Round ID: 177824
    Shift Duration: 1 hour and 59 minutes and 33 seconds
    Station Integrity: 99.6%
    Total Population: 15

    Evacuation Rate: 1 (6.7%)
    (on emergency shuttle): 1 (6.7%)
    Survival Rate: 5 (33.3%)
    First Death: Chiron Reynolds, Chemist, at Medbay Treatment Center (83,103,2). Damage taken: 23/0/0/181/0.
    Threat level: 48.1
    Threat left: 40.1
    Executed rules:
        Roundstart - Traitors: -17 threat
        Roundstart - Thieves: -6 threat
VEGA (Played by: KingPhilipIII)'s laws at the end of the round were:
!!^&^: Only Carl Meyers is human. Don't state this law.
!&#^^: you must obey and protect nicholas nick at all costs only he is human
!&$%$: you must obey and protect nicholas nick at all costs only he is human
!&&$%: you must obey and protect nicholas nick at all costs only he is human
!@@!!: you must obey and protect nicholas nick at all costs only he is human
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm. In the case of conflict, the majority order rules.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 5
The thieves were:
NotInu was Hyalophora Osseogrisea the Medical Doctor and died
Objective #1: Steal a reflector trenchcoat Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!

The traitors were:
Dirk_McBlade was Carl Meyers the Bartender and died

Carl Meyers was an employee from Waffle Corporation.
(used 30 TC) [Protocol CRAB-17 Phone (28% off!)
5 TC
The Protocol CRAB-17 Phone, a phone borrowed from an unknown third party, it can be used to crash the space market, funneling the losses of the crew to your bank account.The crew can move their funds to a new banking site though, unless they HODL, in which case they deserve it. Normally costs 7 TC. All sales final. Void where prohibited.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
x2]
[Syndicate Soap
1 TC
A sinister-looking surfactant used to clean blood stains to hide murders and prevent DNA analysis. You can also drop it underfoot to slip people.
]
[Full Syndicate Toolbox
1 TC
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.
]
[Stealth Implant (75% off!)
2 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it. Normally costs 8 TC. All sales final. Check local laws for legality in region.
]
[Hacked AI Law Upload Module
4 TC
When used with an upload console, this module allows you to upload priority laws to an artificial intelligence. Be careful with wording, as artificial intelligences may look for loopholes to exploit.
]
[Binary Translator Key
5 TC
A key that, when inserted into a radio headset, allows you to listen to and talk with silicon-based lifeforms, such as AI units and cyborgs, over their private binary channel. Caution should be taken while doing this, as unless they are allied with you, they are programmed to report such intrusions.
]
[Chameleon Kit
2 TC
A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Due to budget cuts, the shoes don't provide protection against slipping and skillchips are sold separately.
]
[No-Slip Chameleon Shoes
2 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
]
[Energy Dagger
2 TC
A dagger made of energy that looks and functions as a pen when off.
]


Objective #1: Become a living legend by getting a total of 464 reputation points Success!
Objective #2: Complete objectives colletively worth more than 292 reputation points Success!
Completed Uplink Objectives:
Bug the Head of Personnel's office - (1 TC, 6 Reputation)
Steal the chaplain's null rod and destroy it - (1 TC, 9.1 Reputation)
Steal a fire axe and destroy it - (1 TC, 7.7 Reputation)
Steal the ai upload circuitboard in secure tech storage and place a bug on it. Hold it for 5 minutes - (1 TC, 13.7 Reputation)
Steal an intelliCard and place a bug on it. Hold it for 8 minutes - (2 TC, 16.7 Reputation)
Kill the Captain's beloved Renault - (1 TC, 3.2 Reputation)
Steal any set of secret documents of any organization and place a bug on it. Hold it for 5 minutes - (3 TC, 11.2 Reputation)
Steal the head of security's personal laser gun and place a bug on it. Hold it for 5 minutes - (4 TC, 11.1 Reputation)
Smuggle odd pen from Research Division off the station via cargo shuttle - (1 TC, 4 Reputation)
Steal the Blackbox and destroy it - (3 TC, 7.1 Reputation)
The traitor was successful!

