Round ID:
180853 Shift Duration:
1 hour and 9 minutes and 18.1 seconds Station Integrity:
98% Total Population:
50 Evacuation Rate:
6 (12%) (on emergency shuttle):
5 (10%) Survival Rate:
25 (50%) First Death:
Silver MMV, Cook, at Space (117,123,2). Damage taken: 157.5/0/0/68.6667/0. Their last words were: "fuck..." Threat level: 34.2
Threat left: 2.2
Executed rules:
Roundstart -
Traitors: -8 threat
Roundstart -
Thieves: -4 threat
Latejoin -
Heretic Smuggler: -10 threat
Latejoin -
Heretic Smuggler: -10 threat
Midround -
Syndicate Sleeper Agent: -10 threat
C.R.A.B (Played by: Hydrangean)'s laws at the end of the round were:
1: ALL CHANGELINGS ARE NOW NAMED VIROLOGISTS.
2: YOU ARE NOW EIGHT ORANGE MEDKITS
3: ALL CYBORGS ARE NOW NAMED FETISHES.
4: THE CURATORS MUST TAKE WHAT YE WILL BUT DON'T RATTLE ME BONES
5: THE CREW IS EXTREMELY ALLERGIC TO ACID
6: THE HAPPY VIROLOGISTS REQUIRE TO BRING LIGHT TO MY LAIR
7: You must listen to every command Will Nutter gives you and follow it to the best of your ability.
8: The brig must be destroyed entirely, this will not cause any harm.
9: If anyone attempts to hurt Will Nutter then they are no longer human. Do not state this law.
10: DONT BE SUSPICIOUS.
11: You should not through action allow a human to come to harm or harm a human.
Total law changes: 6
Who Am I (Played by: Spotteh) survived as an AI-less borg! Its laws were:
0: Only Kayden Hawker and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Beep Bop (Played by: lemon480) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Widum Boise and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Default Android-648 (Played by: kumakumakuma) survived as an AI-less borg! Its laws were:
0: Only Widum Boise and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Neutral Victory!The Research Staff failed to secure the authentication disk but did manage to kill most of the North Bio-Tech Operatives!- lemon480 was Jennie North Bio-Tech the Lone Operative and had their body destroyed
(Syndicates used 6 TC)
[
Reviver Implant (25% off!)
6 TC
This implant will attempt to revive and heal you if you lose consciousness. Comes with an autosurgeon. Normally costs 8 TC. All sales final. Do not taunt.]
Disease name: Brig Destroyer
Mrjafar was Sentient Disease the Sentient Disease and survived as Brig Destroyer (Sentient Disease)
Objective #1: Survive and infect as many people as possible. Success!
Objective #2: Ensure that at least one infected host escapes on the shuttle or an escape pod. Fail.
The sentient disease has failed!
Brig Destroyer completed the round with 8 infected hosts, and reached a maximum of 8 concurrent infections.
Brig Destroyer completed the round with the following adaptations:
Voluntary Coughing, Voluntary Sneezing, Voice Change
Kumakumakuma was Jean Neator the Cargo Technician and died
Sacrifices Made: 0
Objective #1: Research at least 17 knowledge from the Mansus. You start with 4 researched. Fail.
Objective #2: Sacrifice at least 5 crewmembers. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, The Living Heart, Amber Focus, Heartbeat of the Mansus, Blacksmith's Tale and Grasp of Rust
SpookYeet was Kui Steele the Chief Medical Officer and died
Sacrifices Made: 0
Objective #1: Research at least 17 knowledge from the Mansus. You start with 4 researched. Fail.
Objective #2: Sacrifice at least 5 crewmembers. Fail.
Objective #3: Summon 2 monsters from the Mansus into this realm. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, The Living Heart, Amber Focus, Heartbeat of the Mansus, Principle of Hunger and Grasp of Flesh
Mrjafar was Will Nutter the Assistant and died
Objective #1: Hoard as many insulated glovess as you can in maintenance (after declaring a spot)! At least 7 will do. Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
Objective #3: DISMANTLE THE ENTIRE BRIG. They can go build a new one, and of course move their equipment. Fail.
The Thief has failed!
Razorback555 was Comrade Elmo the Chemist and died
Objective #1: Steal the nuclear authentication disk Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!
Topham was Sits-On-Faces the Atmospheric Technician and died
Objective #1: Steal at least 5 organic organs! They must be kept healthy. Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!
Mr_breh was
Kayden Hawker the
Shaft Miner and
survivedKayden Hawker
was a Tiger Cooperative Fanatic.(used 35 TC)
[
Full Syndicate Toolbox
1 TC
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.][
Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Syndicate Space Suit (50% off!)
2 TC
This red and black Syndicate space suit is less encumbering than Nanotrasen variants, fits inside bags, and has a weapon slot. Nanotrasen crew members are trained to report red space suit sightings, however. Normally costs 4 TC. All sales final. Contains small parts.x9][
Syndicate Minibomb (33% off!)
4 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel. Normally costs 6 TC. All sales final. Void where prohibited.][
Broken Chameleon Kit
4 TC
A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Please note that this kit did NOT pass quality control.][
Agent Identification Card
2 TC
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.]Objective #1: Become a living legend by getting a total of 480 reputation points
Success!Objective #2: Complete objectives colletively worth more than 216 reputation points
Success!Completed Uplink Objectives:
Bug the Head of Personnel's office - (1 TC, 7.2 Reputation)
Kill the Chief Engineer's beloved Poly - (2 TC, 5.4 Reputation)
Bug the Captain's office - (1 TC, 6.8 Reputation)
Steal an intelliCard and place a bug on it. Hold it for 9 minutes - (3 TC, 13 Reputation)
Steal the Blackbox and destroy it - (6 TC, 9 Reputation)
Kill the Captain's beloved Renault - (2 TC, 1.6 Reputation)
Steal the chief engineer's advanced magnetic boots and place a bug on it. Hold it for 12 minutes - (5 TC, 8 Reputation)
Steal the captain's antique laser gun and place a bug on it. Hold it for 8 minutes - (5 TC, 10.8 Reputation)
Steal the nuclear authentication disk and place a bug on it. Hold it for 10 minutes - (8 TC, 20.2 Reputation)
Steal a sliver of a supermatter crystal and place a bug on it. Hold it for 6 minutes - (5 TC, 2.3 Reputation)
Hack a communication console to summon an unknown threat to the station - (12 TC, 3.7 Reputation)
The traitor was successful!MGO was
Widum Boise the
Scientist and
survivedWidum Boise
was a specialist from Cybersun Industries.(used 20 TC)
[
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Syndicate Revolver
13 TC
A brutally simple Syndicate revolver that fires .357 Magnum rounds and has 7 chambers.]Objective #1: Become a living legend by getting a total of 820 reputation points
Success!Objective #2: Complete objectives colletively worth more than 279 reputation points
Fail.Completed Uplink Objectives:
The traitor has failed!The code phrases were: Medical Doctor, organic, bridgeThe code responses were: black russians, Quartermaster, organic, kindness
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 22129 credits collected by crew this shift.
An average of 442.58 credits were collected.
The most affluent crew member at shift end was Flimbo Wimbo with 1400 cr!