[2021-11-17 16:48:27.540] Starting up round ID 173204. - ------------------------- [2021-11-17 16:48:27.541] Running /tg/ revision: - origin/master: a41c00426dbb63f1e88b512fd9270b29ff1e4926 - Test merge active of PR #62711 commit dc963ca82a619a33d6d315946999eb16f9ac9405 - Test merge active of PR #61422 commit ea8697be8ab2c03bdb6af0a7329ebb1e7f25def0 - HEAD: 50bb501a0bb5571e6f5bf54e47060c7711a6c6c3 [2021-11-17 16:48:32.078] Initialized Profiler subsystem within 0 seconds! [2021-11-17 16:48:32.081] Initialized Title Screen subsystem within 0 seconds! [2021-11-17 16:48:32.082] Initialized Database subsystem within 0 seconds! [2021-11-17 16:48:32.082] Initialized Blackbox subsystem within 0 seconds! [2021-11-17 16:48:32.082] Initialized Server Tasks subsystem within 0 seconds! [2021-11-17 16:48:32.083] Initialized Input subsystem within 0 seconds! [2021-11-17 16:48:32.083] Initialized Sounds subsystem within 0 seconds! [2021-11-17 16:48:32.100] Initialized Instruments subsystem within 0 seconds! [2021-11-17 16:48:32.380] Initialized Greyscale subsystem within 0.3 seconds! [2021-11-17 16:48:32.380] Initialized Vis contents overlays subsystem within 0 seconds! [2021-11-17 16:48:33.078] Initialized Discord subsystem within 0.7 seconds! [2021-11-17 16:48:33.992] Initialized Achievements subsystem within 0.8 seconds! [2021-11-17 16:48:34.028] Initialized Research subsystem within 0.1 seconds! [2021-11-17 16:48:34.029] Initialized Station subsystem within 0 seconds! [2021-11-17 16:48:34.030] Initialized Quirks subsystem within 0 seconds! [2021-11-17 16:48:34.030] Initialized Reagents subsystem within 0 seconds! [2021-11-17 16:48:34.052] Initialized Events subsystem within 0 seconds! [2021-11-17 16:48:34.059] Initialized IDs and Access subsystem within 0 seconds! [2021-11-17 16:48:34.060] Initialized Jobs subsystem within 0 seconds! [2021-11-17 16:48:34.061] Initialized AI movement subsystem within 0 seconds! [2021-11-17 16:48:34.077] Initialized Ticker subsystem within 0 seconds! [2021-11-17 16:48:34.081] Initialized AI Controller Ticker subsystem within 0 seconds! [2021-11-17 16:48:34.082] Initialized AI Behavior Ticker subsystem within 0 seconds! [2021-11-17 16:48:34.121] Initialized Trading Card Game subsystem within 0.1 seconds! [2021-11-17 16:48:34.190] Loading Ice Box Station... [2021-11-17 16:48:40.251] Loaded Station in 6.1s! [2021-11-17 16:48:40.799] Failed to place Mining Site Underground ruin. [2021-11-17 16:48:41.049] Ruin loader finished with 50 left to spend. [2021-11-17 16:48:41.627] Ruin loader finished with 30 left to spend. [2021-11-17 16:48:47.253] Cave Generator finished in 5.3s! [2021-11-17 16:48:51.589] Cave Generator finished in 4.3s! [2021-11-17 16:48:55.120] Cave Generator finished in 3.6s! [2021-11-17 16:48:55.240] Cave Generator finished in 0.1s! [2021-11-17 16:48:55.277] Cave Generator finished in 0s! [2021-11-17 16:48:55.308] Cave Generator finished in 0.1s! [2021-11-17 16:48:55.447] Cave Generator finished in 0.1s! [2021-11-17 16:48:55.502] Cave Generator finished in 0.1s! [2021-11-17 16:48:55.756] Initialized Mapping subsystem within 21.6 seconds! [2021-11-17 16:49:08.542] Initialized Early Assets subsystem within 12.8 seconds! [2021-11-17 16:49:08.543] Initialized Time Tracking subsystem within 0 seconds! [2021-11-17 16:49:08.574] Initialized Networks subsystem within 0 seconds! [2021-11-17 16:49:08.574] Initialized Spatial Grid subsystem within 0 seconds! [2021-11-17 16:49:08.579] Initialized Economy subsystem within 0 seconds! [2021-11-17 16:49:08.579] Initialized Restaurant subsystem within 0 seconds! [2021-11-17 16:49:59.811] Initialized Atoms subsystem within 51.3 seconds! [2021-11-17 16:49:59.847] Initialized Language subsystem within 0 seconds! [2021-11-17 16:49:59.920] Initialized Machines subsystem within 0.1 seconds! [2021-11-17 16:49:59.921] Initialized Skills subsystem within 0 seconds! [2021-11-17 16:49:59.922] Initialized Addiction subsystem within 0 seconds! [2021-11-17 16:50:00.066] Initialized Atmos Adjacency subsystem within 0.1 seconds! [2021-11-17 16:50:00.069] Initialized Blackmarket subsystem within 0 seconds! [2021-11-17 16:50:00.069] Initialized Circuit Components subsystem within 0 seconds! [2021-11-17 16:50:00.071] Initialized Disease subsystem within 0 seconds! [2021-11-17 16:50:00.072] Initialized Lag Switch subsystem within 0 seconds! [2021-11-17 16:50:00.072] Initialized Night Shift subsystem within 0 seconds! [2021-11-17 16:50:00.072] Initialized Parallax subsystem within 0 seconds! [2021-11-17 16:50:00.073] Initialized Security Level subsystem within 0 seconds! [2021-11-17 16:50:00.073] Initialized Sun subsystem within 0 seconds! [2021-11-17 16:50:00.075] Initialized Weather subsystem within 0 seconds! [2021-11-17 16:50:00.075] Initialized Wiremod Composite Templates subsystem within 0 seconds! [2021-11-17 16:50:11.450] ## WARNING: HEY! LISTEN! right now were wasted processing 6 turf(s) (connected to 271 other turfs) with atmos differences at round start. [2021-11-17 16:50:12.722] Initialized Atmospherics subsystem within 12.7 seconds! [2021-11-17 16:50:12.760] Loaded 17 engraved messages on map Ice Box Station [2021-11-17 16:50:12.760] Loaded 2 prison tattoos [2021-11-17 16:50:13.428] Initialized Persistence subsystem within 0.7 seconds! [2021-11-17 16:50:13.534] Initialized Persistent Paintings subsystem within 0.1 seconds! [2021-11-17 16:50:16.611] Initialized Assets subsystem within 3.1 seconds! [2021-11-17 16:50:19.325] Initialized Icon Smoothing subsystem within 2.7 seconds! [2021-11-17 16:50:21.890] Initialized Overlay subsystem within 2.5 seconds! [2021-11-17 16:50:21.891] Initialized XKeyScore subsystem within 0 seconds! [2021-11-17 16:50:21.980] runtime error: bad index - proc name: Initialize (/datum/controller/subsystem/stickyban/Initialize) - source file: stickyban.dm,47 - usr: null - src: PRISM (/datum/controller/subsystem/stickyban) - call stack: - PRISM (/datum/controller/subsystem/stickyban): Initialize(606218) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2021-11-17 16:50:27.759] Initialized Lighting subsystem within 5.8 seconds! [2021-11-17 16:50:31.016] Initialized Shuttle subsystem within 3.3 seconds! [2021-11-17 16:50:31.218] Initialized Minor Mapping subsystem within 0.2 seconds! [2021-11-17 16:50:31.224] Initialized Pathfinder subsystem within 0 seconds! [2021-11-17 16:50:31.225] Initialized Stat Panels subsystem within 0 seconds! [2021-11-17 16:50:31.260] Initialized Init Profiler subsystem within 0 seconds! [2021-11-17 16:50:31.260] Initialized Chat subsystem within 0 seconds! [2021-11-17 16:50:31.260] Initializations complete within 119.2 seconds! [2021-11-17 16:52:29.143] Game start took 13s [2021-11-17 16:52:51.106] Found a null in simple_animals list! [2021-11-17 16:52:55.109] Found a null in simple_animals list! [2021-11-17 16:52:59.147] Found a null in simple_animals list! [2021-11-17 16:53:07.394] Found a null in simple_animals list! [2021-11-17 16:53:17.899] runtime error: undefined variable /obj/structure/disposalpipe/trunk/multiz/down/var/air_contents - proc name: init (/obj/structure/disposalholder/proc/init) - source file: holder.dm,23 - usr: null - src: the disposalholder (/obj/structure/disposalholder) - src.loc: Disposal trunk that goes down (/obj/structure/disposalpipe/trunk/multiz/down) - call stack: - the disposalholder (/obj/structure/disposalholder): init(Disposal trunk that goes down (/obj/structure/disposalpipe/trunk/multiz/down)) - Disposal trunk that goes up (/obj/structure/disposalpipe/trunk/multiz): transfer(the disposalholder (/obj/structure/disposalholder)) - the disposalholder (/obj/structure/disposalholder): move() - [2021-11-17 16:55:01.070] runtime error: Cannot execute null.update ui block(). - proc name: rise (/datum/team/cult/proc/rise) - source file: cult.dm,306 - usr: Charlie Gobbles (/mob/living/carbon/human) - src: Cult (/datum/team/cult) - usr.loc: the floor (137,129,4) (/turf/open/floor/iron) - call stack: - Cult (/datum/team/cult): rise(Darin\' Dirk (/mob/living/carbon/human/cult_ghost)) - /datum/callback (/datum/callback): Invoke() - world: push usr(Charlie Gobbles (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:55:19.095] runtime error: undefined variable /obj/structure/disposalpipe/trunk/multiz/down/var/air_contents - proc name: init (/obj/structure/disposalholder/proc/init) - source file: holder.dm,23 - usr: null - src: the disposalholder (/obj/structure/disposalholder) - src.loc: Disposal trunk that goes down (/obj/structure/disposalpipe/trunk/multiz/down) - call stack: - the disposalholder (/obj/structure/disposalholder): init(Disposal trunk that goes down (/obj/structure/disposalpipe/trunk/multiz/down)) - Disposal trunk that goes up (/obj/structure/disposalpipe/trunk/multiz): transfer(the disposalholder (/obj/structure/disposalholder)) - the disposalholder (/obj/structure/disposalholder): move() - [2021-11-17 16:58:43.850] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 3700.57) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:44.354] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 3774.64) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:44.840] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 3849.43) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:45.356] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 3925.23) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:45.863] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 4002.28) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:46.479] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 4080.81) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:46.623] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 4161.04) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:47.085] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 4243.15) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:47.595] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 4327.3) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:48.116] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 4413.66) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:48.594] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 4502.38) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:49.091] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 4593.57) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:49.582] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 4687.33) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:50.094] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 4783.77) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:50.690] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 4882.91) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:51.109] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 4985.01) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:51.598] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2603.53) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:52.091] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 4056.66) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:52.729] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 4506.11) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:53.131] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 4801.64) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:53.613] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2982.51) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:54.098] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 4343.81) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:54.682] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 4809.14) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:55.115] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 5128.34) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:55.624] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 3531.2) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:56.098] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 4837.87) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:56.596] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 5324.67) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:57.100] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 5649.24) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:57.599] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 4189.86) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:58.171] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 5453.91) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:58.759] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 5939.72) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:59.164] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 6269.97) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:58:59.667] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 5497.97) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:00.178] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 6275.89) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:00.785] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 6678.33) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:01.183] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 6992.67) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:01.699] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 6670.49) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:02.193] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 7157.17) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:02.767] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 7500.71) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:03.208] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 4211.13) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:03.706] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 4475.01) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:04.197] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 6702.63) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:04.813] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 7430.44) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:05.221] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 7913.72) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:05.712] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 8301.7) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:06.413] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 8640.57) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:07.057] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 8947.85) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:07.432] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 9224.03) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:07.907] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 9431.86) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:08.413] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 9568.35) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:08.998] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 9646.88) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:09.434] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 9676.7) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:09.940] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 9665.86) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:10.424] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 9621.38) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:11.007] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 9549.29) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:11.432] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 9454.68) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:11.908] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 9342.11) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:12.405] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 9215.36) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:13.012] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 9078.23) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:13.444] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 8933.42) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:13.934] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 8783.2) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:14.644] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 8632.25) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:15.483] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 8480.22) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:15.610] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 8328.17) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:16.115] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 8238.7) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:16.614] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 8147.78) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:17.120] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 4416.83) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:17.641] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 4429.93) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:18.120] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 4441) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:18.619] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 4448.87) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:19.147] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 4453.27) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:19.699] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 3937.24) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:20.137] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 3947.19) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:20.639] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 3953.59) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:21.138] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 3956.21) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:21.640] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 3955.08) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:22.161] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 3107.75) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:22.661] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 3119.07) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:23.175] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 3127.15) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:23.683] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 3131.89) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:24.189] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 3130.68) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:26.370] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2012.19) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:26.871] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2012.51) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:27.423] runtime error: The �Ordnance Mixing Lab APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south) - src.loc: the floor (193,106,4) (/turf/open/floor/iron/white) - call stack: - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): take damage(10, "burn", "", 1, null, 0) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): atmos expose(/datum/gas_mixture/turf (/datum/gas_mixture/turf), 2011.8) - the Ordnance Mixing Lab APC (/obj/machinery/power/apc/auto_name/directional/south): process exposure() - Atmospherics (/datum/controller/subsystem/air): process atoms(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 16:59:47.352] ## TESTING: GC: -- [0x2102ded8] | /datum/atom_hud/alternate_appearance/basic/has_antagonist was unable to be GC'd -- [2021-11-17 16:59:47.352] ## TESTING: GC: -- [0x30001f0] | /mob/living/carbon/human/cult_ghost was unable to be GC'd -- [2021-11-17 17:00:11.771] ## TESTING: GC: -- [0x2003ea3] | /obj was unable to be GC'd -- [2021-11-17 17:01:41.831] ## TESTING: GC: -- [0x2001349] | /obj/item/melee/blood_magic/shackles was unable to be GC'd -- [2021-11-17 17:01:49.999] ## TESTING: GC: -- [0x20042b1] | /obj/item/melee/blood_magic/stun was unable to be GC'd -- [2021-11-17 17:02:08.147] ## TESTING: GC: -- [0x21026163] | /datum/atom_hud/alternate_appearance/basic/has_antagonist was unable to be GC'd -- [2021-11-17 17:02:08.148] ## TESTING: GC: -- [0x3000041] | /mob/living/carbon/human/cult_ghost was unable to be GC'd -- [2021-11-17 17:02:40.615] ## TESTING: GC: -- [0x2014da0] | /atom/movable/screen/alert/aura_healing was unable to be GC'd -- [2021-11-17 17:03:00.960] ## TESTING: GC: -- [0x2014e57] | /atom/movable/screen/alert/aura_healing was unable to be GC'd -- [2021-11-17 17:03:08.964] ## TESTING: GC: -- [0x200130f] | /atom/movable/screen/alert/aura_healing was unable to be GC'd -- [2021-11-17 17:03:23.175] ## TESTING: GC: -- [0x2000ffb] | /obj/item/melee/blood_magic/armor was unable to be GC'd -- [2021-11-17 17:03:45.232] ## TESTING: GC: -- [0x200b666] | /obj/item/melee/blood_magic/armor was unable to be GC'd -- [2021-11-17 17:04:01.404] ## TESTING: GC: -- [0x200beed] | /atom/movable/screen/alert/aura_healing was unable to be GC'd -- [2021-11-17 17:04:33.490] ## TESTING: GC: -- [0x200136b] | /atom/movable/screen/alert/aura_healing was unable to be GC'd -- [2021-11-17 17:05:09.629] ## TESTING: GC: -- [0x20013f7] | /obj/item/melee/blood_magic/stun was unable to be GC'd -- [2021-11-17 17:05:23.756] ## TESTING: GC: -- [0x200140b] | /obj/item/melee/blood_magic/shackles was unable to be GC'd -- [2021-11-17 17:05:27.761] ## TESTING: GC: -- [0x2012e17] | /atom/movable/screen/alert/aura_healing was unable to be GC'd -- [2021-11-17 17:06:07.876] ## TESTING: GC: -- [0x2012e19] | /atom/movable/screen/alert/aura_healing was unable to be GC'd -- [2021-11-17 17:06:11.876] ## TESTING: GC: -- [0x2003dde] | /obj/item/melee/blood_magic/construction was unable to be GC'd -- [2021-11-17 17:06:35.939] ## TESTING: GC: -- [0x2001501] | /obj/item/melee/blood_magic/construction was unable to be GC'd -- [2021-11-17 17:07:10.000] ## TESTING: GC: -- [0x2001502] | /atom/movable/screen/alert/aura_healing was unable to be GC'd -- [2021-11-17 17:07:20.147] ## TESTING: GC: -- [0x20015ae] | /obj/item/melee/blood_magic/stun was unable to be GC'd -- [2021-11-17 17:07:54.244] ## TESTING: GC: -- [0x20012ce] | /atom/movable/screen/alert/aura_healing was unable to be GC'd -- [2021-11-17 17:08:36.546] ## TESTING: GC: -- [0x300022c] | /mob/living/simple_animal/shade was unable to be GC'd -- [2021-11-17 17:09:12.793] runtime error: Cannot execute null.Hear(). - proc name: send speech (/atom/movable/proc/send_speech) - source file: say.dm,45 - usr: Aerden (/mob/living/carbon/human) - src: the MediDrobe (/obj/machinery/vending/wardrobe/medi_wardrobe) - usr.loc: the floor (158,110,4) (/turf/open/floor/iron/white) - src.loc: the floor (158,109,4) (/turf/open/floor/iron/dark) - call stack: - the MediDrobe (/obj/machinery/vending/wardrobe/medi_wardrobe): send speech("Thank you for shopping with th...", 7, the MediDrobe (/obj/machinery/vending/wardrobe/medi_wardrobe), null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the MediDrobe (/obj/machinery/vending/wardrobe/medi_wardrobe): say("Thank you for shopping with th...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - the MediDrobe (/obj/machinery/vending/wardrobe/medi_wardrobe): vend(/list (/list), null) - the MediDrobe (/obj/machinery/vending/wardrobe/medi_wardrobe): ui act("vend", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on message("act/vend", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/vend", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Aerden (/client): Topic("tgui=1&window_id=tgui-window-1...", /list (/list), null) - [2021-11-17 17:09:17.114] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Redrick Cypriet (/mob/living/carbon/human) - src.loc: the engraved floor (160,117,4) (/turf/open/floor/engine/cult) - call stack: - Redrick Cypriet (/mob/living/carbon/human): send speech("SORRY", 7, Redrick Cypriet (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Redrick Cypriet (/mob/living/carbon/human): say("SORRY", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Redrick Cypriet (/mob/living/carbon/human): Say("SORRY") - [2021-11-17 17:10:23.571] ## TESTING: GC: -- [0x200130f] | /obj/item/melee/blood_magic/manipulator was unable to be GC'd -- [2021-11-17 17:10:37.652] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the floor (178,128,4) (/turf/open/floor/iron) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("Mah'weyh pleggh at e'n...", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("Mah'weyh pleggh at e'n...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 1, "cult invocation", null) - the rune (/obj/effect/rune/convert): invoke(/list (/list)) - the rune (/obj/effect/rune/convert): invoke(/list (/list)) - the rune (/obj/effect/rune/convert): attack hand(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): UnarmedAttack(the rune (/obj/effect/rune/convert), 1, /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): ClickOn(the rune (/obj/effect/rune/convert), "icon-x=18;icon-y=5;left=1;scre...") - the rune (/obj/effect/rune/convert): Click(the floor (177,128,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=5;left=1;scre...") - CritMedic (/client): Click(the rune (/obj/effect/rune/convert), the floor (177,128,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=5;left=1;scre...") - [2021-11-17 17:10:37.654] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src: Johnatan Wood (/mob/living/carbon/human) - usr.loc: the floor (178,128,4) (/turf/open/floor/iron) - src.loc: the floor (176,127,4) (/turf/open/floor/iron) - call stack: - Johnatan Wood (/mob/living/carbon/human): send speech("Mah'weyh pleggh at e'n...", 7, Johnatan Wood (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Johnatan Wood (/mob/living/carbon/human): say("Mah'weyh pleggh at e'n...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 1, "cult invocation", null) - the rune (/obj/effect/rune/convert): invoke(/list (/list)) - the rune (/obj/effect/rune/convert): invoke(/list (/list)) - the rune (/obj/effect/rune/convert): attack hand(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): UnarmedAttack(the rune (/obj/effect/rune/convert), 1, /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): ClickOn(the rune (/obj/effect/rune/convert), "icon-x=18;icon-y=5;left=1;scre...") - the rune (/obj/effect/rune/convert): Click(the floor (177,128,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=5;left=1;scre...") - CritMedic (/client): Click(the rune (/obj/effect/rune/convert), the floor (177,128,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=5;left=1;scre...") - [2021-11-17 17:10:37.656] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src: Charlie Gobbles (/mob/living/carbon/human) - usr.loc: the floor (178,128,4) (/turf/open/floor/iron) - src.loc: the floor (177,129,4) (/turf/open/floor/iron) - call stack: - Charlie Gobbles (/mob/living/carbon/human): send speech("Mah'weyh pleggh at e'n...", 7, Charlie Gobbles (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Charlie Gobbles (/mob/living/carbon/human): say("Mah'weyh pleggh at e'n...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 1, "cult invocation", null) - the rune (/obj/effect/rune/convert): invoke(/list (/list)) - the rune (/obj/effect/rune/convert): invoke(/list (/list)) - the rune (/obj/effect/rune/convert): attack hand(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): UnarmedAttack(the rune (/obj/effect/rune/convert), 1, /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): ClickOn(the rune (/obj/effect/rune/convert), "icon-x=18;icon-y=5;left=1;scre...") - the rune (/obj/effect/rune/convert): Click(the floor (177,128,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=5;left=1;scre...") - CritMedic (/client): Click(the rune (/obj/effect/rune/convert), the floor (177,128,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=18;icon-y=5;left=1;scre...") - [2021-11-17 17:10:41.752] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Charlie Gobbles (/mob/living/carbon/human) - src.loc: the floor (177,129,4) (/turf/open/floor/iron) - call stack: - Charlie Gobbles (/mob/living/carbon/human): send speech("Mah'weyh pleggh at e'n...", 7, Charlie Gobbles (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Charlie Gobbles (/mob/living/carbon/human): say("Mah'weyh pleggh at e'n...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 1, "cult invocation", null) - the rune (/obj/effect/rune/convert): invoke(/list (/list)) - the rune (/obj/effect/rune/convert): invoke(/list (/list)) - the rune (/obj/effect/rune/convert): attack hand(Charlie Gobbles (/mob/living/carbon/human), /list (/list)) - Charlie Gobbles (/mob/living/carbon/human): UnarmedAttack(the rune (/obj/effect/rune/convert), 1, /list (/list)) - Charlie Gobbles (/mob/living/carbon/human): ClickOn(the rune (/obj/effect/rune/convert), "icon-x=23;icon-y=30;left=1;scr...") - the rune (/obj/effect/rune/convert): Click(the floor (177,128,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=23;icon-y=30;left=1;scr...") - JeanLafitte (/client): Click(the rune (/obj/effect/rune/convert), the floor (177,128,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=23;icon-y=30;left=1;scr...") - [2021-11-17 17:10:41.754] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: Charlie Gobbles (/mob/living/carbon/human) - src: Johnatan Wood (/mob/living/carbon/human) - usr.loc: the floor (177,129,4) (/turf/open/floor/iron) - src.loc: the floor (176,128,4) (/turf/open/floor/iron) - call stack: - Johnatan Wood (/mob/living/carbon/human): send speech("Mah'weyh pleggh at e'n...", 7, Johnatan Wood (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Johnatan Wood (/mob/living/carbon/human): say("Mah'weyh pleggh at e'n...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 1, "cult invocation", null) - the rune (/obj/effect/rune/convert): invoke(/list (/list)) - the rune (/obj/effect/rune/convert): invoke(/list (/list)) - the rune (/obj/effect/rune/convert): attack hand(Charlie Gobbles (/mob/living/carbon/human), /list (/list)) - Charlie Gobbles (/mob/living/carbon/human): UnarmedAttack(the rune (/obj/effect/rune/convert), 1, /list (/list)) - Charlie Gobbles (/mob/living/carbon/human): ClickOn(the rune (/obj/effect/rune/convert), "icon-x=23;icon-y=30;left=1;scr...") - the rune (/obj/effect/rune/convert): Click(the floor (177,128,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=23;icon-y=30;left=1;scr...") - JeanLafitte (/client): Click(the rune (/obj/effect/rune/convert), the floor (177,128,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=23;icon-y=30;left=1;scr...") - [2021-11-17 17:10:41.756] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: Charlie Gobbles (/mob/living/carbon/human) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - usr.loc: the floor (177,129,4) (/turf/open/floor/iron) - src.loc: the floor (178,128,4) (/turf/open/floor/iron) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("Mah'weyh pleggh at e'n...", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("Mah'weyh pleggh at e'n...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 1, "cult invocation", null) - the rune (/obj/effect/rune/convert): invoke(/list (/list)) - the rune (/obj/effect/rune/convert): invoke(/list (/list)) - the rune (/obj/effect/rune/convert): attack hand(Charlie Gobbles (/mob/living/carbon/human), /list (/list)) - Charlie Gobbles (/mob/living/carbon/human): UnarmedAttack(the rune (/obj/effect/rune/convert), 1, /list (/list)) - Charlie Gobbles (/mob/living/carbon/human): ClickOn(the rune (/obj/effect/rune/convert), "icon-x=23;icon-y=30;left=1;scr...") - the rune (/obj/effect/rune/convert): Click(the floor (177,128,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=23;icon-y=30;left=1;scr...") - JeanLafitte (/client): Click(the rune (/obj/effect/rune/convert), the floor (177,128,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=23;icon-y=30;left=1;scr...") - [2021-11-17 17:10:45.021] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Charlie Gobbles (/mob/living/carbon/human) - src.loc: the floor (177,129,4) (/turf/open/floor/iron) - call stack: - Charlie Gobbles (/mob/living/carbon/human): send speech("Mah'weyh pleggh at e'n...", 7, Charlie Gobbles (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Charlie Gobbles (/mob/living/carbon/human): say("Mah'weyh pleggh at e'n...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 1, "cult invocation", null) - the rune (/obj/effect/rune/convert): invoke(/list (/list)) - the rune (/obj/effect/rune/convert): invoke(/list (/list)) - the rune (/obj/effect/rune/convert): attack hand(Charlie Gobbles (/mob/living/carbon/human), /list (/list)) - Charlie Gobbles (/mob/living/carbon/human): UnarmedAttack(the rune (/obj/effect/rune/convert), 1, /list (/list)) - Charlie Gobbles (/mob/living/carbon/human): ClickOn(the rune (/obj/effect/rune/convert), "icon-x=23;icon-y=31;left=1;scr...") - the rune (/obj/effect/rune/convert): Click(the floor (177,128,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=23;icon-y=31;left=1;scr...") - JeanLafitte (/client): Click(the rune (/obj/effect/rune/convert), the floor (177,128,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=23;icon-y=31;left=1;scr...") - [2021-11-17 17:10:45.024] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: Charlie Gobbles (/mob/living/carbon/human) - src: Johnatan Wood (/mob/living/carbon/human) - usr.loc: the floor (177,129,4) (/turf/open/floor/iron) - src.loc: the floor (176,128,4) (/turf/open/floor/iron) - call stack: - Johnatan Wood (/mob/living/carbon/human): send speech("Mah'weyh pleggh at e'n...", 7, Johnatan Wood (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Johnatan Wood (/mob/living/carbon/human): say("Mah'weyh pleggh at e'n...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 1, "cult invocation", null) - the rune (/obj/effect/rune/convert): invoke(/list (/list)) - the rune (/obj/effect/rune/convert): invoke(/list (/list)) - the rune (/obj/effect/rune/convert): attack hand(Charlie Gobbles (/mob/living/carbon/human), /list (/list)) - Charlie Gobbles (/mob/living/carbon/human): UnarmedAttack(the rune (/obj/effect/rune/convert), 1, /list (/list)) - Charlie Gobbles (/mob/living/carbon/human): ClickOn(the rune (/obj/effect/rune/convert), "icon-x=23;icon-y=31;left=1;scr...") - the rune (/obj/effect/rune/convert): Click(the floor (177,128,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=23;icon-y=31;left=1;scr...") - JeanLafitte (/client): Click(the rune (/obj/effect/rune/convert), the floor (177,128,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=23;icon-y=31;left=1;scr...") - [2021-11-17 17:10:45.026] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: Charlie Gobbles (/mob/living/carbon/human) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - usr.loc: the floor (177,129,4) (/turf/open/floor/iron) - src.loc: the floor (178,128,4) (/turf/open/floor/iron) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("Mah'weyh pleggh at e'n...", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("Mah'weyh pleggh at e'n...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 1, "cult invocation", null) - the rune (/obj/effect/rune/convert): invoke(/list (/list)) - the rune (/obj/effect/rune/convert): invoke(/list (/list)) - the rune (/obj/effect/rune/convert): attack hand(Charlie Gobbles (/mob/living/carbon/human), /list (/list)) - Charlie Gobbles (/mob/living/carbon/human): UnarmedAttack(the rune (/obj/effect/rune/convert), 1, /list (/list)) - Charlie Gobbles (/mob/living/carbon/human): ClickOn(the rune (/obj/effect/rune/convert), "icon-x=23;icon-y=31;left=1;scr...") - the rune (/obj/effect/rune/convert): Click(the floor (177,128,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=23;icon-y=31;left=1;scr...") - JeanLafitte (/client): Click(the rune (/obj/effect/rune/convert), the floor (177,128,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=23;icon-y=31;left=1;scr...") - [2021-11-17 17:10:45.039] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), null) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Topic("src=\[0x200074a];choice=4", /list (/list)) - Goodzila2000 (/client): Topic("src=\[0x200074a];choice=4", /list (/list), PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist)) - Goodzila2000 (/client): Topic("src=\[0x200074a];choice=4", /list (/list), PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist)) - [2021-11-17 17:10:47.604] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Charlie Gobbles (/mob/living/carbon/human) - src.loc: the floor (177,129,4) (/turf/open/floor/iron) - call stack: - Charlie Gobbles (/mob/living/carbon/human): send speech("What?", 7, Charlie Gobbles (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Charlie Gobbles (/mob/living/carbon/human): say("What?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Charlie Gobbles (/mob/living/carbon/human): Say("what?") - [2021-11-17 17:10:49.934] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Johnatan Wood (/mob/living/carbon/human) - src.loc: the floor (176,128,4) (/turf/open/floor/iron) - call stack: - Johnatan Wood (/mob/living/carbon/human): send speech("Mindshield", 7, Johnatan Wood (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Johnatan Wood (/mob/living/carbon/human): say("Mindshield", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Johnatan Wood (/mob/living/carbon/human): Say("mindshield") - [2021-11-17 17:10:50.102] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), null) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Topic("src=\[0x200074a];choice=4", /list (/list)) - Goodzila2000 (/client): Topic("src=\[0x200074a];choice=4", /list (/list), PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist)) - Goodzila2000 (/client): Topic("src=\[0x200074a];choice=4", /list (/list), PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist)) - [2021-11-17 17:10:50.714] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Charlie Gobbles (/mob/living/carbon/human) - src.loc: the floor (177,129,4) (/turf/open/floor/iron) - call stack: - Charlie Gobbles (/mob/living/carbon/human): send speech("Gal'h'rfikk harfrandid...", 7, Charlie Gobbles (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Charlie Gobbles (/mob/living/carbon/human): say("Gal'h'rfikk harfrandid...