Round ID: 174788
    Shift Duration: 1 hour and 8 minutes and 41 seconds
    Station Integrity: 99.7%
    Total Population: 37

    Evacuation Rate: 14 (37.8%)
    (on emergency shuttle): 14 (37.8%)
    Survival Rate: 30 (81.1%)
    First Death: Logan McShain, Cargo Technician, at Abandoned Teleporter (41,202,10). Damage taken: 91.5/32.5/0.5/94.6/0.
    Threat level: 50.2
    Threat left: 14.2
    Executed rules:
        Roundstart - Traitors: -26 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Latejoin - Syndicate Infiltrator: -5 threat
Default Cyborg-188 (Played by: YAllanonY) survived as an AI-less borg! Its laws were:
0: Only Boss Moth and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

FR-3N (Played by: hydrangean) survived as an AI-less borg! Its laws were:
0: Only Boss Moth and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

M.E.L.O.D.Y (Played by: Floofy_Unicorn) survived as an AI-less borg! Its laws were:
0: Only Boss Moth and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
The other antagonists were:
BoxBoxBox2000 was Santa Claus the Santa and died
Objective #1: Bring joy and presents to the station! Success!
The Santa was successful!

The traitors were:
Shower_thing was Smokes-Too-Much the Botanist and died

Smokes-Too-Much was a specialist from Cybersun Industries.
(used 20 TC) [Syndi-kit Special
20 TC
Syndicate Bundles, also known as Syndi-Kits, are specialized groups of items that arrive in a plain box. In Syndi-kit Special, you will receive items used by famous syndicate agents of the past. Collectively worth more than 20 telecrystals, the syndicate loves a good throwback.
]


Objective #1: Prevent Tar-Azbai, the Shaft Miner, from escaping alive. Success!
Objective #2: Assassinate Thallium CXII, the Shaft Miner. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

Laz0r was Isea Yupee the Paramedic and survived

Isea Yupee was an MI13 agent.
(used 49 TC) [Contract Kit
20 TC
The Syndicate have offered you the chance to become a contractor, take on kidnapping contracts for TC and cash payouts. Upon purchase, you'll be granted your own contract uplink embedded within the supplied tablet computer. Additionally, you'll be granted standard contractor gear to help with your mission - comes supplied with the tablet, specialised space suit, chameleon jumpsuit and mask, agent card, specialised contractor baton, and three randomly selected low cost items. Can include otherwise unobtainable items.
]
[Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.
]
[EMP Flashlight
4 TC
A small, self-recharging, short-ranged EMP device disguised as a working flashlight. Useful for disrupting headsets, cameras, doors, lockers and borgs during stealth operations. Attacking a target with this flashlight will direct an EM pulse at it and consumes a charge.
]
[Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 60 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]
[Gloves of the North Star (25% off!)
6 TC
These gloves let the user punch people very fast. Does not improve weapon attack speed or the meaty fists of a hulk. Normally costs 8 TC. All sales final. Not recommended for children.
]


Objective #1: Steal a functional AI. Fail.
Objective #2: Prevent Thallium CXII, the Shaft Miner, from escaping alive. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

(used 6 Rep) [ Reinforcements - 2 Rep

Upon purchase we'll contact available units in the area. Should there be an agent free, we'll send them down to assist you immediately. If no units are free, we give a full refund.
]
[ Contractor Pinpointer - 1 Rep

A pinpointer that finds targets even without active suit sensors. Due to taking advantage of an exploit within the system, it can't pinpoint to the same accuracy as the traditional models. Becomes permanently locked to the user that first activates it.
]
[ Contract Reroll - 0 Rep

Request a reroll of your current contract list. Will generate a new target, payment, and dropoff for the contracts you currently have available.
]
[ Blackout - 3 Rep

Request Syndicate Command to distrupt the station's powernet. Disables power across the station for a short duration.
]
[ Contract Reroll - 0 Rep

Request a reroll of your current contract list. Will generate a new target, payment, and dropoff for the contracts you currently have available.
]

Completed 4 contracts for a total of 29 TC!
Amelora played Lexia Mccullough, their contractor support unit.

The traitor has failed!

Saintjohn was John Highwayman the Scientist and died

John Highwayman was an MI13 agent.
(used 17 TC) [Gloves of the North Star
8 TC
These gloves let the user punch people very fast. Does not improve weapon attack speed or the meaty fists of a hulk.
x2]
[Artificial Intelligence Detector
1 TC
A functional multitool that turns red when it detects an artificial intelligence watching it, and can be activated to display their exact viewing location and nearby security camera blind spots. Knowing when an artificial intelligence is watching you is useful for knowing when to maintain cover, and finding nearby blind spots can help you identify escape routes.
]


Objective #1: Assassinate Saint Mimerson, the Mime. Fail.
Objective #2: Prevent Harl Greyweaver, the Chaplain, from escaping alive. Success!
Objective #3: Die a glorious death. Success!
The traitor has failed!

SKOOPIDY was Boss Moth the Roboticist and survived

Boss Moth was in legal trouble.
(used 20 TC) [Martial Arts Scroll
13 TC
This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat and gain the ability to swat bullets from the air, but you will also refuse to use dishonorable ranged weaponry.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]


Objective #1: Steal The Blackbox. Fail.
Objective #2: Steal a sliver of a supermatter crystal. Be sure to use the proper safety equipment when extracting the sliver! Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor has failed!

MGO was Widum Boise the Chemist and survived

Widum Boise was an employee from Waffle Corporation.
(used 11 TC) [Makarov Pistol
7 TC
A small, easily concealable handgun that uses 9mm auto rounds in 8-round magazines and is compatible with suppressors.
]
[9mm Armour Piercing Magazine
2 TC
An additional 8-round 9mm magazine, compatible with the Makarov pistol. These rounds are less effective at injuring the target but penetrate protective gear.
x2]


Objective #1: Prevent Lucas KL, the Assistant, from escaping alive. Success!
Objective #2: Steal the source code for Project Goon from the master R&D server mainframe. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!


The code phrases were: beets, mime clothes, Wujeeta-Dooka
The code responses were: dormitories, Emilia Ashbaugh, transparent
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 18214 credits collected by crew this shift.
An average of 492.27 credits were collected.
The most affluent crew member at shift end was Chance Pattington with 3745 cr!