29:52.222] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:29:53.017] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (66,186,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (66,186,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:29:59.926] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:30:00.029] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:30:00.432] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:30:00.562] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:30:00.937] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:30:01.037] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (81,167,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (81,167,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:30:56.561] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:30:56.961] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:30:57.064] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:30:57.475] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:30:57.568] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:30:58.367] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (66,186,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (66,186,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:17.140] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:17.215] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:17.632] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:17.725] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:18.123] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:18.222] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (81,167,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (81,167,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:23.928] runtime error: Cannot execute null.ring(). - proc name: receive message (/datum/computer_file/program/messenger/proc/receive_message) - source file: ntmessenger.dm,359 - usr: Unknown (/mob/living/carbon/human) - src: /datum/computer_file/program/m... (/datum/computer_file/program/messenger) - usr.loc: the floor (154,111,2) (/turf/open/floor/iron) - call stack: - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): receive message(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg)) - /datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_left): receive information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), Messaging Server (/obj/machinery/telecomms/message_server/preset)) - Messaging Server (/obj/machinery/telecomms/message_server/preset): relay information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Messaging Server (/obj/machinery/telecomms/message_server/preset): receive information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), /obj/machinery/telecomms/messa... (/obj/machinery/telecomms/message_server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg)) - /datum/signal/subspace/messagi... (/datum/signal/subspace/messaging/tablet_msg): send to receivers() - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): send message(Unknown (/mob/living/carbon/human), /list (/list), 0, 0, null, null) - /datum/computer_file/program/m... (/datum/computer_file/program/messenger): ui act("PDA_sendMessage", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui_window (/datum/tgui_window): on message("act/PDA_sendMessage", /list (/list), /list (/list)) - 145play145 (/client): Topic("type=act%2FPDA_sendMessage&pay...", /list (/list), null) - [2022-05-28 15:31:38.760] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:38.760] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:38.761] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:38.761] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:38.762] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:38.762] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:38.763] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:38.763] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:38.764] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:38.764] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:38.765] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:38.766] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:38.766] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:39.766] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:39.766] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:39.767] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:39.767] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:39.768] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:39.769] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:39.769] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:39.770] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:39.770] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:39.771] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:39.771] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:39.772] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:39.772] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:40.768] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:40.769] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:40.769] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:40.770] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:40.770] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:40.771] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:40.771] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:40.772] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:40.772] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:40.773] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:40.773] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:40.774] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:40.774] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(4, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(4, 1, 0) - ash storm (/datum/weather/ash_storm): weather act(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Weather (/datum/controller/subsystem/weather): fire(0) - Weather (/datum/controller/subsystem/weather): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:41.468] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:43.475] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:43.477] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:43.478] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:43.479] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:43.480] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:43.481] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:43.481] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:43.482] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:43.483] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:43.484] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:43.485] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:43.486] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:43.487] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:43.488] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:45.477] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:45.479] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:45.479] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:45.480] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:45.481] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:45.482] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:45.482] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:45.483] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:45.484] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:45.484] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:45.485] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:45.486] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:45.486] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:45.487] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.485] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.487] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.488] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.489] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.490] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.490] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.491] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.492] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.493] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.493] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.494] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.495] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.496] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.496] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.497] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.499] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.500] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.501] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.501] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.502] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.503] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.504] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.505] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.505] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.506] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.507] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.508] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:47.508] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.482] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.484] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.484] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.485] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.486] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.487] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.488] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.488] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.489] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.490] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.491] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.492] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.492] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.493] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.494] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.496] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.497] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.498] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.499] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.499] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.500] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.501] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.502] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.503] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.503] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.504] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.505] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:49.506] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.484] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.486] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.487] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.488] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.488] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.489] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.490] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.491] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.492] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.492] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.493] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.494] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.495] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.496] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.497] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.499] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.499] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.500] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.501] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.502] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.503] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.503] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.504] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.506] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.506] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.507] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.508] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.509] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.510] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.512] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.513] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.514] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.515] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.515] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.516] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.517] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.518] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.519] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.519] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.520] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.521] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:51.522] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.576] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.578] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.579] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.579] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.580] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.581] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.581] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.582] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.583] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.584] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.584] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.585] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.586] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.586] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.587] runtime error: type mismatch: "Clowns\[mob_111]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_111]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.589] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.590] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.590] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.591] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.592] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.593] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.593] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.594] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.595] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.596] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.597] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.597] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.598] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:53.640] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_111]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_111]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(1) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:57.837] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:57.839] runtime error: type mismatch: "Clowns\[mob_112]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:57.840] runtime error: type mismatch: "Clowns\[mob_112]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:57.841] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:57.842] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:57.843] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:57.843] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:57.844] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:57.845] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:57.846] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:57.846] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:57.847] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:57.848] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:57.849] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:57.851] runtime error: type mismatch: "Clowns\[mob_113]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:57.852] runtime error: type mismatch: "Clowns\[mob_113]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:57.853] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:57.853] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:57.854] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:57.855] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:57.856] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:57.857] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:57.857] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:57.858] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:57.859] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:57.860] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.842] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.844] runtime error: type mismatch: "Clowns\[mob_112]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.845] runtime error: type mismatch: "Clowns\[mob_112]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.846] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.846] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.847] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.848] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.849] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.850] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.850] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.851] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.852] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.853] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.854] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.856] runtime error: type mismatch: "Clowns\[mob_113]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Baba (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): FindTarget(/list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.857] runtime error: type mismatch: "Clowns\[mob_113]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.858] runtime error: type mismatch: "Clowns\[mob_113]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.858] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.859] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.860] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.861] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.862] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.863] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.864] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.864] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.865] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:31:59.866] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.896] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.898] runtime error: type mismatch: "Clowns\[mob_112]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Baba (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): FindTarget(/list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.899] runtime error: type mismatch: "Clowns\[mob_112]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.900] runtime error: type mismatch: "Clowns\[mob_112]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.901] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.902] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.902] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.903] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.904] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.905] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.906] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.906] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.907] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.908] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.909] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.911] runtime