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 1, "cult invocation", null) - the rune (/obj/effect/rune/manifest): invoke(/list (/list)) - the rune (/obj/effect/rune/manifest): invoke(/list (/list)) - the rune (/obj/effect/rune/manifest): attack hand(Charlie Gobbles (/mob/living/carbon/human), /list (/list)) - Charlie Gobbles (/mob/living/carbon/human): UnarmedAttack(the rune (/obj/effect/rune/manifest), 1, /list (/list)) - Charlie Gobbles (/mob/living/carbon/human): ClickOn(the rune (/obj/effect/rune/manifest), "icon-x=28;icon-y=12;left=1;scr...") - the rune (/obj/effect/rune/manifest): Click(the floor (177,129,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=28;icon-y=12;left=1;scr...") - JeanLafitte (/client): Click(the rune (/obj/effect/rune/manifest), the floor (177,129,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=28;icon-y=12;left=1;scr...") - [2021-11-17 17:10:51.320] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: null - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - Integrated Subspace Transceive... (/obj/item/radio/headset/silicon/ai): talk into impl(the Automated Announcement Sys... (/obj/machinery/announcement_system), "Sebastian Sutherland has signe...", null, /list (/list), /datum/language/common (/datum/language/common), null) - world: ImmediateInvokeAsync(Integrated Subspace Transceive... (/obj/item/radio/headset/silicon/ai), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), the Automated Announcement Sys... (/obj/machinery/announcement_system), "Sebastian Sutherland has signe...", null, /list (/list), /datum/language/common (/datum/language/common), null) - Integrated Subspace Transceive... (/obj/item/radio/headset/silicon/ai): talk into(the Automated Announcement Sys... (/obj/machinery/announcement_system), "Sebastian Sutherland has signe...", null, /list (/list), /datum/language/common (/datum/language/common), null) - the Automated Announcement Sys... (/obj/machinery/announcement_system): announce("ARRIVAL", "Sebastian Sutherland", "Security Officer", /list (/list)) - /datum/callback (/datum/callback): Invoke() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2021-11-17 17:10:51.330] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: null - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - Integrated Subspace Transceive... (/obj/item/radio/headset/silicon/ai): talk into impl(the Automated Announcement Sys... (/obj/machinery/announcement_system), "Jonathan Moronathan has signed...", null, /list (/list), /datum/language/common (/datum/language/common), null) - world: ImmediateInvokeAsync(Integrated Subspace Transceive... (/obj/item/radio/headset/silicon/ai), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), the Automated Announcement Sys... (/obj/machinery/announcement_system), "Jonathan Moronathan has signed...", null, /list (/list), /datum/language/common (/datum/language/common), null) - Integrated Subspace Transceive... (/obj/item/radio/headset/silicon/ai): talk into(the Automated Announcement Sys... (/obj/machinery/announcement_system), "Jonathan Moronathan has signed...", null, /list (/list), /datum/language/common (/datum/language/common), null) - the Automated Announcement Sys... (/obj/machinery/announcement_system): announce("ARRIVAL", "Jonathan Moronathan", "Assistant", /list (/list)) - /datum/callback (/datum/callback): Invoke() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2021-11-17 17:10:52.696] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), null) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Topic("src=\[0x200074a];choice=4", /list (/list)) - Goodzila2000 (/client): Topic("src=\[0x200074a];choice=4", /list (/list), PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist)) - Goodzila2000 (/client): Topic("src=\[0x200074a];choice=4", /list (/list), PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist)) - [2021-11-17 17:10:53.070] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the floor (179,127,4) (/turf/open/floor/iron) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("Foul sorcery", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("Foul sorcery", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("foul sorcery") - [2021-11-17 17:10:54.713] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Charlie Gobbles (/mob/living/carbon/human) - src.loc: the floor (177,129,4) (/turf/open/floor/iron) - call stack: - Charlie Gobbles (/mob/living/carbon/human): send speech("Barhah hra zar'garis!", 7, Charlie Gobbles (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Charlie Gobbles (/mob/living/carbon/human): say("Barhah hra zar'garis!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 1, "cult invocation", null) - the rune (/obj/effect/rune/convert): invoke(/list (/list)) - the rune (/obj/effect/rune/convert): invoke(/list (/list)) - the rune (/obj/effect/rune/convert): attack hand(Charlie Gobbles (/mob/living/carbon/human), /list (/list)) - Charlie Gobbles (/mob/living/carbon/human): UnarmedAttack(the rune (/obj/effect/rune/convert), 1, /list (/list)) - Charlie Gobbles (/mob/living/carbon/human): ClickOn(the rune (/obj/effect/rune/convert), "icon-x=20;icon-y=3;left=1;scre...") - the rune (/obj/effect/rune/convert): Click(the floor (177,128,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=20;icon-y=3;left=1;scre...") - JeanLafitte (/client): Click(the rune (/obj/effect/rune/convert), the floor (177,128,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=20;icon-y=3;left=1;scre...") - [2021-11-17 17:10:54.715] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: Charlie Gobbles (/mob/living/carbon/human) - src: Johnatan Wood (/mob/living/carbon/human) - usr.loc: the floor (177,129,4) (/turf/open/floor/iron) - src.loc: the floor (176,128,4) (/turf/open/floor/iron) - call stack: - Johnatan Wood (/mob/living/carbon/human): send speech("Barhah hra zar'garis!", 7, Johnatan Wood (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Johnatan Wood (/mob/living/carbon/human): say("Barhah hra zar'garis!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 1, "cult invocation", null) - the rune (/obj/effect/rune/convert): invoke(/list (/list)) - the rune (/obj/effect/rune/convert): invoke(/list (/list)) - the rune (/obj/effect/rune/convert): attack hand(Charlie Gobbles (/mob/living/carbon/human), /list (/list)) - Charlie Gobbles (/mob/living/carbon/human): UnarmedAttack(the rune (/obj/effect/rune/convert), 1, /list (/list)) - Charlie Gobbles (/mob/living/carbon/human): ClickOn(the rune (/obj/effect/rune/convert), "icon-x=20;icon-y=3;left=1;scre...") - the rune (/obj/effect/rune/convert): Click(the floor (177,128,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=20;icon-y=3;left=1;scre...") - JeanLafitte (/client): Click(the rune (/obj/effect/rune/convert), the floor (177,128,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=20;icon-y=3;left=1;scre...") - [2021-11-17 17:11:00.804] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Shade of Violet Murphy (/mob/living/simple_animal/shade) - src.loc: the soulstone: Shade of Violet... (/obj/item/soulstone) - call stack: - Shade of Violet Murphy (/mob/living/simple_animal/shade): send speech("Why", 7, Shade of Violet Murphy (/mob/living/simple_animal/shade), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Shade of Violet Murphy (/mob/living/simple_animal/shade): say("Why", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Shade of Violet Murphy (/mob/living/simple_animal/shade): Say("why") - [2021-11-17 17:11:07.946] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Shade of Violet Murphy (/mob/living/simple_animal/shade) - src.loc: the soulstone: Shade of Violet... (/obj/item/soulstone) - call stack: - Shade of Violet Murphy (/mob/living/simple_animal/shade): send speech("Why would you", 7, Shade of Violet Murphy (/mob/living/simple_animal/shade), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Shade of Violet Murphy (/mob/living/simple_animal/shade): say("Why would you", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Shade of Violet Murphy (/mob/living/simple_animal/shade): Say("Why would you") - [2021-11-17 17:11:13.674] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Shade of Violet Murphy (/mob/living/simple_animal/shade) - src.loc: the soulstone: Shade of Violet... (/obj/item/soulstone) - call stack: - Shade of Violet Murphy (/mob/living/simple_animal/shade): send speech("Hey?", 7, Shade of Violet Murphy (/mob/living/simple_animal/shade), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Shade of Violet Murphy (/mob/living/simple_animal/shade): say("Hey?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Shade of Violet Murphy (/mob/living/simple_animal/shade): Say("hey?") - [2021-11-17 17:11:19.927] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the floor (144,120,4) (/turf/open/floor/iron/white) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("Hey", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("Hey", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("hey") - [2021-11-17 17:11:45.751] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,372 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the engraved floor (159,114,4) (/turf/open/floor/engine/cult) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("Ethra p'ni dedol!", 1, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("Ethra p'ni dedol!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): whisper("Ethra p\'ni dedol!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Twisting Aura (/obj/item/melee/blood_magic/construction): afterattack(the iron (/obj/item/stack/sheet/iron), Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), 1, "icon-x=14;icon-y=21;left=1;scr...") - Twisting Aura (/obj/item/melee/blood_magic/construction): afterattack(the iron (/obj/item/stack/sheet/iron), Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), 1, "icon-x=14;icon-y=21;left=1;scr...") - Twisting Aura (/obj/item/melee/blood_magic/construction): melee attack chain(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), the iron (/obj/item/stack/sheet/iron), "icon-x=14;icon-y=21;left=1;scr...") - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): ClickOn(the iron (/obj/item/stack/sheet/iron), "icon-x=14;icon-y=21;left=1;scr...") - the iron (/obj/item/stack/sheet/iron): Click(the engraved floor (159,115,4) (/turf/open/floor/engine/cult), "mapwindow.map", "icon-x=14;icon-y=21;left=1;scr...") - CritMedic (/client): Click(the iron (/obj/item/stack/sheet/iron), the engraved floor (159,115,4) (/turf/open/floor/engine/cult), "mapwindow.map", "icon-x=14;icon-y=21;left=1;scr...") - [2021-11-17 17:11:57.951] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Redrick Cypriet (/mob/living/carbon/human) - src.loc: the engraved floor (160,118,4) (/turf/open/floor/engine/cult) - call stack: - Redrick Cypriet (/mob/living/carbon/human): send speech("H'drak v'loso, mir'...", 7, Redrick Cypriet (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Redrick Cypriet (/mob/living/carbon/human): say("H'drak v'loso, mir'...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 1, "cult invocation", null) - the rune (/obj/effect/rune/empower): invoke(/list (/list)) - the rune (/obj/effect/rune/empower): invoke(/list (/list)) - the rune (/obj/effect/rune/empower): attack hand(Redrick Cypriet (/mob/living/carbon/human), /list (/list)) - Redrick Cypriet (/mob/living/carbon/human): UnarmedAttack(the rune (/obj/effect/rune/empower), 1, /list (/list)) - Redrick Cypriet (/mob/living/carbon/human): ClickOn(the rune (/obj/effect/rune/empower), "icon-x=29;icon-y=13;left=1;scr...") - the rune (/obj/effect/rune/empower): Click(the engraved floor (159,119,4) (/turf/open/floor/engine/cult), "mapwindow.map", "icon-x=29;icon-y=13;left=1;scr...") - Paltamayo (/client): Click(the rune (/obj/effect/rune/empower), the engraved floor (159,119,4) (/turf/open/floor/engine/cult), "mapwindow.map", "icon-x=29;icon-y=13;left=1;scr...") - [2021-11-17 17:12:00.889] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,372 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the engraved floor (158,115,4) (/turf/open/floor/engine/cult) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("O bidai nabora se`sma!", 1, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("O bidai nabora se`sma!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): whisper("O bidai nabora se`sma!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Communion (/datum/action/innate/cult/comm): cultist commune(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "we need a leader to summon rig...") - Communion (/datum/action/innate/cult/comm): Activate() - Communion (/datum/action/innate/cult/comm): Trigger() - Communion (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=16;icon-y=7;left=1;scre...") - [2021-11-17 17:12:00.890] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,372 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the engraved floor (158,115,4) (/turf/open/floor/engine/cult) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("We need a leader to summon rig...", 1, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("We need a leader to summon rig...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, 1) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): whisper("we need a leader to summon rig...", null, /list (/list), 1, null, 0, null, 1) - Communion (/datum/action/innate/cult/comm): cultist commune(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "we need a leader to summon rig...") - Communion (/datum/action/innate/cult/comm): Activate() - Communion (/datum/action/innate/cult/comm): Trigger() - Communion (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=16;icon-y=7;left=1;scre...") - [2021-11-17 17:12:13.276] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Jonathan Moronathan (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the floor (117,164,4) (/turf/open/floor/iron) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the radio headset (/obj/item/radio/headset): talk into impl(Jonathan Moronathan (/mob/living/carbon/human), "Well shit", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the radio headset (/obj/item/radio/headset), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Jonathan Moronathan (/mob/living/carbon/human), "Well shit", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the radio headset (/obj/item/radio/headset): talk into(Jonathan Moronathan (/mob/living/carbon/human), "Well shit", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Jonathan Moronathan (/mob/living/carbon/human): say("Well shit", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Jonathan Moronathan (/mob/living/carbon/human): Say(";Well shit") - [2021-11-17 17:12:16.634] runtime error: movable_moved overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src: null - usr.loc: the engraved floor (159,118,4) (/turf/open/floor/engine/cult) - call stack: - stack trace("movable_moved overridden. Use ...") - /datum/beam (/datum/beam): RegisterSignal(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "movable_moved", /datum/beam/proc/redrawing (/datum/beam/proc/redrawing), 0) - /datum/beam (/datum/beam): Start() - world: ImmediateInvokeAsync(/datum/beam (/datum/beam), /datum/beam/proc/Start (/datum/beam/proc/Start)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Beam(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "sendbeam", 'icons/effects/beam.dmi', 15, 1e+031, /obj/effect/ebeam (/obj/effect/ebeam)) - Blood Rite Aura (/obj/item/melee/blood_magic/manipulator): afterattack(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), 1, "icon-x=28;icon-y=26;left=1;scr...") - Blood Rite Aura (/obj/item/melee/blood_magic/manipulator): melee attack chain(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "icon-x=28;icon-y=26;left=1;scr...") - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): ClickOn(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "icon-x=28;icon-y=26;left=1;scr...") - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Click(the engraved floor (159,118,4) (/turf/open/floor/engine/cult), "mapwindow.map", "icon-x=28;icon-y=26;left=1;scr...") - CritMedic (/client): Click(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), the engraved floor (159,118,4) (/turf/open/floor/engine/cult), "mapwindow.map", "icon-x=28;icon-y=26;left=1;scr...") - [2021-11-17 17:12:18.917] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=17;icon-y=15;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=17;icon-y=15;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=17;icon-y=15;left=1;scr...") - [2021-11-17 17:12:18.955] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the engraved floor (160,116,4) (/turf/open/floor/engine/cult) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Quanah why would you do this", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Quanah why would you do this", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("Quanah why would you do this") - [2021-11-17 17:12:20.807] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the engraved floor (160,116,4) (/turf/open/floor/engine/cult) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Why", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Why", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("why") - [2021-11-17 17:12:21.581] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=13;icon-y=17;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=13;icon-y=17;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=13;icon-y=17;left=1;scr...") - [2021-11-17 17:12:22.966] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=12;icon-y=18;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=12;icon-y=18;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=12;icon-y=18;left=1;scr...") - [2021-11-17 17:12:23.652] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=12;icon-y=18;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=12;icon-y=18;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=12;icon-y=18;left=1;scr...") - [2021-11-17 17:12:26.267] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=17;icon-y=15;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=17;icon-y=15;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=17;icon-y=15;left=1;scr...") - [2021-11-17 17:12:26.395] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=17;icon-y=15;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=17;icon-y=15;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=17;icon-y=15;left=1;scr...") - [2021-11-17 17:12:26.470] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the floor (153,115,4) (/turf/open/floor/iron/white) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("No clue", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("No clue", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("no clue") - [2021-11-17 17:12:26.569] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=17;icon-y=15;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=17;icon-y=15;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=17;icon-y=15;left=1;scr...") - [2021-11-17 17:12:27.435] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=14;icon-y=16;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=14;icon-y=16;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=14;icon-y=16;left=1;scr...") - [2021-11-17 17:12:27.593] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=14;icon-y=16;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=14;icon-y=16;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=14;icon-y=16;left=1;scr...") - [2021-11-17 17:12:28.217] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=14;icon-y=16;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=14;icon-y=16;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=14;icon-y=16;left=1;scr...") - [2021-11-17 17:12:28.470] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=14;icon-y=16;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=14;icon-y=16;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=14;icon-y=16;left=1;scr...") - [2021-11-17 17:12:30.708] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the floor (153,115,4) (/turf/open/floor/iron/white) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("You wouldnt convert", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("You wouldnt convert", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("you wouldnt convert") - [2021-11-17 17:12:31.026] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=16;icon-y=12;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=16;icon-y=12;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=16;icon-y=12;left=1;scr...") - [2021-11-17 17:12:32.221] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=16;icon-y=16;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=16;icon-y=16;left=1;scr...") - [2021-11-17 17:12:37.413] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=12;icon-y=16;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=12;icon-y=16;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=12;icon-y=16;left=1;scr...") - [2021-11-17 17:12:39.229] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=23;icon-y=16;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=23;icon-y=16;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=23;icon-y=16;left=1;scr...") - [2021-11-17 17:12:39.529] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=23;icon-y=16;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=23;icon-y=16;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=23;icon-y=16;left=1;scr...") - [2021-11-17 17:12:39.742] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=23;icon-y=16;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=23;icon-y=16;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=23;icon-y=16;left=1;scr...") - [2021-11-17 17:12:42.666] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Jonathan Moronathan (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the floor (129,118,4) (/turf/open/floor/iron) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the radio headset (/obj/item/radio/headset): talk into impl(Jonathan Moronathan (/mob/living/carbon/human), "We got culties", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the radio headset (/obj/item/radio/headset), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Jonathan Moronathan (/mob/living/carbon/human), "We got culties", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the radio headset (/obj/item/radio/headset): talk into(Jonathan Moronathan (/mob/living/carbon/human), "We got culties", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Jonathan Moronathan (/mob/living/carbon/human): say("We got culties", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Jonathan Moronathan (/mob/living/carbon/human): Say(";We got culties") - [2021-11-17 17:12:45.903] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Jonathan Moronathan (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the floor (129,124,4) (/turf/open/floor/iron) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the radio headset (/obj/item/radio/headset): talk into impl(Jonathan Moronathan (/mob/living/carbon/human), "Culties.", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the radio headset (/obj/item/radio/headset), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Jonathan Moronathan (/mob/living/carbon/human), "Culties.", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the radio headset (/obj/item/radio/headset): talk into(Jonathan Moronathan (/mob/living/carbon/human), "Culties.", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Jonathan Moronathan (/mob/living/carbon/human): say("Culties.", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Jonathan Moronathan (/mob/living/carbon/human): Say(";culties.") - [2021-11-17 17:12:55.558] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the floor (143,123,4) (/turf/open/floor/iron/white) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("The fuck", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("The fuck", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("the fuck") - [2021-11-17 17:13:00.201] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=14;icon-y=16;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=14;icon-y=16;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=14;icon-y=16;left=1;scr...") - [2021-11-17 17:13:00.322] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the floor (143,123,4) (/turf/open/floor/iron/white) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("Bro stop", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("Bro stop", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("bro stop") - [2021-11-17 17:13:24.453] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=15;icon-y=16;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;scr...") - [2021-11-17 17:13:25.320] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=15;icon-y=16;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;scr...") - [2021-11-17 17:13:25.581] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=15;icon-y=16;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=15;icon-y=16;left=1;scr...") - [2021-11-17 17:13:33.540] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the engraved floor (159,116,4) (/turf/open/floor/engine/cult) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("I can even barely move and you...", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("I can even barely move and you...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("i can even barely move and you...") - [2021-11-17 17:13:35.770] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the engraved floor (159,116,4) (/turf/open/floor/engine/cult) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Why", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Why", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("why") - [2021-11-17 17:13:44.221] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the engraved floor (160,118,4) (/turf/open/floor/engine/cult) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("We couldnt convert you", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("We couldnt convert you", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("we couldnt convert you") - [2021-11-17 17:13:46.972] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the engraved floor (160,118,4) (/turf/open/floor/engine/cult) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("To a cult member", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("To a cult member", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("to a cult member") - [2021-11-17 17:13:48.587] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the engraved floor (160,118,4) (/turf/open/floor/engine/cult) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("I dont know man", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("I dont know man", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("i dont know man") - [2021-11-17 17:14:05.201] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the engraved floor (159,118,4) (/turf/open/floor/engine/cult) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("TELL ME", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("TELL ME", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("TELL ME") - [2021-11-17 17:14:09.282] runtime error: Cannot execute null.Hear(). - proc name: send speech (/atom/movable/proc/send_speech) - source file: say.dm,45 - usr: Charlie Gobbles (/mob/living/carbon/human) - src: the newscaster (/obj/machinery/newscaster/directional/north) - usr.loc: the floor (142,114,4) (/turf/open/floor/iron/white) - src.loc: the engraved floor (160,119,4) (/turf/open/floor/engine/cult) - call stack: - the newscaster (/obj/machinery/newscaster/directional/north): send speech("Breaking news from Station Ann...", 7, the newscaster (/obj/machinery/newscaster/directional/north), null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the newscaster (/obj/machinery/newscaster/directional/north): say("Breaking news from Station Ann...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - the newscaster (/obj/machinery/newscaster/directional/north): newsAlert("Station Announcements", 1) - /datum/newscaster/feed_network (/datum/newscaster/feed_network): SubmitArticle("Central Command Higher Dimensi...", "Central Command", "Station Announcements", null, 0, 1, 1) - priority announce("Figments from an eldritch god ...", "Central Command Higher Dimensi...", 'sound/ai/default/spanomalies.o...', null, null, null) - the ritual dagger (/obj/item/melee/cultblade/dagger): scribe rune attempt(Charlie Gobbles (/mob/living/carbon/human)) - the ritual dagger (/obj/item/melee/cultblade/dagger): scribe rune(Charlie Gobbles (/mob/living/carbon/human)) - the ritual dagger (/obj/item/melee/cultblade/dagger): attack self(Charlie Gobbles (/mob/living/carbon/human)) - Draw Blood Rune (/datum/action/item_action/cult_dagger): Trigger() - Draw Blood Rune (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=26;icon-y=15;left=1;scr...") - [2021-11-17 17:14:11.127] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the engraved floor (160,117,4) (/turf/open/floor/engine/cult) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("Bro stop", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("Bro stop", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("bro stop") - [2021-11-17 17:14:18.331] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Caleb Prevatt (/mob/living/carbon/human) - src.loc: the engraved floor (159,119,4) (/turf/open/floor/engine/cult) - call stack: - Caleb Prevatt (/mob/living/carbon/human): send speech("Uh", 7, Caleb Prevatt (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Caleb Prevatt (/mob/living/carbon/human): say("Uh", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Caleb Prevatt (/mob/living/carbon/human): Say("uh") - [2021-11-17 17:14:23.461] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Caleb Prevatt (/mob/living/carbon/human) - src.loc: the engraved floor (159,119,4) (/turf/open/floor/engine/cult) - call stack: - Caleb Prevatt (/mob/living/carbon/human): send speech("Isn't he a friend?", 7, Caleb Prevatt (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Caleb Prevatt (/mob/living/carbon/human): say("Isn't he a friend?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Caleb Prevatt (/mob/living/carbon/human): Say("isn\'t he a friend?") - [2021-11-17 17:14:28.428] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the engraved floor (160,118,4) (/turf/open/floor/engine/cult) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Not my friend.", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Not my friend.", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("not my friend.") - [2021-11-17 17:14:32.862] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Caleb Prevatt (/mob/living/carbon/human) - src.loc: the engraved floor (159,119,4) (/turf/open/floor/engine/cult) - call stack: - Caleb Prevatt (/mob/living/carbon/human): send speech("Sure haha", 7, Caleb Prevatt (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Caleb Prevatt (/mob/living/carbon/human): say("Sure haha", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Caleb Prevatt (/mob/living/carbon/human): Say("sure haha") - [2021-11-17 17:14:33.262] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the engraved floor (160,118,4) (/turf/open/floor/engine/cult) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("They did this to me", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("They did this to me", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("they did this to me") - [2021-11-17 17:14:38.931] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the engraved floor (160,118,4) (/turf/open/floor/engine/cult) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Turned me into a wraith for no...", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Turned me into a wraith for no...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("turned me into a wraith for no...") - [2021-11-17 17:14:42.202] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Caleb Prevatt (/mob/living/carbon/human) - src.loc: the engraved floor (159,119,4) (/turf/open/floor/engine/cult) - call stack: - Caleb Prevatt (/mob/living/carbon/human): send speech("But like", 7, Caleb Prevatt (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Caleb Prevatt (/mob/living/carbon/human): say("But like", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Caleb Prevatt (/mob/living/carbon/human): Say("But like") - [2021-11-17 17:14:43.651] ## TESTING: GC: -- [0x20016e1] | /atom/movable/screen/alert/aura_healing was unable to be GC'd -- [2021-11-17 17:14:45.514] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Caleb Prevatt (/mob/living/carbon/human) - src.loc: the engraved floor (159,119,4) (/turf/open/floor/engine/cult) - call stack: - Caleb Prevatt (/mob/living/carbon/human): send speech("..yeah", 7, Caleb Prevatt (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Caleb Prevatt (/mob/living/carbon/human): say("..yeah", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Caleb Prevatt (/mob/living/carbon/human): Say("..yeah") - [2021-11-17 17:14:46.464] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the engraved floor (160,118,4) (/turf/open/floor/engine/cult) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("And wont even answer my questi...", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("And wont even answer my questi...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("and wont even answer my questi...") - [2021-11-17 17:14:48.395] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Caleb Prevatt (/mob/living/carbon/human) - src.loc: the engraved floor (159,119,4) (/turf/open/floor/engine/cult) - call stack: - Caleb Prevatt (/mob/living/carbon/human): send speech("That is sad", 7, Caleb Prevatt (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Caleb Prevatt (/mob/living/carbon/human): say("That is sad", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Caleb Prevatt (/mob/living/carbon/human): Say("that is sad") - [2021-11-17 17:15:01.336] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: space (157,34,5) (/turf/open/space/basic) - call stack: - space (157,34,5) (/turf/open/space/basic): process cell(2691) - Atmospherics (/datum/controller/subsystem/air): process active turfs(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:01.336] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: space (157,35,5) (/turf/open/space/basic) - call stack: - space (157,35,5) (/turf/open/space/basic): process cell(2691) - Atmospherics (/datum/controller/subsystem/air): process active turfs(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:01.337] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: space (157,37,5) (/turf/open/space/basic) - call stack: - space (157,37,5) (/turf/open/space/basic): process cell(2691) - Atmospherics (/datum/controller/subsystem/air): process active turfs(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:01.337] runtime error: Cannot execute null.archive(). - proc name: archive (/turf/open/archive) - source file: LINDA_turf_tile.dm,148 - usr: null - src: the plating (156,38,5) (/turf/open/floor/plating) - call stack: - the plating (156,38,5) (/turf/open/floor/plating): archive() - space (157,38,5) (/turf/open/space/basic): process cell(2691) - Atmospherics (/datum/controller/subsystem/air): process active turfs(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:01.338] runtime error: Cannot read null.gases - proc name: compare (/datum/gas_mixture/proc/compare) - source file: gas_mixture.dm,437 - usr: null - src: /datum/gas_mixture/immutable/s... (/datum/gas_mixture/immutable/space) - call stack: - /datum/gas_mixture/immutable/s... (/datum/gas_mixture/immutable/space): compare(null) - space (157,38,5) (/turf/open/space/basic): process cell(2691) - Atmospherics (/datum/controller/subsystem/air): process active turfs(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:01.338] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: space (157,39,5) (/turf/open/space/basic) - call stack: - space (157,39,5) (/turf/open/space/basic): process cell(2691) - Atmospherics (/datum/controller/subsystem/air): process active turfs(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:01.339] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: space (157,40,5) (/turf/open/space/basic) - call stack: - space (157,40,5) (/turf/open/space/basic): process cell(2691) - Atmospherics (/datum/controller/subsystem/air): process active turfs(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:01.339] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: hyperspace (156,33,5) (/turf/open/space/transit) - call stack: - hyperspace (156,33,5) (/turf/open/space/transit): process cell(2691) - Atmospherics (/datum/controller/subsystem/air): process active turfs(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:01.340] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: hyperspace (156,41,5) (/turf/open/space/transit) - call stack: - hyperspace (156,41,5) (/turf/open/space/transit): process cell(2691) - Atmospherics (/datum/controller/subsystem/air): process active turfs(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:01.340] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: hyperspace (155,31,5) (/turf/open/space/transit) - call stack: - hyperspace (155,31,5) (/turf/open/space/transit): process cell(2691) - Atmospherics (/datum/controller/subsystem/air): process active turfs(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:01.341] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: space (154,30,5) (/turf/open/space) - call stack: - space (154,30,5) (/turf/open/space): process cell(2691) - Atmospherics (/datum/controller/subsystem/air): process active turfs(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:01.341] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: hyperspace (155,32,5) (/turf/open/space/transit) - call stack: - hyperspace (155,32,5) (/turf/open/space/transit): process cell(2691) - Atmospherics (/datum/controller/subsystem/air): process active turfs(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:01.342] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: hyperspace (155,42,5) (/turf/open/space/transit) - call stack: - hyperspace (155,42,5) (/turf/open/space/transit): process cell(2691) - Atmospherics (/datum/controller/subsystem/air): process active turfs(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:01.342] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: hyperspace (155,43,5) (/turf/open/space/transit) - call stack: - hyperspace (155,43,5) (/turf/open/space/transit): process cell(2691) - Atmospherics (/datum/controller/subsystem/air): process active turfs(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:01.342] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: space (154,44,5) (/turf/open/space/basic) - call stack: - space (154,44,5) (/turf/open/space/basic): process cell(2691) - Atmospherics (/datum/controller/subsystem/air): process active turfs(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:01.343] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: space (153,30,5) (/turf/open/space) - call stack: - space (153,30,5) (/turf/open/space): process cell(2691) - Atmospherics (/datum/controller/subsystem/air): process active turfs(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:01.343] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: space (153,44,5) (/turf/open/space/basic) - call stack: - space (153,44,5) (/turf/open/space/basic): process cell(2691) - Atmospherics (/datum/controller/subsystem/air): process active turfs(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:01.344] runtime error: Cannot execute null.archive(). - proc name: archive (/turf/open/archive) - source file: LINDA_turf_tile.dm,148 - usr: null - src: the brig floor (152,43,5) (/turf/open/floor/mineral/plastitanium/red/brig) - call stack: - the brig floor (152,43,5) (/turf/open/floor/mineral/plastitanium/red/brig): archive() - space (152,44,5) (/turf/open/space/basic): process cell(2691) - Atmospherics (/datum/controller/subsystem/air): process active turfs(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:01.344] runtime error: Cannot read null.gases - proc name: compare (/datum/gas_mixture/proc/compare) - source file: gas_mixture.dm,437 - usr: null - src: /datum/gas_mixture/immutable/s... (/datum/gas_mixture/immutable/space) - call stack: - /datum/gas_mixture/immutable/s... (/datum/gas_mixture/immutable/space): compare(null) - space (152,44,5) (/turf/open/space/basic): process cell(2691) - Atmospherics (/datum/controller/subsystem/air): process active turfs(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:01.345] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: space (151,30,5) (/turf/open/space) - call stack: - space (151,30,5) (/turf/open/space): process cell(2691) - Atmospherics (/datum/controller/subsystem/air): process active turfs(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:02.003] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: space (157,34,5) (/turf/open/space/basic) - call stack: - space (157,34,5) (/turf/open/space/basic): process cell(2692) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:02.003] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: space (157,35,5) (/turf/open/space/basic) - call stack: - space (157,35,5) (/turf/open/space/basic): process cell(2692) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:02.004] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: space (157,37,5) (/turf/open/space/basic) - call stack: - space (157,37,5) (/turf/open/space/basic): process cell(2692) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:02.004] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: space (157,39,5) (/turf/open/space/basic) - call stack: - space (157,39,5) (/turf/open/space/basic): process cell(2692) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:02.005] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: space (157,40,5) (/turf/open/space/basic) - call stack: - space (157,40,5) (/turf/open/space/basic): process cell(2692) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:02.005] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: hyperspace (156,33,5) (/turf/open/space/transit) - call stack: - hyperspace (156,33,5) (/turf/open/space/transit): process cell(2692) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:02.006] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: hyperspace (156,41,5) (/turf/open/space/transit) - call stack: - hyperspace (156,41,5) (/turf/open/space/transit): process cell(2692) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:02.006] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: hyperspace (155,31,5) (/turf/open/space/transit) - call stack: - hyperspace (155,31,5) (/turf/open/space/transit): process cell(2692) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:02.007] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: space (154,30,5) (/turf/open/space) - call stack: - space (154,30,5) (/turf/open/space): process cell(2692) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:02.007] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: hyperspace (155,32,5) (/turf/open/space/transit) - call stack: - hyperspace (155,32,5) (/turf/open/space/transit): process cell(2692) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:02.008] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: hyperspace (155,42,5) (/turf/open/space/transit) - call stack: - hyperspace (155,42,5) (/turf/open/space/transit): process cell(2692) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:02.008] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: hyperspace (155,43,5) (/turf/open/space/transit) - call stack: - hyperspace (155,43,5) (/turf/open/space/transit): process cell(2692) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:02.009] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: space (154,44,5) (/turf/open/space/basic) - call stack: - space (154,44,5) (/turf/open/space/basic): process cell(2692) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:02.009] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: space (153,30,5) (/turf/open/space) - call stack: - space (153,30,5) (/turf/open/space): process cell(2692) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:02.010] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: space (153,44,5) (/turf/open/space/basic) - call stack: - space (153,44,5) (/turf/open/space/basic): process cell(2692) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:02.011] runtime error: undefined variable /turf/closed/wall/mineral/titanium/var/air - proc name: process cell (/turf/open/process_cell) - source file: LINDA_turf_tile.dm,272 - usr: null - src: space (151,30,5) (/turf/open/space) - call stack: - space (151,30,5) (/turf/open/space): process cell(2692) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:15:03.777] runtime error: Cannot execute null.Hear(). - proc name: send speech (/atom/movable/proc/send_speech) - source file: say.dm,45 - usr: null - src: the newscaster (/obj/machinery/newscaster/directional/north) - src.loc: the engraved floor (156,119,4) (/turf/open/floor/engine/cult) - call stack: - the newscaster (/obj/machinery/newscaster/directional/north): send speech("Breaking news from Station Ann...", 7, the newscaster (/obj/machinery/newscaster/directional/north), null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the newscaster (/obj/machinery/newscaster/directional/north): say("Breaking news from Station Ann...