Round ID: 178619
    Shift Duration: 55 minutes and 30.1 seconds
    Station Integrity: 96.6%
    Total Population: 14

    Evacuation Rate: 7 (50%)
    (on emergency shuttle): 7 (50%)
    Survival Rate: 10 (71.4%)
    First Death: Jacob Gray, Shaft Miner, at Lavaland Wastes (151,83,5). Damage taken: 156.4/0/0/0/0.
    Threat level: 55.3
    Threat left: 41.3
    Executed rules:
        Roundstart - Traitors: -8 threat
        Roundstart - Thieves: -6 threat
S.L.E.E.P. Deprived (Played by: Z Man Wit Z Plan)'s laws at the end of the round were:
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
Total law changes: 0
The thieves were:
Martyh3r0 was Jay Jenkins the Roboticist and survived
Objective #1: Steal a hand teleporter Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!

The traitors were:
Unicorn_MAIN2 was Stupid Idiot the Mime and survived

Stupid Idiot was an activist from the Animal Rights Consortium.
(used 31 TC) [Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Guide to Advanced Mimery Series
12 TC
The classical two part series on how to further hone your mime skills. Upon studying the series, the user should be able to make 3x1 invisible walls, and shoot bullets out of their fingers. Obviously only works for Mimes.
]
[Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
]
[Agent Identification Card
2 TC
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.
]
[Chameleon Kit
2 TC
A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Due to budget cuts, the shoes don't provide protection against slipping and skillchips are sold separately.
]
[Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 60 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]


Objective #1: Become a living legend by getting a total of 746 reputation points Success!
Objective #2: Complete objectives colletively worth more than 221 reputation points Success!
Completed Uplink Objectives:
Bug the Head of Personnel's office - (1 TC, 2.4 Reputation)
Smuggle prototype dart pistol from Xenobiology Lab off the station via cargo shuttle - (1 TC, 8.4 Reputation)
Bug the Captain's office - (2 TC, 9.4 Reputation)
Steal the bartender's shotgun and destroy it - (1 TC, 5.9 Reputation)
Kill the Chief Engineer's beloved Poly - (2 TC, 4.4 Reputation)
Kill the Captain's beloved Renault - (1 TC, 3.5 Reputation)
Kill the Chief Medical Officer's beloved Runtime - (2 TC, 2.8 Reputation)
Bug the Head of Security's office - (3 TC, 4.8 Reputation)
Steal a hand teleporter and place a bug on it. Hold it for 14 minutes - (5 TC, 6 Reputation)
The traitor was successful!


The code phrases were: clown-powered, predators, corporate showroom
The code responses were: russians, AI, potatoes
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 5538 credits collected by crew this shift.
An average of 395.571 credits were collected.
The most affluent crew member at shift end was Lucca 'Fisnor' Skywalker with 1400 cr!