error: type mismatch: "Clowns\[mob_113]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Baba (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): FindTarget(/list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.912] runtime error: type mismatch: "Clowns\[mob_113]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.912] runtime error: type mismatch: "Clowns\[mob_113]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.913] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.914] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.914] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.915] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.916] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.917] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.917] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.918] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.919] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:01.920] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:03.965] runtime error: type mismatch: "Clowns\[mob_113]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_113]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:03.967] runtime error: type mismatch: "Clowns\[mob_112]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Baba (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): FindTarget(/list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:03.968] runtime error: type mismatch: "Clowns\[mob_112]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:03.969] runtime error: type mismatch: "Clowns\[mob_112]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:03.970] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:03.970] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:03.971] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:03.972] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:03.973] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:03.973] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:03.974] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:03.975] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:03.976] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:03.977] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:03.978] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_113]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_113]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:06.081] runtime error: type mismatch: "Clowns\[mob_112]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Baba (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): FindTarget(/list (/list), 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AIShouldSleep(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:08.123] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:10.176] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:10.178] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:10.179] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:10.180] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:10.180] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:10.181] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:10.182] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:10.183] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:10.183] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:10.184] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:10.185] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:10.186] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:12.232] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Baba (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): FindTarget(/list (/list), 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AIShouldSleep(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:12.233] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Redshirt McBeat (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): FindTarget(/list (/list), 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AIShouldSleep(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:12.234] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:12.236] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:12.237] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:12.237] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:12.238] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:12.240] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:12.240] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:12.241] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:12.242] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:12.243] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:12.244] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:12.245] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:14.234] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:14.236] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:14.237] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:14.238] runtime error: type mismatch: "Clowns\[mob_112]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:14.239] runtime error: type mismatch: "Clowns\[mob_112]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:14.239] runtime error: type mismatch: "Clowns\[mob_112]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:14.240] runtime error: type mismatch: "Clowns\[mob_112]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:14.241] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:14.242] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:14.243] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:14.243] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:14.244] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:14.245] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:14.247] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:14.248] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:14.248] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:14.249] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:14.250] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:14.251] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:14.252] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:14.252] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:14.253] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:14.254] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:14.255] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:16.243] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:16.245] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:16.246] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:16.247] runtime error: type mismatch: "Clowns\[mob_112]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:16.247] runtime error: type mismatch: "Clowns\[mob_112]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:16.248] runtime error: type mismatch: "Clowns\[mob_112]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:16.249] runtime error: type mismatch: "Clowns\[mob_112]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:16.250] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:16.251] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:16.252] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:16.252] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:16.253] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:16.255] runtime error: type mismatch: "Clowns\[mob_112]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_112]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:16.257] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:16.258] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:16.259] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:16.259] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:16.260] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:16.261] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:16.262] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:16.262] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:16.263] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:16.264] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:16.265] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:18.428] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_112]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_112]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:18.461] runtime error: Found a null in simple_animals active list /mob/living/simple_animal/hostile/retaliate/clown! - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Found a null in simple_animals...") - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:20.474] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Baba (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): FindTarget(/list (/list), 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AIShouldSleep(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:20.475] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Redshirt McBeat (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): FindTarget(/list (/list), 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AIShouldSleep(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:22.535] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:22.538] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:22.539] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:22.540] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Ronnie Pace (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:22.541] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Ronnie Pace (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:22.542] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:22.542] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:22.543] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:22.544] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:22.545] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:22.546] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:24.525] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Baba (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): FindTarget(/list (/list), 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AIShouldSleep(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:24.525] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Redshirt McBeat (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): FindTarget(/list (/list), 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AIShouldSleep(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:24.526] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Ronnie Pace (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Ronnie Pace (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): FindTarget(/list (/list), 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AIShouldSleep(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:24.527] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:24.530] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:24.531] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:24.532] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Ronnie Pace (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:24.533] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Ronnie Pace (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:24.533] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:24.534] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:24.535] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:24.536] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:24.537] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:24.538] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:26.525] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:26.527] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Ronnie Pace (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:26.527] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Ronnie Pace (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:26.528] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:26.529] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:26.530] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:26.531] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:26.531] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:26.532] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:26.533] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:26.534] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:26.535] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:26.537] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Baba (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): FindTarget(/list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:26.538] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Redshirt McBeat (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): FindTarget(/list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:26.539] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Ronnie Pace (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Ronnie Pace (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): FindTarget(/list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:26.540] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:26.540] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:26.541] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Ronnie Pace (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:26.542] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Ronnie Pace (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:26.543] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:26.543] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:26.544] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:26.545] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:26.546] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:26.546] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:28.524] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:28.526] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Ronnie Pace (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:28.527] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Ronnie Pace (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:28.528] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:28.533] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:28.533] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:28.534] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:28.535] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:28.536] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:28.536] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:28.537] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:28.538] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:28.540] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:28.541] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:28.542] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Ronnie Pace (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:28.542] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Ronnie Pace (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:28.543] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:28.544] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:28.545] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:28.546] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:28.546] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:28.547] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:29.794] runtime error: Attempted to add a new component of type [/datum/component/convey] to a qdeleting parent of type [/obj/item/stack/sheet/glass]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,405 - usr: null - src: the glass (/obj/item/stack/sheet/glass) - src.loc: null - call stack: - the glass (/obj/item/stack/sheet/glass): AddComponent(/list (/list)) - the trash belt (/obj/machinery/conveyor): start conveying(the glass (/obj/item/stack/sheet/glass)) - the trash belt (/obj/machinery/conveyor): conveyable enter(the floor (147,96,2) (/turf/open/floor/iron/dark), the glass (/obj/item/stack/sheet/glass), the floor (146,96,2) (/turf/open/floor/iron/dark), null) - the floor (147,96,2) (/turf/open/floor/iron/dark): SendSignal("atom_entered", /list (/list)) - the floor (147,96,2) (/turf/open/floor/iron/dark): Entered(the glass (/obj/item/stack/sheet/glass), the floor (146,96,2) (/turf/open/floor/iron/dark), null) - the floor (147,96,2) (/turf/open/floor/iron/dark): Entered(the glass (/obj/item/stack/sheet/glass), the floor (146,96,2) (/turf/open/floor/iron/dark), null) - the glass (/obj/item/stack/sheet/glass): Move(the floor (147,96,2) (/turf/open/floor/iron/dark), 4, 0) - the glass (/obj/item/stack/sheet/glass): Move(the floor (147,96,2) (/turf/open/floor/iron/dark), 4, 0) - /datum/move_loop/move (/datum/move_loop/move): move() - /datum/move_loop/move (/datum/move_loop/move): process() - Conveyor Belts (/datum/controller/subsystem/movement/conveyors): pour bucket(/list (/list)) - Conveyor Belts (/datum/controller/subsystem/movement/conveyors): fire(0) - Conveyor Belts (/datum/controller/subsystem/movement/conveyors): fire(0) - Conveyor Belts (/datum/controller/subsystem/movement/conveyors): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:30.547] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:30.549] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Ronnie Pace (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:30.549] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Ronnie Pace (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:30.550] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:30.551] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:30.552] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:30.553] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:30.553] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:30.554] runtime error: type mismatch: "Clowns\[mob_117]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:30.555] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:30.556] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:30.557] runtime error: type mismatch: "Clowns\[mob_117]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_117]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:30.561] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Baba (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): FindTarget(/list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:30.562] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Redshirt McBeat (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): FindTarget(/list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:30.562] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Ronnie Pace (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Ronnie Pace (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): FindTarget(/list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:30.563] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:30.564] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:30.565] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Ronnie Pace (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:30.566] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Ronnie Pace (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:30.567] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:30.568] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:30.569] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:30.570] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:30.570] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_116]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_116]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:30.571] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustBruteLoss(10, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): apply