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - the newscaster (/obj/machinery/newscaster/directional/north): newsAlert("Station Announcements", 1) - /datum/newscaster/feed_network (/datum/newscaster/feed_network): SubmitArticle("Central Command Spacecraft Eng...", "Central Command", "Station Announcements", null, 0, 1, 1) - priority announce("Your emergency shuttle had clo...", "Central Command Spacecraft Eng...", 'sound/ai/default/attention.ogg', null, null, null) - /datum/round_event/shuttle_cat... (/datum/round_event/shuttle_catastrophe): announce(0) - /datum/round_event/shuttle_cat... (/datum/round_event/shuttle_catastrophe): process(2) - [2021-11-17 17:15:03.780] runtime error: Cannot execute null.Hear(). - proc name: send speech (/atom/movable/proc/send_speech) - source file: say.dm,45 - usr: null - src: the newscaster (/obj/machinery/newscaster/directional/north) - src.loc: the engraved floor (160,119,4) (/turf/open/floor/engine/cult) - call stack: - the newscaster (/obj/machinery/newscaster/directional/north): send speech("Breaking news from Station Ann...", 7, the newscaster (/obj/machinery/newscaster/directional/north), null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the newscaster (/obj/machinery/newscaster/directional/north): say("Breaking news from Station Ann...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - the newscaster (/obj/machinery/newscaster/directional/north): newsAlert("Station Announcements", 1) - /datum/newscaster/feed_network (/datum/newscaster/feed_network): SubmitArticle("Central Command Spacecraft Eng...", "Central Command", "Station Announcements", null, 0, 1, 1) - priority announce("Your emergency shuttle had clo...", "Central Command Spacecraft Eng...", 'sound/ai/default/attention.ogg', null, null, null) - /datum/round_event/shuttle_cat... (/datum/round_event/shuttle_catastrophe): announce(0) - /datum/round_event/shuttle_cat... (/datum/round_event/shuttle_catastrophe): process(2) - [2021-11-17 17:15:16.521] ## TESTING: GC: -- [0x2014e4d] | /atom/movable/screen/alert/aura_healing was unable to be GC'd -- [2021-11-17 17:15:18.527] ## TESTING: GC: -- [0x2001555] | /atom/movable/screen/alert/aura_healing was unable to be GC'd -- [2021-11-17 17:15:19.446] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the engraved floor (159,116,4) (/turf/open/floor/engine/cult) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Hey", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Hey", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("hey") - [2021-11-17 17:15:20.806] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the engraved floor (159,116,4) (/turf/open/floor/engine/cult) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Heal her", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Heal her", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("heal her") - [2021-11-17 17:15:21.997] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the engraved floor (159,116,4) (/turf/open/floor/engine/cult) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Please", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Please", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("please") - [2021-11-17 17:15:22.109] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Charlie Gobbles (/mob/living/carbon/human) - src.loc: the engraved floor (158,115,4) (/turf/open/floor/engine/cult) - call stack: - Charlie Gobbles (/mob/living/carbon/human): send speech("Hi", 7, Charlie Gobbles (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Charlie Gobbles (/mob/living/carbon/human): say("Hi", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Charlie Gobbles (/mob/living/carbon/human): Say("hi") - [2021-11-17 17:15:22.552] ## TESTING: GC: -- [0x2001a77] | /atom/movable/screen/alert/aura_healing was unable to be GC'd -- [2021-11-17 17:15:27.388] runtime error: The �Shared Engineering Storage APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut) - src: the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north) - usr.loc: the floor (122,73,4) (/turf/open/floor/iron) - src.loc: the floor (123,72,4) (/turf/open/floor/iron) - call stack: - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): take damage(90, "brute", "melee", 0, 9, 0) - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): attack generic(Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut), 90, "brute", "melee", 0, 0) - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): attack animal(Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut), null) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): AttackingTarget(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north)) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): UnarmedAttack(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), 1, /list (/list)) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): ClickOn(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), "icon-x=16;icon-y=16;left=1;scr...") - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): Click(the floor (123,72,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=16;icon-y=16;left=1;scr...") - BlackKnight1030 (/client): Click(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), the floor (123,72,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=16;icon-y=16;left=1;scr...") - [2021-11-17 17:15:28.221] runtime error: The �Shared Engineering Storage APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut) - src: the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north) - usr.loc: the floor (122,73,4) (/turf/open/floor/iron) - src.loc: the floor (123,72,4) (/turf/open/floor/iron) - call stack: - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): take damage(90, "brute", "melee", 0, 9, 0) - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): attack generic(Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut), 90, "brute", "melee", 0, 0) - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): attack animal(Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut), null) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): AttackingTarget(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north)) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): UnarmedAttack(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), 1, /list (/list)) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): ClickOn(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), "icon-x=17;icon-y=17;left=1;scr...") - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): Click(the floor (123,72,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...") - BlackKnight1030 (/client): Click(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), the floor (123,72,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...") - [2021-11-17 17:15:29.084] runtime error: The �Shared Engineering Storage APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut) - src: the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north) - usr.loc: the floor (122,73,4) (/turf/open/floor/iron) - src.loc: the floor (123,72,4) (/turf/open/floor/iron) - call stack: - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): take damage(90, "brute", "melee", 0, 9, 0) - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): attack generic(Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut), 90, "brute", "melee", 0, 0) - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): attack animal(Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut), null) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): AttackingTarget(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north)) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): UnarmedAttack(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), 1, /list (/list)) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): ClickOn(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), "icon-x=17;icon-y=17;left=1;scr...") - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): Click(the floor (123,72,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...") - BlackKnight1030 (/client): Click(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), the floor (123,72,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...") - [2021-11-17 17:15:30.009] runtime error: The �Shared Engineering Storage APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut) - src: the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north) - usr.loc: the floor (122,73,4) (/turf/open/floor/iron) - src.loc: the floor (123,72,4) (/turf/open/floor/iron) - call stack: - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): take damage(90, "brute", "melee", 0, 9, 0) - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): attack generic(Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut), 90, "brute", "melee", 0, 0) - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): attack animal(Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut), null) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): AttackingTarget(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north)) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): UnarmedAttack(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), 1, /list (/list)) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): ClickOn(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), "icon-x=17;icon-y=17;left=1;scr...") - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): Click(the floor (123,72,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...") - BlackKnight1030 (/client): Click(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), the floor (123,72,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...") - [2021-11-17 17:15:30.327] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the engraved floor (159,118,4) (/turf/open/floor/engine/cult) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Help her", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Help her", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("help her") - [2021-11-17 17:15:30.973] runtime error: The �Shared Engineering Storage APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut) - src: the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north) - usr.loc: the floor (122,73,4) (/turf/open/floor/iron) - src.loc: the floor (123,72,4) (/turf/open/floor/iron) - call stack: - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): take damage(90, "brute", "melee", 0, 9, 0) - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): attack generic(Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut), 90, "brute", "melee", 0, 0) - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): attack animal(Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut), null) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): AttackingTarget(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north)) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): UnarmedAttack(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), 1, /list (/list)) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): ClickOn(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), "icon-x=17;icon-y=17;left=1;scr...") - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): Click(the floor (123,72,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...") - BlackKnight1030 (/client): Click(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), the floor (123,72,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...") - [2021-11-17 17:15:31.817] runtime error: The �Shared Engineering Storage APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut) - src: the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north) - usr.loc: the floor (122,73,4) (/turf/open/floor/iron) - src.loc: the floor (123,72,4) (/turf/open/floor/iron) - call stack: - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): take damage(90, "brute", "melee", 0, 9, 0) - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): attack generic(Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut), 90, "brute", "melee", 0, 0) - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): attack animal(Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut), null) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): AttackingTarget(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north)) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): UnarmedAttack(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), 1, /list (/list)) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): ClickOn(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), "icon-x=17;icon-y=17;left=1;scr...") - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): Click(the floor (123,72,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...") - BlackKnight1030 (/client): Click(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), the floor (123,72,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...") - [2021-11-17 17:15:32.151] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the engraved floor (159,118,4) (/turf/open/floor/engine/cult) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Someone", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Someone", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("someone") - [2021-11-17 17:15:32.584] ## TESTING: GC: -- [0x2001aab] | /atom/movable/screen/alert/aura_healing was unable to be GC'd -- [2021-11-17 17:15:32.662] runtime error: The �Shared Engineering Storage APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut) - src: the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north) - usr.loc: the floor (122,73,4) (/turf/open/floor/iron) - src.loc: the floor (123,72,4) (/turf/open/floor/iron) - call stack: - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): take damage(90, "brute", "melee", 0, 9, 0) - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): attack generic(Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut), 90, "brute", "melee", 0, 0) - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): attack animal(Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut), null) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): AttackingTarget(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north)) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): UnarmedAttack(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), 1, /list (/list)) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): ClickOn(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), "icon-x=17;icon-y=17;left=1;scr...") - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): Click(the floor (123,72,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...") - BlackKnight1030 (/client): Click(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), the floor (123,72,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...") - [2021-11-17 17:15:33.561] runtime error: The �Shared Engineering Storage APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut) - src: the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north) - usr.loc: the floor (122,73,4) (/turf/open/floor/iron) - src.loc: the floor (123,72,4) (/turf/open/floor/iron) - call stack: - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): take damage(90, "brute", "melee", 0, 9, 0) - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): attack generic(Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut), 90, "brute", "melee", 0, 0) - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): attack animal(Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut), null) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): AttackingTarget(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north)) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): UnarmedAttack(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), 1, /list (/list)) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): ClickOn(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), "icon-x=17;icon-y=17;left=1;scr...") - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): Click(the floor (123,72,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...") - BlackKnight1030 (/client): Click(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), the floor (123,72,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...") - [2021-11-17 17:15:34.460] runtime error: The �Shared Engineering Storage APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut) - src: the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north) - usr.loc: the floor (122,73,4) (/turf/open/floor/iron) - src.loc: the floor (123,72,4) (/turf/open/floor/iron) - call stack: - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): take damage(90, "brute", "melee", 0, 9, 0) - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): attack generic(Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut), 90, "brute", "melee", 0, 0) - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): attack animal(Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut), null) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): AttackingTarget(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north)) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): UnarmedAttack(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), 1, /list (/list)) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): ClickOn(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), "icon-x=17;icon-y=17;left=1;scr...") - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): Click(the floor (123,72,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...") - BlackKnight1030 (/client): Click(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), the floor (123,72,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...") - [2021-11-17 17:15:35.393] runtime error: The �Shared Engineering Storage APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut) - src: the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north) - usr.loc: the floor (122,73,4) (/turf/open/floor/iron) - src.loc: the floor (123,72,4) (/turf/open/floor/iron) - call stack: - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): take damage(90, "brute", "melee", 0, 9, 0) - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): attack generic(Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut), 90, "brute", "melee", 0, 0) - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): attack animal(Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut), null) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): AttackingTarget(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north)) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): UnarmedAttack(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), 1, /list (/list)) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): ClickOn(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), "icon-x=17;icon-y=17;left=1;scr...") - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): Click(the floor (123,72,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...") - BlackKnight1030 (/client): Click(the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north), the floor (123,72,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...") - [2021-11-17 17:15:35.492] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the engraved floor (159,118,4) (/turf/open/floor/engine/cult) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("No!", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("No!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("no!") - [2021-11-17 17:15:36.590] ## TESTING: GC: -- [0x2001acb] | /atom/movable/screen/alert/aura_healing was unable to be GC'd -- [2021-11-17 17:15:40.594] ## TESTING: GC: -- [0x2001b69] | /atom/movable/screen/alert/aura_healing was unable to be GC'd -- [2021-11-17 17:15:40.594] ## TESTING: GC: -- [0x300002a] | /mob/living/simple_animal/pet/dog/corgi/ian was unable to be GC'd -- [2021-11-17 17:15:48.492] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the engraved floor (160,114,4) (/turf/open/floor/engine/cult) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("What the fuck is YOUR PROBLEM", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("What the fuck is YOUR PROBLEM", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("what the fuck is YOUR PROBLEM") - [2021-11-17 17:16:04.174] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the engraved floor (160,118,4) (/turf/open/floor/engine/cult) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("I turned you into a wraith", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("I turned you into a wraith", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("i turned you into a wraith") - [2021-11-17 17:16:06.604] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=15;icon-y=17;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=15;icon-y=17;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=15;icon-y=17;left=1;scr...") - [2021-11-17 17:16:07.208] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=15;icon-y=17;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=15;icon-y=17;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=15;icon-y=17;left=1;scr...") - [2021-11-17 17:16:07.485] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=15;icon-y=17;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=15;icon-y=17;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=15;icon-y=17;left=1;scr...") - [2021-11-17 17:16:07.609] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=15;icon-y=17;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=15;icon-y=17;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=15;icon-y=17;left=1;scr...") - [2021-11-17 17:16:07.811] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=15;icon-y=17;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=15;icon-y=17;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=15;icon-y=17;left=1;scr...") - [2021-11-17 17:16:07.987] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=15;icon-y=17;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=15;icon-y=17;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=15;icon-y=17;left=1;scr...") - [2021-11-17 17:16:08.177] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=15;icon-y=17;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=15;icon-y=17;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=15;icon-y=17;left=1;scr...") - [2021-11-17 17:16:08.487] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the engraved floor (160,118,4) (/turf/open/floor/engine/cult) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("Your a creatue of the night", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("Your a creatue of the night", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("your a creatue of the night") - [2021-11-17 17:16:09.537] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the engraved floor (160,118,4) (/turf/open/floor/engine/cult) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("So what", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("So what", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("so what") - [2021-11-17 17:16:15.065] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Caleb Prevatt (/mob/living/carbon/human) - src.loc: the engraved floor (159,119,4) (/turf/open/floor/engine/cult) - call stack: - Caleb Prevatt (/mob/living/carbon/human): send speech("What cultist needs healing aga...", 7, Caleb Prevatt (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Caleb Prevatt (/mob/living/carbon/human): say("What cultist needs healing aga...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Caleb Prevatt (/mob/living/carbon/human): Say("what cultist needs healing aga...") - [2021-11-17 17:16:15.570] ## TESTING: GC: -- [0x2001b6b] | /atom/movable/screen/alert/aura_healing was unable to be GC'd -- [2021-11-17 17:16:20.921] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the engraved floor (159,115,4) (/turf/open/floor/engine/cult) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("Im good now", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("Im good now", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("im good now") - [2021-11-17 17:16:55.845] ## TESTING: GC: -- [0x30000d2] | /mob/living/simple_animal/shade was unable to be GC'd -- [2021-11-17 17:17:01.510] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the engraved floor (159,119,4) (/turf/open/floor/engine/cult) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Here", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Here", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("here") - [2021-11-17 17:17:07.985] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,372 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the engraved floor (159,119,4) (/turf/open/floor/engine/cult) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("Ethra p'ni dedol!", 1, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("Ethra p'ni dedol!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): whisper("Ethra p\'ni dedol!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Twisting Aura (/obj/item/melee/blood_magic/construction): afterattack(the iron (/obj/item/stack/sheet/iron), Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), 1, "icon-x=17;icon-y=14;left=1;scr...") - Twisting Aura (/obj/item/melee/blood_magic/construction): afterattack(the iron (/obj/item/stack/sheet/iron), Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), 1, "icon-x=17;icon-y=14;left=1;scr...") - Twisting Aura (/obj/item/melee/blood_magic/construction): melee attack chain(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), the iron (/obj/item/stack/sheet/iron), "icon-x=17;icon-y=14;left=1;scr...") - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): ClickOn(the iron (/obj/item/stack/sheet/iron), "icon-x=17;icon-y=14;left=1;scr...") - the iron (/obj/item/stack/sheet/iron): Click(null, "mapwindow.map", "icon-x=17;icon-y=14;left=1;scr...") - CritMedic (/client): Click(the iron (/obj/item/stack/sheet/iron), null, "mapwindow.map", "icon-x=17;icon-y=14;left=1;scr...") - [2021-11-17 17:17:08.483] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the engraved floor (160,118,4) (/turf/open/floor/engine/cult) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Use this medkit Quanah", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Use this medkit Quanah", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("use this medkit Quanah") - [2021-11-17 17:17:15.755] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the engraved floor (160,118,4) (/turf/open/floor/engine/cult) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("And lets get to work", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("And lets get to work", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("and lets get to work") - [2021-11-17 17:17:24.942] ## TESTING: GC: -- [0x20016b0] | /obj/item/riding_offhand was unable to be GC'd -- [2021-11-17 17:17:24.953] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the engraved floor (159,119,4) (/turf/open/floor/engine/cult) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("Alright", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("Alright", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("alright") - [2021-11-17 17:17:26.218] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the engraved floor (160,118,4) (/turf/open/floor/engine/cult) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Quanah please?", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Quanah please?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("Quanah please?") - [2021-11-17 17:17:26.666] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the engraved floor (159,119,4) (/turf/open/floor/engine/cult) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("Thanks", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("Thanks", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("thanks") - [2021-11-17 17:17:29.224] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the engraved floor (160,118,4) (/turf/open/floor/engine/cult) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Answer me?", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Answer me?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("Answer me?") - [2021-11-17 17:17:35.189] ## TESTING: GC: -- [0x200108e] | /atom/movable/screen/alert/aura_healing was unable to be GC'd -- [2021-11-17 17:17:39.325] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the engraved floor (160,117,4) (/turf/open/floor/engine/cult) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("Can you not hear me?", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("Can you not hear me?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("can you not hear me?") - [2021-11-17 17:17:46.144] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the engraved floor (159,117,4) (/turf/open/floor/engine/cult) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Are you deaf or what", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Are you deaf or what", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("are you deaf or what") - [2021-11-17 17:17:49.887] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the engraved floor (160,117,4) (/turf/open/floor/engine/cult) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("Are you", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("Are you", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("are you") - [2021-11-17 17:17:50.199] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the engraved floor (159,117,4) (/turf/open/floor/engine/cult) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Someone scan her", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Someone scan her", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("someone scan her") - [2021-11-17 17:18:17.581] runtime error: Cannot execute null.Hear(). - proc name: send speech (/atom/movable/proc/send_speech) - source file: say.dm,45 - usr: null - src: the newscaster (/obj/machinery/newscaster/directional/north) - src.loc: the engraved floor (160,119,4) (/turf/open/floor/engine/cult) - call stack: - the newscaster (/obj/machinery/newscaster/directional/north): send speech("Breaking news from Station Ann...", 7, the newscaster (/obj/machinery/newscaster/directional/north), null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the newscaster (/obj/machinery/newscaster/directional/north): say("Breaking news from Station Ann...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - the newscaster (/obj/machinery/newscaster/directional/north): newsAlert("Station Announcements", 1) - /datum/newscaster/feed_network (/datum/newscaster/feed_network): SubmitArticle("Migration Alert