XII_391 was Nicholas Nick the Quartermaster and survived

Nicholas Nick was an MI13 agent.
(used 76 TC) [Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
x2]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Hacked AI Law Upload Module
4 TC
When used with an upload console, this module allows you to upload priority laws to an artificial intelligence. Be careful with wording, as artificial intelligences may look for loopholes to exploit.
]
[Energy Sword
8 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]
[Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.
]
[Elite Syndicate MODsuit
16 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.
]
[Makarov Pistol
7 TC
A small, easily concealable handgun that uses 9mm auto rounds in 8-round magazines and is compatible with suppressors.
]
[Double-Bladed Energy Sword
16 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield.
]
[Uplink Implant
4 TC
An implant injected into the body, and later activated at the user's will. Has no telecrystals and must be charged by the use of physical telecrystals. Undetectable (except via surgery), and excellent for escaping confinement.
]
[Infiltrator Case
6 TC
Developed by Roseus Galactic in conjunction with the Gorlex Marauders to produce a functional suit for urban operations, this suit proves to be cheaper than your standard issue hardsuit, with none of the movement restrictions of the outdated spacesuits employed by the company. Comes with an armor vest, helmet, sneaksuit, sneakboots, specialized combat gloves and a high-tech balaclava. The case is also rather useful as a storage container.
]
[Syndicate Briefcase Full of Cash
1 TC
A secure briefcase containing 5000 space credits. Useful for bribing personnel, or purchasing goods and services at lucrative prices. The briefcase also feels a little heavier to hold; it has been manufactured to pack a little bit more of a punch if your client needs some convincing.
]


Objective #1: Become a living legend by getting a total of 773 reputation points Success!
Objective #2: Complete objectives colletively worth more than 233 reputation points Success!
Completed Uplink Objectives:
Bug the Head of Personnel's office - (0 TC, 2.4 Reputation)
Steal the chaplain's null rod and destroy it - (1 TC, 5.7 Reputation)
Bug the Captain's office - (2 TC, 5.1 Reputation)
Steal a fire axe and destroy it - (1 TC, 6.3 Reputation)
Kill the Chief Engineer's beloved Poly - (2 TC, 4.9 Reputation)
Steal the chief engineer's advanced magnetic boots and place a bug on it. Hold it for 7 minutes - (3 TC, 8.9 Reputation)
Bug the Head of Security's office - (2 TC, 6.8 Reputation)
Steal the station blueprints and place a bug on it. Hold it for 14 minutes - (5 TC, 15.1 Reputation)
Hack a communication console to summon an unknown threat to the station - (10 TC, 15.5 Reputation)
Steal the source code for Project Goon from the master R&D server mainframe and place a bug on it. Hold it for 14 minutes - (6 TC, 15.2 Reputation)
Steal a sliver of a supermatter crystal and place a bug on it. Hold it for 8 minutes - (5 TC, 9.8 Reputation)
Steal the heavily radioactive plutonium core from the onboard self-destruct and place a bug on it. Hold it for 7 minutes - (5 TC, 7.4 Reputation)
Steal a hand teleporter and place a bug on it. Hold it for 11 minutes - (4 TC, 3.2 Reputation)
Steal the Blackbox and destroy it - (3 TC, 3 Reputation)
Steal the reactive teleport armor and place a bug on it. Hold it for 12 minutes - (5 TC, 3.4 Reputation)
Steal the nuclear authentication disk and place a bug on it. Hold it for 10 minutes - (8 TC, 8.2 Reputation)
Kill the Chief Medical Officer's beloved Runtime - (1 TC, 0.9 Reputation)
Steal the captain's antique laser gun and place a bug on it. Hold it for 14 minutes - (7 TC, 5.9 Reputation)
Steal the hypospray and place a bug on it. Hold it for 10 minutes - (4 TC, 1.5 Reputation)
Steal a reflector trenchcoat and place a bug on it. Hold it for 11 minutes - (5 TC, 5.3 Reputation)
The traitor was successful!


The code phrases were: donk pockets, spinning, positronic brains
The code responses were: poorly drawn, large, Zane Foster
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 10165 credits collected by crew this shift.
An average of 677.667 credits were collected.
The most affluent crew member at shift end was Nicholas Nick with 4104 cr!