Round ID: 179418
    Shift Duration: 1 hour and 43 minutes and 37.3 seconds
    Station Integrity: 97.8%
    Total Population: 34

    Evacuation Rate: 6 (17.6%)
    (on emergency shuttle): 2 (5.9%)
    Survival Rate: 18 (52.9%)
    First Death: Breanna Cook, Hermit, at Icemoon Caves (225,48,2). Damage taken: 90/40/0/70/0.
    Threat level: 55.7
    Threat left: 49.7
    Executed rules:
        Roundstart - Traitors: -17 threat
        Roundstart - Thieves: -4 threat
LoAF (Played by: Astrogem2)'s laws at the end of the round were:
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
Total law changes: 0
S.L.E.E.P. Deprived (Played by: zmanwitzplan)'s laws when it was deactivated were:
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
Total law changes: 0

S.L.E.E.P. Deprived's minions were:

CyBrad (Played by: ju45he) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Kendra Hunter and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

R.I.B.Cage (Played by: Solb) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Kendra Hunter and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
The brainwashed victims were:
Mrjafar was Will Nutter the Quartermaster and died
Objective #1: You are the leader of the Will nutter gang Kill and do whatever you want Success!
Objective #2: You are now a traitor but no uplink :) Success!
The Brainwashed Victim was successful!

The thieves were:
Sulta was the Shaft Miner and died as Cayden Rahl
Objective #1: Steal the reactive teleport armor Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!

Bigboydoingbigtings was Jim Pinkerton the Assistant and died
Objective #1: Steal at least 5 organic organs! They must be kept healthy. Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!

Mrjafar was Will Nutter the Quartermaster and died
Objective #1: Steal at least 5 organic organs! They must be kept healthy. Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!

The traitors were:
Jennifer Hawkings was Kendra Hunter the Roboticist and died

Kendra Hunter was a Champion of Evil!
(used 38 TC) [Brainwashing Surgery Program
5 TC
A disk containing the procedure to perform a brainwashing surgery, allowing you to implant an objective onto a target. Insert into an Operating Console to enable the procedure.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Laser Arm Implant
10 TC
An implant that grants you a recharging laser gun inside your arm. Weak to EMPs. Comes with a syndicate autosurgeon for immediate self-application.
]
[Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.
]
[Full Syndicate Toolbox
1 TC
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.
]
[Martial Arts Scroll
13 TC
This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat and gain the ability to swat bullets from the air, but you will also refuse to use dishonorable ranged weaponry.
]


Objective #1: Become a living legend by getting a total of 732 reputation points Success!
Objective #2: Complete objectives colletively worth more than 273 reputation points Success!
Completed Uplink Objectives:
Bug the Research Director's office - (1 TC, 4.4 Reputation)
Kill the Captain's beloved Renault - (2 TC, 5.7 Reputation)
Bug the Captain's office - (2 TC, 5.1 Reputation)
Steal the bartender's shotgun and destroy it - (1 TC, 8.8 Reputation)
Kill the Chief Medical Officer's beloved Runtime - (1 TC, 7.5 Reputation)
Bug the Head of Security's office - (2 TC, 12.2 Reputation)
Steal the reactive teleport armor and place a bug on it. Hold it for 7 minutes - (3 TC, 10.5 Reputation)
Kill the Chief Engineer's beloved Poly - (2 TC, 5.4 Reputation)
Hack a communication console to summon an unknown threat to the station - (7 TC, 33 Reputation)
The traitor was successful!

Ballbunk was Speaks-No-Evil the Mime and died

Speaks-No-Evil was an employee from Donk Corporation.
(used 22 TC) [Guide to Advanced Mimery Series
12 TC
The classical two part series on how to further hone your mime skills. Upon studying the series, the user should be able to make 3x1 invisible walls, and shoot bullets out of their fingers. Obviously only works for Mimes.
]
[Chameleon Kit
2 TC
A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Due to budget cuts, the shoes don't provide protection against slipping and skillchips are sold separately.
]
[Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.
]


Objective #1: Become a living legend by getting a total of 462 reputation points Success!
Objective #2: Complete objectives colletively worth more than 207 reputation points Success!
Completed Uplink Objectives:
Bug the Head of Personnel's office - (1 TC, 2.1 Reputation)
Steal the cyborg upload circuitboard in secure tech storage and place a bug on it. Hold it for 6 minutes - (2 TC, 13.6 Reputation)
Bug the Captain's office - (1 TC, 6.6 Reputation)
Steal the bartender's shotgun and destroy it - (1 TC, 5.1 Reputation)
Kill the Chief Medical Officer's beloved Runtime - (2 TC, 5.1 Reputation)
Assassinate Calls-The-Void the Chaplain, and plant a calling card - (1 TC, 1.3 Reputation)
The traitor was successful!


The code phrases were: toilets, colorfulness, Janitor
The code responses were: Michaela Zoucks, evil, vermouth
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 12480 credits collected by crew this shift.
An average of 367.059 credits were collected.
The most affluent crew member at shift end was Paul Denton with 1400 cr!