Due to ...", "Central Command", "Station Announcements", null, 0, 1, 1) - priority announce("Due to bad luck, a horde of mi...", "Migration Alert", 'sound/effects/mousesqueek.ogg', null, null, null) - /datum/round_event/mice_migrat... (/datum/round_event/mice_migration): announce(0) - /datum/round_event/mice_migrat... (/datum/round_event/mice_migration): process(2) - Events (/datum/controller/subsystem/events): fire(0) - Events (/datum/controller/subsystem/events): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:27.803] ## TESTING: GC: -- [0x20011ac] | /atom/movable/screen/alert/aura_healing was unable to be GC'd -- [2021-11-17 17:18:47.175] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: null - src: Yandere-bot (/mob/living/simple_animal/robot_customer) - src.loc: the floor (147,133,4) (/turf/open/floor/iron/white/smooth_large) - call stack: - Yandere-bot (/mob/living/simple_animal/robot_customer): send speech("I wonder if giant monsters att...", 7, Yandere-bot (/mob/living/simple_animal/robot_customer), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Yandere-bot (/mob/living/simple_animal/robot_customer): send speech("I wonder if giant monsters att...", 7, Yandere-bot (/mob/living/simple_animal/robot_customer), null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Yandere-bot (/mob/living/simple_animal/robot_customer): say("I wonder if giant monsters att...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - /datum/ai_behavior/find_seat (/datum/ai_behavior/find_seat): perform(8, /datum/ai_controller/robot_cus... (/datum/ai_controller/robot_customer)) - /datum/ai_controller/robot_cus... (/datum/ai_controller/robot_customer): ProcessBehavior(8, /datum/ai_behavior/find_seat (/datum/ai_behavior/find_seat)) - /datum/ai_controller/robot_cus... (/datum/ai_controller/robot_customer): process(0.1) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) - AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.545] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (167,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the mech bay (/obj/machinery/door/poddoor/shutters)) - the floor (167,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (167,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (167,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.546] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (167,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the mech bay (/obj/machinery/door/poddoor/shutters)) - the floor (167,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (167,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (167,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.547] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (167,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the mech bay (/obj/machinery/door/poddoor/shutters)) - the floor (167,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (167,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (167,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.548] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (167,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the mech bay (/obj/machinery/door/poddoor/shutters)) - the floor (167,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (167,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (167,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.549] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (167,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the mech bay (/obj/machinery/door/poddoor/shutters)) - the floor (167,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (167,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (167,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.551] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (167,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the mech bay (/obj/machinery/door/poddoor/shutters)) - the floor (167,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (167,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (167,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.552] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (167,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the mech bay (/obj/machinery/door/poddoor/shutters)) - the floor (167,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (167,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (167,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.553] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (168,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the mech bay (/obj/machinery/door/poddoor/shutters)) - the floor (168,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.554] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (168,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the mech bay (/obj/machinery/door/poddoor/shutters)) - the floor (168,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.555] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (168,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the mech bay (/obj/machinery/door/poddoor/shutters)) - the floor (168,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.556] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (168,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the mech bay (/obj/machinery/door/poddoor/shutters)) - the floor (168,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.557] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (168,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the mech bay (/obj/machinery/door/poddoor/shutters)) - the floor (168,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.654] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (168,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the mech bay (/obj/machinery/door/poddoor/shutters)) - the floor (168,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.656] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (168,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the mech bay (/obj/machinery/door/poddoor/shutters)) - the floor (168,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.657] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (168,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the mech bay (/obj/machinery/door/poddoor/shutters)) - the floor (168,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.658] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (168,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the mech bay (/obj/machinery/door/poddoor/shutters)) - the floor (168,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.659] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (168,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the mech bay (/obj/machinery/door/poddoor/shutters)) - the floor (168,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.661] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (168,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the mech bay (/obj/machinery/door/poddoor/shutters)) - the floor (168,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.662] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (168,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the mech bay (/obj/machinery/door/poddoor/shutters)) - the floor (168,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.663] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (168,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the mech bay (/obj/machinery/door/poddoor/shutters)) - the floor (168,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.664] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (168,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the mech bay (/obj/machinery/door/poddoor/shutters)) - the floor (168,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.665] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (168,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the mech bay (/obj/machinery/door/poddoor/shutters)) - the floor (168,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.667] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (168,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the mech bay (/obj/machinery/door/poddoor/shutters)) - the floor (168,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.668] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (168,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the mech bay (/obj/machinery/door/poddoor/shutters)) - the floor (168,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.669] runtime error: undefined variable /obj/machinery/door/poddoor/shutters/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (168,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the mech bay (/obj/machinery/door/poddoor/shutters)) - the floor (168,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (168,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.671] runtime error: undefined variable /obj/machinery/door/airlock/research/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (169,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Mech Bay (/obj/machinery/door/airlock/research)) - the floor (169,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.672] runtime error: undefined variable /obj/machinery/door/airlock/research/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (169,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Mech Bay (/obj/machinery/door/airlock/research)) - the floor (169,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.673] runtime error: undefined variable /obj/machinery/door/airlock/research/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (169,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Mech Bay (/obj/machinery/door/airlock/research)) - the floor (169,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.674] runtime error: undefined variable /obj/machinery/door/airlock/research/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (169,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Mech Bay (/obj/machinery/door/airlock/research)) - the floor (169,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.753] runtime error: undefined variable /obj/machinery/door/airlock/research/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (169,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Mech Bay (/obj/machinery/door/airlock/research)) - the floor (169,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.754] runtime error: undefined variable /obj/machinery/door/airlock/research/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (169,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Mech Bay (/obj/machinery/door/airlock/research)) - the floor (169,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.756] runtime error: undefined variable /obj/machinery/door/airlock/research/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (169,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Mech Bay (/obj/machinery/door/airlock/research)) - the floor (169,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.757] runtime error: undefined variable /obj/machinery/door/airlock/research/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (169,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Mech Bay (/obj/machinery/door/airlock/research)) - the floor (169,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.758] runtime error: undefined variable /obj/machinery/door/airlock/research/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (169,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Mech Bay (/obj/machinery/door/airlock/research)) - the floor (169,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.760] runtime error: undefined variable /obj/machinery/door/airlock/research/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (169,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Mech Bay (/obj/machinery/door/airlock/research)) - the floor (169,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.761] runtime error: undefined variable /obj/machinery/door/airlock/research/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (169,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Mech Bay (/obj/machinery/door/airlock/research)) - the floor (169,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.763] runtime error: undefined variable /obj/machinery/door/airlock/research/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (169,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Mech Bay (/obj/machinery/door/airlock/research)) - the floor (169,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.764] runtime error: undefined variable /obj/machinery/door/airlock/research/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (169,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Mech Bay (/obj/machinery/door/airlock/research)) - the floor (169,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.766] runtime error: undefined variable /obj/machinery/door/airlock/research/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (169,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Mech Bay (/obj/machinery/door/airlock/research)) - the floor (169,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.767] runtime error: undefined variable /obj/machinery/door/airlock/research/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (169,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Mech Bay (/obj/machinery/door/airlock/research)) - the floor (169,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.768] runtime error: undefined variable /obj/machinery/door/airlock/research/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (169,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Mech Bay (/obj/machinery/door/airlock/research)) - the floor (169,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.770] runtime error: undefined variable /obj/machinery/door/airlock/research/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (169,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Mech Bay (/obj/machinery/door/airlock/research)) - the floor (169,127,4) (/turf/open/floor/iron): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (169,127,4) (/turf/open/floor/iron), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.772] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (170,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (170,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.773] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (170,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (170,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.775] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (170,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (170,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.776] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (170,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (170,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.778] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (170,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (170,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.780] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (170,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (170,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.782] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (170,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (170,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.783] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (170,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (170,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.785] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (170,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (170,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.786] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (170,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (170,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.788] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (170,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (170,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.790] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (170,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (170,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.791] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (170,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (170,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.793] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (170,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (170,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.794] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (170,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (170,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.796] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (170,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (170,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.798] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (170,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (170,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.800] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (170,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (170,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (170,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.802] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (171,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (171,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.803] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (171,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (171,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.805] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (171,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (171,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.868] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (171,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (171,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.869] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (171,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (171,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.871] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (171,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (171,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.872] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (171,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (171,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.874] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (171,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (171,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.876] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (171,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (171,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.877] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (171,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (171,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.879] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (171,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (171,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.880] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (171,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (171,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.882] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (171,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (171,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.883] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (171,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (171,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.885] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (171,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (171,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.886] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (171,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (171,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.888] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (171,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (171,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.890] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (171,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (171,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (171,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.892] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (172,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (172,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.893] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (172,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (172,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.916] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (172,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (172,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.918] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (172,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (172,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.919] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (172,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (172,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.921] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (172,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (172,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.922] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (172,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (172,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.924] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (172,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (172,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.926] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (172,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (172,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.927] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (172,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (172,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.929] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (172,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (172,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.931] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (172,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (172,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.933] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (172,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (172,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.934] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (172,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (172,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.936] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (172,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (172,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.938] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (172,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (172,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.940] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (172,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (172,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (172,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.941] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:52.943] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.014] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (163,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.016] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (163,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.017] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (163,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.018] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (163,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.019] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (163,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.021] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (163,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.022] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (163,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.023] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (163,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.024] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (163,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.025] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (163,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.027] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (163,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.028] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (163,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.029] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (163,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.030] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (163,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (164,127,4) (/turf/closed/wall), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.067] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.068] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.070] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.072] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.073] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.075] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.076] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.078] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.079] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.081] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.083] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.084] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.086] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.087] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.089] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.091] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.093] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.094] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.096] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.097] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.099] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.101] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.102] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.104] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.106] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.107] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.109] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.110] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.112] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.114] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.116] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.118] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.119] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.181] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (175,127,4) (/turf/open/floor/iron), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.182] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (175,127,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (175,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.184] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (175,127,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (175,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.185] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (175,127,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (175,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.186] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (175,127,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (175,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.187] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (175,127,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (175,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.188] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (175,127,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (175,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.189] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (175,127,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (175,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.191] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (175,127,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (175,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.192] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (175,127,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (175,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.193] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (175,127,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (175,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.194] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (175,127,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (175,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.196] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (175,127,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (175,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.197] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (175,127,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (175,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.198] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (175,127,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (175,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.199] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (175,127,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (175,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.237] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (175,127,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (175,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (175,126,4) (/turf/open/floor/plating), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (176,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.239] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.241] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.242] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.243] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.244] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.246] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.247] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.249] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.250] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.251] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.253] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.254] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.255] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.256] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.258] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.337] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.338] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.340] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.341] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.342] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.344] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.345] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.347] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.348] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.349] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.350] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.352] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.353] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.354] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.355] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.357] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.358] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.359] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.360] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.361] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.363] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.364] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.365] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.366] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.371] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.373] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.374] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.375] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.376] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.378] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.379] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.441] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.442] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.443] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.445] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.447] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.448] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.450] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.451] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.452] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.453] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.455] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.456] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.457] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.458] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.459] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.460] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.462] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.463] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.464] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.465] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.467] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.468] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.469] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.471] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.472] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.474] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.475] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.477] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.478] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.479] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.480] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.482] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.541] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.542] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.543] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.544] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.546] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.547] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.548] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.549] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.551] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.552] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.553] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.555] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.556] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.558] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.559] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.560] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.561] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.563] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.564] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.565] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.567] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.568] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.569] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.570] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.571] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.572] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.574] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.575] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.576] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.578] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.580] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.581] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.583] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.584] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.585] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.586] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.588] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.589] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.590] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.592] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.593] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.594] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.596] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.597] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.598] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.600] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.601] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.602] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.603] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.605] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.606] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.607] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.608] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.610] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.611] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.612] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.613] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.615] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.616] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.617] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.619] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.620] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.621] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.623] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.689] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.691] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.692] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.694] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.695] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.696] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.714] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.716] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.718] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.719] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.720] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.722] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.723] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.724] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.725] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.727] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.728] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.729] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.731] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.733] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.735] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.736] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.738] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.739] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.740] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.742] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.743] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.744] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.746] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.747] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.748] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.750] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.751] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.752] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.753] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.755] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.756] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.757] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.828] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.830] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.831] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.832] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.833] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.835] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.836] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.837] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.839] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.840] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.841] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.842] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.844] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.845] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.847] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.848] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.877] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.878] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.880] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.881] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.882] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.883] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.885] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.886] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.888] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.889] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.890] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.892] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.893] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.894] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.895] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.896] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.898] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.899] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.900] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.902] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.903] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.904] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.906] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.907] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.909] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.910] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.911] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.913] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.914] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.916] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.917] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.918] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.920] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.921] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.922] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.924] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.925] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.927] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.928] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.930] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.931] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.932] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.934] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.935] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.936] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.938] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.939] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.941] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.943] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.945] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.946] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.947] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.949] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.950] