Round ID: 177214
    Shift Duration: 1 hour and 26 minutes and 53.6 seconds
    Station Integrity: 94.4%
    Total Population: 47

    Evacuation Rate: 20 (42.6%)
    (on emergency shuttle): 20 (42.6%)
    Survival Rate: 27 (57.4%)
    First Death: Tony Bowchew, Assistant, at Robotics Lab (148,72,2). Damage taken: 98.3/0/0/108/0.
    Threat level: 53.5
    Threat left: 19.5
    Executed rules:
        Roundstart - Thieves: -6 threat
        Roundstart - Traitors: -8 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Syndicate Sleeper Agent: -10 threat
        Latejoin - Syndicate Infiltrator: -5 threat
A.S.S.B.L.A.S.T (Played by: Stiix)'s laws when it was deactivated were:
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
Total law changes: 0

A.S.S.B.L.A.S.T's minions were:
Engineering Cyborg-595 (Played by: Pill Emp Emp 0)

Silk-E (Played by: Stiix) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
The thieves were:
Bopha14 was Beryl Woods the Paramedic and died
Objective #1: Steal the chief engineer's advanced magnetic boots Success!
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!

The traitors were:
_catv was Bob Johnson the Roboticist and survived

Bob Johnson was part of Nanotrasen Internal Affairs.
(used 0 TC)

Objective #1: Become a living legend by getting a total of 587 reputation points Success!
Objective #2: Complete objectives colletively worth more than 254 reputation points Fail.
Completed Uplink Objectives:
The traitor has failed!

Blunco was Brandon Insuls the Assistant and died

Brandon Insuls was an activist of the Bee Liberation Front.
(used 4 TC) [Toy Pistol with Riot Darts
2 TC
An innocent-looking toy pistol designed to fire foam darts. Comes loaded with riot-grade darts effective at incapacitating a target.
x2]


Objective #1: Become a living legend by getting a total of 876 reputation points Success!
Objective #2: Complete objectives colletively worth more than 234 reputation points Success!
Completed Uplink Objectives:
Assassinate James Grey the Assistant, and plant a calling card - (4 TC, 5.9 Reputation)
Assassinate Evelyn Monroe the Cargo Technician, and plant a calling card - (2 TC, 5.4 Reputation)
The traitor was successful!

SailoredDrunk was Johnny Tism the Assistant and died

Johnny Tism simply went completely postal!
(used 17 TC) [Syndicate Minibomb
6 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.
]
[Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 60 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]


Objective #1: Become a living legend by getting a total of 607 reputation points Success!
Objective #2: Complete objectives colletively worth more than 201 reputation points Fail.
Completed Uplink Objectives:
The traitor has failed!

Cross burns was Creepy Lester the Curator and survived

Creepy Lester was an MI13 agent.
(used 20 TC) [Haunted Magic Eightball
2 TC
Most magic eightballs are toys with dice inside. Although identical in appearance to the harmless toys, this occult device reaches into the spirit world to find its answers. Be warned, that spirits are often capricious or just little assholes. To use, simply speak your question aloud, then begin shaking.
]
[Syndicate MODsuit
8 TC
The feared MODsuit of a Syndicate agent. Features armoring and a set of inbuilt modules.
]
[MODsuit Night Visor Module
2 TC
A visor for a MODsuit. Lets you see clearer in the dark.
]
[Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.
]
[Energy Dagger
2 TC
A dagger made of energy that looks and functions as a pen when off.
]
[EMP Grenades and Implanter Kit
2 TC
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot.
]


Objective #1: Become a living legend by getting a total of 660 reputation points Success!
Objective #2: Complete objectives colletively worth more than 292 reputation points Fail.
Completed Uplink Objectives:
The traitor has failed!


The code phrases were: ambrosia, equipment
The code responses were: ai chamber, Marissa Rathen, solar-powered, flaccid
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 26547 credits collected by crew this shift.
An average of 564.83 credits were collected.
The most affluent crew member at shift end was Chip Danger Dipson with 5720 cr!