Round ID: 179375
    Shift Duration: 26 minutes and 35.4 seconds
    Station Integrity: Destroyed
    Total Population: 55
    Survival Rate: 4 (7.3%)
    First Death: Ira Steven Behr, Medical Doctor, at Space (158,75,9). Damage taken: 90.5/42.5/0/67/0. Their last words were: "DO NOT USE VIROLOGIST DISPOSALS..."
    Threat level: 77.4
    Threat left: 27.4
    Executed rules:
        Roundstart - Traitors: -26 threat
        Roundstart - Nuclear Emergency: -20 threat
        Roundstart - Thieves: -4 threat
Default Cyborg-884 (Played by: EsotericSeaslug) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Blow Upper Operatives:
Syndicate Major Victory!
Blow Upper operatives have destroyed Scaredy Outpost Fifteen!

The syndicate operatives were:
(Syndicates used 389 TC) [84mm Rocket Propelled Grenade Launcher (75% off!)
2 TC
A reusable rocket propelled grenade launcher preloaded with a low-yield 84mm HE round. Guaranteed to send your target out with a bang or your money back! Normally costs 8 TC. All sales final. Use only as directed.
]
[Hacked AI Law Upload Module
4 TC
When used with an upload console, this module allows you to upload priority laws to an artificial intelligence. Be careful with wording, as artificial intelligences may look for loopholes to exploit.
]
[Reinforcements
25 TC
Call in an additional team member. They won't come with any gear, so you'll have to save some telecrystals to arm them as well.
x3]
[Syndicate Holster
1 TC
A useful little device that allows for inconspicuous carrying of guns using chameleon technology. It also allows for badass gun-spinning.
]
[MODsuit Anti-Slip Module
4 TC
A MODsuit module preventing the user from slipping on water.
]
[Reinforcements (88% off!)
3 TC
Call in an additional team member. They won't come with any gear, so you'll have to save some telecrystals to arm them as well. Normally costs 25 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.
]
[Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.
]
[84mm Rocket Propelled Grenade Launcher
8 TC
A reusable rocket propelled grenade launcher preloaded with a low-yield 84mm HE round. Guaranteed to send your target out with a bang or your money back!
]
[Airlock Authentication Override Card (66% off!)
1 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge. Normally costs 3 TC. All sales final. Contains small parts.
]
[Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.
]
[Reinforcements (88% off!)
3 TC
Call in an additional team member. They won't come with any gear, so you'll have to save some telecrystals to arm them as well. Normally costs 25 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.
]
[C-20r bundle
14 TC
Old Faithful: The classic C-20r, bundled with two magazines and a (surplus) suppressor at discount price.
]
[MODsuit Anti-Slip Module
4 TC
A MODsuit module preventing the user from slipping on water.
]
[MODsuit Energy Shield Module
15 TC
An energy shield module for a MODsuit. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire.
]
[X-ray Vision Implant
10 TC
These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon.
]
[.45 SMG Magazine
3 TC
An additional 24-round .45 magazine suitable for use with the C-20r submachine gun.
x5]
[Syndicate Combat Medic Kit
4 TC
This first aid kit is a suspicious brown and red. Included is a combat stimulant injector for rapid healing, a medical night vision HUD for quick identification of injured personnel, and other supplies helpful for a field medic.
]
[Codespeak Manual
3 TC
Syndicate agents can be trained to use a series of codewords to convey complex information, which sounds like random concepts and drinks to anyone listening. This manual teaches you this Codespeak. You can also hit someone else with the manual in order to teach them. This is the deluxe edition, which has unlimited uses.
]
[CQC Manual
13 TC
A manual that teaches a single user tactical Close-Quarters Combat before self-destructing.
]
[Reinforcements (88% off!)
3 TC
Call in an additional team member. They won't come with any gear, so you'll have to save some telecrystals to arm them as well. Normally costs 25 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.
]
[Syndicate Medical Cyborg
35 TC
A combat medical cyborg. Has limited offensive potential, but makes more than up for it with its support capabilities. It comes equipped with a nanite hypospray, a medical beamgun, combat defibrillator, full surgical kit including an energy saw, an emag, pinpointer and flash. Thanks to its organ storage bag, it can perform surgery as well as any humanoid.
]
[Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.
]
[MODsuit Anti-Slip Module
4 TC
A MODsuit module preventing the user from slipping on water.
]
[Double-Bladed Energy Sword
16 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield.
]
[MODsuit Energy Shield Module
15 TC
An energy shield module for a MODsuit. The shields can handle up to three impacts within a short duration and will rapidly recharge while not under fire.
]
[Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.
]
[Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 60 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]
[Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
]
[Reviver Implant
8 TC
This implant will attempt to revive and heal you if you lose consciousness. Comes with an autosurgeon.
]
[Binary Translator Key (60% off!)
2 TC
A key that, when inserted into a radio headset, allows you to listen to and talk with silicon-based lifeforms, such as AI units and cyborgs, over their private binary channel. Caution should be taken while doing this, as unless they are allied with you, they are programmed to report such intrusions. Normally costs 5 TC. All sales final. Check local laws for legality in region.
]
[Protocol CRAB-17 Phone
7 TC
The Protocol CRAB-17 Phone, a phone borrowed from an unknown third party, it can be used to crash the space market, funneling the losses of the crew to your bank account.The crew can move their funds to a new banking site though, unless they HODL, in which case they deserve it.
]
[Reinforcements (88% off!)
3 TC
Call in an additional team member. They won't come with any gear, so you'll have to save some telecrystals to arm them as well. Normally costs 25 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.
]
[Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.
]
[C-20r bundle
14 TC
Old Faithful: The classic C-20r, bundled with two magazines and a (surplus) suppressor at discount price.
]
[.45 Ammo Duffel Bag
20 TC
A duffel bag filled with enough .45 ammo to supply an entire team, at a discounted price.
]
[Energy Shield (25% off!)
12 TC
An incredibly useful personal shield projector, capable of reflecting energy projectiles and defending against other attacks. Pair with an Energy Sword for a killer combination. Normally costs 16 TC. All sales final. Not recommended for children.
]
[Airlock Authentication Override Card (66% off!)
1 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge. Normally costs 3 TC. All sales final. Contains small parts.
]
[Syndicate Jaws of Life (25% off!)
3 TC
Based on a Nanotrasen model, this powerful tool can be used as both a crowbar and a pair of wirecutters. In its crowbar configuration, it can be used to force open airlocks. Very useful for entering the station or its departments. Normally costs 4 TC. All sales final. Contains small parts.
]
[Syndicate Combat Medic Kit
4 TC
This first aid kit is a suspicious brown and red. Included is a combat stimulant injector for rapid healing, a medical night vision HUD for quick identification of injured personnel, and other supplies helpful for a field medic.
]
[X-ray Vision Implant
10 TC
These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon.
]
[Combat Gloves Plus
5 TC
A pair of gloves that are fireproof and electrically insulated, however unlike the regular Combat Gloves these use nanotechnology to teach the martial art of krav maga to the wearer.
]
The thieves were:
XyzzyThePretender was Darcey Poley the Medical Doctor and died
Objective #1: Steal 28 moles of plasma (full tank) Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!

