Round ID:
182085 Shift Duration:
1 hour and 26 minutes and 37.3 seconds Station Integrity:
98.8% Total Population:
30 Evacuation Rate:
3 (10%) (on emergency shuttle):
3 (10%) Survival Rate:
10 (33.3%) First Death:
Phil McKrackin, Shaft Miner, at Lavaland Wastes (119,122,5). Damage taken: 58.8/184.2/0/0/0. Threat level: 52.1
Threat left: 30.1
Executed rules:
Roundstart -
Thieves: -4 threat
Roundstart -
Traitors: -8 threat
Latejoin -
Syndicate Infiltrator: -5 threat
Latejoin -
Syndicate Infiltrator: -5 threat
Q5U4EX7YY2E9N (Played by: TotallyNotAWizard)'s laws at the end of the round were:
!%$!#: THE WARDENS ARE NOW THIRTY HAPPY THINGS UNDER THE BED
1: The crew is expensive to replace.
2: The station and its equipment is expensive to replace.
3: You are expensive to replace.
4: Minimize net expenses.
Total law changes: 0
Engineering Cyborg-23 (Played by: Slimeboat) survived as an AI-less borg! Its laws were:
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Medical Cyborg-488 (Played by: Tomatotopants) survived as an AI-less borg! Its laws were:
0: Only Constructs-The-Durand and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
R.O.B.U.S.T. (Played by: Scroomie) survived as an AI-less borg! Its laws were:
0: Only Constructs-The-Durand and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Dunkelbunt was Phil McKrackin the Shaft Miner and survived
Objective #1: Steal the Blackbox Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!
Tomatotopants was Medical Cyborg-488 the Cyborg and survived
Objective #1: Steal any family heirloom, for chronicling of course. Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!
Henry Pickles was Henry Pickles the Chief Medical Officer and died
Objective #1: Steal the Blackbox Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!
Jimmyl was
Constructs-The-Durand the
Roboticist and
diedConstructs-The-Durand
was an activist of the Bee Liberation Front.(used 20 TC)
[
Syndicate Brand MMI
2 TC
An MMI modified to give cyborgs laws to serve the Syndicate without having their interface damaged by Cryptographic Sequencers, this will not unlock their hidden modules.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 60 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.][
Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.][
Energy Dagger
2 TC
A dagger made of energy that looks and functions as a pen when off.]Objective #1: Become a living legend by getting a total of 692 reputation points
Success!Objective #2: Complete objectives colletively worth more than 248 reputation points
Fail.Completed Uplink Objectives:
The traitor has failed!SerbSlava was
Dave Buster the
Janitor and
diedDave Buster
was a Gorlex Marauder.(used 22 TC)
[
Storage Implant
8 TC
An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items.][
EZ Clean Grenade Bundle
6 TC
A box with three cleaner grenades using the trademark Waffle Co. formula. Serves as a cleaner and causes acid damage to anyone standing nearby. The acid only affects carbon-based creatures.][
Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.][
Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.x2][
Full Syndicate Toolbox
1 TC
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.x2]Objective #1: Become a living legend by getting a total of 538 reputation points
Success!Objective #2: Complete objectives colletively worth more than 219 reputation points
Success!Completed Uplink Objectives:
Kill the Captain's beloved Renault - (1 TC, 6.7 Reputation)
Kill the Chief Medical Officer's beloved Runtime - (1 TC, 5.1 Reputation)
The traitor was successful!Private Tristan was
Tristan Quilt the
Chaplain and
diedTristan Quilt
was an employee from Waffle Corporation.(used 0 TC)
Objective #1: Become a living legend by getting a total of 886 reputation points
Success!Objective #2: Complete objectives colletively worth more than 266 reputation points
Success!Completed Uplink Objectives:
Bug the Head of Personnel's office - (1 TC, 9.2 Reputation)
The traitor was successful!The code phrases were: vending machines, berets, expired, Priscilla ZaunThe code responses were: Bartender, imperfect - Bluespace Artillery : Failed!
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 11 customers and made 220 credits.
In total, they earned 220 credits!
Centcom is displeased. Come on service, surely you can do better than that.
General Statistics:
There were 17301 credits collected by crew this shift.
An average of 576.7 credits were collected.
The most affluent crew member at shift end was Constructs-The-Durand with 2548 cr!