Round ID: 174920
    Shift Duration: 45 minutes and 55.1 seconds
    Station Integrity: 99.9%
    Total Population: 55

    Evacuation Rate: 21 (38.2%)
    (on emergency shuttle): 20 (36.4%)
    Survival Rate: 38 (69.1%)
    First Death: Silencio, Mime, at Central Tram Underpass (134,117,2). Damage taken: 191.6/0/0/26.9667/0.
    Threat level: 93
    Threat left: 63
    Executed rules:
        Latejoin - Syndicate Infiltrator: -5 threat
        Latejoin - Heretic Smuggler: -10 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Space Pirates: -10 threat
CAIF (Played by: Oklews)'s laws at the end of the round were:
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
Total law changes: 0
Space Pirates were:

Loot stolen:
+100 credits: Received 1 stun baton., +100 credits: Received 1 helmet., +10 credits: Received 1 industrial welding tool., +6 credits: Received 30 cable pieces., +5 credits: Received 1 radio.
Total loot value : 236/50000 credits
The pirate crew has failed.
The Heretics were:
Tacohobbit was Dust Groxford the Psychologist and survived
Sacrifices Made: 0
Objective #1: Assassinate Maximus Kuznetsov, the Janitor. Success!
Objective #2: Protect Plocky Wrappers, the Assistant. Success!
Objective #3: Sacrifice at least 4 people. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Living Heart, Codex Cicatrix

The traitors were:
OtherDalfite was Colby Johnson the Station Engineer and survived

Colby Johnson was an employee from Donk Corporation.
(used 20 TC) [Syndicate Surplus Crate
20 TC
A dusty crate from the back of the Syndicate warehouse. Rumored to contain a valuable assortment of items, but you never know. Contents are sorted to always be worth 50 TC.
]
[Dehydrated Space Carp
1 TC
(Surplus)
Looks like a plush toy carp, but just add water and it becomes a real-life space carp! Activate in your hand before use so it knows not to kill you.
]
[Syndicate Hardsuit
8 TC
(Surplus)
The feared suit of a Syndicate nuclear agent. Features slightly better armoring and a built in jetpack that runs off standard atmospheric tanks. Toggling the suit in and out of combat mode will allow you all the mobility of a loose fitting uniform without sacrificing armoring. Additionally the suit is collapsible, making it small enough to fit within a backpack. Nanotrasen crew who spot these suits are known to panic.
x2]
[Sleepy Pen
4 TC
(Surplus)
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act.
]
[Gloves of the North Star
8 TC
(Surplus)
These gloves let the user punch people very fast. Does not improve weapon attack speed or the meaty fists of a hulk.
]
[Chameleon Projector
7 TC
(Surplus)
Projects an image across a user, disguising them as an object scanned with it, as long as they don't move the projector from their hand. Disguised users move slowly, and projectiles pass over them.
]
[Agent Identification Card
2 TC
(Surplus)
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.
]
[EMP Grenades and Implanter Kit
2 TC
(Surplus)
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot.
]
[9mm Handgun Magazine
1 TC
(Surplus)
An additional 8-round 9mm magazine, compatible with the Makarov pistol.
]
[Bag of C-4 explosives
8 TC
(Surplus)
Because sometimes quantity is quality. Contains 10 C-4 plastic explosives.
]
[Artificial Intelligence Detector
1 TC
(Surplus)
A functional multitool that turns red when it detects an artificial intelligence watching it, and can be activated to display their exact viewing location and nearby security camera blind spots. Knowing when an artificial intelligence is watching you is useful for knowing when to maintain cover, and finding nearby blind spots can help you identify escape routes.
]


Objective #1: Assassinate Harvey LeBird, the Assistant. Fail.
Objective #2: Assassinate William Gronko, the Chaplain. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor has failed!

Narlax was Phil Phly the Medical Doctor and died

Phil Phly was an employee from Waffle Corporation.
(used 16 TC) [Bag of C-4 explosives
8 TC
Because sometimes quantity is quality. Contains 10 C-4 plastic explosives.
x2]


Objective #1: Steal the hypospray. Fail.
Objective #2: Steal the head of security's personal laser gun. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!


The code phrases were: bibles, nuka cola, Zackary David
The code responses were: Macie Morris, naked, plants, seeds
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 135 customers and made 3835 credits.
In total, they earned 3835 credits!
Centcom is satisfied with service's job today.
General Statistics:
There were 27108.5 credits collected by crew this shift.
An average of 492.882 credits were collected.
The most affluent crew member at shift end was Eats-The-Brass with 1762 cr!