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.951] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.952] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.954] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.955] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.956] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.957] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.959] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.960] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.961] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:53.963] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.021] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.023] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.024] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.025] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.027] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.028] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.029] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.031] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.032] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.033] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.034] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.036] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.037] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.038] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.040] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.041] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.043] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.045] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.047] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.049] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.050] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.051] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.053] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.054] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.055] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.056] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.058] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.059] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.060] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.062] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.063] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.064] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.074] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.075] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.076] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.077] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.079] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.080] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.081] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.083] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.084] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.085] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.087] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.088] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.089] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.090] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.092] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.093] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.094] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.096] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.097] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.098] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.099] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.101] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.102] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.103] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.105] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.106] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.108] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.109] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.110] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.111] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.113] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.114] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.116] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.117] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.118] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.120] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.121] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.122] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.124] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.125] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.126] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.127] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.128] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.130] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.131] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.133] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.134] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.136] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.137] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.138] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.140] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.141] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.142] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.143] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.145] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.146] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.147] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.148] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.154] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.156] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.158] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.159] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.161] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.162] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.222] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.223] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.224] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.225] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.227] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.228] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.229] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.230] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.231] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.233] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.234] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.235] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.236] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.238] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.240] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.242] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.243] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.245] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.246] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.248] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.249] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.252] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.254] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.256] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.257] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.259] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.260] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.262] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.263] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.265] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.267] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.268] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.270] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.271] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.272] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.274] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.276] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.278] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.279] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.281] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.283] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.284] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.286] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.288] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.289] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.291] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.292] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.294] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.295] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.297] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.298] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.312] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.313] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.315] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.317] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.318] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.319] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.321] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.322] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.323] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.325] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.326] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.327] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.329] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.330] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.332] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.333] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.334] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.335] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.337] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.338] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.340] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.341] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.343] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.344] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.346] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.348] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.350] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.352] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.354] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.356] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.358] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.360] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.424] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.425] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.427] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.428] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.430] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.431] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.433] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.434] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.436] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.438] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.439] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.441] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.442] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.444] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.445] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.447] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.448] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.450] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.451] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.453] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.454] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.456] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.457] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.459] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.460] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.462] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.463] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.465] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.466] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.468] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.470] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.471] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.473] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.474] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.476] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.477] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.479] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.480] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.482] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.483] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.485] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.486] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.488] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.490] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.491] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.493] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.494] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.495] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.497] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.498] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.500] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.501] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.503] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.504] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.506] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.507] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.509] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.510] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.511] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.513] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.514] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.515] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.517] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.518] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.539] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.540] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.542] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.543] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.545] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.546] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.548] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.549] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.550] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.552] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.553] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.554] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.556] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.557] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.559] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.560] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.562] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.563] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.565] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.566] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.568] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.570] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.571] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.572] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.574] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.575] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.576] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.578] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.579] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.581] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.582] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.583] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.585] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.586] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.588] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.589] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.591] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.592] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.593] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.595] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.596] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.597] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.599] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.600] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.601] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.603] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.604] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.606] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.607] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.608] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.610] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.611] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.612] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.613] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.615] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.616] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.618] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.619] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.621] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.622] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.623] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.625] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.626] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.627] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.693] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.695] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.697] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.698] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.700] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.701] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.703] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.704] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.706] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.707] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.709] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.710] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.712] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.713] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.715] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.716] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.718] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.720] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.721] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.723] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.724] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.726] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.727] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.729] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.730] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.731] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.733] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.734] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.736] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.737] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.739] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.740] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.751] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.753] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.754] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.756] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.757] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.758] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.759] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.761] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.762] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.763] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.764] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.765] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.767] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.768] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.769] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.770] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.772] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.773] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.775] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.776] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.778] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.779] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.780] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.781] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.783] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.784] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.785] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.786] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.788] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.789] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.790] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.791] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.793] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.794] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.796] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.797] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.799] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.800] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.802] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.803] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.804] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.806] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.807] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.809] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.811] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.812] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.813] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.815] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.816] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.817] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.819] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.820] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.821] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.823] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.824] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.826] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.828] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.829] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.831] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.832] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.834] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.835] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.836] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.838] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.956] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.958] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.959] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.961] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.963] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.964] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.966] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.968] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.969] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.970] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.972] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.974] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.976] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.977] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.979] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.981] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.984] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.985] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.987] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.988] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.990] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.991] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.993] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.994] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.996] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.998] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:54.999] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.001] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.002] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.004] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.005] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.007] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.008] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.010] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.012] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.013] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.015] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.016] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.018] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.019] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.021] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.023] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.024] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.026] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.028] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.029] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.031] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.033] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.034] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.036] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.038] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.039] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.041] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.043] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.044] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.046] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.048] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.049] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.051] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.053] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.055] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.056] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.058] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.059] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.061] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.063] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.065] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.066] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.068] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.070] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.071] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.073] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.075] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.076] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.078] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.079] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.081] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.082] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.084] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.086] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.088] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.089] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.091] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.093] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.095] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.096] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.098] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.099] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.101] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.103] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.105] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.106] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.108] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.109] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.111] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.113] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.132] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.133] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.135] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.136] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.137] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.139] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.140] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.141] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.143] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.144] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.145] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.147] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.148] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.150] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.151] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.152] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.154] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.155] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.156] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.157] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.159] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.160] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.161] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.162] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.163] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.164] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.166] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.167] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.169] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.170] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.171] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.172] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.174] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.175] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.177] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.178] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.180] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.181] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.183] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.184] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.185] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.187] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.188] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.189] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.191] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.192] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.194] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.195] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.196] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.198] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.199] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.200] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.201] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.202] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.204] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.205] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.207] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.208] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.209] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.211] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.212] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.214] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.215] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.216] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.218] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.219] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.221] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.222] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.223] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.224] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.225] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.227] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.228] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.229] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.230] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.231] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.232] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.233] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.235] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.236] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.237] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.238] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.240] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.241] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.242] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.244] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.245] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.247] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.248] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.249] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.251] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.252] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.253] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.254] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.256] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.257] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.321] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.323] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.324] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.326] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.328] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.371] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.372] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.374] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.375] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.377] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.378] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.380] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.382] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.383] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.385] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.387] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.388] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.390] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.391] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.393] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.394] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.396] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.397] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.398] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.400] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.401] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.403] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.404] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.406] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.408] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.409] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.411] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.412] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.414] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.415] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.417] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.418] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.420] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.421] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.423] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.424] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.426] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.428] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.429] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.431] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.432] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.434] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.435] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.437] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.438] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.440] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.441] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.443] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.444] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.446] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.447] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.448] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.450] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.452] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.453] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.454] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.456] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.457] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.459] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.460] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.462] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.463] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.465] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.466] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.486] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.487] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.489] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.490] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.491] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.493] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.494] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.495] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.496] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.497] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.499] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.500] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.501] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.502] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.504] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.505] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.506] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.508] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.509] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.510] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.512] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.513] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.514] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.516] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.523] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.524] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.525] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.526] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.528] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.529] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.530] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.531] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.533] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.534] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.535] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.536] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.537] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.538] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.540] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.541] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.542] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.543] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.544] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.546] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.547] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.548] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.550] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.551] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.552] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.553] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.555] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.556] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.558] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.559] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.560] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.562] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.563] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.564] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.566] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.567] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.569] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.570] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.571] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.572] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.642] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.644] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.646] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.647] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.649] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.651] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.652] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.654] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.656] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (173,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (173,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (173,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.658] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.660] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.662] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.663] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.665] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.667] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.668] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.670] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.672] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.674] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.675] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.677] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.679] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.681] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.682] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.684] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.686] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.688] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (174,128,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall)) - the