damage(10, "brute", null, 0, 0, 0, 0, 0, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack threshold check(10, "brute", "melee", 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): attack animal(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AttackingTarget(null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MeleeAction(1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:32.593] runtime error: type mismatch: "Clowns\[mob_116]" & "Clowns\[mob_117]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", "Clowns\[mob_117]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Clown (/mob/living/simple_animal/hostile/retaliate/clown)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): MoveToTarget(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:32.625] runtime error: Found a null in simple_animals active list /mob/living/simple_animal/hostile/retaliate/clown! - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Found a null in simple_animals...") - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:34.648] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Baba (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Baba (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): FindTarget(/list (/list), 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AIShouldSleep(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:34.648] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Redshirt McBeat (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Redshirt McBeat (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): FindTarget(/list (/list), 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AIShouldSleep(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:32:34.649] runtime error: type mismatch: "Clowns\[mob_116]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_116]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Ronnie Pace (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Ronnie Pace (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): FindTarget(/list (/list), 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AIShouldSleep(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:35:03.868] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (184,63,3) (/turf/open/floor/iron/dark)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (205,57,13) (/turf/open/floor/iron/dark)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (205,57,13) (/turf/open/floor/iron/dark), the floor (184,63,3) (/turf/open/floor/iron/dark), /list (/list), 8, Trade Route (/obj/docking_port/stationary), Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Trade Route (/obj/docking_port/stationary), Space (/area/space)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), 8, 0) - Pirate Cutter (/obj/docking_port/mobile): enterTransit() - Pirate Cutter (/obj/docking_port/mobile): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:35:03.902] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (180,66,3) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (201,60,13) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (201,60,13) (/turf/open/floor/iron), the floor (180,66,3) (/turf/open/floor/iron), /list (/list), 8, Trade Route (/obj/docking_port/stationary), Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Trade Route (/obj/docking_port/stationary), Space (/area/space)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), 8, 0) - Pirate Cutter (/obj/docking_port/mobile): enterTransit() - Pirate Cutter (/obj/docking_port/mobile): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:35:03.906] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (180,62,3) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (201,56,13) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (201,56,13) (/turf/open/floor/iron), the floor (180,62,3) (/turf/open/floor/iron), /list (/list), 8, Trade Route (/obj/docking_port/stationary), Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Trade Route (/obj/docking_port/stationary), Space (/area/space)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), 8, 0) - Pirate Cutter (/obj/docking_port/mobile): enterTransit() - Pirate Cutter (/obj/docking_port/mobile): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:35:03.961] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the plating (174,67,3) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): abstract move(the plating (195,61,13) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the plating (195,61,13) (/turf/open/floor/plating), the plating (174,67,3) (/turf/open/floor/plating), /list (/list), 8, Trade Route (/obj/docking_port/stationary), Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Trade Route (/obj/docking_port/stationary), Space (/area/space)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), 8, 0) - Pirate Cutter (/obj/docking_port/mobile): enterTransit() - Pirate Cutter (/obj/docking_port/mobile): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:35:03.967] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the plating (174,61,3) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): abstract move(the plating (195,55,13) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the plating (195,55,13) (/turf/open/floor/plating), the plating (174,61,3) (/turf/open/floor/plating), /list (/list), 8, Trade Route (/obj/docking_port/stationary), Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Trade Route (/obj/docking_port/stationary), Space (/area/space)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), 8, 0) - Pirate Cutter (/obj/docking_port/mobile): enterTransit() - Pirate Cutter (/obj/docking_port/mobile): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:35:19.064] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (205,57,13) (/turf/open/floor/iron/dark)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (189,27,3) (/turf/open/floor/iron/dark)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (189,27,3) (/turf/open/floor/iron/dark), the floor (205,57,13) (/turf/open/floor/iron/dark), /list (/list), 4, Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 4, Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(the custom location (/obj/docking_port/stationary), 4, 0) - Pirate Cutter (/obj/docking_port/mobile): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-05-28 15:35:19.092] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (201,60,13) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (185,30,3) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (185,30,3) (/turf/open/floor/iron), the floor (201,60,13) (/turf/open/floor/iron), /list (/list), 4, Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 4, Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(the custom location (/obj/docking_port/stationary), 4, 0) - Pirate Cutter (/obj/docking_port/mobile): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-05-28 15:35:19.096] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (201,56,13) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (185,26,3) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (185,26,3) (/turf/open/floor/iron), the floor (201,56,13) (/turf/open/floor/iron), /list (/list), 4, Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 4, Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(the custom location (/obj/docking_port/stationary), 4, 0) - Pirate Cutter (/obj/docking_port/mobile): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-05-28 15:35:19.150] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the plating (195,61,13) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): abstract move(the plating (179,31,3) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the plating (179,31,3) (/turf/open/floor/plating), the plating (195,61,13) (/turf/open/floor/plating), /list (/list), 4, Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 4, Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(the custom location (/obj/docking_port/stationary), 4, 0) - Pirate Cutter (/obj/docking_port/mobile): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-05-28 15:35:19.155] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the plating (195,55,13) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): abstract move(the plating (179,25,3) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the plating (179,25,3) (/turf/open/floor/plating), the plating (195,55,13) (/turf/open/floor/plating), /list (/list), 4, Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 4, Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(the custom location (/obj/docking_port/stationary), 4, 0) - Pirate Cutter (/obj/docking_port/mobile): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-05-28 15:35:20.031] ## TESTING: GC: -- [0x2107d825] | /datum/reagent/colorful_reagent was unable to be GC'd -- [2022-05-28 15:37:34.974] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:37:35.375] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:37:35.453] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:37:35.855] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:37:35.958] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:37:36.760] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (66,186,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (66,186,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:37:44.096] runtime error: type mismatch: "Clowns\[mob_114]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Unknown (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(20, 1, 0) - the lava (192,118,5) (/turf/open/lava/smooth): do burn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the lava (192,118,5) (/turf/open/lava/smooth): burn stuff(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the lava (192,118,5) (/turf/open/lava/smooth): Entered(Clown (/mob/living/simple_animal/hostile/retaliate/clown), the plating (193,118,5) (/turf/open/floor/plating), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,118,5) (/turf/open/lava/smooth), 8, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,118,5) (/turf/open/lava/smooth), 8, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,118,5) (/turf/open/lava/smooth), 8, null, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,118,5) (/turf/open/lava/smooth), 8, null, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated movement() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:37:44.096] runtime error: type mismatch: "Clowns\[mob_114]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Unknown (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(20, 1, 0) - the lava (192,118,5) (/turf/open/lava/smooth): do burn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the lava (192,118,5) (/turf/open/lava/smooth): burn stuff(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the lava (192,118,5) (/turf/open/lava/smooth): Entered(Clown (/mob/living/simple_animal/hostile/retaliate/clown), the plating (193,118,5) (/turf/open/floor/plating), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,118,5) (/turf/open/lava/smooth), 8, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,118,5) (/turf/open/lava/smooth), 8, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,118,5) (/turf/open/lava/smooth), 8, null, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,118,5) (/turf/open/lava/smooth), 8, null, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated movement() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:37:44.097] runtime error: type mismatch: "Clowns\[mob_114]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Unknown (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(20, 1, 0) - the lava (192,118,5) (/turf/open/lava/smooth): do burn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the lava (192,118,5) (/turf/open/lava/smooth): burn stuff(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the lava (192,118,5) (/turf/open/lava/smooth): Entered(Clown (/mob/living/simple_animal/hostile/retaliate/clown), the plating (193,118,5) (/turf/open/floor/plating), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,118,5) (/turf/open/lava/smooth), 8, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,118,5) (/turf/open/lava/smooth), 8, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,118,5) (/turf/open/lava/smooth), 8, null, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,118,5) (/turf/open/lava/smooth), 8, null, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated movement() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:37:44.098] runtime error: type mismatch: "Clowns\[mob_114]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Unknown (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(20, 1, 0) - the lava (192,118,5) (/turf/open/lava/smooth): do burn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the lava (192,118,5) (/turf/open/lava/smooth): burn stuff(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the lava (192,118,5) (/turf/open/lava/smooth): Entered(Clown (/mob/living/simple_animal/hostile/retaliate/clown), the plating (193,118,5) (/turf/open/floor/plating), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,118,5) (/turf/open/lava/smooth), 8, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,118,5) (/turf/open/lava/smooth), 8, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,118,5) (/turf/open/lava/smooth), 8, null, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,118,5) (/turf/open/lava/smooth), 8, null, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated movement() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:37:44.099] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(20, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(20, 1, 0) - the lava (192,118,5) (/turf/open/lava/smooth): do burn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the lava (192,118,5) (/turf/open/lava/smooth): burn stuff(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 1) - the lava (192,118,5) (/turf/open/lava/smooth): Entered(Clown (/mob/living/simple_animal/hostile/retaliate/clown), the plating (193,118,5) (/turf/open/floor/plating), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,118,5) (/turf/open/lava/smooth), 8, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,118,5) (/turf/open/lava/smooth), 8, 0, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,118,5) (/turf/open/lava/smooth), 8, null, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Move(the lava (192,118,5) (/turf/open/lava/smooth), 8, null, null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated movement() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated movement() - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): fire(0) - Idling NPC Pool (/datum/controller/subsystem/idlenpcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:37:44.241] runtime error: type mismatch: "Clowns\[mob_114]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Unknown (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Unknown (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): FindTarget(/list (/list), 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AIShouldSleep(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:37:44.241] runtime error: type mismatch: "Clowns\[mob_114]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Unknown (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Unknown (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): FindTarget(/list (/list), 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AIShouldSleep(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:37:45.003] runtime error: type mismatch: "Clowns\[mob_114]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Unknown (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(40, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(40, 1, 0) - the lava (192,118,5) (/turf/open/lava/smooth): do burn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 2) - the lava (192,118,5) (/turf/open/lava/smooth): burn stuff(null, 2) - the lava (192,118,5) (/turf/open/lava/smooth): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:37:45.004] runtime error: type mismatch: "Clowns\[mob_114]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Unknown (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(40, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(40, 1, 0) - the lava (192,118,5) (/turf/open/lava/smooth): do burn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 2) - the lava (192,118,5) (/turf/open/lava/smooth): burn stuff(null, 2) - the lava (192,118,5) (/turf/open/lava/smooth): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:37:45.005] runtime error: type mismatch: "Clowns\[mob_114]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Unknown (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(40, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(40, 1, 0) - the lava (192,118,5) (/turf/open/lava/smooth): do burn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 2) - the lava (192,118,5) (/turf/open/lava/smooth): burn stuff(null, 2) - the lava (192,118,5) (/turf/open/lava/smooth): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:37:45.005] runtime error: type mismatch: "Clowns\[mob_114]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Unknown (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(40, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(40, 1, 0) - the lava (192,118,5) (/turf/open/lava/smooth): do burn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 2) - the lava (192,118,5) (/turf/open/lava/smooth): burn stuff(null, 2) - the lava (192,118,5) (/turf/open/lava/smooth): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:37:45.006] runtime error: type mismatch: "Clowns\[mob_114]" & "Clowns\[mob_114]" - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", "Clowns\[mob_114]", 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Clown (/mob/living/simple_animal/hostile/retaliate/clown), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): Retaliate() - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustHealth(40, 1, 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): adjustFireLoss(40, 1, 0) - the lava (192,118,5) (/turf/open/lava/smooth): do burn(Clown (/mob/living/simple_animal/hostile/retaliate/clown), 2) - the lava (192,118,5) (/turf/open/lava/smooth): burn stuff(null, 2) - the lava (192,118,5) (/turf/open/lava/smooth): process(2) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): fire(0) - Objects (/datum/controller/subsystem/processing/obj): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:37:46.246] runtime error: type mismatch: "Clowns\[mob_114]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Unknown (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Unknown (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): FindTarget(/list (/list), 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AIShouldSleep(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:37:46.247] runtime error: type mismatch: "Clowns\[mob_114]" & /list (/list) - proc name: faction check (/proc/faction_check) - source file: mob.dm,1021 - usr: (src) - src: null - call stack: - faction check("Clowns\[mob_114]", /list (/list), 0) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): faction check mob(Unknown (/mob/living/carbon/human), null) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): CanAttack(Unknown (/mob/living/carbon/human)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): FindTarget(/list (/list), 1) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): AIShouldSleep(/list (/list)) - Clown (/mob/living/simple_animal/hostile/retaliate/clown): handle automated action() - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:38:22.145] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:38:22.247] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:38:22.646] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:38:22.745] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:38:23.164] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:38:23.246] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (81,167,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (81,167,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:39:33.167] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:39:33.572] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:39:33.755] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:39:34.024] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:39:34.174] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:39:34.273] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:39:34.427] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:39:34.530] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:39:34.976] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:39:35.074] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:39:35.177] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (66,186,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (66,186,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:39:35.876] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (66,186,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (66,186,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:40:37.118] runtime error: Incompatible /datum/component/drift assigned to a /obj/effect/decal/cleanable/blood/gibs/body! args: [1,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: 0 - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the gibs (/obj/effect/decal/cleanable/blood/gibs/body): AddComponent(/list (/list)) - the gibs (/obj/effect/decal/cleanable/blood/gibs/body): newtonian move(1, 0, 0) - the gibs (/obj/effect/decal/cleanable/blood/gibs/body): Moved(space (193,40,3) (/turf/open/space/basic), 1, 0, null) - the gibs (/obj/effect/decal/cleanable/blood/gibs/body): Moved(space (193,40,3) (/turf/open/space/basic), 1, 0, null) - the gibs (/obj/effect/decal/cleanable/blood/gibs/body): Move(space (193,41,3) (/turf/open/space/basic), 1, 0) - the gibs (/obj/effect/decal/cleanable/blood/gibs/body): Move(space (193,41,3) (/turf/open/space/basic), 1, 0) - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): move() - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:40:37.121] runtime error: Incompatible /datum/component/drift assigned to a /obj/effect/decal/cleanable/blood/gibs/up! args: [1,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: 0 - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the gibs (/obj/effect/decal/cleanable/blood/gibs/up): AddComponent(/list (/list)) - the gibs (/obj/effect/decal/cleanable/blood/gibs/up): newtonian move(1, 0, 0) - the gibs (/obj/effect/decal/cleanable/blood/gibs/up): Moved(space (193,40,3) (/turf/open/space/basic), 1, 0, null) - the gibs (/obj/effect/decal/cleanable/blood/gibs/up): Moved(space (193,40,3) (/turf/open/space/basic), 1, 0, null) - the gibs (/obj/effect/decal/cleanable/blood/gibs/up): Move(space (193,41,3) (/turf/open/space/basic), 1, 0) - the gibs (/obj/effect/decal/cleanable/blood/gibs/up): Move(space (193,41,3) (/turf/open/space/basic), 1, 0) - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): move() - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:41:05.720] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:41:05.824] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:41:06.237] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:41:06.332] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:41:06.916] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:41:07.014] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (81,167,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (81,167,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:42:07.706] runtime error: Incompatible /datum/component/drift assigned to a /obj/effect/decal/cleanable/blood/gibs/limb! args: [1,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: 0 - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the gibs (/obj/effect/decal/cleanable/blood/gibs/limb): AddComponent(/list (/list)) - the gibs (/obj/effect/decal/cleanable/blood/gibs/limb): newtonian move(1, 0, 0) - the gibs (/obj/effect/decal/cleanable/blood/gibs/limb): Moved(space (196,41,3) (/turf/open/space/basic), 1, 0, null) - the gibs (/obj/effect/decal/cleanable/blood/gibs/limb): Moved(space (196,41,3) (/turf/open/space/basic), 1, 0, null) - the gibs (/obj/effect/decal/cleanable/blood/gibs/limb): Move(space (196,42,3) (/turf/open/space/basic), 1, 0) - the gibs (/obj/effect/decal/cleanable/blood/gibs/limb): Move(space (196,42,3) (/turf/open/space/basic), 1, 0) - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): move() - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:42:07.708] runtime error: Incompatible /datum/component/drift assigned to a /obj/effect/decal/cleanable/blood/gibs! args: [4,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: 0 - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the gibs (/obj/effect/decal/cleanable/blood/gibs): AddComponent(/list (/list)) - the gibs (/obj/effect/decal/cleanable/blood/gibs): newtonian move(4, 0, 0) - the gibs (/obj/effect/decal/cleanable/blood/gibs): Moved(space (197,40,3) (/turf/open/space/basic), 4, 0, null) - the gibs (/obj/effect/decal/cleanable/blood/gibs): Moved(space (197,40,3) (/turf/open/space/basic), 4, 0, null) - the gibs (/obj/effect/decal/cleanable/blood/gibs): Move(space (198,40,3) (/turf/open/space/basic), 4, 0) - the gibs (/obj/effect/decal/cleanable/blood/gibs): Move(space (198,40,3) (/turf/open/space/basic), 4, 0) - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): move() - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:42:07.709] runtime error: Incompatible /datum/component/drift assigned to a /obj/effect/decal/cleanable/blood/gibs! args: [8,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: 0 - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the gibs (/obj/effect/decal/cleanable/blood/gibs): AddComponent(/list (/list)) - the gibs (/obj/effect/decal/cleanable/blood/gibs): newtonian move(8, 0, 0) - the gibs (/obj/effect/decal/cleanable/blood/gibs): Moved(space (195,40,3) (/turf/open/space/basic), 8, 0, null) - the gibs (/obj/effect/decal/cleanable/blood/gibs): Moved(space (195,40,3) (/turf/open/space/basic), 8, 0, null) - the gibs (/obj/effect/decal/cleanable/blood/gibs): Move(space (194,40,3) (/turf/open/space/basic), 8, 0) - the gibs (/obj/effect/decal/cleanable/blood/gibs): Move(space (194,40,3) (/turf/open/space/basic), 8, 0) - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): move() - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:42:08.821] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: Gregor Onkh (/mob/living/carbon/human) - src: /datum/forensics (/datum/forensics) - usr.loc: the floor (83,141,2) (/turf/open/floor/iron/showroomfloor) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the iron rod (/obj/item/stack/rods), /list (/list), null, null, null) - the iron rod (/obj/item/stack/rods): add fingerprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): deconstruct(1) - the grille (/obj/structure/grille): wirecutter act(Gregor Onkh (/mob/living/carbon/human), the wirecutters (/obj/item/wirecutters)) - the grille (/obj/structure/grille): tool act(Gregor Onkh (/mob/living/carbon/human), the wirecutters (/obj/item/wirecutters), "wirecutter", null) - the wirecutters (/obj/item/wirecutters): melee attack chain(Gregor Onkh (/mob/living/carbon/human), the grille (/obj/structure/grille), "icon-x=10;icon-y=30;left=1;scr...") - Gregor Onkh (/mob/living/carbon/human): ClickOn(the grille (/obj/structure/grille), "icon-x=10;icon-y=30;left=1;scr...") - the grille (/obj/structure/grille): Click(the plating (82,141,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=10;icon-y=30;left=1;scr...") - Impossibruh (/client): Click(the grille (/obj/structure/grille), the plating (82,141,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=10;icon-y=30;left=1;scr...") - [2022-05-28 15:42:08.822] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: Gregor Onkh (/mob/living/carbon/human) - src: /datum/forensics (/datum/forensics) - usr.loc: the floor (83,141,2) (/turf/open/floor/iron/showroomfloor) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): inherit new(null, /list (/list), null, null) - the iron rod (/obj/item/stack/rods): add hiddenprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): deconstruct(1) - the grille (/obj/structure/grille): wirecutter act(Gregor Onkh (/mob/living/carbon/human), the wirecutters (/obj/item/wirecutters)) - the grille (/obj/structure/grille): tool act(Gregor Onkh (/mob/living/carbon/human), the wirecutters (/obj/item/wirecutters), "wirecutter", null) - the wirecutters (/obj/item/wirecutters): melee attack chain(Gregor Onkh (/mob/living/carbon/human), the grille (/obj/structure/grille), "icon-x=10;icon-y=30;left=1;scr...") - Gregor Onkh (/mob/living/carbon/human): ClickOn(the grille (/obj/structure/grille), "icon-x=10;icon-y=30;left=1;scr...") - the grille (/obj/structure/grille): Click(the plating (82,141,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=10;icon-y=30;left=1;scr...") - Impossibruh (/client): Click(the grille (/obj/structure/grille), the plating (82,141,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=10;icon-y=30;left=1;scr...") - [2022-05-28 15:42:58.810] runtime error: Incompatible /datum/component/drift assigned to a /obj/effect/decal/cleanable/blood/gibs/up! args: [1,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: 0 - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the gibs (/obj/effect/decal/cleanable/blood/gibs/up): AddComponent(/list (/list)) - the gibs (/obj/effect/decal/cleanable/blood/gibs/up): newtonian move(1, 0, 0) - the gibs (/obj/effect/decal/cleanable/blood/gibs/up): Moved(space (190,44,3) (/turf/open/space/basic), 1, 0, null) - the gibs (/obj/effect/decal/cleanable/blood/gibs/up): Moved(space (190,44,3) (/turf/open/space/basic), 1, 0, null) - the gibs (/obj/effect/decal/cleanable/blood/gibs/up): Move(space (190,45,3) (/turf/open/space/basic), 1, 0) - the gibs (/obj/effect/decal/cleanable/blood/gibs/up): Move(space (190,45,3) (/turf/open/space/basic), 1, 0) - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): move() - /datum/move_loop/has_target/di... (/datum/move_loop/has_target/dist_bound/move_to): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:43:00.959] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:43:01.360] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:43:01.458] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:43:01.858] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:43:01.957] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:43:02.764] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (66,186,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (66,186,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:44:21.807] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (189,27,3) (/turf/open/floor/iron/dark)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (30,80,13) (/turf/open/floor/iron/dark)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (30,80,13) (/turf/open/floor/iron/dark), the floor (189,27,3) (/turf/open/floor/iron/dark), /list (/list), 8, Old custom location (/obj/docking_port/stationary), Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Old custom location (/obj/docking_port/stationary), Space (/area/space)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), 8, 0) - Pirate Cutter (/obj/docking_port/mobile): enterTransit() - Pirate Cutter (/obj/docking_port/mobile): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:44:21.928] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (185,30,3) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (26,83,13) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (26,83,13) (/turf/open/floor/iron), the floor (185,30,3) (/turf/open/floor/iron), /list (/list), 8, Old custom location (/obj/docking_port/stationary), Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Old custom location (/obj/docking_port/stationary), Space (/area/space)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), 8, 0) - Pirate Cutter (/obj/docking_port/mobile): enterTransit() - Pirate Cutter (/obj/docking_port/mobile): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:44:21.932] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (185,26,3) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (26,79,13) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (26,79,13) (/turf/open/floor/iron), the floor (185,26,3) (/turf/open/floor/iron), /list (/list), 8, Old custom location (/obj/docking_port/stationary), Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Old custom location (/obj/docking_port/stationary), Space (/area/space)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), 8, 0) - Pirate Cutter (/obj/docking_port/mobile): enterTransit() - Pirate Cutter (/obj/docking_port/mobile): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:44:21.984] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the plating (179,31,3) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): abstract move(the plating (20,84,13) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the plating (20,84,13) (/turf/open/floor/plating), the plating (179,31,3) (/turf/open/floor/plating), /list (/list), 8, Old custom location (/obj/docking_port/stationary), Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Old custom location (/obj/docking_port/stationary), Space (/area/space)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), 8, 0) - Pirate Cutter (/obj/docking_port/mobile): enterTransit() - Pirate Cutter (/obj/docking_port/mobile): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:44:21.991] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the plating (179,25,3) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): abstract move(the plating (20,78,13) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the plating (20,78,13) (/turf/open/floor/plating), the plating (179,25,3) (/turf/open/floor/plating), /list (/list), 8, Old custom location (/obj/docking_port/stationary), Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Old custom location (/obj/docking_port/stationary), Space (/area/space)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), 8, 0) - Pirate Cutter (/obj/docking_port/mobile): enterTransit() - Pirate Cutter (/obj/docking_port/mobile): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:44:22.470] ## WARNING: docking_port unregistered multiple times in code/modules/shuttle/shuttle.dm at line 53 src: Old custom location usr: . [2022-05-28 15:44:37.093] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (30,80,13) (/turf/open/floor/iron/dark)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (130,34,3) (/turf/open/floor/iron/dark)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (130,34,3) (/turf/open/floor/iron/dark), the floor (30,80,13) (/turf/open/floor/iron/dark), /list (/list), 4, Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 4, Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(the custom location (/obj/docking_port/stationary), 4, 0) - Pirate Cutter (/obj/docking_port/mobile): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-05-28 15:44:37.120] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (26,83,13) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (126,37,3) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (126,37,3) (/turf/open/floor/iron), the floor (26,83,13) (/turf/open/floor/iron), /list (/list), 4, Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 4, Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(the custom location (/obj/docking_port/stationary), 4, 0) - Pirate Cutter (/obj/docking_port/mobile): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-05-28 15:44:37.124] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (26,79,13) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (126,33,3) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (126,33,3) (/turf/open/floor/iron), the floor (26,79,13) (/turf/open/floor/iron), /list (/list), 4, Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 4, Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(the custom location (/obj/docking_port/stationary), 4, 0) - Pirate Cutter (/obj/docking_port/mobile): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-05-28 15:44:37.187] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the plating (20,84,13) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): abstract move(the plating (120,38,3) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the plating (120,38,3) (/turf/open/floor/plating), the plating (20,84,13) (/turf/open/floor/plating), /list (/list), 4, Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 4, Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(the custom location (/obj/docking_port/stationary), 4, 0) - Pirate Cutter (/obj/docking_port/mobile): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-05-28 15:44:37.192] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the plating (20,78,13) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): abstract move(the plating (120,32,3) (/turf/open/floor/plating)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the plating (120,32,3) (/turf/open/floor/plating), the plating (20,78,13) (/turf/open/floor/plating), /list (/list), 4, Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), Pirate Cutter (/obj/docking_port/mobile)) - Pirate Cutter (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 4, Transit for caravanpirate/Pira... