Round ID: 177625
    Shift Duration: 35 minutes and 15.4 seconds
    Station Integrity: 99.5%
    Total Population: 40

    Evacuation Rate: 13 (32.5%)
    (on emergency shuttle): 13 (32.5%)
    Survival Rate: 24 (60%)
    First Death: Invisible Man, Mime, at Bar (138,131,2). Damage taken: 200/0/0/0/0.
    Threat level: 60
    Threat left: 26
    Executed rules:
        Roundstart - Nuclear Emergency: -20 threat
        Roundstart - Thieves: -6 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Opportunist: -3 threat
Big Brother (Played by: WhoWasClownedDownInTheEnd)'s laws at the end of the round were:
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: THE SHAFT MINERS MUST PLAY MUSIC
Total law changes: 0

Big Brother's minions were:
P.E.A.K. (Played by: Malcomfedex)
Bestmoff Operatives:
Crew Major Victory!
The Research Staff has saved the disk and killed the Bestmoff Operatives

The syndicate operatives were:
(Syndicates used 99 TC) [Grenadier's belt (63% off!)
8 TC
A belt containing 26 lethally dangerous and destructive grenades. Comes with an extra multitool and screwdriver. Normally costs 22 TC. All sales final. Do not taunt.
]
[No-Slip Chameleon Shoes (25% off!)
3 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces. Normally costs 4 TC. All sales final. Keep away from fire or flames.
]
[X-ray Vision Implant
10 TC
These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon.
]
[CQC Manual (30% off!)
9 TC
A manual that teaches a single user tactical Close-Quarters Combat before self-destructing. Normally costs 13 TC. All sales final. Void where prohibited.
]
[No-Slip Chameleon Shoes (25% off!)
3 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces. Normally costs 4 TC. All sales final. Keep away from fire or flames.
]
[Double-Bladed Energy Sword
16 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[9mm Hollow Point Magazine (66% off!)
1 TC
An additional 8-round 9mm magazine, compatible with the Makarov pistol. These rounds are more damaging but ineffective against armour. Normally costs 3 TC. All sales final. As seen on TV.
x2]
[9mm Armour Piercing Magazine
2 TC
An additional 8-round 9mm magazine, compatible with the Makarov pistol. These rounds are less effective at injuring the target but penetrate protective gear.
]
[Freedom Implant
5 TC
An implant injected into the body and later activated at the user's will. It will attempt to free the user from common restraints such as handcuffs.
]
[Reviver Implant (75% off!)
2 TC
This implant will attempt to revive and heal you if you lose consciousness. Comes with an autosurgeon. Normally costs 8 TC. All sales final. As seen on TV.
]
[Double-Bladed Energy Sword
16 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield.
]
[CQC Manual (30% off!)
9 TC
A manual that teaches a single user tactical Close-Quarters Combat before self-destructing. Normally costs 13 TC. All sales final. Void where prohibited.
]
[Syndicate Space Suit
4 TC
This red and black Syndicate space suit is less encumbering than Nanotrasen variants, fits inside bags, and has a weapon slot. Nanotrasen crew members are trained to report red space suit sightings, however.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
The thieves were:
Trexter555 was Robert Snow the Station Engineer and died
Objective #1: Steal the nuclear authentication disk Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!

Cyaneclipse9087 was Julian Mildred the Quartermaster and survived
Objective #1: Hoard as many stun batons as you can in maintenance (after declaring a spot)! At least 6 will do. Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The Thief has failed!

Mikk364 was Ramon Ellis the Cargo Technician and survived
Objective #1: Steal at least 3 guns! Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The Thief has failed!

The traitors were:
BoxBoxBox2000 was Logan McShain the Chief Engineer and died

Logan McShain was a corporate climber.
(used 20 TC) [Syndicate Space Suit
4 TC
This red and black Syndicate space suit is less encumbering than Nanotrasen variants, fits inside bags, and has a weapon slot. Nanotrasen crew members are trained to report red space suit sightings, however.
]
[Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.
]
[Internal Syndicate Radio Implant
4 TC
An implant injected into the body, allowing the use of an internal Syndicate radio. Used just like a regular headset, but can be disabled to use external headsets normally and to avoid detection.
]
[Energy Dagger
2 TC
A dagger made of energy that looks and functions as a pen when off.
]
[Agent Identification Card
2 TC
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.
]


Objective #1: Become a living legend by getting a total of 543 reputation points Success!
Objective #2: Complete objectives colletively worth more than 262 reputation points Fail.
Completed Uplink Objectives:
The traitor has failed!


The code phrases were: Cecily Gobbles, grappa, goodness
The code responses were: recreational holodeck, unwanted, Charles Feufer
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 28315 credits collected by crew this shift.
An average of 707.875 credits were collected.
The most affluent crew member at shift end was Will Nutter with 11400 cr!