reinforced wall (174,127,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (174,127,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (175,127,4) (/turf/open/floor/iron), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.697] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.698] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.700] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.701] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.703] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.704] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.706] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.707] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.709] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.711] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.712] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.714] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.716] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.717] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.719] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.720] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.722] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.723] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.725] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.726] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.728] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.729] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.731] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.732] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.734] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.736] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.737] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.739] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.740] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.741] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.743] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.744] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.746] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.747] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.749] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.750] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.752] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.753] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.754] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.756] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.757] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.759] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.760] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.762] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.763] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.765] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.767] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.768] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.770] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.771] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.772] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.774] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.775] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.777] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.779] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.780] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.782] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.783] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.785] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.786] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.788] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.789] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.790] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.792] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.793] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.795] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.796] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.798] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.799] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.801] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.802] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.804] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.805] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.807] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.808] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.810] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.811] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.813] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.814] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.816] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.818] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.819] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.821] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.822] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.823] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.825] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.826] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.828] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.830] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.831] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.833] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.834] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.836] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.837] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.839] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.840] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.850] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.851] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.853] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.854] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.855] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.857] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.858] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.859] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.861] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.862] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.863] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.865] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.866] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.867] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.869] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.870] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.872] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.873] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.874] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.876] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.877] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.878] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.879] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.880] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.882] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.883] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.884] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.885] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.887] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.888] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.889] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.890] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.891] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.893] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.894] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.895] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.897] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.898] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.899] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.900] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.902] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.903] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.904] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.905] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.907] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.908] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.909] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.910] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.912] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.913] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.914] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.915] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.917] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.918] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.919] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.920] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.922] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.923] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.924] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.926] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.927] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.928] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.929] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.931] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.932] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.933] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.935] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.936] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.937] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.939] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.940] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.942] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.943] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.944] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.945] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.946] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.947] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.949] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.950] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.951] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.952] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.953] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.954] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.955] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.957] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.958] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.959] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.960] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.962] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.963] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.964] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.966] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.967] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.968] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.970] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:55.971] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.090] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.092] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.094] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.095] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.097] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.099] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.101] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.102] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.104] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.106] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.107] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.108] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.110] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.111] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.113] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.115] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.116] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.118] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.120] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.121] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.123] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.124] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.126] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.127] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.129] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.130] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.132] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.133] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.135] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.136] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.138] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.139] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.141] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.143] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.144] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.146] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.148] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.149] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.151] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.152] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.154] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.155] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.157] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.158] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.160] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.161] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.163] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.165] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.166] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.168] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.169] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.170] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.172] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.173] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.175] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.177] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.178] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.180] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.181] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.182] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.184] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.185] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.187] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.188] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.200] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.202] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.203] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.204] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.206] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.207] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.209] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.210] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.212] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.213] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.214] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.216] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.217] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.219] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.221] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.222] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.223] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.225] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.226] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.228] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.229] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.230] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.232] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.233] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.235] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.236] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.238] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.239] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.241] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.242] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.243] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.245] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.246] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.247] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.249] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.251] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.252] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.253] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.255] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.256] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.258] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.259] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.260] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.262] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.263] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.264] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.266] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.267] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.268] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.269] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.271] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.272] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.273] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.274] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.275] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.277] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.278] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.279] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.281] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.282] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.284] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.285] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.286] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.288] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.350] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.351] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.354] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.356] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.359] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.361] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.363] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.365] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.367] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.369] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.371] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.374] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.376] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.378] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.381] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.383] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.385] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.387] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.390] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.392] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.394] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.396] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.399] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.400] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.403] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.405] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.407] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.409] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.412] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.414] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.416] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.418] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.421] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.423] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.425] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.427] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.430] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.432] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.435] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.436] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.439] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.441] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.444] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.446] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.449] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.451] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.454] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.456] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.458] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.460] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.463] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.465] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.467] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.469] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.472] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.474] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.476] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.478] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.481] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.483] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.485] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.487] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.488] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.490] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.504] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.505] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.507] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.508] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.509] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.511] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.512] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.514] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.515] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.516] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.518] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.519] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.521] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.522] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.524] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.525] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.527] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.528] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.530] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.531] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.532] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.534] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.535] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.537] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.538] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.540] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.541] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.542] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.544] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.545] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.547] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.548] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.550] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.551] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.553] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.554] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.555] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.557] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.558] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.560] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.561] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.562] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.564] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.565] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.567] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.568] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.569] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.571] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.572] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.573] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.575] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.576] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.578] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.579] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.581] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.582] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.584] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.585] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.587] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.588] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.590] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.591] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.592] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.594] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.654] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (182,127,4) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall)) - the reinforced wall (182,126,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.655] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (182,127,4) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall)) - the reinforced wall (182,126,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.656] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (182,127,4) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall)) - the reinforced wall (182,126,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.657] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (182,127,4) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall)) - the reinforced wall (182,126,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.658] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (182,127,4) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall)) - the reinforced wall (182,126,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.659] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (182,127,4) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall)) - the reinforced wall (182,126,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.706] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.708] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.710] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.712] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.714] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.716] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.718] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.719] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.721] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.723] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.725] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.727] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.728] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.730] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.732] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.733] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.735] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.736] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.738] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.740] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.742] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.744] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.746] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.747] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.749] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.750] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.753] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.754] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.756] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.758] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.760] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.761] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.764] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.765] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.767] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.769] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.771] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.772] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.774] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.775] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.777] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.778] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.780] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.781] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.783] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.785] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.787] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.789] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.791] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.792] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.794] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.796] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.798] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.803] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.805] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.806] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.808] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.809] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.811] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.812] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.814] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.815] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.817] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.819] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.820] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.822] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.824] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.825] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.827] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.828] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.830] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.831] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.833] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.834] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.836] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.837] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.839] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.840] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.842] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.844] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.845] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.847] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.848] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.850] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.851] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.852] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.854] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.856] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.857] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.859] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.861] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.862] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.864] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.866] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.868] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.869] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.883] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.886] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.888] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.889] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.891] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.892] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.893] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.895] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.896] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.897] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.899] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.900] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.901] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.903] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.908] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.909] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.910] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.912] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.913] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.915] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.916] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.918] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.919] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.921] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.922] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.923] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.925] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.926] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.927] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.929] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.930] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.931] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.933] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.934] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.935] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.937] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.938] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.939] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.941] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.942] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.943] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.944] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.946] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.947] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.948] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.950] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.951] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.952] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.953] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.954] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.956] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.958] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.960] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.961] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.963] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.964] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.965] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.967] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.968] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.969] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.971] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.972] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.973] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.975] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.976] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.977] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.978] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.980] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.981] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.982] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.984] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.985] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.987] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.988] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.990] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.991] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.992] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.994] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.995] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.996] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.998] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:56.999] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.000] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.001] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.003] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.005] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.008] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.010] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.012] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.014] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.016] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.018] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.020] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.022] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.024] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.025] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.083] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (182,127,4) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall)) - the