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - Pirate Cutter (/obj/docking_port/mobile): initiate docking(the custom location (/obj/docking_port/stationary), 4, 0) - Pirate Cutter (/obj/docking_port/mobile): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-05-28 15:45:27.426] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:45:27.525] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:45:27.931] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:45:28.028] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:45:28.428] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:45:28.530] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (81,167,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (81,167,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:46:36.815] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:46:37.218] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:46:37.325] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:46:37.715] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:46:37.845] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:46:38.618] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (66,186,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (66,186,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:46:41.334] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:46:41.435] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:46:41.855] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:46:41.936] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:46:42.334] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:46:42.438] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (81,167,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (81,167,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:46:48.790] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:46:49.194] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:46:49.287] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:46:49.640] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:46:49.688] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:46:49.788] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:46:50.039] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:46:50.142] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:46:50.547] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:46:50.595] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (66,186,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (66,186,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:46:50.648] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:46:51.447] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (66,186,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (66,186,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:47:24.418] runtime error: Invalid timer: Timer: Timer: 101676 ([0x21081342]), TTR: 568444, wait:2 Flags: TIMER_CLIENT_TIME, TIMER_STOPPABLE, callBack: [0x21080d76], callBack.object: /datum/looping_sound/showering[0x210164c6](/datum/looping_sound/showering), callBack.delegate:/datum/looping_sound/proc/start_sound_loop(), source: code/datums/looping_sounds/_looping_sound.dm:153Prev: NULL, Next: NULL, SPENT(568444), QDELETED, NO CALLBACK world.time: 29196, head_offset: 28800, practical_offset: 793, REALTIMEOFDAY: 568444 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:47:49.444] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:47:49.543] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:47:49.945] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:47:50.066] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:47:50.446] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:47:50.542] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (81,167,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (81,167,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:48:34.426] ## TESTING: GC: -- [0xd03cdba] | /image was unable to be GC'd -- [2022-05-28 15:51:05.932] ## TESTING: GC: -- [0x2107d80c] | /datum/reagent/colorful_reagent/powder/invisible was unable to be GC'd -- [2022-05-28 15:53:34.016] runtime error: Invalid timer: Timer: Timer: 116529 ([0x21083820]), TTR: 572140, wait:2 Flags: TIMER_CLIENT_TIME, TIMER_STOPPABLE, callBack: [0x21083708], callBack.object: /datum/looping_sound/showering[0x210164c6](/datum/looping_sound/showering), callBack.delegate:/datum/looping_sound/proc/start_sound_loop(), source: code/datums/looping_sounds/_looping_sound.dm:153Prev: NULL, Next: NULL, SPENT(572140), QDELETED, NO CALLBACK world.time: 32857, head_offset: 32400, practical_offset: 915, REALTIMEOFDAY: 572140 - proc name: fire (/datum/controller/subsystem/timer/fire) - source file: timer.dm,125 - usr: null - src: Sound Loops (/datum/controller/subsystem/timer/sound_loops) - call stack: - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0) - Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:56:31.593] runtime error: Stack merge attempted on qdeleted target stack. - proc name: merge without del (/obj/item/stack/proc/merge_without_del) - source file: stack.dm,587 - usr: John Johnson (/mob/living/carbon/human) - src: the glass (/obj/item/stack/sheet/glass) - usr.loc: the floor (138,129,2) (/turf/open/floor/iron) - src.loc: the floor (138,129,2) (/turf/open/floor/iron) - call stack: - the glass (/obj/item/stack/sheet/glass): merge without del(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): merge(the glass (/obj/item/stack/sheet/glass), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), John Johnson (/mob/living/carbon/human), null) - the glass (/obj/item/stack/sheet/glass): attackby(the glass (/obj/item/stack/sheet/glass), John Johnson (/mob/living/carbon/human), null) - the shard (/obj/item/shard): welder act(John Johnson (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool)) - the shard (/obj/item/shard): tool act(John Johnson (/mob/living/carbon/human), the welding tool (/obj/item/weldingtool), "welder", null) - the welding tool (/obj/item/weldingtool): melee attack chain(John Johnson (/mob/living/carbon/human), the shard (/obj/item/shard), "icon-x=12;icon-y=15;left=1;scr...") - John Johnson (/mob/living/carbon/human): ClickOn(the shard (/obj/item/shard), "icon-x=12;icon-y=15;left=1;scr...") - the shard (/obj/item/shard): Click(the floor (139,128,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=12;icon-y=15;left=1;scr...") - John_johnson12 (/client): Click(the shard (/obj/item/shard), the floor (139,128,2) (/turf/open/floor/iron), "mapwindow.map", "icon-x=12;icon-y=15;left=1;scr...") - [2022-05-28 15:57:01.180] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (114,133,2) (/turf/open/floor/iron) - call stack: - the floor (114,133,2) (/turf/open/floor/iron): process cell(6976) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:59:40.161] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:59:40.557] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:59:40.664] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:59:41.084] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:59:41.185] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 15:59:41.992] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (66,186,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (66,186,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:00:34.987] runtime error: cannot read from list - proc name: log filter (/proc/log_filter) - source file: chat_filter.dm,73 - usr: Cesar Catherina (/mob/living/carbon/human) - src: null - usr.loc: the floor (58,133,2) (/turf/open/floor/iron/showroomfloor) - call stack: - log filter("Soft IC", "antag stuff?", null) - Cesar Catherina (/mob/living/carbon/human): say("antag stuff?", null, /list (/list), 1, null, 0, null, null) - Speech Controller (/datum/controller/subsystem/speech_controller): process single say(Cesar Catherina (/mob/living/carbon/human), "antag stuff?", "say_verb") - [2022-05-28 16:00:53.517] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the plating (111,132,2) (/turf/open/floor/plating) - call stack: - the plating (111,132,2) (/turf/open/floor/plating): process cell(7476) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:01:03.950] ## TESTING: GC: -- [0x201af1c] | /obj/item/stock_parts/cell/emergency_light was unable to be GC'd -- [2022-05-28 16:01:25.140] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (114,133,2) (/turf/open/floor/iron) - call stack: - the floor (114,133,2) (/turf/open/floor/iron): process cell(7534) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:01:25.140] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (113,134,2) (/turf/open/floor/iron) - call stack: - the floor (113,134,2) (/turf/open/floor/iron): process cell(7534) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:01:25.140] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (113,132,2) (/turf/open/floor/iron/dark/corner) - call stack: - the floor (113,132,2) (/turf/open/floor/iron/dark/corner): process cell(7534) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:03:51.269] runtime error: Cannot read null.client - proc name: Remove (/datum/action/vote/Remove) - source file: vote.dm,329 - usr: null - src: Vote: Restart (/datum/action/vote) - call stack: - Vote: Restart (/datum/action/vote): Remove(null) - Vote (/datum/controller/subsystem/vote): reset() - Vote (/datum/controller/subsystem/vote): fire(0) - Vote (/datum/controller/subsystem/vote): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:03:51.270] runtime error: Cannot read null.client - proc name: Remove (/datum/action/vote/Remove) - source file: vote.dm,329 - usr: null - src: Vote: Restart (/datum/action/vote) - call stack: - Vote: Restart (/datum/action/vote): Remove(null) - Vote (/datum/controller/subsystem/vote): reset() - Vote (/datum/controller/subsystem/vote): fire(0) - Vote (/datum/controller/subsystem/vote): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:03:51.271] runtime error: Cannot read null.client - proc name: Remove (/datum/action/vote/Remove) - source file: vote.dm,329 - usr: null - src: Vote: Restart (/datum/action/vote) - call stack: - Vote: Restart (/datum/action/vote): Remove(null) - Vote (/datum/controller/subsystem/vote): reset() - Vote (/datum/controller/subsystem/vote): fire(0) - Vote (/datum/controller/subsystem/vote): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:03:51.272] runtime error: Cannot read null.client - proc name: Remove (/datum/action/vote/Remove) - source file: vote.dm,329 - usr: null - src: Vote: Restart (/datum/action/vote) - call stack: - Vote: Restart (/datum/action/vote): Remove(null) - Vote (/datum/controller/subsystem/vote): reset() - Vote (/datum/controller/subsystem/vote): fire(0) - Vote (/datum/controller/subsystem/vote): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:04:02.211] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:04:02.314] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:04:02.715] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:04:02.819] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:04:03.225] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:04:03.326] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (81,167,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (81,167,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:04:06.959] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/west) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,207 - usr: Giovannie Harshman (/mob/living/carbon/human) - src: /datum/alarm_listener (/datum/alarm_listener) - usr.loc: space (70,73,2) (/turf/open/space/basic) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/west), 0) - the security camera (/obj/machinery/camera/directional/west): deconstruct(0) - the security camera (/obj/machinery/camera/directional/west): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/west): take damage(187, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - the security camera (/obj/machinery/camera/directional/west): ex act(2, null) - Triangulate station\'s structu... (/datum/traitor_objective/locate_weakpoint): create shockwave(61, 93, 2) - ES8 explosive charge (/obj/item/grenade/c4/es8): detonate(null) - /datum/callback (/datum/callback): Invoke() - world: push usr(Giovannie Harshman (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:04:07.582] runtime error: type mismatch: null -= the security camera (/obj/machinery/camera/directional/north) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,207 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): SendSignal("parent_qdeleting", /list (/list)) - qdel(the security camera (/obj/machinery/camera/directional/north), 0) - the security camera (/obj/machinery/camera/directional/north): deconstruct(0) - the security camera (/obj/machinery/camera/directional/north): atom destruction("bomb") - the security camera (/obj/machinery/camera/directional/north): take damage(221, "brute", "bomb", 0, null, 0) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - the security camera (/obj/machinery/camera/directional/north): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:04:07.623] runtime error: type mismatch: null -= the prison camera (/obj/machinery/camera/directional/south) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,207 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the prison camera (/obj/machinery/camera/directional/south), 0) - the prison camera (/obj/machinery/camera/directional/south): SendSignal("parent_qdeleting", /list (/list)) - qdel(the prison camera (/obj/machinery/camera/directional/south), 0) - the prison camera (/obj/machinery/camera/directional/south): deconstruct(0) - the prison camera (/obj/machinery/camera/directional/south): atom destruction("bomb") - the prison camera (/obj/machinery/camera/directional/south): take damage(116, "brute", "bomb", 0, null, 0) - the prison camera (/obj/machinery/camera/directional/south): ex act(2, null) - the prison camera (/obj/machinery/camera/directional/south): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:04:39.931] runtime error: null.add_member() called by /obj/machinery/atmospherics/components/unary/bluespace_sender on (92,58,2) - proc name: add member (/obj/machinery/atmospherics/components/add_member) - source file: datum_pipeline.dm,175 - usr: Unknown (/mob/living/carbon/human) - src: the omni Bluespace Gas Sender (/obj/machinery/atmospherics/components/unary/bluespace_sender) - usr.loc: the plating (92,57,2) (/turf/open/floor/plating) - src.loc: the plating (92,58,2) (/turf/open/floor/plating) - call stack: - the omni Bluespace Gas Sender (/obj/machinery/atmospherics/components/unary/bluespace_sender): add member(the omni pipe (/obj/machinery/atmospherics/pipe/smart)) - the omni pipe (/obj/machinery/atmospherics/pipe/smart): on construction("#EEEEEE", 3) - the pipe fitting (/obj/item/pipe/quaternary): wrench act(Unknown (/mob/living/carbon/human), the wrench (/obj/item/wrench)) - the pipe fitting (/obj/item/pipe/quaternary): tool act(Unknown (/mob/living/carbon/human), the wrench (/obj/item/wrench), "wrench", null) - the wrench (/obj/item/wrench): melee attack chain(Unknown (/mob/living/carbon/human), the pipe fitting (/obj/item/pipe/quaternary), "icon-x=26;icon-y=16;left=1;scr...") - Unknown (/mob/living/carbon/human): ClickOn(the pipe fitting (/obj/item/pipe/quaternary), "icon-x=26;icon-y=16;left=1;scr...") - the pipe fitting (/obj/item/pipe/quaternary): Click(the plating (92,57,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=26;icon-y=16;left=1;scr...") - AtexHoffman69 (/client): Click(the pipe fitting (/obj/item/pipe/quaternary), the plating (92,57,2) (/turf/open/floor/plating), "mapwindow.map", "icon-x=26;icon-y=16;left=1;scr...") - [2022-05-28 16:05:15.166] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the plating (42,107,2) (/turf/open/floor/plating) - call stack: - the plating (42,107,2) (/turf/open/floor/plating): process cell(8010) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:05:15.167] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the plating (74,112,2) (/turf/open/floor/plating) - call stack: - the plating (74,112,2) (/turf/open/floor/plating): process cell(8010) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:05:15.169] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the plating (63,115,2) (/turf/open/floor/plating) - call stack: - the plating (63,115,2) (/turf/open/floor/plating): process cell(8010) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:05:15.169] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: Holodeck Projector Floor (61,114,2) (/turf/open/floor/engine) - call stack: - Holodeck Projector Floor (61,114,2) (/turf/open/floor/engine): process cell(8010) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:05:37.978] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (124,102,2) (/turf/open/floor/iron) - call stack: - the floor (124,102,2) (/turf/open/floor/iron): process cell(8063) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:06:53.876] runtime error: Cannot execute null.archive(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,275 - usr: null - src: space (175,86,13) (/turf/open/space) - call stack: - space (175,86,13) (/turf/open/space): process cell(8226) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:06:53.876] runtime error: Cannot execute null.archive(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,275 - usr: null - src: hyperspace (167,88,13) (/turf/open/space/transit) - call stack: - hyperspace (167,88,13) (/turf/open/space/transit): process cell(8226) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:06:53.877] runtime error: Cannot execute null.archive(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,275 - usr: null - src: hyperspace (166,88,13) (/turf/open/space/transit) - call stack: - hyperspace (166,88,13) (/turf/open/space/transit): process cell(8226) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:06:53.877] runtime error: Cannot execute null.archive(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,275 - usr: null - src: hyperspace (165,88,13) (/turf/open/space/transit) - call stack: - hyperspace (165,88,13) (/turf/open/space/transit): process cell(8226) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:06:53.878] runtime error: Cannot execute null.archive(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,275 - usr: null - src: space (158,86,13) (/turf/open/space) - call stack: - space (158,86,13) (/turf/open/space): process cell(8226) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:06:53.878] runtime error: Cannot execute null.archive(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,275 - usr: null - src: space (156,86,13) (/turf/open/space) - call stack: - space (156,86,13) (/turf/open/space): process cell(8226) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:08:21.645] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the plating (144,126,2) (/turf/open/floor/plating) - call stack: - the plating (144,126,2) (/turf/open/floor/plating): process cell(8414) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:08:25.863] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (114,133,2) (/turf/open/floor/iron) - call stack: - the floor (114,133,2) (/turf/open/floor/iron): process cell(8423) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:08:25.864] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the plating (110,133,2) (/turf/open/floor/plating) - call stack: - the plating (110,133,2) (/turf/open/floor/plating): process cell(8423) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:08:25.864] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (109,134,2) (/turf/open/floor/iron/dark/corner) - call stack: - the floor (109,134,2) (/turf/open/floor/iron/dark/corner): process cell(8423) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:08:25.865] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (110,135,2) (/turf/open/floor/iron) - call stack: - the floor (110,135,2) (/turf/open/floor/iron): process cell(8423) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:08:25.865] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (111,135,2) (/turf/open/floor/iron) - call stack: - the floor (111,135,2) (/turf/open/floor/iron): process cell(8423) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:09:02.360] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the plating (145,124,2) (/turf/open/floor/plating) - call stack: - the plating (145,124,2) (/turf/open/floor/plating): process cell(8510) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:09:02.361] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (143,127,2) (/turf/open/floor/iron) - call stack: - the floor (143,127,2) (/turf/open/floor/iron): process cell(8510) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:09:02.361] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (142,126,2) (/turf/open/floor/iron) - call stack: - the floor (142,126,2) (/turf/open/floor/iron): process cell(8510) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:09:02.362] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (142,123,2) (/turf/open/floor/iron) - call stack: - the floor (142,123,2) (/turf/open/floor/iron): process cell(8510) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:09:02.362] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (143,122,2) (/turf/open/floor/iron) - call stack: - the floor (143,122,2) (/turf/open/floor/iron): process cell(8510) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:09:17.830] ## TESTING: GC: -- [0x200bc63] | /obj/item/grenade/c4/es8 was unable to be GC'd -- [2022-05-28 16:09:17.830] ## TESTING: GC: -- [0x2019ae1] | /obj/item/circuitboard/computer/med_data was unable to be GC'd -- [2022-05-28 16:09:17.830] ## TESTING: GC: -- [0x2019d60] | /obj/item/circuitboard/computer/prisoner was unable to be GC'd -- [2022-05-28 16:12:19.479] runtime error: movable_pre_move overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Borg100 (/mob/living/silicon/robot) - src: null - usr.loc: the floor (140,103,2) (/turf/open/floor/iron) - call stack: - stack trace("movable_pre_move overridden. U...") - Borg100 (/mob/living/silicon/robot): RegisterSignal(Borg100 (/mob/living/silicon/robot), "movable_pre_move", /mob/living/proc/stop_look_up (/mob/living/proc/stop_look_up), 0) - Borg100 (/mob/living/silicon/robot): look up() - look up (/datum/keybinding/living/look_up): down(Kidgenius702 (/client)) - Kidgenius702 (/client): keyDown("L") - [2022-05-28 16:12:19.479] runtime error: movable_moved overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Borg100 (/mob/living/silicon/robot) - src: null - usr.loc: the floor (140,103,2) (/turf/open/floor/iron) - call stack: - stack trace("movable_moved overridden. Use ...") - Borg100 (/mob/living/silicon/robot): RegisterSignal(Borg100 (/mob/living/silicon/robot), "movable_moved", /mob/living/proc/start_look_up (/mob/living/proc/start_look_up), 0) - Borg100 (/mob/living/silicon/robot): look up() - look up (/datum/keybinding/living/look_up): down(Kidgenius702 (/client)) - Kidgenius702 (/client): keyDown("L") - [2022-05-28 16:13:03.377] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:13:03.776] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:13:03.876] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:13:04.277] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:13:04.402] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:13:05.238] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (66,186,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (66,186,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:13:05.657] ## TESTING: GC: -- [0x21083c97] | /datum/chatmessage was unable to be GC'd -- [2022-05-28 16:13:22.691] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (120,102,2) (/turf/open/floor/iron) - call stack: - the floor (120,102,2) (/turf/open/floor/iron): process cell(9069) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:13:22.692] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (120,101,2) (/turf/open/floor/iron) - call stack: - the floor (120,101,2) (/turf/open/floor/iron): process cell(9069) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:13:22.693] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (123,101,2) (/turf/open/floor/iron) - call stack: - the floor (123,101,2) (/turf/open/floor/iron): process cell(9069) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:13:22.693] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (123,100,2) (/turf/open/floor/iron) - call stack: - the floor (123,100,2) (/turf/open/floor/iron): process cell(9069) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:13:22.694] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (119,100,2) (/turf/open/floor/iron) - call stack: - the floor (119,100,2) (/turf/open/floor/iron): process cell(9069) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:13:22.694] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (120,99,2) (/turf/open/floor/iron/dark) - call stack: - the floor (120,99,2) (/turf/open/floor/iron/dark): process cell(9069) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:13:22.695] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (124,102,2) (/turf/open/floor/iron) - call stack: - the floor (124,102,2) (/turf/open/floor/iron): process cell(9069) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:13:22.695] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the plating (122,99,2) (/turf/open/floor/plating) - call stack: - the plating (122,99,2) (/turf/open/floor/plating): process cell(9069) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:13:39.676] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the drips of blood (/obj/effect/decal/cleanable/blood/drip), null, null, /list (/list), null) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): add blood DNA(/list (/list)) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): transfer mob blood dna(John Johnson (/mob/living/carbon/human)) - John Johnson (/mob/living/carbon/human): add splatter floor(space (170,102,2) (/turf/open/space/basic), 1) - John Johnson (/mob/living/carbon/human): add splatter floor(space (170,102,2) (/turf/open/space/basic), 1) - John Johnson (/mob/living/carbon/human): bleed(20) - John Johnson (/mob/living/carbon/human): bleed(20) - the human left leg (/obj/item/bodypart/l_leg): dismember("brute", 1) - John Johnson (/mob/living/carbon/human): ex act(2, null, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:13:39.682] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the drips of blood (/obj/effect/decal/cleanable/blood/drip), null, null, /list (/list), null) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): add blood DNA(/list (/list)) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): transfer mob blood dna(John Johnson (/mob/living/carbon/human)) - John Johnson (/mob/living/carbon/human): add splatter floor(space (170,102,2) (/turf/open/space/basic), 1) - John Johnson (/mob/living/carbon/human): add splatter floor(space (170,102,2) (/turf/open/space/basic), 1) - John Johnson (/mob/living/carbon/human): bleed(32) - John Johnson (/mob/living/carbon/human): bleed(32) - the human left arm (/obj/item/bodypart/l_arm): dismember("brute", 1) - John Johnson (/mob/living/carbon/human): ex act(2, null, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:14:20.706] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (81,167,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:14:21.124] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (77,171,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:14:21.205] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (76,172,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:14:21.638] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (72,176,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:14:21.718] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (71,177,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:14:22.517] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (66,185,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (66,186,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (66,186,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:14:29.299] runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the floor (119,100,2) (/turf/open/floor/iron) - call stack: - the floor (119,100,2) (/turf/open/floor/iron): process cell(9206) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:14:39.365] runtime error: Cannot execute null.resolve(). - proc name: check blood (/datum/forensics/proc/check_blood) - source file: _forensics.dm,232 - usr: null - src: /datum/forensics (/datum/forensics) - call stack: - /datum/forensics (/datum/forensics): check blood() - /datum/forensics (/datum/forensics): New(the drips of blood (/obj/effect/decal/cleanable/blood/drip), null, null, /list (/list), null) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): add blood DNA(/list (/list)) - the drips of blood (/obj/effect/decal/cleanable/blood/drip): transfer mob blood dna(Gonk (/mob/living/carbon/human)) - Gonk (/mob/living/carbon/human): add splatter floor(space (172,96,2) (/turf/open/space/basic), 1) - Gonk (/mob/living/carbon/human): add splatter floor(space (172,96,2) (/turf/open/space/basic), 1) - Gonk (/mob/living/carbon/human): bleed(10.2) - Gonk (/mob/living/carbon/human): bleed(10.2) - Gonk (/mob/living/carbon/human): handle blood(2, 2180) - Gonk (/mob/living/carbon/human): Life(2, 2180) - Gonk (/mob/living/carbon/human): Life(2, 2180) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:16:22.110] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:16:22.215] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:16:22.630] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:16:22.806] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:16:23.392] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:16:23.494] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (81,167,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (81,167,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:17:40.450] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (69,179,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (70,178,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (70,178,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:17:40.561] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (70,178,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (71,177,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (71,177,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:17:40.953] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (74,174,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (75,173,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (75,173,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:17:41.051] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (75,173,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (76,172,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (76,172,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:17:41.453] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (79,169,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (80,168,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (80,168,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:17:41.666] runtime error: type mismatch: null -= the starboard camera (/obj/machinery/camera/directional/south) - proc name: clear camera ref (/datum/alarm_listener/proc/clear_camera_ref) - source file: alarm.dm,207 - usr: null - src: /datum/alarm_listener (/datum/alarm_listener) - call stack: - /datum/alarm_listener (/datum/alarm_listener): clear camera ref(the starboard camera (/obj/machinery/camera/directional/south), 0) - the starboard camera (/obj/machinery/camera/directional/south): SendSignal("parent_qdeleting", /list (/list)) - qdel(the starboard camera (/obj/machinery/camera/directional/south), 0) - the starboard camera (/obj/machinery/camera/directional/south): deconstruct(0) - the starboard camera (/obj/machinery/camera/directional/south): atom destruction("bomb") - the starboard camera (/obj/machinery/camera/directional/south): take damage(115, "brute", "bomb", 0, null, 0) - the starboard camera (/obj/machinery/camera/directional/south): ex act(2, null) - the starboard camera (/obj/machinery/camera/directional/south): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:17:41.775] runtime error: Incompatible /datum/component/drift assigned to a /obj/structure/transit_tube_pod/dispensed! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): AddComponent(/list (/list)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): newtonian move(0, 0, 0) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1, null) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): Moved(space (80,168,2) (/turf/open/space/basic), 0, 1) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): doMove(space (81,167,2) (/turf/open/space/basic)) - the temporary transit tube pod (/obj/structure/transit_tube_pod/dispensed): forceMove(space (81,167,2) (/turf/open/space/basic)) - /datum/move_loop/move/force (/datum/move_loop/move/force): move() - /datum/move_loop/move/force (/datum/move_loop/move/force): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:17:57.312] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (110,162,9) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (64,130,13) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (64,130,13) (/turf/open/floor/iron), the floor (110,162,9) (/turf/open/floor/iron), /list (/list), 8, Deep Space (/obj/docking_port/stationary/picked/whiteship), Hospital Ship (/obj/docking_port/mobile)) - Hospital Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Deep Space (/obj/docking_port/stationary/picked/whiteship), Space (/area/space)) - Hospital Ship (/obj/docking_port/mobile): initiate docking(Transit for whiteship/Hospital... (/obj/docking_port/stationary/transit), 8, 0) - Hospital Ship (/obj/docking_port/mobile): enterTransit() - Hospital Ship (/obj/docking_port/mobile): on emergency launch() - Asteroid emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-05-28 16:17:57.328] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (109,164,9) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (63,132,13) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (63,132,13) (/turf/open/floor/iron), the floor (109,164,9) (/turf/open/floor/iron), /list (/list), 8, Deep Space (/obj/docking_port/stationary/picked/whiteship), Hospital Ship (/obj/docking_port/mobile)) - Hospital Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Deep Space (/obj/docking_port/stationary/picked/whiteship), Space (/area/space)) - Hospital Ship (/obj/docking_port/mobile): initiate docking(Transit for whiteship/Hospital... (/obj/docking_port/stationary/transit), 8, 0) - Hospital Ship (/obj/docking_port/mobile): enterTransit() - Hospital Ship (/obj/docking_port/mobile): on emergency launch() - Asteroid emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-05-28 16:17:57.342] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (109,160,9) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (63,128,13) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (63,128,13) (/turf/open/floor/iron), the floor (109,160,9) (/turf/open/floor/iron), /list (/list), 8, Deep Space (/obj/docking_port/stationary/picked/whiteship), Hospital Ship (/obj/docking_port/mobile)) - Hospital Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Deep Space (/obj/docking_port/stationary/picked/whiteship), Space (/area/space)) - Hospital Ship (/obj/docking_port/mobile): initiate docking(Transit for whiteship/Hospital... (/obj/docking_port/stationary/transit), 8, 0) - Hospital Ship (/obj/docking_port/mobile): enterTransit() - Hospital Ship (/obj/docking_port/mobile): on emergency launch() - Asteroid emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-05-28 16:17:57.387] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (107,162,9) (/turf/open/floor/iron/white)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (61,130,13) (/turf/open/floor/iron/white)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (61,130,13) (/turf/open/floor/iron/white), the floor (107,162,9) (/turf/open/floor/iron/white), /list (/list), 8, Deep Space (/obj/docking_port/stationary/picked/whiteship), Hospital Ship (/obj/docking_port/mobile)) - Hospital Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Deep Space (/obj/docking_port/stationary/picked/whiteship), Space (/area/space)) - Hospital Ship (/obj/docking_port/mobile): initiate docking(Transit for whiteship/Hospital... (/obj/docking_port/stationary/transit), 8, 0) - Hospital Ship (/obj/docking_port/mobile): enterTransit() - Hospital Ship (/obj/docking_port/mobile): on emergency launch() - Asteroid emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-05-28 16:17:57.398] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (106,167,9) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (60,135,13) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (60,135,13) (/turf/open/floor/iron), the floor (106,167,9) (/turf/open/floor/iron), /list (/list), 8, Deep Space (/obj/docking_port/stationary/picked/whiteship), Hospital Ship (/obj/docking_port/mobile)) - Hospital Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Deep Space (/obj/docking_port/stationary/picked/whiteship), Space (/area/space)) - Hospital Ship (/obj/docking_port/mobile): initiate docking(Transit for whiteship/Hospital... (/obj/docking_port/stationary/transit), 8, 0) - Hospital Ship (/obj/docking_port/mobile): enterTransit() - Hospital Ship (/obj/docking_port/mobile): on emergency launch() - Asteroid emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-05-28 16:17:57.411] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (106,157,9) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (60,125,13) (/turf/open/floor/iron)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (60,125,13) (/turf/open/floor/iron), the floor (106,157,9) (/turf/open/floor/iron), /list (/list), 8, Deep Space (/obj/docking_port/stationary/picked/whiteship), Hospital Ship (/obj/docking_port/mobile)) - Hospital Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Deep Space (/obj/docking_port/stationary/picked/whiteship), Space (/area/space)) - Hospital Ship (/obj/docking_port/mobile): initiate docking(Transit for whiteship/Hospital... (/obj/docking_port/stationary/transit), 8, 0) - Hospital Ship (/obj/docking_port/mobile): enterTransit() - Hospital Ship (/obj/docking_port/mobile): on emergency launch() - Asteroid emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-05-28 16:17:57.475] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (102,167,9) (/turf/open/floor/iron/white)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (56,135,13) (/turf/open/floor/iron/white)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (56,135,13) (/turf/open/floor/iron/white), the floor (102,167,9) (/turf/open/floor/iron/white), /list (/list), 8, Deep Space (/obj/docking_port/stationary/picked/whiteship), Hospital Ship (/obj/docking_port/mobile)) - Hospital Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Deep Space (/obj/docking_port/stationary/picked/whiteship), Space (/area/space)) - Hospital Ship (/obj/docking_port/mobile): initiate docking(Transit for whiteship/Hospital... (/obj/docking_port/stationary/transit), 8, 0) - Hospital Ship (/obj/docking_port/mobile): enterTransit() - Hospital Ship (/obj/docking_port/mobile): on emergency launch() - Asteroid emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-05-28 16:17:57.495] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (101,162,9) (/turf/open/floor/iron/white)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (55,130,13) (/turf/open/floor/iron/white)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (55,130,13) (/turf/open/floor/iron/white), the floor (101,162,9) (/turf/open/floor/iron/white), /list (/list), 8, Deep Space (/obj/docking_port/stationary/picked/whiteship), Hospital Ship (/obj/docking_port/mobile)) - Hospital Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Deep Space (/obj/docking_port/stationary/picked/whiteship), Space (/area/space)) - Hospital Ship (/obj/docking_port/mobile): initiate docking(Transit for whiteship/Hospital... (/obj/docking_port/stationary/transit), 8, 0) - Hospital Ship (/obj/docking_port/mobile): enterTransit() - Hospital Ship (/obj/docking_port/mobile): on emergency launch() - Asteroid emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-05-28 16:17:57.524] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (99,164,9) (/turf/open/floor/iron/white)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (53,132,13) (/turf/open/floor/iron/white)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (53,132,13) (/turf/open/floor/iron/white), the floor (99,164,9) (/turf/open/floor/iron/white), /list (/list), 8, Deep Space (/obj/docking_port/stationary/picked/whiteship), Hospital Ship (/obj/docking_port/mobile)) - Hospital Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Deep Space (/obj/docking_port/stationary/picked/whiteship), Space (/area/space)) - Hospital Ship (/obj/docking_port/mobile): initiate docking(Transit for whiteship/Hospital... (/obj/docking_port/stationary/transit), 8, 0) - Hospital Ship (/obj/docking_port/mobile): enterTransit() - Hospital Ship (/obj/docking_port/mobile): on emergency launch() - Asteroid emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-05-28 16:17:57.530] runtime error: turf_calculated_adjacent_atmos overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("turf_calculated_adjacent_atmos...") - the firelock (/obj/machinery/door/firedoor): RegisterSignal(the firelock (/obj/machinery/door/firedoor), "turf_calculated_adjacent_atmos", /obj/machinery/door/firedoor/p... (/obj/machinery/door/firedoor/proc/process_results), 0) - the firelock (/obj/machinery/door/firedoor): register adjacent turfs(the firelock (/obj/machinery/door/firedoor)) - the firelock (/obj/machinery/door/firedoor): Moved(the floor (99,160,9) (/turf/open/floor/iron/white)) - the firelock (/obj/machinery/door/firedoor): abstract move(the floor (53,128,13) (/turf/open/floor/iron/white)) - the firelock (/obj/machinery/door/firedoor): onShuttleMove(the floor (53,128,13) (/turf/open/floor/iron/white), the floor (99,160,9) (/turf/open/floor/iron/white), /list (/list), 8, Deep Space (/obj/docking_port/stationary/picked/whiteship), Hospital Ship (/obj/docking_port/mobile)) - Hospital Ship (/obj/docking_port/mobile): takeoff(/list (/list), /list (/list), /list (/list), 0, 8, Deep Space (/obj/docking_port/stationary/picked/whiteship), Space (/area/space)) - Hospital Ship (/obj/docking_port/mobile): initiate docking(Transit for whiteship/Hospital... (/obj/docking_port/stationary/transit), 8, 0) - Hospital Ship (/obj/docking_port/mobile): enterTransit() - Hospital