Round ID: 173928
    Shift Duration: 1 hour and 15 minutes and 36.2 seconds
    Station Integrity: 99.4%
    Total Population: 58

    Evacuation Rate: 10 (17.2%)
    (on emergency shuttle): 9 (15.5%)
    Survival Rate: 28 (48.3%)
    First Death: Lucy Cicero, Assistant, at Arrival Shuttle Hallway (45,129,4). Damage taken: 211/1.4/0/2.66667/0.
    Threat level: 50.6
    Threat left: 2.6
    Executed rules:
        Roundstart - Traitors: -8 threat
        Roundstart - Blood Cult: -20 threat
        Roundstart - Heretics: -15 threat
        Latejoin - Syndicate Infiltrator: -5 threat
VEGA (Played by: KingPhilipIII)'s laws when it was deactivated were:
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
Total law changes: 0

Clown Cyborg-939 (Played by: SharkLasers) survived as an AI-less borg! Its laws were:
0: Only Jerome Sheets and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
The staff managed to stop the cult! Dark words and heresy are no match for Nanotrasen's finest!
The cultists' objectives were:
Objective #1: Sacrifice Minnie Jones, the Security Officer via invoking an Offer rune with it on it and three acolytes around it. Success!
Objective #2: Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Detective's Office, The Chapel Office and the Testing Lab - where the veil is weak enough for the ritual to begin. Fail.
The cultists were:
The Heretics were:
Magatsuchi was Evelyn Chort the Scientist and died
Sacrifices Made: 1
Objective #1: Assassinate Lucy Cicero, the Assistant. Success!
Objective #2: Hijack the emergency shuttle by hacking its navigational protocols through the control console (alt click emergency shuttle console). Fail.
Objective #3: Sacrifice at least 4 people. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Living Heart, Codex Cicatrix, Principle of Hunger, Grasp of Flesh, Imperfect Ritual

Athera was Jade O'Harley the Virologist and survived
Sacrifices Made: 0
Objective #1: Protect Harry Altmann, the Shaft Miner. Success!
Objective #2: Assassinate Terr Arms, the Shaft Miner. Success!
Objective #3: Sacrifice at least 5 people. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Living Heart, Codex Cicatrix, Glimmer of Winter

The traitors were:
Mrjafar was WILL NUTTER the Clown and had their body destroyed

WILL NUTTER was a specialist from Cybersun Industries.
(used 13 TC) [Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[EMP Grenades and Implanter Kit (50% off!)
1 TC
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot. Normally costs 2 TC. All sales final. As seen on TV.
]
[Syndicate Tome (40% off!)
3 TC
Using rare artifacts acquired at great cost, the Syndicate has reverse engineered the seemingly magical books of a certain cult. Though lacking the esoteric abilities of the originals, these inferior copies are still quite useful, being able to provide both weal and woe on the battlefield, even if they do occasionally bite off a finger. Normally costs 5 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.
]
[Freedom Implant
5 TC
An implant injected into the body and later activated at the user's will. It will attempt to free the user from common restraints such as handcuffs.
]


Objective #1: Assassinate Evelyn Chort, the Scientist. Success!
Objective #2: Steal the station blueprints. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

Adam Klein was Jerome Sheets the Curator and died

Jerome Sheets was a Gorlex Marauder.
(used 20 TC) [Syndicate Surplus Crate
20 TC
A dusty crate from the back of the Syndicate warehouse. Rumored to contain a valuable assortment of items, but you never know. Contents are sorted to always be worth 50 TC.
]
[Cryptographic Sequencer
4 TC
(Surplus)
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Syndicate Tome
5 TC
(Surplus)
Using rare artifacts acquired at great cost, the Syndicate has reverse engineered the seemingly magical books of a certain cult. Though lacking the esoteric abilities of the originals, these inferior copies are still quite useful, being able to provide both weal and woe on the battlefield, even if they do occasionally bite off a finger.
]
[Dehydrated Space Carp
1 TC
(Surplus)
Looks like a plush toy carp, but just add water and it becomes a real-life space carp! Activate in your hand before use so it knows not to kill you.
]
[Internal Syndicate Radio Implant
4 TC
(Surplus)
An implant injected into the body, allowing the use of an internal Syndicate radio. Used just like a regular headset, but can be disabled to use external headsets normally and to avoid detection.
]
[Stimpack
5 TC
(Surplus)
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.
]
[Freedom Implant
5 TC
(Surplus)
An implant injected into the body and later activated at the user's will. It will attempt to free the user from common restraints such as handcuffs.
]
[Slipocalypse Clusterbang
3 TC
(Surplus)
A traditional clusterbang grenade with a payload consisting entirely of Syndicate soap. Useful in any scenario!
]
[Syndicate Soap
1 TC
(Surplus)
A sinister-looking surfactant used to clean blood stains to hide murders and prevent DNA analysis. You can also drop it underfoot to slip people.
]
[Camera Bug
1 TC
(Surplus)
Enables you to view all cameras on the main network, set up motion alerts and track a target. Bugging cameras allows you to disable them remotely.
]
[Stealth Implant
8 TC
(Surplus)
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.
]
[Chameleon Kit
2 TC
(Surplus)
A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Due to budget cuts, the shoes don't provide protection against slipping and skillchips are sold separately.
]
[Sleepy Pen
4 TC
(Surplus)
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act.
]
[Power Fist
6 TC
(Surplus)
The power-fist is a metal gauntlet with a built-in piston-ram powered by an external gas supply.Upon hitting a target, the piston-ram will extend forward to make contact for some serious damage. Using a wrench on the piston valve will allow you to tweak the amount of gas used per punch to deal extra damage and hit targets further. Use a screwdriver to take out any attached tanks.
]
[Composition C-4
1 TC
(Surplus)
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
]


Objective #1: Steal 28 moles of plasma (full tank). Fail.
Objective #2: Prevent Seth Deces, the Assistant, from escaping alive. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

Massa100 was Julia Toolbox the Scientist and survived

Julia Toolbox was an employee from Waffle Corporation.
(used 18 TC) [Double-Bladed Energy Sword
16 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect all energy projectiles, but requires two hands to wield.
]
[No-Slip Chameleon Shoes
2 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
]


Objective #1: Steal The Blackbox. Fail.
Objective #2: Assassinate Shane Buzzard, the Medical Doctor. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!


The code phrases were: spiders, changelings, Goodwin Paulson, poverty, mead
The code responses were: whiskey soda, drugs, unknown creatures
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 21805 credits collected by crew this shift.
An average of 375.948 credits were collected.
The most affluent crew member at shift end was Solomon Abraham with 1390 cr!