reinforced wall (182,126,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.085] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (182,127,4) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall)) - the reinforced wall (182,126,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.086] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (182,127,4) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall)) - the reinforced wall (182,126,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.087] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (182,127,4) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall)) - the reinforced wall (182,126,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.088] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (182,127,4) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall)) - the reinforced wall (182,126,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.090] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (182,127,4) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall)) - the reinforced wall (182,126,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.091] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (182,127,4) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall)) - the reinforced wall (182,126,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.092] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (182,127,4) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall)) - the reinforced wall (182,126,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.093] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (182,127,4) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall)) - the reinforced wall (182,126,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.094] runtime error: undefined variable /turf/closed/wall/r_wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the engraved floor (182,127,4) (/turf/open/floor/engine/cult) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall)) - the reinforced wall (182,126,4) (/turf/closed/wall/r_wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the reinforced wall (182,126,4) (/turf/closed/wall/r_wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (183,126,4) (/turf/open/floor/iron), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.111] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.116] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.118] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.119] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.121] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.122] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.123] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.125] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.127] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.128] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.129] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.131] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.132] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.134] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.135] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.136] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.138] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.140] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.141] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.142] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.144] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.145] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.147] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.149] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.150] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.152] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.154] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.155] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.156] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.158] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.159] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.161] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.162] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.164] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.167] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.168] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.170] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.171] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.173] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.174] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.176] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.177] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.179] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.181] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.182] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.184] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.185] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.187] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.189] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.190] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.192] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.193] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.195] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.196] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.198] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.199] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.201] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.202] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.204] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.205] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.207] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.208] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.210] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.211] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.236] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.237] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.239] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.240] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.242] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.243] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.244] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.246] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.247] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.249] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.250] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.252] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.253] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.254] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.256] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.257] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.258] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.259] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.261] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.262] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.264] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.265] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.267] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.268] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.271] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.272] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.274] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.275] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.276] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.278] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.279] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.280] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.364] runtime error: undefined variable /obj/structure/window/reinforced/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (185,126,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced)) - the reinforced window (/obj/structure/window/reinforced): on exit(the floor (185,126,4) (/turf/open/floor/iron), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 4) - the floor (185,126,4) (/turf/open/floor/iron): SendSignal("atom_exit", /list (/list)) - the floor (185,126,4) (/turf/open/floor/iron): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 4) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (186,126,4) (/turf/open/floor/iron), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (186,126,4) (/turf/open/floor/iron), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.365] runtime error: undefined variable /obj/structure/window/reinforced/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (185,126,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced)) - the reinforced window (/obj/structure/window/reinforced): on exit(the floor (185,126,4) (/turf/open/floor/iron), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 4) - the floor (185,126,4) (/turf/open/floor/iron): SendSignal("atom_exit", /list (/list)) - the floor (185,126,4) (/turf/open/floor/iron): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 4) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (186,126,4) (/turf/open/floor/iron), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (186,126,4) (/turf/open/floor/iron), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.366] runtime error: undefined variable /obj/structure/window/reinforced/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (185,126,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced)) - the reinforced window (/obj/structure/window/reinforced): on exit(the floor (185,126,4) (/turf/open/floor/iron), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 4) - the floor (185,126,4) (/turf/open/floor/iron): SendSignal("atom_exit", /list (/list)) - the floor (185,126,4) (/turf/open/floor/iron): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 4) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (186,126,4) (/turf/open/floor/iron), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (186,126,4) (/turf/open/floor/iron), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.367] runtime error: undefined variable /obj/structure/window/reinforced/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (185,126,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced)) - the reinforced window (/obj/structure/window/reinforced): on exit(the floor (185,126,4) (/turf/open/floor/iron), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 4) - the floor (185,126,4) (/turf/open/floor/iron): SendSignal("atom_exit", /list (/list)) - the floor (185,126,4) (/turf/open/floor/iron): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 4) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (186,126,4) (/turf/open/floor/iron), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (186,126,4) (/turf/open/floor/iron), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.368] runtime error: undefined variable /obj/structure/window/reinforced/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (185,126,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced)) - the reinforced window (/obj/structure/window/reinforced): on exit(the floor (185,126,4) (/turf/open/floor/iron), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 4) - the floor (185,126,4) (/turf/open/floor/iron): SendSignal("atom_exit", /list (/list)) - the floor (185,126,4) (/turf/open/floor/iron): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 4) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (186,126,4) (/turf/open/floor/iron), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (186,126,4) (/turf/open/floor/iron), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.369] runtime error: undefined variable /obj/structure/window/reinforced/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the floor (185,126,4) (/turf/open/floor/iron) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced)) - the reinforced window (/obj/structure/window/reinforced): on exit(the floor (185,126,4) (/turf/open/floor/iron), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 4) - the floor (185,126,4) (/turf/open/floor/iron): SendSignal("atom_exit", /list (/list)) - the floor (185,126,4) (/turf/open/floor/iron): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 4) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (186,126,4) (/turf/open/floor/iron), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (186,126,4) (/turf/open/floor/iron), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.390] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.392] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.393] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.395] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.397] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.398] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.400] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.401] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.403] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.404] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.406] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.407] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.409] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.410] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.412] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.413] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.415] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.416] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.418] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.420] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.421] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.423] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.424] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.426] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.428] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.429] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.431] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.432] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.434] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.435] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.437] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.439] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.441] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.442] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.444] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.445] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.447] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.448] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.450] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.451] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.453] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.455] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.456] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.458] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.459] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.460] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.462] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.464] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.465] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.467] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.468] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.469] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.471] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.472] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.474] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.475] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.477] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.478] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.480] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.481] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.483] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.484] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.486] runtime error: undefined variable /turf/closed/wall/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the wall (162,126,4) (/turf/closed/wall)) - the wall (162,126,4) (/turf/closed/wall): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the wall (162,126,4) (/turf/closed/wall), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.488] runtime error: undefined variable /obj/machinery/door/airlock/maintenance/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (162,127,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the maintenance access (/obj/machinery/door/airlock/maintenance)) - the plating (163,127,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,127,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (163,126,4) (/turf/open/floor/plating), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.499] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.500] runtime error: undefined variable /obj/structure/window/reinforced/fulltile/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(the reinforced window (/obj/structure/window/reinforced/fulltile)) - the plating (177,126,4) (/turf/open/floor/plating): Enter(the blood bolt (/obj/projectile/magic/arcane_barrage/blood)) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the plating (177,126,4) (/turf/open/floor/plating), 4, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:18:57.501] runtime error: undefined variable /obj/machinery/door/window/eastright/var/mind - proc name: Bump (/obj/projectile/magic/arcane_barrage/blood/Bump) - source file: cult_items.dm,860 - usr: 0 - src: the blood bolt (/obj/projectile/magic/arcane_barrage/blood) - src.loc: the plating (176,126,4) (/turf/open/floor/plating) - call stack: - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Bump(Robotics Desk (/obj/machinery/door/window/eastright)) - Robotics Desk (/obj/machinery/door/window/eastright): on exit(the plating (176,126,4) (/turf/open/floor/plating), the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the plating (176,126,4) (/turf/open/floor/plating): SendSignal("atom_exit", /list (/list)) - the plating (176,126,4) (/turf/open/floor/plating): Exit(the blood bolt (/obj/projectile/magic/arcane_barrage/blood), 2) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (176,125,4) (/turf/open/floor/iron/white), 2, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): Move(the floor (177,125,4) (/turf/open/floor/iron/white), 6, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): pixel move(1, 0) - the blood bolt (/obj/projectile/magic/arcane_barrage/blood): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:19:13.764] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,372 - usr: (src) - src: Anna Potter (/mob/living/carbon/human) - src.loc: the engraved floor (185,130,4) (/turf/open/floor/engine/cult) - call stack: - Anna Potter (/mob/living/carbon/human): send speech("Death by balls", 1, Anna Potter (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Anna Potter (/mob/living/carbon/human): say("Death by balls", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Succumb (/atom/movable/screen/alert/succumb): Click(null, "mapwindow.map", "icon-x=16;icon-y=12;left=1;scr...") - [2021-11-17 17:19:22.923] ## TESTING: GC: -- [0x300017a] | /mob/living/carbon/human was unable to be GC'd -- [2021-11-17 17:19:24.471] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,372 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the floor (171,129,4) (/turf/open/floor/iron) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("O bidai nabora se`sma!", 1, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("O bidai nabora se`sma!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): whisper("O bidai nabora se`sma!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Communion (/datum/action/innate/cult/comm): cultist commune(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "i got the sec and assitant") - Communion (/datum/action/innate/cult/comm): Activate() - Communion (/datum/action/innate/cult/comm): Trigger() - Communion (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=27;icon-y=19;left=1;scr...") - [2021-11-17 17:19:24.473] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,372 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the floor (171,129,4) (/turf/open/floor/iron) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("I got the sec and assitant", 1, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("I got the sec and assitant", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, 1) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): whisper("i got the sec and assitant", null, /list (/list), 1, null, 0, null, 1) - Communion (/datum/action/innate/cult/comm): cultist commune(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "i got the sec and assitant") - Communion (/datum/action/innate/cult/comm): Activate() - Communion (/datum/action/innate/cult/comm): Trigger() - Communion (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=27;icon-y=19;left=1;scr...") - [2021-11-17 17:19:27.940] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=17;icon-y=18;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=17;icon-y=18;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=17;icon-y=18;left=1;scr...") - [2021-11-17 17:19:28.120] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=17;icon-y=18;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=17;icon-y=18;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=17;icon-y=18;left=1;scr...") - [2021-11-17 17:19:28.295] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=17;icon-y=18;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=17;icon-y=18;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=17;icon-y=18;left=1;scr...") - [2021-11-17 17:19:28.532] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=17;icon-y=18;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=17;icon-y=18;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=17;icon-y=18;left=1;scr...") - [2021-11-17 17:19:28.919] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=17;icon-y=18;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=17;icon-y=18;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=17;icon-y=18;left=1;scr...") - [2021-11-17 17:20:37.322] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,372 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the floor (147,119,4) (/turf/open/floor/iron/white) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("O bidai nabora se`sma!", 1, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("O bidai nabora se`sma!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): whisper("O bidai nabora se`sma!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Communion (/datum/action/innate/cult/comm): cultist commune(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "we should probably summon") - Communion (/datum/action/innate/cult/comm): Activate() - Communion (/datum/action/innate/cult/comm): Trigger() - Communion (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=23;icon-y=26;left=1;scr...") - [2021-11-17 17:20:37.324] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,372 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the floor (147,119,4) (/turf/open/floor/iron/white) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("We should probably summon", 1, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("We should probably summon", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, 1) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): whisper("we should probably summon", null, /list (/list), 1, null, 0, null, 1) - Communion (/datum/action/innate/cult/comm): cultist commune(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "we should probably summon") - Communion (/datum/action/innate/cult/comm): Activate() - Communion (/datum/action/innate/cult/comm): Trigger() - Communion (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=23;icon-y=26;left=1;scr...") - [2021-11-17 17:20:49.372] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,372 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the floor (155,115,4) (/turf/open/floor/iron/white) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("O bidai nabora se`sma!", 1, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("O bidai nabora se`sma!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): whisper("O bidai nabora se`sma!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Communion (/datum/action/innate/cult/comm): cultist commune(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "how much of cult is alive") - Communion (/datum/action/innate/cult/comm): Activate() - Communion (/datum/action/innate/cult/comm): Trigger() - Communion (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=24;icon-y=12;left=1;scr...") - [2021-11-17 17:20:49.373] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,372 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the floor (155,115,4) (/turf/open/floor/iron/white) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("How much of cult is alive", 1, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("How much of cult is alive", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, 1) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): whisper("how much of cult is alive", null, /list (/list), 1, null, 0, null, 1) - Communion (/datum/action/innate/cult/comm): cultist commune(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "how much of cult is alive") - Communion (/datum/action/innate/cult/comm): Activate() - Communion (/datum/action/innate/cult/comm): Trigger() - Communion (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=24;icon-y=12;left=1;scr...") - [2021-11-17 17:20:57.493] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Nat Margarida (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the service radio headset (/obj/item/radio/headset/headset_srv): talk into impl(Nat Margarida (/mob/living/carbon/human), "Is there someone alive?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the service radio headset (/obj/item/radio/headset/headset_srv), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Nat Margarida (/mob/living/carbon/human), "Is there someone alive?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the service radio headset (/obj/item/radio/headset/headset_srv): talk into(Nat Margarida (/mob/living/carbon/human), "Is there someone alive?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Nat Margarida (/mob/living/carbon/human): say("Is there someone alive?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Nat Margarida (/mob/living/carbon/human): Say(";Is there someone alive?") - [2021-11-17 17:21:18.677] runtime error: Cannot read null.name - proc name: try inject (/mob/living/carbon/human/try_inject) - source file: human.dm,391 - usr: Aerden (/mob/living/carbon/human) - src: Charlie Gobbles (/mob/living/carbon/human) - usr.loc: the floor (148,116,4) (/turf/open/floor/iron/white) - src.loc: the floor (148,117,4) (/turf/open/floor/iron) - call stack: - Charlie Gobbles (/mob/living/carbon/human): try inject(Aerden (/mob/living/carbon/human), null, 4) - the regenerative mesh (/obj/item/stack/medical/mesh): try heal(Charlie Gobbles (/mob/living/carbon/human), Aerden (/mob/living/carbon/human), 0) - the regenerative mesh (/obj/item/stack/medical/mesh): try heal(Charlie Gobbles (/mob/living/carbon/human), Aerden (/mob/living/carbon/human), 0) - the regenerative mesh (/obj/item/stack/medical/mesh): attack(Charlie Gobbles (/mob/living/carbon/human), Aerden (/mob/living/carbon/human), "icon-x=17;icon-y=21;vis-x=-19;...") - Charlie Gobbles (/mob/living/carbon/human): attackby(the regenerative mesh (/obj/item/stack/medical/mesh), Aerden (/mob/living/carbon/human), "icon-x=17;icon-y=21;vis-x=-19;...") - Charlie Gobbles (/mob/living/carbon/human): attackby(the regenerative mesh (/obj/item/stack/medical/mesh), Aerden (/mob/living/carbon/human), "icon-x=17;icon-y=21;vis-x=-19;...") - the regenerative mesh (/obj/item/stack/medical/mesh): melee attack chain(Aerden (/mob/living/carbon/human), Charlie Gobbles (/mob/living/carbon/human), "icon-x=17;icon-y=21;vis-x=-19;...") - Aerden (/mob/living/carbon/human): ClickOn(Charlie Gobbles (/mob/living/carbon/human), "icon-x=17;icon-y=21;vis-x=-19;...") - Charlie Gobbles (/mob/living/carbon/human): Click(the floor (148,117,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=21;vis-x=-19;...") - Aerden (/client): Click(Charlie Gobbles (/mob/living/carbon/human), the floor (148,117,4) (/turf/open/floor/iron), "mapwindow.map", "icon-x=17;icon-y=21;vis-x=-19;...") - [2021-11-17 17:21:37.779] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Caleb Prevatt (/mob/living/carbon/human) - src.loc: the floor (147,113,4) (/turf/open/floor/iron/white) - call stack: - Caleb Prevatt (/mob/living/carbon/human): send speech("I'm about to wiki this shi...", 7, Caleb Prevatt (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Caleb Prevatt (/mob/living/carbon/human): say("I'm about to wiki this shi...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Caleb Prevatt (/mob/living/carbon/human): Say("I\'m about to wiki this shit") - [2021-11-17 17:21:54.858] ## TESTING: GC: -- [0x2106f8a9] | /datum/atom_hud/alternate_appearance/basic/has_antagonist was unable to be GC'd -- [2021-11-17 17:21:54.859] ## TESTING: GC: -- [0x30000de] | /mob/living/carbon/human/cult_ghost was unable to be GC'd -- [2021-11-17 17:21:54.859] ## TESTING: GC: -- [0x2107040a] | /datum/atom_hud/alternate_appearance/basic/has_antagonist was unable to be GC'd -- [2021-11-17 17:21:54.859] ## TESTING: GC: -- [0x30000db] | /mob/living/carbon/human/cult_ghost was unable to be GC'd -- [2021-11-17 17:22:09.032] ## TESTING: GC: -- [0x2000922] | /atom/movable/screen/alert/notify_action was unable to be GC'd -- [2021-11-17 17:22:12.665] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the floor (146,115,4) (/turf/open/floor/iron/white) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Aerden i wish i could help but...", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Aerden i wish i could help but...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("Aerden i wish i could help but...") - [2021-11-17 17:22:15.198] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the floor (146,115,4) (/turf/open/floor/iron/white) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("So", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("So", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("so") - [2021-11-17 17:22:23.970] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Cobalt XX (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the floor (118,111,4) (/turf/open/floor/iron) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the engineering radio headset (/obj/item/radio/headset/headset_eng): talk into impl(Cobalt XX (/mob/living/carbon/human), "I'll turn on the SM", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the engineering radio headset (/obj/item/radio/headset/headset_eng), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Cobalt XX (/mob/living/carbon/human), "I'll turn on the SM", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the engineering radio headset (/obj/item/radio/headset/headset_eng): talk into(Cobalt XX (/mob/living/carbon/human), "I'll turn on the SM", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Cobalt XX (/mob/living/carbon/human): say("I'll turn on the SM", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Cobalt XX (/mob/living/carbon/human): Say("; i\'ll turn on the SM") - [2021-11-17 17:22:40.505] runtime error: Cannot execute null.Hear(). - proc name: send speech (/atom/movable/proc/send_speech) - source file: say.dm,45 - usr: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src: the newscaster (/obj/machinery/newscaster/directional/south) - usr.loc: the floor (145,117,4) (/turf/open/floor/iron/white) - src.loc: the floor (140,119,4) (/turf/open/floor/iron/white) - call stack: - the newscaster (/obj/machinery/newscaster/directional/south): send speech("Breaking news from Station Ann...", 7, the newscaster (/obj/machinery/newscaster/directional/south), null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the newscaster (/obj/machinery/newscaster/directional/south): say("Breaking news from Station Ann...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - the newscaster (/obj/machinery/newscaster/directional/south): newsAlert("Station Announcements", 1) - /datum/newscaster/feed_network (/datum/newscaster/feed_network): SubmitArticle("Central Command Higher Dimensi...", "Central Command", "Station Announcements", null, 0, 1, 1) - priority announce("Figments from an eldritch god ...", "Central Command Higher Dimensi...", 'sound/ai/default/spanomalies.o...', null, null, null) - the ritual dagger (/obj/item/melee/cultblade/dagger): scribe rune attempt(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human)) - the ritual dagger (/obj/item/melee/cultblade/dagger): scribe rune(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human)) - the ritual dagger (/obj/item/melee/cultblade/dagger): attack self(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): ClickOn(the ritual dagger (/obj/item/melee/cultblade/dagger), "icon-x=17;icon-y=19;left=1;scr...") - the ritual dagger (/obj/item/melee/cultblade/dagger): Click(null, "mapwindow.map", "icon-x=17;icon-y=19;left=1;scr...") - the left hand (/atom/movable/screen/inventory/hand): Click(null, "mapwindow.map", "icon-x=17;icon-y=19;left=1;scr...") - [2021-11-17 17:22:40.510] runtime error: Cannot execute null.Hear(). - proc name: send speech (/atom/movable/proc/send_speech) - source file: say.dm,45 - usr: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src: the newscaster (/obj/machinery/newscaster/directional/south) - usr.loc: the floor (145,117,4) (/turf/open/floor/iron/white) - src.loc: the floor (147,112,4) (/turf/open/floor/iron/white) - call stack: - the newscaster (/obj/machinery/newscaster/directional/south): send speech("Breaking news from Station Ann...", 7, the newscaster (/obj/machinery/newscaster/directional/south), null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the newscaster (/obj/machinery/newscaster/directional/south): say("Breaking news from Station Ann...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - the newscaster (/obj/machinery/newscaster/directional/south): newsAlert("Station Announcements", 1) - /datum/newscaster/feed_network (/datum/newscaster/feed_network): SubmitArticle("Central Command Higher Dimensi...", "Central Command", "Station Announcements", null, 0, 1, 1) - priority announce("Figments from an eldritch god ...", "Central Command Higher Dimensi...", 'sound/ai/default/spanomalies.o...', null, null, null) - the ritual dagger (/obj/item/melee/cultblade/dagger): scribe rune attempt(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human)) - the ritual dagger (/obj/item/melee/cultblade/dagger): scribe rune(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human)) - the ritual dagger (/obj/item/melee/cultblade/dagger): attack self(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): ClickOn(the ritual dagger (/obj/item/melee/cultblade/dagger), "icon-x=17;icon-y=19;left=1;scr...") - the ritual dagger (/obj/item/melee/cultblade/dagger): Click(null, "mapwindow.map", "icon-x=17;icon-y=19;left=1;scr...") - the left hand (/atom/movable/screen/inventory/hand): Click(null, "mapwindow.map", "icon-x=17;icon-y=19;left=1;scr...") - [2021-11-17 17:22:51.691] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Caleb Prevatt (/mob/living/carbon/human) - src.loc: the floor (147,114,4) (/turf/open/floor/iron/white/smooth_large) - call stack: - Caleb Prevatt (/mob/living/carbon/human): send speech("So", 7, Caleb Prevatt (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Caleb Prevatt (/mob/living/carbon/human): say("So", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Caleb Prevatt (/mob/living/carbon/human): Say("So") - [2021-11-17 17:22:55.539] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Caleb Prevatt (/mob/living/carbon/human) - src.loc: the floor (147,114,4) (/turf/open/floor/iron/white/smooth_large) - call stack: - Caleb Prevatt (/mob/living/carbon/human): send speech("Do we have defrib?", 7, Caleb Prevatt (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Caleb Prevatt (/mob/living/carbon/human): say("Do we have defrib?