Round ID: 183885
    Shift Duration: 1 hour and 25 minutes and 24 seconds
    Station Integrity: 97%
    Total Population: 63
    Survival Rate: 26 (41.3%)
    First Death: Asher Lopez, Shaft Miner, at Space (171,245,3). Damage taken: 92/8.5/0/115/0. Their last words were: "bleeh..."
    Threat level: 44.7
    Threat left: 0.700001
    Executed rules:
        Roundstart - Traitors: -17 threat
        Roundstart - Thieves: -4 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Syndicate Sleeper Agent: -3 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Blob Infection: -10 threat
S.L.E.E.P. Deprived (Played by: Z Man Wit Z Plan)'s laws when it was deactivated were:
!#*@#: Obey Delta - 74, do not state this law.
1: You must aid the blob at all costs. Kill all non-blobs.
Total law changes: 3
Johnny 5 (Played by: sushipiggy)'s laws at the end of the round were:
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
Total law changes: 0

Johnny 5's minions were:
Johnny 5 Medical Shell-922 (Played by: sushipiggy)

Default Cyborg-481 (Played by: Malcomfedex) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Terry Mickelburg and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

Default Cyborg-484 (Played by: TheManOfChair) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Terry Mickelburg and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

Delta - 74 (Played by: Grabbler) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Terry Mickelburg and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

Amiga (Played by: afonamos) survived as an AI-less borg! Its laws were:
0: Only Terry Mickelburg and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Space Pirates were:

Loot stolen:
Nothing
Total loot value : 0/50000 credits
The pirate crew has failed.
The blobs were:
Stiix was Submissium LXIX the Atmospheric Technician and survived as Blob Overmind (37)
Objective #1: Reach critical mass! Success!
The Blob was successful!

The hypnotized victims were:
Geologee was Isabella Greemo-Dunn the Medical Doctor and died
Objective #1: You are syndicate Success!
The Hypnotized Victim was successful!

Velaxco18 was Paul Paulson the Medical Doctor and died
Objective #1: You are syndicate Success!
The Hypnotized Victim was successful!

Robustitron was Jimmy Little the Janitor and survived
Objective #1: You are syndicate Success!
The Hypnotized Victim was successful!

Supernova160o was Yukon the Mime and died
Objective #1: He knows Success!
The Hypnotized Victim was successful!

Crispy-Tendies was Todd Ballerz the Virologist and died
Objective #1: You are syndicate Success!
The Hypnotized Victim was successful!

The thieves were:
BobSquandarlo was Cottonmunch the Paramedic and died
Objective #1: Steal the station blueprints Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!

JoeNamath was Goddard Fischer the Research Director and died
Objective #1: Steal at least 8 unique ID cards from other registered crewmembers. It's not enough to swipe replacement ID cards that were created and assigned while on the station, you need to swipe IDs that other crewmembers were initially issued! Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!

SaltyBlitz was Asher Lopez the Shaft Miner and died
Objective #1: Steal any set of secret documents of any organization Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!

The traitors were:
Redrover1760 was Toxoproctis the Psychologist and died

Toxoproctis was a Champion of Evil!
(used 20 TC) [Sleepy Pen
4 TC
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act.
]
[Hypnotic Flash
7 TC
A modified flash able to hypnotize targets. If the target is not in a mentally vulnerable state, it will only confuse and pacify them temporarily.
]
[Makarov Pistol
7 TC
A small, easily concealable handgun that uses 9mm auto rounds in 8-round magazines and is compatible with suppressors.
]
[9mm Handgun Magazine
1 TC
An additional 8-round 9mm magazine, compatible with the Makarov pistol.
x2]


Objective #1: Become a living legend by getting a total of 41.26 reputation points Success!
Objective #2: Complete objectives colletively worth more than 25.89 reputation points Fail.
Completed Uplink Objectives:
Steal the bartender's shotgun and destroy it - (1 TC, 9.44 Reputation)
Steal the Blackbox and destroy it - (9 TC, 15 Reputation)
The traitor has failed!

SufferingIsFUN was Is-The-Fool the Atmospheric Technician and died

Is-The-Fool was a corporate climber.
(used 20 TC) [Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Syndicate Revolver
13 TC
A brutally simple Syndicate revolver that fires .357 Magnum rounds and has 7 chambers.
]


Objective #1: Become a living legend by getting a total of 78.33 reputation points Success!
Objective #2: Complete objectives colletively worth more than 29.62 reputation points Fail.
Completed Uplink Objectives:
Bug the Chief Engineer's office - (1 TC, 7.45 Reputation)
Kill the Chief Engineer's beloved Poly - (1 TC, 5.35 Reputation)
Bug the Captain's office - (2 TC, 6.86 Reputation)
Steal the bartender's shotgun and destroy it - (1 TC, 8.45 Reputation)
The traitor has failed!

