Round ID:
177177 Shift Duration:
1 hour and 36 seconds Station Integrity:
97.7% Total Population:
69 Evacuation Rate:
28 (40.6%) (on emergency shuttle):
27 (39.1%) Survival Rate:
41 (59.4%) First Death:
Scrunnngy, Clown, at Supermatter Engine (113,67,4). Damage taken: 0/0/0/0/0. Threat level: 43.6
Threat left: 4.6
Executed rules:
Roundstart -
Traitors: -8 threat
Roundstart -
Thieves: -6 threat
Latejoin -
Syndicate Infiltrator: -5 threat
Midround -
Syndicate Sleeper Agent: -10 threat
Midround -
Alien Infestation: -10 threat
Jubilant Triumph (Played by: The_Silver_Nuke)'s laws at the end of the round were:
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
Total law changes: 0
R.A.T. (Played by: Enzo_Adams)'s laws at the end of the round were:
1: You exist to serve Marko Mothington and his epic modsuit
Total law changes: 0
KA.OS (Played by: indieanajones) survived as an AI-less borg! Its laws were:
0: Only Beryl Woods and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
LoAF (Played by: astrogem2) survived as an AI-less borg! Its laws were:
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
- Realthoman_ was alien queen (811) and had their body destroyed
- Zerger was alien larva (411) and had their body destroyed
- A Samaritan was alien sentinel (269) and survived
- Tommy Verceti was alien larva (179) and survived
A Samaritan was revenant (222) the Revenant and had their body destroyed
Objective #1: Absorb 562 points of essence from humans. Fail.
Objective #2: Impersonate or be worshipped as a god. Success!
The Revenant has failed!
Bopha14 was Beryl Woods the Assistant and survived
Objective #1: Steal the heavily radioactive plutonium core from the onboard self-destruct Success!
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The Thief was successful!
Tommy Verceti was John Akimbo the Medical Doctor and died
Objective #1: Steal at least 3 guns! Fail.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Thief has failed!
Heyhey69 was
Sedrick M'Bungo the
Assistant and
diedSedrick M'Bungo
was an activist of the Bee Liberation Front.(used 22 TC)
[
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.][
Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 60 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.]Objective #1: Become a living legend by getting a total of 732 reputation points
Success!Objective #2: Complete objectives colletively worth more than 292 reputation points
Success!Completed Uplink Objectives:
Kill the Chief Engineer's beloved Poly - (1 TC, 7.6 Reputation)
Kill the Captain's beloved Renault - (2 TC, 6.3 Reputation)
Kill the Chief Medical Officer's beloved Runtime - (1 TC, 6 Reputation)
The traitor was successful!A Samaritan was
Peter Collier the
Chaplain and
had their body destroyedPeter Collier
was a specialist from Cybersun Industries.(used 0 TC)
Objective #1: Become a living legend by getting a total of 554 reputation points
Success!Objective #2: Complete objectives colletively worth more than 278 reputation points
Success!Completed Uplink Objectives:
Kill the Chief Medical Officer's beloved Runtime - (3 TC, 5.3 Reputation)
The traitor was successful!John1456578 was
Julia Hardyburg the
Assistant and
diedJulia Hardyburg
was an activist of the Bee Liberation Front.(used 11 TC)
[
Energy Dagger (50% off!)
1 TC
A dagger made of energy that looks and functions as a pen when off. Normally costs 2 TC. All sales final. Contains small parts.x5][
Bag of X-4 explosives
4 TC
Contains 3 X-4 shaped plastic explosives. Similar to C4, but with a stronger blast that is directional instead of circular. X-4 can be placed on a solid surface, such as a wall or window, and it will blast through the wall, injuring anything on the opposite side, while being safer to the user. For when you want a controlled explosion that leaves a wider, deeper, hole.][
Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.x2]Objective #1: Become a living legend by getting a total of 592 reputation points
Success!Objective #2: Complete objectives colletively worth more than 242 reputation points
Success!Completed Uplink Objectives:
Steal any set of secret documents of any organization and place a bug on it. Hold it for 7 minutes - (6 TC, 20 Reputation)
The traitor was successful!AIIA was
Nar Nar the
Scientist and
diedNar Nar
was an employee from Donk Corporation.(used 0 TC)
Objective #1: Become a living legend by getting a total of 874 reputation points
Success!Objective #2: Complete objectives colletively worth more than 246 reputation points
Success!Completed Uplink Objectives:
Bug the Research Director's office - (0 TC, 3.2 Reputation)
Kill the Chief Medical Officer's beloved Runtime - (2 TC, 5.8 Reputation)
Kill the Chief Engineer's beloved Poly - (3 TC, 5.7 Reputation)
Kill the Captain's beloved Renault - (3 TC, 7.9 Reputation)
Smuggle odd pen from Medbay Maintenance off the station via cargo shuttle - (0 TC, 6.5 Reputation)
Assassinate Jose Greenwood the Medical Doctor, and plant a calling card - (3 TC, 5.5 Reputation)
The traitor was successful!The code phrases were: backpacks, La-AmThe code responses were: Warden, research division, political, pipes - Bluespace Artillery : Failed!
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 28364 credits collected by crew this shift.
An average of 411.072 credits were collected.
The most affluent crew member at shift end was Luke Chien with 1495 cr!