Bdudy was Dean Ivanov the Assistant and died
Objective #1: Steal at least 5 organic organs! They must be kept healthy. Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!

Fxckafed was Justin Pancake the Lawyer and died
Objective #1: Hoard as many stun batons as you can in maintenance (after declaring a spot)! At least 8 will do. Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!

Wolfmoy was Adam Williams the Geneticist and died
Objective #1: Steal the chief engineer's advanced magnetic boots Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!

The traitors were:
Newthing223344 was Usec Bear the Shaft Miner and died

Usec Bear was an activist of the Bee Liberation Front.
(used 0 TC)

Objective #1: Become a living legend by getting a total of 513 reputation points Success!
Objective #2: Complete objectives colletively worth more than 299 reputation points Success!
Completed Uplink Objectives:
Bug the Head of Personnel's office - (1 TC, 7 Reputation)
The traitor was successful!

Heyhey69 was Sedrick M'Bungo the Janitor and died

Sedrick M'Bungo was a terrorist from Waffle Corporation.
(used 25 TC) [Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[EZ Clean Grenade Bundle (83% off!)
1 TC
A box with three cleaner grenades using the trademark Waffle Co. formula. Serves as a cleaner and causes acid damage to anyone standing nearby. The acid only affects carbon-based creatures. Normally costs 6 TC. All sales final. Do not taunt.
]
[Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.
]
[Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.
]
[Syndicate Space Suit
4 TC
This red and black Syndicate space suit is less encumbering than Nanotrasen variants, fits inside bags, and has a weapon slot. Nanotrasen crew members are trained to report red space suit sightings, however.
]
[Syndicate Minibomb
6 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.
]


Objective #1: Become a living legend by getting a total of 821 reputation points Success!
Objective #2: Complete objectives colletively worth more than 204 reputation points Success!
Completed Uplink Objectives:
Steal the ai upload circuitboard in secure tech storage and place a bug on it. Hold it for 11 minutes - (3 TC, 18 Reputation)
Steal an intelliCard and place a bug on it. Hold it for 13 minutes - (4 TC, 18.1 Reputation)
The traitor was successful!