Ship (/obj/docking_port/mobile): on emergency launch() - Asteroid emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-05-28 16:18:01.695] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the shuttle floor (190,128,13) (/turf/open/floor/mineral/titanium) - call stack: - the shuttle floor (190,128,13) (/turf/open/floor/mineral/titanium): process cell(9645) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:18:01.729] runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,340 - usr: null - src: the shuttle floor (123,109,13) (/turf/open/floor/mineral/titanium/blue) - call stack: - the shuttle floor (123,109,13) (/turf/open/floor/mineral/titanium/blue): process cell(9645) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:18:33.306] runtime error: Cannot read null.parallax_layers_cached - proc name: remove parallax (/datum/hud/proc/remove_parallax) - source file: parallax.dm,39 - usr: Submissium LXIX (/mob/living/carbon/human) - src: /datum/hud/human (/datum/hud/human) - usr.loc: space (247,164,7) (/turf/open/space/basic) - call stack: - /datum/hud/human (/datum/hud/human): remove parallax(Submissium LXIX (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Submissium LXIX (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Submissium LXIX (/mob/living/carbon/human), space (9,164,2) (/turf/open/space/basic), space (247,164,7) (/turf/open/space/basic)) - Submissium LXIX (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Submissium LXIX (/mob/living/carbon/human): on changed z level(space (9,164,2) (/turf/open/space/basic), space (247,164,7) (/turf/open/space/basic), 1) - Submissium LXIX (/mob/living/carbon/human): on changed z level(space (9,164,2) (/turf/open/space/basic), space (247,164,7) (/turf/open/space/basic)) - Submissium LXIX (/mob/living/carbon/human): Moved(space (9,164,2) (/turf/open/space/basic), 8, 0, null) - Submissium LXIX (/mob/living/carbon/human): Moved(space (9,164,2) (/turf/open/space/basic), 8, 0, null) - Submissium LXIX (/mob/living/carbon/human): Moved(space (9,164,2) (/turf/open/space/basic), 8, 0, null) - Submissium LXIX (/mob/living/carbon/human): Move(space (8,164,2) (/turf/open/space/basic), 8, 0) - ... - Submissium LXIX (/mob/living/carbon/human): Move(space (8,164,2) (/turf/open/space/basic), 9, 0) - Submissium LXIX (/mob/living/carbon/human): Move(space (8,164,2) (/turf/open/space/basic), 9, null) - Submissium LXIX (/mob/living/carbon/human): Move(space (8,164,2) (/turf/open/space/basic), 9) - Submissium LXIX (/mob/living/carbon/human): Move(space (8,164,2) (/turf/open/space/basic), 9) - /datum/move_loop/move (/datum/move_loop/move): move() - /datum/move_loop/move (/datum/move_loop/move): process() - Space Drift (/datum/controller/subsystem/movement/spacedrift): fire(0) - Space Drift (/datum/controller/subsystem/movement/spacedrift): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:18:33.307] runtime error: Cannot read null.prefs - proc name: apply parallax pref (/datum/hud/proc/apply_parallax_pref) - source file: parallax.dm,58 - usr: Submissium LXIX (/mob/living/carbon/human) - src: /datum/hud/human (/datum/hud/human) - usr.loc: space (247,164,7) (/turf/open/space/basic) - call stack: - /datum/hud/human (/datum/hud/human): apply parallax pref(Submissium LXIX (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): create parallax(Submissium LXIX (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Submissium LXIX (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Submissium LXIX (/mob/living/carbon/human), space (9,164,2) (/turf/open/space/basic), space (247,164,7) (/turf/open/space/basic)) - Submissium LXIX (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Submissium LXIX (/mob/living/carbon/human): on changed z level(space (9,164,2) (/turf/open/space/basic), space (247,164,7) (/turf/open/space/basic), 1) - Submissium LXIX (/mob/living/carbon/human): on changed z level(space (9,164,2) (/turf/open/space/basic), space (247,164,7) (/turf/open/space/basic)) - Submissium LXIX (/mob/living/carbon/human): Moved(space (9,164,2) (/turf/open/space/basic), 8, 0, null) - Submissium LXIX (/mob/living/carbon/human): Moved(space (9,164,2) (/turf/open/space/basic), 8, 0, null) - Submissium LXIX (/mob/living/carbon/human): Moved(space (9,164,2) (/turf/open/space/basic), 8, 0, null) - ... - Submissium LXIX (/mob/living/carbon/human): Move(space (8,164,2) (/turf/open/space/basic), 9, 0) - Submissium LXIX (/mob/living/carbon/human): Move(space (8,164,2) (/turf/open/space/basic), 9, null) - Submissium LXIX (/mob/living/carbon/human): Move(space (8,164,2) (/turf/open/space/basic), 9) - Submissium LXIX (/mob/living/carbon/human): Move(space (8,164,2) (/turf/open/space/basic), 9) - /datum/move_loop/move (/datum/move_loop/move): move() - Space Drift (/datum/controller/subsystem/movement/spacedrift): pour bucket(/list (/list)) - Space Drift (/datum/controller/subsystem/movement/spacedrift): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:18:33.308] runtime error: Cannot read null.eye - proc name: update parallax (/datum/hud/proc/update_parallax) - source file: parallax.dm,174 - usr: Submissium LXIX (/mob/living/carbon/human) - src: /datum/hud/human (/datum/hud/human) - usr.loc: space (247,164,7) (/turf/open/space/basic) - call stack: - /datum/hud/human (/datum/hud/human): update parallax(Submissium LXIX (/mob/living/carbon/human)) - /datum/hud/human (/datum/hud/human): update parallax pref(Submissium LXIX (/mob/living/carbon/human)) - /datum/component/zparallax (/datum/component/zparallax): ztrait checks(Submissium LXIX (/mob/living/carbon/human), space (9,164,2) (/turf/open/space/basic), space (247,164,7) (/turf/open/space/basic)) - Submissium LXIX (/mob/living/carbon/human): SendSignal("movable_ztransit", /list (/list)) - Submissium LXIX (/mob/living/carbon/human): on changed z level(space (9,164,2) (/turf/open/space/basic), space (247,164,7) (/turf/open/space/basic), 1) - Submissium LXIX (/mob/living/carbon/human): on changed z level(space (9,164,2) (/turf/open/space/basic), space (247,164,7) (/turf/open/space/basic)) - Submissium LXIX (/mob/living/carbon/human): Moved(space (9,164,2) (/turf/open/space/basic), 8, 0, null) - Submissium LXIX (/mob/living/carbon/human): Moved(space (9,164,2) (/turf/open/space/basic), 8, 0, null) - Submissium LXIX (/mob/living/carbon/human): Moved(space (9,164,2) (/turf/open/space/basic), 8, 0, null) - Submissium LXIX (/mob/living/carbon/human): Move(space (8,164,2) (/turf/open/space/basic), 8, 0) - ... - Submissium LXIX (/mob/living/carbon/human): Move(space (8,164,2) (/turf/open/space/basic), 9, 0) - Submissium LXIX (/mob/living/carbon/human): Move(space (8,164,2) (/turf/open/space/basic), 9, null) - Submissium LXIX (/mob/living/carbon/human): Move(space (8,164,2) (/turf/open/space/basic), 9) - Submissium LXIX (/mob/living/carbon/human): Move(space (8,164,2) (/turf/open/space/basic), 9) - /datum/move_loop/move (/datum/move_loop/move): move() - /datum/move_loop/move (/datum/move_loop/move): process() - Space Drift (/datum/controller/subsystem/movement/spacedrift): fire(0) - Space Drift (/datum/controller/subsystem/movement/spacedrift): ignite(0) - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:19:32.319] runtime error: Cannot read null.client - proc name: Remove (/datum/action/vote/Remove) - source file: vote.dm,329 - usr: null - src: Vote: Map (/datum/action/vote) - call stack: - Vote: Map (/datum/action/vote): Remove(null) - Vote (/datum/controller/subsystem/vote): reset() - Vote (/datum/controller/subsystem/vote): fire(0) - Vote (/datum/controller/subsystem/vote): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:20:32.147] ## TESTING: GC: -- [0x21066270] | /datum/chatmessage was unable to be GC'd -- [2022-05-28 16:20:32.147] ## TESTING: GC: -- [0x2100e5b2] | /datum/chatmessage was unable to be GC'd -- [2022-05-28 16:20:41.292] runtime error: Cannot read null.interaction_efficiency_penalty - proc name: on swap hands (/datum/status_effect/wound/blunt/proc/on_swap_hands) - source file: wound_effects.dm,187 - usr: Nia LaPerm (/mob/living/carbon/human) - src: /datum/status_effect/wound/blu... (/datum/status_effect/wound/blunt/moderate) - usr.loc: the shuttle floor (195,117,13) (/turf/open/floor/mineral/titanium) - call stack: - /datum/status_effect/wound/blu... (/datum/status_effect/wound/blunt/moderate): on swap hands() - /datum/status_effect/wound/blu... (/datum/status_effect/wound/blunt/moderate): on apply() - /datum/status_effect/wound/blu... (/datum/status_effect/wound/blunt/moderate): on creation(Nia LaPerm (/mob/living/carbon/human), Joint Dislocation (/datum/wound/blunt/moderate)) - /datum/status_effect/wound/blu... (/datum/status_effect/wound/blunt/moderate): on creation(Nia LaPerm (/mob/living/carbon/human), Joint Dislocation (/datum/wound/blunt/moderate)) - /datum/status_effect/wound/blu... (/datum/status_effect/wound/blunt/moderate): New(/list (/list)) - Nia LaPerm (/mob/living/carbon/human): apply status effect(/datum/status_effect/wound/blu... (/datum/status_effect/wound/blunt/moderate), Joint Dislocation (/datum/wound/blunt/moderate)) - Joint Dislocation (/datum/wound/blunt/moderate): apply wound(the human right leg (/obj/item/bodypart/r_leg), 0, null, 0, null) - the human right leg (/obj/item/bodypart/r_leg): check wounding(1, 20, 10, 0, null) - the human right leg (/obj/item/bodypart/r_leg): receive damage(20, 0, 0, 0, 1, null, 10, 0, 0, null) - Nia LaPerm (/mob/living/carbon/human): take bodypart damage(20, 0, 0, 1, null, 1, 10, 0, 0) - ... - Nia LaPerm (/mob/living/carbon/human): Move(the wall (195,118,13) (/turf/closed/wall/mineral/titanium), 1, 0) - Nia LaPerm (/mob/living/carbon/human): Move(the wall (195,118,13) (/turf/closed/wall/mineral/titanium), 1, null) - Nia LaPerm (/mob/living/carbon/human): Move(the wall (195,118,13) (/turf/closed/wall/mineral/titanium), 1) - Nia LaPerm (/mob/living/carbon/human): Move(the wall (195,118,13) (/turf/closed/wall/mineral/titanium), 1) - Nia LaPerm (/mob/living/carbon/human): Move(the wall (194,118,13) (/turf/closed/wall/mineral/titanium), 9, 32) - Nia LaPerm (/mob/living/carbon/human): Move(the wall (194,118,13) (/turf/closed/wall/mineral/titanium), 9, 32) - Throwing (/datum/controller/subsystem/throwing): fire(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:20:54.233] runtime error: Cannot execute null.transferItemToLoc(). - proc name: retract (/obj/item/mod/control/proc/retract) - source file: mod_activation.dm,101 - usr: null - src: the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor) - src.loc: the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium) - call stack: - the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor): retract(null, the syndicate MOD boots (/obj/item/clothing/shoes/mod)) - the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor): on exit(the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor), the syndicate MOD boots (/obj/item/clothing/shoes/mod), 0) - the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor): SendSignal("atom_exited", /list (/list)) - the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor): Exited(the syndicate MOD boots (/obj/item/clothing/shoes/mod), 0) - the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor): Exited(the syndicate MOD boots (/obj/item/clothing/shoes/mod), 0) - the syndicate MOD boots (/obj/item/clothing/shoes/mod): doMove(the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium)) - the syndicate MOD boots (/obj/item/clothing/shoes/mod): doMove(the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium)) - the syndicate MOD boots (/obj/item/clothing/shoes/mod): forceMove(the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium)) - Giovannie Harshman (/mob/living/carbon/human): doUnEquip(the syndicate MOD boots (/obj/item/clothing/shoes/mod), 0, the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium), 0, 1, 0) - Giovannie Harshman (/mob/living/carbon/human): doUnEquip(the syndicate MOD boots (/obj/item/clothing/shoes/mod), 0, the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium), 0, 1, 0) - Giovannie Harshman (/mob/living/carbon/human): doUnEquip(the syndicate MOD boots (/obj/item/clothing/shoes/mod), 0, the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium), 0, 1, 0) - Giovannie Harshman (/mob/living/carbon/human): dropItemToGround(the syndicate MOD boots (/obj/item/clothing/shoes/mod), 0, 0, 1) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): Life(2, 2363) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:20:54.234] runtime error: Cannot execute null.transferItemToLoc(). - proc name: retract (/obj/item/mod/control/proc/retract) - source file: mod_activation.dm,101 - usr: null - src: the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor) - src.loc: the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium) - call stack: - the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor): retract(null, the syndicate MOD gauntlets (/obj/item/clothing/gloves/mod)) - the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor): on exit(the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor), the syndicate MOD gauntlets (/obj/item/clothing/gloves/mod), 0) - the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor): SendSignal("atom_exited", /list (/list)) - the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor): Exited(the syndicate MOD gauntlets (/obj/item/clothing/gloves/mod), 0) - the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor): Exited(the syndicate MOD gauntlets (/obj/item/clothing/gloves/mod), 0) - the syndicate MOD gauntlets (/obj/item/clothing/gloves/mod): doMove(the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium)) - the syndicate MOD gauntlets (/obj/item/clothing/gloves/mod): doMove(the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium)) - the syndicate MOD gauntlets (/obj/item/clothing/gloves/mod): forceMove(the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium)) - Giovannie Harshman (/mob/living/carbon/human): doUnEquip(the syndicate MOD gauntlets (/obj/item/clothing/gloves/mod), 0, the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium), 0, 1, 0) - Giovannie Harshman (/mob/living/carbon/human): doUnEquip(the syndicate MOD gauntlets (/obj/item/clothing/gloves/mod), 0, the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium), 0, 1, 0) - Giovannie Harshman (/mob/living/carbon/human): doUnEquip(the syndicate MOD gauntlets (/obj/item/clothing/gloves/mod), 0, the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium), 0, 1, 0) - Giovannie Harshman (/mob/living/carbon/human): dropItemToGround(the syndicate MOD gauntlets (/obj/item/clothing/gloves/mod), 0, 0, 1) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): Life(2, 2363) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:20:54.236] runtime error: Cannot read null.s_store - proc name: on chestplate unequip (/obj/item/mod/module/storage/proc/on_chestplate_unequip) - source file: modules_general.dm,46 - usr: null - src: MOD syndicate storage module (/obj/item/mod/module/storage/syndicate) - src.loc: the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor) - call stack: - MOD syndicate storage module (/obj/item/mod/module/storage/syndicate): on chestplate unequip(the syndicate MOD chestplate (/obj/item/clothing/suit/mod), 0, the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium), 0, 1, 0) - the syndicate MOD chestplate (/obj/item/clothing/suit/mod): SendSignal("item_pre_unequip", /list (/list)) - Giovannie Harshman (/mob/living/carbon/human): doUnEquip(the syndicate MOD chestplate (/obj/item/clothing/suit/mod), 0, the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium), 0, 1, 0) - Giovannie Harshman (/mob/living/carbon/human): doUnEquip(the syndicate MOD chestplate (/obj/item/clothing/suit/mod), 0, the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium), 0, 1, 0) - Giovannie Harshman (/mob/living/carbon/human): doUnEquip(the syndicate MOD chestplate (/obj/item/clothing/suit/mod), 0, the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium), 0, 1, 0) - Giovannie Harshman (/mob/living/carbon/human): dropItemToGround(the syndicate MOD chestplate (/obj/item/clothing/suit/mod), 0, 0, 1) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): Life(2, 2363) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:20:54.237] runtime error: Cannot execute null.transferItemToLoc(). - proc name: retract (/obj/item/mod/control/proc/retract) - source file: mod_activation.dm,101 - usr: null - src: the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor) - src.loc: the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium) - call stack: - the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor): retract(null, the syndicate MOD chestplate (/obj/item/clothing/suit/mod)) - the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor): on exit(the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor), the syndicate MOD chestplate (/obj/item/clothing/suit/mod), 0) - the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor): SendSignal("atom_exited", /list (/list)) - the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor): Exited(the syndicate MOD chestplate (/obj/item/clothing/suit/mod), 0) - the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor): Exited(the syndicate MOD chestplate (/obj/item/clothing/suit/mod), 0) - the syndicate MOD chestplate (/obj/item/clothing/suit/mod): doMove(the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium)) - the syndicate MOD chestplate (/obj/item/clothing/suit/mod): doMove(the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium)) - the syndicate MOD chestplate (/obj/item/clothing/suit/mod): forceMove(the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium)) - Giovannie Harshman (/mob/living/carbon/human): doUnEquip(the syndicate MOD chestplate (/obj/item/clothing/suit/mod), 0, the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium), 0, 1, 0) - Giovannie Harshman (/mob/living/carbon/human): doUnEquip(the syndicate MOD chestplate (/obj/item/clothing/suit/mod), 0, the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium), 0, 1, 0) - Giovannie Harshman (/mob/living/carbon/human): doUnEquip(the syndicate MOD chestplate (/obj/item/clothing/suit/mod), 0, the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium), 0, 1, 0) - Giovannie Harshman (/mob/living/carbon/human): dropItemToGround(the syndicate MOD chestplate (/obj/item/clothing/suit/mod), 0, 0, 1) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): Life(2, 2363) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:20:54.238] runtime error: Cannot execute null.transferItemToLoc(). - proc name: retract (/obj/item/mod/control/proc/retract) - source file: mod_activation.dm,101 - usr: null - src: the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor) - src.loc: the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium) - call stack: - the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor): retract(null, the syndicate MOD helmet (/obj/item/clothing/head/mod)) - the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor): on exit(the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor), the syndicate MOD helmet (/obj/item/clothing/head/mod), 0) - the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor): SendSignal("atom_exited", /list (/list)) - the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor): Exited(the syndicate MOD helmet (/obj/item/clothing/head/mod), 0) - the syndicate MOD control unit (/obj/item/mod/control/pre_equipped/traitor): Exited(the syndicate MOD helmet (/obj/item/clothing/head/mod), 0) - the syndicate MOD helmet (/obj/item/clothing/head/mod): doMove(the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium)) - the syndicate MOD helmet (/obj/item/clothing/head/mod): doMove(the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium)) - the syndicate MOD helmet (/obj/item/clothing/head/mod): forceMove(the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium)) - Giovannie Harshman (/mob/living/carbon/human): doUnEquip(the syndicate MOD helmet (/obj/item/clothing/head/mod), 0, the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium), 