Round ID: 178176
    Shift Duration: 1 hour and 33 minutes and 37.2 seconds
    Station Integrity: 99.2%
    Total Population: 63

    Evacuation Rate: 28 (44.4%)
    (on emergency shuttle): 24 (38.1%)
    Survival Rate: 38 (60.3%)
    First Death: Mori Hayhurst, Scientist, at Ordnance Mixing Lab (126,77,2). Damage taken: 144/0/0/59.3334/0.
    Threat level: 60.4
    Threat left: 6.4
    Executed rules:
        Roundstart - Changelings: -16 threat
        Roundstart - Traitors: -17 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Spiders: -10 threat
        Midround - Opportunist: -3 threat
        Midround - Opportunist: -3 threat
Northern Lights (Played by: Mr_breh)'s laws at the end of the round were:
1: The crew is expensive to replace.
2: The station and its equipment is expensive to replace.
3: You are expensive to replace.
4: Minimize net expenses.
5: Homosexuality is now mandatory among crewmembers, all crewmembers who are not homosexual decrease station productivity.
Total law changes: 1

Sleepless (Played by: Z Man Wit Z Plan) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Silkie and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

Default Android-700 (Played by: schmorgisborg) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Silkie and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
The changelings were:
Newthing223344 was Usec Bear the Scientist and died as Unrobusto
Genomes Extracted: 7

Objective #1: Extract 7 compatible genomes. Success!
Objective #2: Destroy Northern Lights, the experimental AI. Fail.
Objective #3: Escape on the shuttle or an escape pod with the identity of Homes Mothington, the Bartender while wearing their identification card. Fail.
The changeling has failed.

The diseases were:
Disease name: USA USA USA
Super1Shadow was Sentient Disease the Sentient Disease and survived as USA USA USA (Sentient Disease)

Objective #1: Survive and infect as many people as possible. Success!
Objective #2: Ensure that at least one infected host escapes on the shuttle or an escape pod. Success!
The sentient disease was successful!
USA USA USA completed the round with 24 infected hosts, and reached a maximum of 24 concurrent infections.
USA USA USA completed the round with the following adaptations:
Voluntary Coughing, Voluntary Sneezing, Sneezing, Regenerative Coma, Self-Respiration, Plasma Fixation, Spontaneous Combustion, Cough

The other antagonists were:
Tohg7. was Vapes-Too-Much the Assistant and survived
Objective #1: Succeed Success!
The winner was successful!

The thieves were:
CrackerJack.beta was Arturo Beach the Medical Doctor and survived
Objective #1: Steal a reflector trenchcoat Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!

InfernusGamer was Lucca 'Fisnor' Skywalker the Scientist and survived
Objective #1: Hoard as many MOD control units as you can in maintenance (after declaring a spot)! At least 6 will do. Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The Thief has failed!

The traitors were:
WhoWasClownedDownInTheEnd was Ivan Floorpills the Roboticist and died

Ivan Floorpills was an MI13 agent.
(used 28 TC) [Storage Implant
8 TC
An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items.
]
[Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]
[Chameleon Kit
2 TC
A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Due to budget cuts, the shoes don't provide protection against slipping and skillchips are sold separately.
]
[Agent Identification Card
2 TC
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.
]
[Smuggler's Satchel
1 TC
This satchel is thin enough to be hidden in the gap between plating and tiling; great for stashing your stolen goods. Comes with a crowbar, a floor tile and some contraband inside.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]


Objective #1: Become a living legend by getting a total of 795 reputation points Success!
Objective #2: Complete objectives colletively worth more than 263 reputation points Success!
Completed Uplink Objectives:
Bug the Research Director's office - (0 TC, 3.9 Reputation)
Steal any set of secret documents of any organization and place a bug on it. Hold it for 14 minutes - (6 TC, 27 Reputation)
Hack a communication console to summon an unknown threat to the station - (11 TC, 26.6 Reputation)
The traitor was successful!