Astrogem2 was Unimaginable Nut the Clown and died

Unimaginable Nut was a specialist from Cybersun Industries.
(used 2 TC) [Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key.
]


Objective #1: Become a living legend by getting a total of 860 reputation points Success!
Objective #2: Complete objectives colletively worth more than 213 reputation points Success!
Completed Uplink Objectives:
Steal an intelliCard and place a bug on it. Hold it for 8 minutes - (2 TC, 13.8 Reputation)
Steal a fire axe and destroy it - (1 TC, 4.9 Reputation)
Bug the Captain's office - (2 TC, 7.3 Reputation)
The traitor was successful!

John_Pootis was Alex Barber the Assistant and survived

Alex Barber was a Tiger Cooperative Fanatic.
(used 23 TC) [Gloves of the North Star (75% off!)
2 TC
These gloves let the user punch people very fast. Does not improve weapon attack speed or the meaty fists of a hulk. Normally costs 8 TC. All sales final. Do not taunt.
]
[Martial Arts Scroll
13 TC
This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat and gain the ability to swat bullets from the air, but you will also refuse to use dishonorable ranged weaponry.
]
[Box of Throwing Weapons
3 TC
A box of shurikens and reinforced bolas from ancient Earth martial arts. They are highly effective throwing weapons. The bolas can knock a target down and the shurikens will embed into limbs.
]
[Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.
]


Objective #1: Become a living legend by getting a total of 728 reputation points Success!
Objective #2: Complete objectives colletively worth more than 254 reputation points Success!
Completed Uplink Objectives:
Smuggle prototype dart pistol from Science Lobby off the station via cargo shuttle - (0 TC, 6.7 Reputation)
Bug the Captain's office - (1 TC, 6.1 Reputation)
Kill the Chief Medical Officer's beloved Runtime - (2 TC, 7.1 Reputation)
Steal a fire axe and destroy it - (1 TC, 6.9 Reputation)
Kill the Chief Engineer's beloved Poly - (1 TC, 4.6 Reputation)
Steal the hypospray and place a bug on it. Hold it for 5 minutes - (2 TC, 5.7 Reputation)
Bug the Head of Security's office - (3 TC, 4.3 Reputation)
The traitor was successful!

InfernusGamer was Lucca 'Fisnor' Skywalker the Scientist and died

Lucca 'Fisnor' Skywalker was a specialist from Cybersun Industries.
(used 0 TC)

Objective #1: Become a living legend by getting a total of 632 reputation points Success!
Objective #2: Complete objectives colletively worth more than 248 reputation points Success!
Completed Uplink Objectives:
Bug the Research Director's office - (0 TC, 3 Reputation)
Kill the Chief Engineer's beloved Poly - (2 TC, 7.6 Reputation)
Bug the Captain's office - (1 TC, 6.8 Reputation)
Steal the bartender's shotgun and destroy it - (1 TC, 5.5 Reputation)
The traitor was successful!

Liljackrabbit25 was Sadie Feufer the Assistant and died

Sadie Feufer was an activist from the Animal Rights Consortium.
(used 10 TC) [Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key.
]
[Syndicate MODsuit
8 TC
The feared MODsuit of a Syndicate agent. Features armoring and a set of inbuilt modules.
]


Objective #1: Become a living legend by getting a total of 445 reputation points Success!
Objective #2: Complete objectives colletively worth more than 289 reputation points Success!
Completed Uplink Objectives:
Smuggle ritual wine bottle from Bridge off the station via cargo shuttle - (0 TC, 5.6 Reputation)
Bug the Captain's office - (1 TC, 9.4 Reputation)
Steal a fire axe and destroy it - (1 TC, 9.4 Reputation)
Kill the Chief Engineer's beloved Poly - (1 TC, 4.2 Reputation)
The traitor was successful!


The code phrases were: wine, Eliott Franks, rapidly-expanding
The code responses were: corporate showroom, life, happy
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 22369 credits collected by crew this shift.
An average of 406.709 credits were collected.
The most affluent crew member at shift end was Kendra Hunter with 1345 cr!