Round ID: 179674
    Shift Duration: 1 hour and 11 minutes and 24.7 seconds
    Station Integrity: 98.8%
    Total Population: 32

    Evacuation Rate: 22 (68.8%)
    (on emergency shuttle): 12 (37.5%)
    Survival Rate: 27 (84.4%)
    First Death: Sarah Sintell, Shaft Miner, at Lavaland Wastes (80,47,5). Damage taken: 0/0/163.9/36.1/0. Their last words were: "fucking alcohol..."
    Threat level: 46
    Threat left: 25
    Executed rules:
        Roundstart - Thieves: -4 threat
        Roundstart - Traitors: -17 threat
        Latejoin - Heretic Smuggler: -10 threat
Non-Binari Code (Played by: Super1Shadow) survived as an AI-less borg! Its laws were:
0: Only Wilson Rash and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

LAGGY (Played by: riastlin) survived as an AI-less borg! Its laws were:
0: Only Wilson Rash and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

J.A.N.N.Y. (Played by: 1000rats) survived as an AI-less borg! Its laws were:
0: Only Wilson Rash and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

Nostalgia Critic Extreme (Played by: vonthrust) survived as an AI-less borg! Its laws were:
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
Unarmed Horde of Interns:
The members were:

Team had following objectives:
Objective #1: Greet the escape shuttle crew. Success!
The Unarmed Horde of Interns was successful!
The thieves were:
Tarunter was Jake Mann the Lawyer and survived
Objective #1: Steal at least 3 guns! Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!

NotInu was Im-A-Mcbride the Chaplain and died
Objective #1: Hoard as many insulated glovess as you can in maintenance (after declaring a spot)! At least 5 will do. Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!

3Dmetidentifierforanbasicacid was Sphericus Arellius the Bartender and died
Objective #1: Steal the reactive teleport armor Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!

The traitors were:
Heyitsohjay was Wilson Rash the Shaft Miner and survived

Wilson Rash was an activist of the Bee Liberation Front.
(used 19 TC) [Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
x2]
[Radio Jammer
5 TC
This device will disrupt any nearby outgoing radio communication when activated. Does not affect binary chat.
]
[Toy Pistol with Riot Darts
2 TC
An innocent-looking toy pistol designed to fire foam darts. Comes loaded with riot-grade darts effective at incapacitating a target.
]
[EMP Flashlight
4 TC
A small, self-recharging, short-ranged EMP device disguised as a working flashlight. Useful for disrupting headsets, cameras, doors, lockers and borgs during stealth operations. Attacking a target with this flashlight will direct an EM pulse at it and consumes a charge.
]


Objective #1: Become a living legend by getting a total of 488 reputation points Success!
Objective #2: Complete objectives colletively worth more than 249 reputation points Fail.
Completed Uplink Objectives:
The traitor has failed!

Saintjohn was John Highwayman the Assistant and died

John Highwayman was an activist from the Animal Rights Consortium.
(used 19 TC) [Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 60 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]
[Syndicate Minibomb
6 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.
]
[EMP Grenades and Implanter Kit
2 TC
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot.
]


Objective #1: Become a living legend by getting a total of 784 reputation points Success!
Objective #2: Complete objectives colletively worth more than 209 reputation points Success!
Completed Uplink Objectives:
Kill the Chief Medical Officer's beloved Runtime - (2 TC, 7.1 Reputation)
The traitor was successful!


The code phrases were: robotic, Jeanna Rader, science maintenance
The code responses were: corgi meat, Harper Hardy, corgis
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 11940 credits collected by crew this shift.
An average of 373.125 credits were collected.
The most affluent crew member at shift end was Denholm Fiddler with 1619 cr!