0, 1, 0) - Giovannie Harshman (/mob/living/carbon/human): doUnEquip(the syndicate MOD helmet (/obj/item/clothing/head/mod), 0, the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium), 0, 1, 0) - Giovannie Harshman (/mob/living/carbon/human): doUnEquip(the syndicate MOD helmet (/obj/item/clothing/head/mod), 0, the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium), 0, 1, 0) - Giovannie Harshman (/mob/living/carbon/human): dropItemToGround(the syndicate MOD helmet (/obj/item/clothing/head/mod), 0, 0, 1) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): Life(2, 2363) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:20:54.256] runtime error: qdeleted or null target trying to enter the spatial grid! - proc name: enter cell (/datum/controller/subsystem/spatial_grid/proc/enter_cell) - source file: spatial_gridmap.dm,405 - usr: null - src: Spatial Grid (/datum/controller/subsystem/spatial_grid) - call stack: - Spatial Grid (/datum/controller/subsystem/spatial_grid): enter cell(Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb), the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium)) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): Moved(null, 0, 1, null) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): Moved(null, 0, 1) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): Moved(null, 0, 1) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): doMove(the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium)) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): forceMove(the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium)) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): forceMove(the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium)) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): snapback() - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): Life(2, 2363) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:20:58.196] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,913 - usr: (src) - src: Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb) - src.loc: the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium) - call stack: - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): forceMove(null) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): forceMove(null) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): snapback() - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): Move(the shuttle floor (196,116,13) (/turf/open/floor/mineral/titanium), 2) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): experience pressure difference(35.3151, 2, 0) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): experience pressure difference(35.3151, 2, 0) - the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium): high pressure movements() - Atmospherics (/datum/controller/subsystem/air): process high pressure delta(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:20:58.891] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,913 - usr: (src) - src: Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb) - src.loc: the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium) - call stack: - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): forceMove(null) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): forceMove(null) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): snapback() - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): Move(the shuttle floor (197,117,13) (/turf/open/floor/mineral/titanium), 4) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): experience pressure difference(27.8478, 4, -20) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): experience pressure difference(27.8478, 4, -20) - the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium): high pressure movements() - Atmospherics (/datum/controller/subsystem/air): process high pressure delta(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:20:59.218] runtime error: No valid destination passed into forceMove - proc name: forceMove (/atom/movable/proc/forceMove) - source file: atoms_movable.dm,913 - usr: (src) - src: Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb) - src.loc: the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium) - call stack: - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): forceMove(null) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): forceMove(null) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): snapback() - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): Move(the shuttle floor (197,117,13) (/turf/open/floor/mineral/titanium), 4) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): experience pressure difference(25.6996, 4, -20) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): experience pressure difference(25.6996, 4, -20) - the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium): high pressure movements() - Atmospherics (/datum/controller/subsystem/air): process high pressure delta(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:21:00.897] runtime error: Incompatible /datum/component/drift assigned to a /obj/effect/decal/cleanable/blood/hitsplatter! args: [0,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: 0 - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): AddComponent(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): newtonian move(0, 0, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(hyperspace (197,116,13) (/turf/open/space/transit/north), 0, 1, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(hyperspace (197,116,13) (/turf/open/space/transit/north), 0, 1) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): doMove(space (149,8,2) (/turf/open/space/basic)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): forceMove(space (149,8,2) (/turf/open/space/basic)) - hyperspace (197,116,13) (/turf/open/space/transit/north): throw atom(the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter)) - hyperspace (197,116,13) (/turf/open/space/transit/north): Entered(the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter), the shuttle floor (197,117,13) (/turf/open/floor/mineral/titanium), null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(hyperspace (197,116,13) (/turf/open/space/transit/north), 2, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(hyperspace (197,116,13) (/turf/open/space/transit/north), 2, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(the plating (198,116,13) (/turf/open/floor/plating), 6, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:21:01.107] runtime error: Incompatible /datum/component/drift assigned to a /obj/effect/decal/cleanable/blood/hitsplatter! args: [2,0,0] - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: 0 - src: null - call stack: - stack trace("Incompatible /datum/component/...") - /datum/component/drift (/datum/component/drift): New(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): AddComponent(/list (/list)) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): newtonian move(2, 0, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(space (149,247,6) (/turf/open/space/basic), 2, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Moved(space (149,247,6) (/turf/open/space/basic), 2, 0, null) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(space (149,246,6) (/turf/open/space/basic), 2, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(space (149,246,6) (/turf/open/space/basic), 2, 0) - the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): Move(space (150,246,6) (/turf/open/space/basic), 6, 0) - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): move() - /datum/move_loop/has_target/mo... (/datum/move_loop/has_target/move_towards): process() - Movement Loops (/datum/controller/subsystem/movement): pour bucket(/list (/list)) - Movement Loops (/datum/controller/subsystem/movement): fire(0) - Movement Loops (/datum/controller/subsystem/movement): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(2) - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:21:03.106] runtime error: qdeleted or null target trying to enter the spatial grid! - proc name: enter cell (/datum/controller/subsystem/spatial_grid/proc/enter_cell) - source file: spatial_gridmap.dm,405 - usr: null - src: Spatial Grid (/datum/controller/subsystem/spatial_grid) - call stack: - Spatial Grid (/datum/controller/subsystem/spatial_grid): enter cell(Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb), the shuttle floor (212,74,1) (/turf/open/floor/mineral/titanium)) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): Moved(the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium), null, 0, null) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): Moved(the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium), null) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): Moved(the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium)) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): abstract move(the shuttle floor (212,74,1) (/turf/open/floor/mineral/titanium)) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): abstract move(the shuttle floor (212,74,1) (/turf/open/floor/mineral/titanium)) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): onShuttleMove(the shuttle floor (212,74,1) (/turf/open/floor/mineral/titanium), the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium), /list (/list), 2, Transit for emergency/Asteroid... (/obj/docking_port/stationary/transit), Asteroid emergency shuttle (/obj/docking_port/mobile/emergency)) - Crimson Star (/mob/living/simple_animal/hostile/guardian/bomb): onShuttleMove(the shuttle floor (212,74,1) (/turf/open/floor/mineral/titanium), the shuttle floor (196,117,13) (/turf/open/floor/mineral/titanium), /list (/list), 2, Transit for emergency/Asteroid... (/obj/docking_port/stationary/transit), Asteroid emergency shuttle (/obj/docking_port/mobile/emergency)) - Asteroid emergency shuttle (/obj/docking_port/mobile/emergency): takeoff(/list (/list), /list (/list), /list (/list), 0, 2, Transit for emergency/Asteroid... (/obj/docking_port/stationary/transit), Hyperspace (/area/shuttle/transit)) - Asteroid emergency shuttle (/obj/docking_port/mobile/emergency): initiate docking(CentCom Emergency Shuttle Dock (/obj/docking_port/stationary), 2, 0) - Asteroid emergency shuttle (/obj/docking_port/mobile/emergency): dock id("emergency_away") - Asteroid emergency shuttle (/obj/docking_port/mobile/emergency): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2022-05-28 16:21:04.646] runtime error: Cannot read null.interaction_efficiency_penalty - proc name: on swap hands (/datum/status_effect/wound/blunt/proc/on_swap_hands) - source file: wound_effects.dm,187 - usr: null - src: /datum/status_effect/wound/blu... (/datum/status_effect/wound/blunt/moderate) - call stack: - /datum/status_effect/wound/blu... (/datum/status_effect/wound/blunt/moderate): on swap hands() - /datum/status_effect/wound/blu... (/datum/status_effect/wound/blunt/moderate): on apply() - /datum/status_effect/wound/blu... (/datum/status_effect/wound/blunt/moderate): on creation(Nia LaPerm (/mob/living/carbon/human), Joint Dislocation (/datum/wound/blunt/moderate)) - /datum/status_effect/wound/blu... (/datum/status_effect/wound/blunt/moderate): on creation(Nia LaPerm (/mob/living/carbon/human), Joint Dislocation (/datum/wound/blunt/moderate)) - /datum/status_effect/wound/blu... (/datum/status_effect/wound/blunt/moderate): New(/list (/list)) - Nia LaPerm (/mob/living/carbon/human): apply status effect(/datum/status_effect/wound/blu... (/datum/status_effect/wound/blunt/moderate), Joint Dislocation (/datum/wound/blunt/moderate)) - Joint Dislocation (/datum/wound/blunt/moderate): apply wound(the human left leg (/obj/item/bodypart/l_leg), 0, null, 0, null) - the human left leg (/obj/item/bodypart/l_leg): check wounding(1, 12, 12, 0, null) - the human left leg (/obj/item/bodypart/l_leg): receive damage(12, 0, 0, 0, 1, null, 12, 0, 0, null) - Nia LaPerm (/mob/living/carbon/human): take bodypart damage(12, 0, 0, 1, null, 1, 12, 0, 0) - ... - the shuttle floor (213,69,1) (/turf/open/floor/mineral/titanium/blue): Enter(Nia LaPerm (/mob/living/carbon/human)) - Nia LaPerm (/mob/living/carbon/human): Move(the shuttle floor (213,69,1) (/turf/open/floor/mineral/titanium/blue), 2, 32) - Nia LaPerm (/mob/living/carbon/human): Move(the shuttle floor (213,69,1) (/turf/open/floor/mineral/titanium/blue), 2, 32) - Nia LaPerm (/mob/living/carbon/human): Move(the shuttle floor (213,69,1) (/turf/open/floor/mineral/titanium/blue), 2, 32) - Nia LaPerm (/mob/living/carbon/human): Move(the shuttle floor (213,69,1) (/turf/open/floor/mineral/titanium/blue), 2, 32) - Nia LaPerm (/mob/living/carbon/human): Move(the shuttle floor (213,69,1) (/turf/open/floor/mineral/titanium/blue), 2, 32) - Throwing (/datum/controller/subsystem/throwing): fire(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2022-05-28 16:22:16.861] Shutting down Chat subsystem... [2022-05-28 16:22:16.861] Shutting down Init Profiler subsystem... [2022-05-28 16:22:16.862] Shutting down Stat Panels subsystem... [2022-05-28 16:22:16.862] Shutting down Explosions subsystem... [2022-05-28 16:22:16.862] Shutting down Pathfinder subsystem... [2022-05-28 16:22:16.862] Shutting down Minor Mapping subsystem... [2022-05-28 16:22:16.862] Shutting down Shuttle subsystem... [2022-05-28 16:22:16.862] Shutting down Lighting subsystem... [2022-05-28 16:22:16.862] Shutting down XKeyScore subsystem... [2022-05-28 16:22:16.862] Shutting down PRISM subsystem... [2022-05-28 16:22:16.862] Shutting down Overlay subsystem... [2022-05-28 16:22:17.131] Shutting down Icon Smoothing subsystem... [2022-05-28 16:22:17.131] Shutting down Assets subsystem... [2022-05-28 16:22:17.131] Shutting down Persistent Paintings subsystem... [2022-05-28 16:22:17.131] Shutting down Persistence subsystem... [2022-05-28 16:22:17.131] Shutting down Atmospherics subsystem... [2022-05-28 16:22:17.131] Shutting down Wiremod Composite Templates subsystem... [2022-05-28 16:22:17.131] Shutting down Wet floors subsystem... [2022-05-28 16:22:17.131] Shutting down Weather subsystem... [2022-05-28 16:22:17.131] Shutting down Wardrobe subsystem... [2022-05-28 16:22:17.131] Shutting down Vote subsystem... [2022-05-28 16:22:17.131] Shutting down Tram Process subsystem... [2022-05-28 16:22:17.131] Shutting down Traitor subsystem... [2022-05-28 16:22:17.131] Shutting down Throwing subsystem... [2022-05-28 16:22:17.131] Shutting down tgui subsystem... [2022-05-28 16:22:17.131] Shutting down Supermatter Cascade subsystem... [2022-05-28 16:22:17.131] Shutting down Sun subsystem... [2022-05-28 16:22:17.131] Shutting down Speech Controller subsystem... [2022-05-28 16:22:17.131] Shutting down Space Drift subsystem... [2022-05-28 16:22:17.131] Shutting down Smoke subsystem... [2022-05-28 16:22:17.131] Shutting down Singularity subsystem... [2022-05-28 16:22:17.132] Shutting down Security Level subsystem... [2022-05-28 16:22:17.132] Shutting down Radio subsystem... [2022-05-28 16:22:17.132] Shutting down Radiation subsystem... [2022-05-28 16:22:17.132] Shutting down Projectiles subsystem... [2022-05-28 16:22:17.132] Shutting down Processing subsystem... [2022-05-28 16:22:17.132] Shutting down Points of Interest subsystem... [2022-05-28 16:22:17.132] Shutting down Plumbing subsystem... [2022-05-28 16:22:17.132] Shutting down Ping subsystem... [2022-05-28 16:22:17.132] Shutting down Parallax subsystem... [2022-05-28 16:22:17.132] Shutting down pAI subsystem... [2022-05-28 16:22:17.132] Shutting down Objects subsystem... [2022-05-28 16:22:17.132] Shutting down NPC Pool subsystem... [2022-05-28 16:22:17.132] Shutting down Night Shift subsystem... [2022-05-28 16:22:17.132] Shutting down Movement Loops subsystem... [2022-05-28 16:22:17.132] Shutting down Movement Handler subsystem... [2022-05-28 16:22:17.132] Shutting down MouseEntered subsystem... [2022-05-28 16:22:17.132] Shutting down Mood subsystem... [2022-05-28 16:22:17.132] Shutting down Mobs subsystem... [2022-05-28 16:22:17.132] Shutting down Materials subsystem... [2022-05-28 16:22:17.132] Shutting down Library Loading subsystem... [2022-05-28 16:22:17.132] Shutting down Lag Switch subsystem... [2022-05-28 16:22:17.132] Shutting down Idling NPC Pool subsystem... [2022-05-28 16:22:17.132] Shutting down Foam subsystem... [2022-05-28 16:22:17.132] Shutting down Fluid subsystem... [2022-05-28 16:22:17.132] Shutting down Fire Burning subsystem... [2022-05-28 16:22:17.132] Shutting down Fast Processing subsystem... [2022-05-28 16:22:17.132] Shutting down Eigenstates subsystem... [2022-05-28 16:22:17.132] Shutting down Disease subsystem... [2022-05-28 16:22:17.132] Shutting down Datum Component System subsystem... [2022-05-28 16:22:17.132] Shutting down Conveyor Belts subsystem... [2022-05-28 16:22:17.132] Shutting down Communications subsystem... [2022-05-28 16:22:17.132] Shutting down Clock Component subsystem... [2022-05-28 16:22:17.132] Shutting down Circuit Components subsystem... [2022-05-28 16:22:17.132] Shutting down Blackmarket subsystem... [2022-05-28 16:22:17.132] Shutting down Basic Avoidance subsystem... [2022-05-28 16:22:17.132] Shutting down Aura Healing subsystem... [2022-05-28 16:22:17.132] Shutting down Augury subsystem... [2022-05-28 16:22:17.132] Shutting down Antag HUDs subsystem... [2022-05-28 16:22:17.132] Shutting down Ambience subsystem... [2022-05-28 16:22:17.132] Shutting down Addiction subsystem... [2022-05-28 16:22:17.132] Shutting down Acid subsystem... [2022-05-28 16:22:17.132] Shutting down Timer subsystem... [2022-05-28 16:22:17.132] Shutting down Sound Loops subsystem... [2022-05-28 16:22:17.132] Shutting down Runechat subsystem... [2022-05-28 16:22:17.132] Shutting down Skills subsystem... [2022-05-28 16:22:17.132] Shutting down Machines subsystem... [2022-05-28 16:22:17.132] Shutting down Language subsystem... [2022-05-28 16:22:17.132] Shutting down Atoms subsystem... [2022-05-28 16:22:17.132] Shutting down Restaurant subsystem... [2022-05-28 16:22:17.133] Shutting down Economy subsystem... [2022-05-28 16:22:17.133] Shutting down Spatial Grid subsystem... [2022-05-28 16:22:17.133] Shutting down Networks subsystem... [2022-05-28 16:22:17.133] Shutting down Time Tracking subsystem... [2022-05-28 16:22:17.133] Shutting down Research subsystem... [2022-05-28 16:22:17.133] Shutting down Early Assets subsystem... [2022-05-28 16:22:17.133] Shutting down Mapping subsystem... [2022-05-28 16:22:17.133] Shutting down Trading Card Game subsystem... [2022-05-28 16:22:17.133] Shutting down Ticker subsystem... [2022-05-28 16:22:17.601] Shutting down AI Controller Ticker subsystem... [2022-05-28 16:22:17.601] Shutting down AI Behavior Ticker subsystem... [2022-05-28 16:22:17.601] Shutting down AI movement subsystem... [2022-05-28 16:22:17.601] Shutting down Jobs subsystem... [2022-05-28 16:22:17.601] Shutting down IDs and Access subsystem... [2022-05-28 16:22:17.601] Shutting down Events subsystem... [2022-05-28 16:22:17.601] Shutting down Reagents subsystem... [2022-05-28 16:22:17.601] Shutting down Quirks subsystem... [2022-05-28 16:22:17.601] Shutting down Station subsystem... [2022-05-28 16:22:17.601] Shutting down Achievements subsystem... [2022-05-28 16:22:17.698] Shutting down Discord subsystem... [2022-05-28 16:22:17.698] Shutting down Vis contents overlays subsystem... [2022-05-28 16:22:17.698] Shutting down Greyscale subsystem... [2022-05-28 16:22:17.698] Shutting down Instruments subsystem... [2022-05-28 16:22:17.699] Shutting down Sounds subsystem... [2022-05-28 16:22:17.699] Shutting down Input subsystem... [2022-05-28 16:22:17.699] Shutting down Server Tasks subsystem... [2022-05-28 16:22:17.699] Shutting down Blackbox subsystem... [2022-05-28 16:22:17.748] Shutting down Database subsystem... [2022-05-28 16:22:17.851] Shutting down Garbage subsystem... [2022-05-28 16:22:17.996] Shutting down Title Screen subsystem... [2022-05-28 16:22:17.997] Shutting down Profiler subsystem... [2022-05-28 16:22:18.145] Shutdown complete [2022-05-28 16:22:18.145] World hard rebooted at 16:22:18 [2022-05-28 16:22:18.181] World rebooted at 16:22:18