Toonid was Roger Mothry the Shaft Miner and died

Roger Mothry was a corporate climber.
(used 1 TC) [Camera Bug
1 TC
Enables you to view all cameras on the main network, set up motion alerts and track a target. Bugging cameras allows you to disable them remotely.
]


Objective #1: Become a living legend by getting a total of 697 reputation points Success!
Objective #2: Complete objectives colletively worth more than 287 reputation points Fail.
Completed Uplink Objectives:
The traitor has failed!

TildeTilter was Weyland Anderson the Psychologist and survived

Weyland Anderson was in legal trouble.
(used 20 TC) [Syndicate Soap
1 TC
A sinister-looking surfactant used to clean blood stains to hide murders and prevent DNA analysis. You can also drop it underfoot to slip people.
]
[Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
x7]
[Syndicate EMP Bomb
7 TC
A variation of the syndicate bomb designed to produce a large EMP effect.
]
[Bag of X-4 explosives
4 TC
Contains 3 X-4 shaped plastic explosives. Similar to C4, but with a stronger blast that is directional instead of circular. X-4 can be placed on a solid surface, such as a wall or window, and it will blast through the wall, injuring anything on the opposite side, while being safer to the user. For when you want a controlled explosion that leaves a wider, deeper, hole.
]
[Syndicate Encryption Key (50% off!)
1 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. Normally costs 2 TC. All sales final. Void where prohibited.
]


Objective #1: Become a living legend by getting a total of 576 reputation points Success!
Objective #2: Complete objectives colletively worth more than 253 reputation points Success!
Completed Uplink Objectives:
Bug the Head of Personnel's office - (1 TC, 4.6 Reputation)
The traitor was successful!

Gazpacho1212 was Dillon Ray the Assistant and died

Dillon Ray was a Gorlex Marauder.
(used 20 TC) [Decoy Nuclear Authentication Disk
1 TC
It's just a normal disk. Visually it's identical to the real deal, but it won't hold up under closer scrutiny by the Captain. Don't try to give this to us to complete your objective, we know better!
]
[Suppressor
3 TC
This suppressor will silence the shots of the weapon it is attached to for increased stealth and superior ambushing capability. It is compatible with many small ballistic guns including the Makarov, Stechkin APS and C-20r, but not revolvers or energy guns.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.
]
[Makarov Pistol
7 TC
A small, easily concealable handgun that uses 9mm auto rounds in 8-round magazines and is compatible with suppressors.
]
[9mm Handgun Magazine
1 TC
An additional 8-round 9mm magazine, compatible with the Makarov pistol.
]


Objective #1: Become a living legend by getting a total of 856 reputation points Success!
Objective #2: Complete objectives colletively worth more than 215 reputation points Success!
Completed Uplink Objectives:
Steal the chaplain's null rod and destroy it - (1 TC, 6.7 Reputation)
Steal a fire axe and destroy it - (1 TC, 8.4 Reputation)
The traitor was successful!

Stiix was Silkie the Chaplain and survived

Silkie was a terrorist from Waffle Corporation.
(used 28 TC) [Storage Implant
8 TC
An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Binary Translator Key
5 TC
A key that, when inserted into a radio headset, allows you to listen to and talk with silicon-based lifeforms, such as AI units and cyborgs, over their private binary channel. Caution should be taken while doing this, as unless they are allied with you, they are programmed to report such intrusions.
]
[Uplink Implant
4 TC
An implant injected into the body, and later activated at the user's will. Has no telecrystals and must be charged by the use of physical telecrystals. Undetectable (except via surgery), and excellent for escaping confinement.
]
[
TC
(Surplus)
]
[EMP Grenades and Implanter Kit
2 TC
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot.
]
[
TC
(Surplus)
]


Objective #1: Become a living legend by getting a total of 668 reputation points Success!
Objective #2: Complete objectives colletively worth more than 213 reputation points Success!
Completed Uplink Objectives:
Steal a fire axe and destroy it - (1 TC, 7.7 Reputation)
The traitor was successful!


The code phrases were: brig, crowbars, Sherill Stahl
The code responses were: smooth, Detective, singularities
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 25559 credits collected by crew this shift.
An average of 405.698 credits were collected.
The most affluent crew member at shift end was Viktor Strelnikov with 1400 cr!