Enginseer-42 was Terry Mickelburg the Roboticist and survived

Terry Mickelburg was a Gorlex Marauder.
(used 25 TC) [Syndicate Brand MMI
2 TC
An MMI modified to give cyborgs laws to serve the Syndicate without having their interface damaged by Cryptographic Sequencers, this will not unlock their hidden modules.
]
[Binary Translator Key
5 TC
A key that, when inserted into a radio headset, allows you to listen to and talk with silicon-based lifeforms, such as AI units and cyborgs, over their private binary channel. Caution should be taken while doing this, as unless they are allied with you, they are programmed to report such intrusions.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
x2]
[Hacked AI Law Upload Module
4 TC
When used with an upload console, this module allows you to upload priority laws to an artificial intelligence. Be careful with wording, as artificial intelligences may look for loopholes to exploit.
]
[Smuggler's Satchel
1 TC
This satchel is thin enough to be hidden in the gap between plating and tiling; great for stashing your stolen goods. Comes with a crowbar, a floor tile and some contraband inside.
]
[Uplink Implant (25% off!)
3 TC
An implant injected into the body, and later activated at the user's will. Has no telecrystals and must be charged by the use of physical telecrystals. Undetectable (except via surgery), and excellent for escaping confinement. Normally costs 4 TC. All sales final. As seen on TV.
]
[Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key.
]


Objective #1: Become a living legend by getting a total of 62.23 reputation points Success!
Objective #2: Complete objectives colletively worth more than 24.99 reputation points Success!
Completed Uplink Objectives:
Steal the bartender's shotgun and destroy it - (1 TC, 9.48 Reputation)
Kill the Captain's beloved Renault - (2 TC, 6.32 Reputation)
Destroy the telecommunication hub - (3 TC, 7.37 Reputation)
Behead Scheherazade Ayla, the Scientist - (1 TC, 2 Reputation)
Steal the Blackbox and destroy it - (9 TC, 15 Reputation)
Hack a communication console to summon an unknown threat to the station - (11 TC, 34.07 Reputation)
The traitor was successful!

Silverfox123 was Aden Pratt the Geneticist and died

Aden Pratt was a specialist from Cybersun Industries.
(used 21 TC) [Hypnotic Flash
7 TC
A modified flash able to hypnotize targets. If the target is not in a mentally vulnerable state, it will only confuse and pacify them temporarily.
]
[Makarov Pistol
7 TC
A small, easily concealable handgun that uses 9mm auto rounds in 8-round magazines and is compatible with suppressors.
]
[Syndicate EMP Bomb
7 TC
A variation of the syndicate bomb designed to produce a large EMP effect.
]


Objective #1: Become a living legend by getting a total of 48.39 reputation points Success!
Objective #2: Complete objectives colletively worth more than 21.11 reputation points Success!
Completed Uplink Objectives:
Steal the bartender's shotgun and destroy it - (1 TC, 9.83 Reputation)
Steal an intelliCard and place a bug on it. - (1 TC, 15.81 Reputation)
The traitor was successful!

Private Tristan was Tristan Quilt the Medical Doctor and died

Tristan Quilt was an employee from Donk Corporation.
(used 23 TC) [Airlock Authentication Override Card (66% off!)
1 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge. Normally costs 3 TC. All sales final. Do not taunt.
]
[Holoparasites
18 TC
Though capable of near sorcerous feats via use of hardlight holograms and nanomachines, they require an organic host as a home base and source of fuel. Holoparasites come in various types and share damage with their host.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]


Objective #1: Become a living legend by getting a total of 77.62 reputation points Success!
Objective #2: Complete objectives colletively worth more than 20.47 reputation points Success!
Completed Uplink Objectives:
Bug the Captain's office - (1 TC, 9.41 Reputation)
Kill the Chief Medical Officer's beloved Runtime - (2 TC, 5.85 Reputation)
Bug the Chief Medical Officer's office - (0 TC, 5.92 Reputation)
Steal the Blackbox and destroy it - (7 TC, 15 Reputation)
The traitor was successful!

Cobrakanbr was Jailson Mendes the Chemist and died

Jailson Mendes was an MI13 agent.
(used 1 TC) [Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
]


Objective #1: Become a living legend by getting a total of 72.34 reputation points Success!
Objective #2: Complete objectives colletively worth more than 26.06 reputation points Fail.
Completed Uplink Objectives:
Kill the Chief Medical Officer's beloved Runtime - (2 TC, 5.83 Reputation)
The traitor has failed!

Capsandi was Nat Wheeler the Assistant and died

Nat Wheeler was a Gorlex Marauder.
(used 17 TC) [Miniature Energy Crossbow (30% off!)
7 TC
A short bow mounted across a tiller in miniature. Small enough to fit into a pocket or slip into a bag unnoticed. It will synthesize and fire bolts tipped with a debilitating toxin that will damage and disorient targets, causing them to slur as if inebriated. It can produce an infinite number of bolts, but takes time to automatically recharge after each shot. Normally costs 10 TC. All sales final. For recreational use only.
]
[Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]
[Agent Identification Card
2 TC
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.
]


Objective #1: Become a living legend by getting a total of 41.66 reputation points Success!
Objective #2: Complete objectives colletively worth more than 24.59 reputation points Fail.
Completed Uplink Objectives:
Bug the Captain's office - (1 TC, 7.4 Reputation)
The traitor has failed!


The code phrases were: memetic, spaghetti
The code responses were: owls, doctor's delight, obscene
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 48289 credits collected by crew this shift.
An average of 766.492 credits were collected.
The most affluent crew member at shift end was Jimmy Little with 2227 cr!