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Caleb Prevatt (/mob/living/carbon/human): Say("do we have defrib?") - [2021-11-17 17:23:08.634] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Caleb Prevatt (/mob/living/carbon/human) - src.loc: the floor (149,114,4) (/turf/open/floor/iron/white) - call stack: - Caleb Prevatt (/mob/living/carbon/human): send speech("Want to do this?", 7, Caleb Prevatt (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Caleb Prevatt (/mob/living/carbon/human): say("Want to do this?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Caleb Prevatt (/mob/living/carbon/human): Say("want to do this?") - [2021-11-17 17:23:38.722] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the floor (148,115,4) (/turf/open/floor/iron/white) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Do we need two runes?", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Do we need two runes?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("Do we need two runes?") - [2021-11-17 17:23:39.440] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the floor (144,117,4) (/turf/open/floor/iron/white) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("Alright we got two of them now", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("Alright we got two of them now", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("alright we got two of them now") - [2021-11-17 17:23:40.092] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Aerden (/mob/living/carbon/human) - src.loc: the floor (147,116,4) (/turf/open/floor/iron/white) - call stack: - Aerden (/mob/living/carbon/human): send speech("Why can't I defib", 7, Aerden (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Aerden (/mob/living/carbon/human): say("Why can't I defib", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Aerden (/mob/living/carbon/human): Say("why can\'t I defib") - [2021-11-17 17:23:44.280] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Caleb Prevatt (/mob/living/carbon/human) - src.loc: the floor (147,115,4) (/turf/open/floor/iron/white) - call stack: - Caleb Prevatt (/mob/living/carbon/human): send speech("Wnat me to do it?", 7, Caleb Prevatt (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Caleb Prevatt (/mob/living/carbon/human): say("Wnat me to do it?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Caleb Prevatt (/mob/living/carbon/human): Say("Wnat me to do it?") - [2021-11-17 17:23:47.042] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Johnatan Wood (/mob/living/carbon/human) - src.loc: the floor (146,114,4) (/turf/open/floor/iron/white) - call stack: - Johnatan Wood (/mob/living/carbon/human): send speech("Target chest", 7, Johnatan Wood (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Johnatan Wood (/mob/living/carbon/human): say("Target chest", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Johnatan Wood (/mob/living/carbon/human): Say("target chest") - [2021-11-17 17:23:47.441] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Caleb Prevatt (/mob/living/carbon/human) - src.loc: the floor (148,116,4) (/turf/open/floor/iron/white) - call stack: - Caleb Prevatt (/mob/living/carbon/human): send speech("Want", 7, Caleb Prevatt (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Caleb Prevatt (/mob/living/carbon/human): say("Want", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Caleb Prevatt (/mob/living/carbon/human): Say("want") - [2021-11-17 17:23:51.505] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the floor (145,116,4) (/turf/open/floor/iron/white) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("Fuck make some constructs", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("Fuck make some constructs", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("fuck make some constructs") - [2021-11-17 17:23:51.701] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Haydn Volk (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the floor (90,137,4) (/turf/open/floor/iron) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the mining radio headset (/obj/item/radio/headset/headset_cargo/mining): talk into impl(Haydn Volk (/mob/living/carbon/human), "It's REAL dark in here", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the mining radio headset (/obj/item/radio/headset/headset_cargo/mining), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Haydn Volk (/mob/living/carbon/human), "It's REAL dark in here", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the mining radio headset (/obj/item/radio/headset/headset_cargo/mining): talk into(Haydn Volk (/mob/living/carbon/human), "It's REAL dark in here", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Haydn Volk (/mob/living/carbon/human): say("It's REAL dark in here", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Haydn Volk (/mob/living/carbon/human): Say("; It\'s REAL dark in here") - [2021-11-17 17:23:56.554] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut) - src.loc: the engraved floor (160,117,4) (/turf/open/floor/engine/cult) - call stack: - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): send speech("Barhah hra zar'garis!", 7, Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): say("Barhah hra zar'garis!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 1, "cult invocation", null) - the rune (/obj/effect/rune/convert): invoke(/list (/list)) - the rune (/obj/effect/rune/convert): invoke(/list (/list)) - the rune (/obj/effect/rune/convert): attack hand(Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut), null) - the rune (/obj/effect/rune/convert): attack animal(Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut), null) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): AttackingTarget(the rune (/obj/effect/rune/convert)) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): UnarmedAttack(the rune (/obj/effect/rune/convert), 1, /list (/list)) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): ClickOn(the rune (/obj/effect/rune/convert), "icon-x=29;icon-y=7;left=1;scre...") - the rune (/obj/effect/rune/convert): Click(the engraved floor (159,117,4) (/turf/open/floor/engine/cult), "mapwindow.map", "icon-x=29;icon-y=7;left=1;scre...") - BlackKnight1030 (/client): Click(the rune (/obj/effect/rune/convert), the engraved floor (159,117,4) (/turf/open/floor/engine/cult), "mapwindow.map", "icon-x=29;icon-y=7;left=1;scre...") - [2021-11-17 17:24:02.018] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the floor (149,114,4) (/turf/open/floor/iron/white) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Quanah", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Quanah", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("Quanah") - [2021-11-17 17:24:11.034] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Caleb Prevatt (/mob/living/carbon/human) - src.loc: the floor (148,116,4) (/turf/open/floor/iron/white) - call stack: - Caleb Prevatt (/mob/living/carbon/human): send speech("OW-W", 7, Caleb Prevatt (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Caleb Prevatt (/mob/living/carbon/human): say("OW-W", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Caleb Prevatt (/mob/living/carbon/human): Say("OW") - [2021-11-17 17:24:11.445] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=22;icon-y=17;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=22;icon-y=17;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=22;icon-y=17;left=1;scr...") - [2021-11-17 17:24:12.025] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=22;icon-y=17;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=22;icon-y=17;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=22;icon-y=17;left=1;scr...") - [2021-11-17 17:24:12.206] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=22;icon-y=17;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=22;icon-y=17;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=22;icon-y=17;left=1;scr...") - [2021-11-17 17:24:13.259] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=11;icon-y=19;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=11;icon-y=19;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=11;icon-y=19;left=1;scr...") - [2021-11-17 17:24:14.161] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=11;icon-y=19;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=11;icon-y=19;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=11;icon-y=19;left=1;scr...") - [2021-11-17 17:24:30.536] runtime error: type mismatch: Jonathan Moronathan (/mob/dead/observer) - Johnatan Wood (/mob/dead/observer) - proc name: cmp numeric dsc (/proc/cmp_numeric_dsc) - source file: cmp.dm,2 - usr: Steve Holmes (/mob/dead/observer) - src: null - usr.loc: the floor (41,138,4) (/turf/open/floor/iron) - call stack: - cmp numeric dsc(Johnatan Wood (/mob/dead/observer), Jonathan Moronathan (/mob/dead/observer)) - /datum/sort_instance (/datum/sort_instance): countRunAndMakeAscending(1, 8) - /datum/sort_instance (/datum/sort_instance): timSort(1, 8) - sortTim(/list (/list), /proc/cmp_numeric_dsc (/proc/cmp_numeric_dsc), null, 1, 8) - sort list(/list (/list), /proc/cmp_numeric_dsc (/proc/cmp_numeric_dsc)) - admiralawesome130\'s admin dat... (/datum/admins): makeEmergencyresponseteam(/datum/ert/intern (/datum/ert/intern)) - Admiral_awesome130 (/client): Summon ERT() - [2021-11-17 17:24:30.537] runtime error: type mismatch: Johnatan Wood (/mob/dead/observer) - Zacharias Fuscus (/mob/dead/observer) - proc name: cmp numeric dsc (/proc/cmp_numeric_dsc) - source file: cmp.dm,2 - usr: Steve Holmes (/mob/dead/observer) - src: null - usr.loc: the floor (41,138,4) (/turf/open/floor/iron) - call stack: - cmp numeric dsc(Zacharias Fuscus (/mob/dead/observer), Johnatan Wood (/mob/dead/observer)) - /datum/sort_instance (/datum/sort_instance): countRunAndMakeAscending(1, 8) - /datum/sort_instance (/datum/sort_instance): timSort(1, 8) - sortTim(/list (/list), /proc/cmp_numeric_dsc (/proc/cmp_numeric_dsc), null, 1, 8) - sort list(/list (/list), /proc/cmp_numeric_dsc (/proc/cmp_numeric_dsc)) - admiralawesome130\'s admin dat... (/datum/admins): makeEmergencyresponseteam(/datum/ert/intern (/datum/ert/intern)) - Admiral_awesome130 (/client): Summon ERT() - [2021-11-17 17:24:30.537] runtime error: type mismatch: Zacharias Fuscus (/mob/dead/observer) - Darin\' Dirk (/mob/dead/observer) - proc name: cmp numeric dsc (/proc/cmp_numeric_dsc) - source file: cmp.dm,2 - usr: Steve Holmes (/mob/dead/observer) - src: null - usr.loc: the floor (41,138,4) (/turf/open/floor/iron) - call stack: - cmp numeric dsc(Darin\' Dirk (/mob/dead/observer), Zacharias Fuscus (/mob/dead/observer)) - /datum/sort_instance (/datum/sort_instance): countRunAndMakeAscending(1, 8) - /datum/sort_instance (/datum/sort_instance): timSort(1, 8) - sortTim(/list (/list), /proc/cmp_numeric_dsc (/proc/cmp_numeric_dsc), null, 1, 8) - sort list(/list (/list), /proc/cmp_numeric_dsc (/proc/cmp_numeric_dsc)) - admiralawesome130\'s admin dat... (/datum/admins): makeEmergencyresponseteam(/datum/ert/intern (/datum/ert/intern)) - Admiral_awesome130 (/client): Summon ERT() - [2021-11-17 17:24:30.538] runtime error: type mismatch: Darin\' Dirk (/mob/dead/observer) - Kazeek Sharp (/mob/dead/observer) - proc name: cmp numeric dsc (/proc/cmp_numeric_dsc) - source file: cmp.dm,2 - usr: Steve Holmes (/mob/dead/observer) - src: null - usr.loc: the floor (41,138,4) (/turf/open/floor/iron) - call stack: - cmp numeric dsc(Kazeek Sharp (/mob/dead/observer), Darin\' Dirk (/mob/dead/observer)) - /datum/sort_instance (/datum/sort_instance): countRunAndMakeAscending(1, 8) - /datum/sort_instance (/datum/sort_instance): timSort(1, 8) - sortTim(/list (/list), /proc/cmp_numeric_dsc (/proc/cmp_numeric_dsc), null, 1, 8) - sort list(/list (/list), /proc/cmp_numeric_dsc (/proc/cmp_numeric_dsc)) - admiralawesome130\'s admin dat... (/datum/admins): makeEmergencyresponseteam(/datum/ert/intern (/datum/ert/intern)) - Admiral_awesome130 (/client): Summon ERT() - [2021-11-17 17:24:30.538] runtime error: type mismatch: Kazeek Sharp (/mob/dead/observer) - Anna Potter (/mob/dead/observer) - proc name: cmp numeric dsc (/proc/cmp_numeric_dsc) - source file: cmp.dm,2 - usr: Steve Holmes (/mob/dead/observer) - src: null - usr.loc: the floor (41,138,4) (/turf/open/floor/iron) - call stack: - cmp numeric dsc(Anna Potter (/mob/dead/observer), Kazeek Sharp (/mob/dead/observer)) - /datum/sort_instance (/datum/sort_instance): countRunAndMakeAscending(1, 8) - /datum/sort_instance (/datum/sort_instance): timSort(1, 8) - sortTim(/list (/list), /proc/cmp_numeric_dsc (/proc/cmp_numeric_dsc), null, 1, 8) - sort list(/list (/list), /proc/cmp_numeric_dsc (/proc/cmp_numeric_dsc)) - admiralawesome130\'s admin dat... (/datum/admins): makeEmergencyresponseteam(/datum/ert/intern (/datum/ert/intern)) - Admiral_awesome130 (/client): Summon ERT() - [2021-11-17 17:24:30.539] runtime error: type mismatch: Anna Potter (/mob/dead/observer) - Nikita Khrushchev (/mob/dead/observer) - proc name: cmp numeric dsc (/proc/cmp_numeric_dsc) - source file: cmp.dm,2 - usr: Steve Holmes (/mob/dead/observer) - src: null - usr.loc: the floor (41,138,4) (/turf/open/floor/iron) - call stack: - cmp numeric dsc(Nikita Khrushchev (/mob/dead/observer), Anna Potter (/mob/dead/observer)) - /datum/sort_instance (/datum/sort_instance): countRunAndMakeAscending(1, 8) - /datum/sort_instance (/datum/sort_instance): timSort(1, 8) - sortTim(/list (/list), /proc/cmp_numeric_dsc (/proc/cmp_numeric_dsc), null, 1, 8) - sort list(/list (/list), /proc/cmp_numeric_dsc (/proc/cmp_numeric_dsc)) - admiralawesome130\'s admin dat... (/datum/admins): makeEmergencyresponseteam(/datum/ert/intern (/datum/ert/intern)) - Admiral_awesome130 (/client): Summon ERT() - [2021-11-17 17:24:38.754] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,372 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the engraved floor (159,119,4) (/turf/open/floor/engine/cult) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("O bidai nabora se'sma!", 1, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("O bidai nabora se'sma!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): whisper("O bidai nabora se\'sma!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Communion (/datum/action/innate/cult/comm): cultist commune(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "all cult get to medbay") - Communion (/datum/action/innate/cult/comm): Activate() - Communion (/datum/action/innate/cult/comm): Trigger() - Communion (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=25;icon-y=17;left=1;scr...") - [2021-11-17 17:24:38.756] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,372 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the engraved floor (159,119,4) (/turf/open/floor/engine/cult) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("All cult get to medbay", 1, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("All cult get to medbay", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, 1) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): whisper("all cult get to medbay", null, /list (/list), 1, null, 0, null, 1) - Communion (/datum/action/innate/cult/comm): cultist commune(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "all cult get to medbay") - Communion (/datum/action/innate/cult/comm): Activate() - Communion (/datum/action/innate/cult/comm): Trigger() - Communion (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=25;icon-y=17;left=1;scr...") - [2021-11-17 17:24:41.136] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,372 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the engraved floor (159,119,4) (/turf/open/floor/engine/cult) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("Ethra p'ni dedol!", 1, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("Ethra p'ni dedol!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): whisper("Ethra p\'ni dedol!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Twisting Aura (/obj/item/melee/blood_magic/construction): afterattack(the iron (/obj/item/stack/sheet/iron), Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), 1, "icon-x=9;icon-y=21;left=1;scre...") - Twisting Aura (/obj/item/melee/blood_magic/construction): afterattack(the iron (/obj/item/stack/sheet/iron), Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), 1, "icon-x=9;icon-y=21;left=1;scre...") - Twisting Aura (/obj/item/melee/blood_magic/construction): melee attack chain(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), the iron (/obj/item/stack/sheet/iron), "icon-x=9;icon-y=21;left=1;scre...") - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): ClickOn(the iron (/obj/item/stack/sheet/iron), "icon-x=9;icon-y=21;left=1;scre...") - the iron (/obj/item/stack/sheet/iron): Click(the engraved floor (160,118,4) (/turf/open/floor/engine/cult), "mapwindow.map", "icon-x=9;icon-y=21;left=1;scre...") - CritMedic (/client): Click(the iron (/obj/item/stack/sheet/iron), the engraved floor (160,118,4) (/turf/open/floor/engine/cult), "mapwindow.map", "icon-x=9;icon-y=21;left=1;scre...") - [2021-11-17 17:25:04.926] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the floor (157,114,4) (/turf/open/floor/iron/white) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("Empty", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("Empty", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("empty") - [2021-11-17 17:25:11.578] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Redrick Cypriet (/mob/living/carbon/human) - src.loc: the floor (145,118,4) (/turf/open/floor/iron/dark) - call stack: - Redrick Cypriet (/mob/living/carbon/human): send speech("Our leader still dead?", 7, Redrick Cypriet (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Redrick Cypriet (/mob/living/carbon/human): say("Our leader still dead?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Redrick Cypriet (/mob/living/carbon/human): Say("our leader still dead?") - [2021-11-17 17:25:13.939] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Redrick Cypriet (/mob/living/carbon/human) - src.loc: the floor (145,118,4) (/turf/open/floor/iron/dark) - call stack: - Redrick Cypriet (/mob/living/carbon/human): send speech("Cmon", 7, Redrick Cypriet (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Redrick Cypriet (/mob/living/carbon/human): say("Cmon", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Redrick Cypriet (/mob/living/carbon/human): Say("cmon") - [2021-11-17 17:25:14.745] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the floor (146,115,4) (/turf/open/floor/iron/white) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Please help her", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Please help her", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("please help her") - [2021-11-17 17:25:16.400] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the floor (146,117,4) (/turf/open/floor/iron/white) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("Probably", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("Probably", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("probably") - [2021-11-17 17:25:27.115] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Caleb Prevatt (/mob/living/carbon/human) - src.loc: the floor (141,121,4) (/turf/open/floor/iron/white) - call stack: - Caleb Prevatt (/mob/living/carbon/human): send speech("Where now", 7, Caleb Prevatt (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Caleb Prevatt (/mob/living/carbon/human): say("Where now", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Caleb Prevatt (/mob/living/carbon/human): Say("where now") - [2021-11-17 17:25:28.519] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the floor (145,119,4) (/turf/open/floor/iron/white) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("We dont have enough people?", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("We dont have enough people?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("we dont have enough people?") - [2021-11-17 17:25:28.907] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Aerden (/mob/living/carbon/human) - src.loc: the floor (146,119,4) (/turf/open/floor/iron/white) - call stack: - Aerden (/mob/living/carbon/human): send speech("What's wrong with her", 7, Aerden (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Aerden (/mob/living/carbon/human): say("What's wrong with her", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Aerden (/mob/living/carbon/human): Say("what\'s wrong with her") - [2021-11-17 17:25:36.768] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the floor (145,120,4) (/turf/open/floor/iron/white) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Can they hear?", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Can they hear?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("can they hear?") - [2021-11-17 17:25:41.950] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the floor (145,118,4) (/turf/open/floor/iron/dark) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("Yes i can hear", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("Yes i can hear", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("yes i can hear") - [2021-11-17 17:25:43.083] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the floor (145,120,4) (/turf/open/floor/iron/white) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Or speak to us?", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Or speak to us?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("or speak to us?") - [2021-11-17 17:25:44.305] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the floor (145,118,4) (/turf/open/floor/iron/dark) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("I dont know why", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("I dont know why", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("i dont know why") - [2021-11-17 17:25:51.185] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Aerden (/mob/living/carbon/human) - src.loc: the floor (146,118,4) (/turf/open/floor/iron/dark) - call stack: - Aerden (/mob/living/carbon/human): send speech("Hey", 7, Aerden (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Aerden (/mob/living/carbon/human): say("Hey", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Aerden (/mob/living/carbon/human): Say("hey") - [2021-11-17 17:25:51.955] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the floor (145,118,4) (/turf/open/floor/iron/dark) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("The wraith cant hear me", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("The wraith cant hear me", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("the wraith cant hear me") - [2021-11-17 17:26:06.061] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Aerden (/mob/living/carbon/human) - src.loc: the floor (146,118,4) (/turf/open/floor/iron/dark) - call stack: - Aerden (/mob/living/carbon/human): send speech("Can you talk?", 7, Aerden (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Aerden (/mob/living/carbon/human): say("Can you talk?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Aerden (/mob/living/carbon/human): Say("can you talk?") - [2021-11-17 17:26:07.856] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the floor (145,118,4) (/turf/open/floor/iron/dark) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("YES", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("YES", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("YES") - [2021-11-17 17:26:10.109] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: null - src: Runtime (/mob/living/simple_animal/pet/cat/runtime) - src.loc: the floor (151,123,4) (/turf/open/floor/iron/dark) - call stack: - Runtime (/mob/living/simple_animal/pet/cat/runtime): send speech("Meow!", 7, Runtime (/mob/living/simple_animal/pet/cat/runtime), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Runtime (/mob/living/simple_animal/pet/cat/runtime): say("Meow!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, "poly", null) - Runtime (/mob/living/simple_animal/pet/cat/runtime): handle automated speech(null) - NPC Pool (/datum/controller/subsystem/npcpool): fire(0) - NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:26:10.783] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Caleb Prevatt (/mob/living/carbon/human) - src.loc: the floor (149,115,4) (/turf/open/floor/iron/white) - call stack: - Caleb Prevatt (/mob/living/carbon/human): send speech("Who was a medic id?", 7, Caleb Prevatt (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Caleb Prevatt (/mob/living/carbon/human): say("Who was a medic id?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Caleb Prevatt (/mob/living/carbon/human): Say("who was a medic id?") - [2021-11-17 17:26:11.898] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the floor (145,118,4) (/turf/open/floor/iron/dark) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("YES", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("YES", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("YES") - [2021-11-17 17:26:14.424] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Caleb Prevatt (/mob/living/carbon/human) - src.loc: the floor (148,116,4) (/turf/open/floor/iron/white) - call stack: - Caleb Prevatt (/mob/living/carbon/human): send speech("Oh here", 7, Caleb Prevatt (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Caleb Prevatt (/mob/living/carbon/human): say("Oh here", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Caleb Prevatt (/mob/living/carbon/human): Say("oh here") - [2021-11-17 17:26:26.050] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Nat Margarida (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the service radio headset (/obj/item/radio/headset/headset_srv): talk into impl(Nat Margarida (/mob/living/carbon/human), "There is any safe place?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the service radio headset (/obj/item/radio/headset/headset_srv), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Nat Margarida (/mob/living/carbon/human), "There is any safe place?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the service radio headset (/obj/item/radio/headset/headset_srv): talk into(Nat Margarida (/mob/living/carbon/human), "There is any safe place?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Nat Margarida (/mob/living/carbon/human): say("There is any safe place?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Nat Margarida (/mob/living/carbon/human): Say(";there is any safe place?") - [2021-11-17 17:26:31.317] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the floor (144,115,4) (/turf/open/floor/iron/white) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Aerden so?", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Aerden so?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("Aerden so?") - [2021-11-17 17:26:39.596] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Johnatan Wood (/mob/living/carbon/human) - src.loc: the floor (143,123,4) (/turf/open/floor/iron/white) - call stack: - Johnatan Wood (/mob/living/carbon/human): send speech("HI", 7, Johnatan Wood (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Johnatan Wood (/mob/living/carbon/human): say("HI", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Johnatan Wood (/mob/living/carbon/human): Say("HI") - [2021-11-17 17:26:42.955] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the floor (147,120,4) (/turf/open/floor/iron/white) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("INTERSN", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("INTERSN", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("INTERSN") - [2021-11-17 17:26:43.082] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut) - src.loc: the floor (144,118,4) (/turf/open/floor/iron/dark) - call stack: - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): send speech("In the rune now!!", 7, Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): say("In the rune now!!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): Say("in the rune now!!") - [2021-11-17 17:27:07.147] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the floor (149,114,4) (/turf/open/floor/iron/white) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Aerden", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Aerden", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("Aerden") - [2021-11-17 17:27:14.505] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,372 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the engraved floor (157,115,4) (/turf/open/floor/engine/cult) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("O bidai nabora se`sma!", 1, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("O bidai nabora se`sma!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): whisper("O bidai nabora se`sma!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Communion (/datum/action/innate/cult/comm): cultist commune(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "convert the interns") - Communion (/datum/action/innate/cult/comm): Activate() - Communion (/datum/action/innate/cult/comm): Trigger() - Communion (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=14;icon-y=20;left=1;scr...") - [2021-11-17 17:27:14.506] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,372 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the engraved floor (157,115,4) (/turf/open/floor/engine/cult) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("Convert the interns", 1, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("Convert the interns", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, 1) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): whisper("convert the interns", null, /list (/list), 1, null, 0, null, 1) - Communion (/datum/action/innate/cult/comm): cultist commune(Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "convert the interns") - Communion (/datum/action/innate/cult/comm): Activate() - Communion (/datum/action/innate/cult/comm): Trigger() - Communion (/atom/movable/screen/movable/action_button): Click(null, "mapwindow.map", "icon-x=14;icon-y=20;left=1;scr...") - [2021-11-17 17:27:19.042] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the floor (149,114,4) (/turf/open/floor/iron/white) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Tell me whats wrong with Quana...", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Tell me whats wrong with Quana...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("tell me whats wrong with Quana...") - [2021-11-17 17:27:22.852] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Aerden (/mob/living/carbon/human) - src.loc: the floor (149,115,4) (/turf/open/floor/iron/white) - call stack: - Aerden (/mob/living/carbon/human): send speech("Nothing", 7, Aerden (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Aerden (/mob/living/carbon/human): say("Nothing", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Aerden (/mob/living/carbon/human): Say("nothing") - [2021-11-17 17:27:30.654] ## TESTING: GC: -- [0x3000230] | /mob/living/carbon/human was unable to be GC'd -- [2021-11-17 17:27:31.637] runtime error: /obj/structure/emergency_shield/cult/barrier destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic - proc name: qdel (/proc/qdel) - source file: garbage.dm,385 - usr: 0 - src: null - call stack: - qdel(the cult barrier (/obj/structure/emergency_shield/cult/barrier), 0) - the rune (/obj/effect/rune/wall): Destroy(0) - qdel(the rune (/obj/effect/rune/wall), 0) - the cult barrier (/obj/structure/emergency_shield/cult/barrier): Destroy(0) - qdel(the cult barrier (/obj/structure/emergency_shield/cult/barrier), 0) - the cult barrier (/obj/structure/emergency_shield/cult/barrier): deconstruct(0) - the cult barrier (/obj/structure/emergency_shield/cult/barrier): atom destruction("bullet") - the cult barrier (/obj/structure/emergency_shield/cult/barrier): take damage(60, "brute", "bullet", 0, 1, 10) - the cult barrier (/obj/structure/emergency_shield/cult/barrier): take damage(60, "brute", "bullet", 0, 1, 10) - the cult barrier (/obj/structure/emergency_shield/cult/barrier): bullet act(7.62 bullet (/obj/projectile/bullet/a762), "chest", 0) - ... - 7.62 bullet (/obj/projectile/bullet/a762): Move(the plating (144,122,4) (/turf/open/floor/plating), 2, 0) - 7.62 bullet (/obj/projectile/bullet/a762): pixel move(1, 0) - 7.62 bullet (/obj/projectile/bullet/a762): fire(null, null) - 7.62 bullet casing (/obj/item/ammo_casing/a762): throw proj(Aerden (/mob/living/carbon/human), the floor (145,117,4) (/turf/open/floor/iron/white), Nikita Khrushchev (/mob/living/carbon/human), "icon-x=18;icon-y=19;left=1;scr...", 0) - 7.62 bullet casing (/obj/item/ammo_casing/a762): fire casing(Aerden (/mob/living/carbon/human), Nikita Khrushchev (/mob/living/carbon/human), "icon-x=18;icon-y=19;left=1;scr...", 0, null, "", 0, Mosin Nagant (/obj/item/gun/ballistic/rifle/boltaction/brand_new)) - Mosin Nagant (/obj/item/gun/ballistic/rifle/boltaction/brand_new): process fire(Aerden (/mob/living/carbon/human), Nikita Khrushchev (/mob/living/carbon/human), 1, "icon-x=18;icon-y=19;left=1;scr...", "", 0) - Mosin Nagant (/obj/item/gun/ballistic/rifle/boltaction/brand_new): fire gun(Aerden (/mob/living/carbon/human), Nikita Khrushchev (/mob/living/carbon/human), 0, "icon-x=18;icon-y=19;left=1;scr...") - Mosin Nagant (/obj/item/gun/ballistic/rifle/boltaction/brand_new): afterattack(Aerden (/mob/living/carbon/human), Nikita Khrushchev (/mob/living/carbon/human), 0, "icon-x=18;icon-y=19;left=1;scr...") - Aerden (/mob/living/carbon/human): Click(the floor (145,117,4) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=18;icon-y=19;left=1;scr...") - 1337gamer420 (/client): Click(Aerden (/mob/living/carbon/human), the floor (145,117,4) (/turf/open/floor/iron/white), "mapwindow.map", "icon-x=18;icon-y=19;left=1;scr...") - [2021-11-17 17:27:32.535] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the floor (147,117,4) (/turf/open/floor/iron/white) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Why the fuck are they not sayi...", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Why the fuck are they not sayi...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("why the fuck are they not sayi...") - [2021-11-17 17:27:32.572] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human) - src.loc: the floor (144,116,4) (/turf/open/floor/iron/white) - call stack: - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): send speech("We dont have enough people", 7, Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): say("We dont have enough people", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Quanah Beedell (as Cody Jenner... (/mob/living/carbon/human): Say("we dont have enough people") - [2021-11-17 17:27:37.456] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Aerden (/mob/living/carbon/human) - src.loc: the floor (145,117,4) (/turf/open/floor/iron/white) - call stack: - Aerden (/mob/living/carbon/human): send speech("No idea", 7, Aerden (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Aerden (/mob/living/carbon/human): say("No idea", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Aerden (/mob/living/carbon/human): Say("no idea") - [2021-11-17 17:27:42.418] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the floor (146,117,4) (/turf/open/floor/iron/white) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Oh god", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Oh god", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("oh god") - [2021-11-17 17:27:49.607] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Aerden (/mob/living/carbon/human) - src.loc: the floor (149,115,4) (/turf/open/floor/iron/white) - call stack: - Aerden (/mob/living/carbon/human): send speech("Help", 7, Aerden (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Aerden (/mob/living/carbon/human): say("Help", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Aerden (/mob/living/carbon/human): Say("help") - [2021-11-17 17:27:51.610] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Jonathan Moronathan (/mob/living/carbon/human) - src.loc: the floor (142,124,4) (/turf/open/floor/iron/white) - call stack: - Jonathan Moronathan (/mob/living/carbon/human): send speech("GRAB YOUR RIFLE!", 7, Jonathan Moronathan (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Jonathan Moronathan (/mob/living/carbon/human): say("GRAB YOUR RIFLE!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Jonathan Moronathan (/mob/living/carbon/human): Say("GRAB YOUR RIFLE!") - [2021-11-17 17:28:04.476] runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: 0 - src: null - call stack: - stack trace("addtimer called with a callbac...") - addtimer(/datum/callback (/datum/callback), 10, 4, null, "code/_onclick/hud/fullscreen.d...", 28) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): clear fullscreen("brute", 10) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): update health hud() - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): updatehealth() - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): adjustHealth(60, 1, 0) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): adjustHealth(60, 1, 0) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): adjustBruteLoss(60, 1, 0) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): apply damage(60, "brute", null, 0, 0, 0, 0, 0, 0) - Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut): bullet act(7.62 bullet (/obj/projectile/bullet/a762), "head", 0) - ... - 7.62 bullet (/obj/projectile/bullet/a762): Impact(Juggernaut (217) (/mob/living/simple_animal/hostile/construct/juggernaut)) - 7.62 bullet (/obj/projectile/bullet/a762): scan moved turf() - 7.62 bullet (/obj/projectile/bullet/a762): Moved(the plating (141,118,4) (/turf/open/floor/plating), 2, 0, null) - 7.62 bullet (/obj/projectile/bullet/a762): Move(the floor (141,117,4) (/turf/open/floor/iron), 2, 0) - 7.62 bullet (/obj/projectile/bullet/a762): Move(the floor (141,117,4) (/turf/open/floor/iron), 2, 0) - 7.62 bullet (/obj/projectile/bullet/a762): pixel move(1, 0) - 7.62 bullet (/obj/projectile/bullet/a762): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:28:26.274] runtime error: Cannot execute null.Cut(). - proc name: tick (/datum/status_effect/fleshmend/tick) - source file: buffs.dm,194 - usr: null - src: /datum/status_effect/fleshmend (/datum/status_effect/fleshmend) - call stack: - /datum/status_effect/fleshmend (/datum/status_effect/fleshmend): tick() - /datum/status_effect/fleshmend (/datum/status_effect/fleshmend): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:28:35.197] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/zone_selected - proc name: throw at (/atom/movable/proc/throw_at) - source file: atoms_movable.dm,948 - usr: (src) - src: Anna Potter (/mob/living/carbon/human) - src.loc: the floor (180,127,4) (/turf/open/floor/iron) - call stack: - Anna Potter (/mob/living/carbon/human): throw at(the snow (180,255,4) (/turf/open/floor/plating/asteroid/snow/icemoon), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, 2000, 0, 1) - Anna Potter (/mob/living/carbon/human): throw at(the snow (180,255,4) (/turf/open/floor/plating/asteroid/snow/icemoon), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, null, 0, 1) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): allowed(Anna Potter (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Anna Potter (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Anna Potter (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): Bumped(Anna Potter (/mob/living/carbon/human)) - Anna Potter (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - Anna Potter (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the floor (180,126,4) (/turf/open/floor/iron/white): Enter(Anna Potter (/mob/living/carbon/human)) - Anna Potter (/mob/living/carbon/human): Move(the floor (180,126,4) (/turf/open/floor/iron/white), 2, 0) - Anna Potter (/mob/living/carbon/human): Move(the floor (180,126,4) (/turf/open/floor/iron/white), 2, 0) - Anna Potter (/mob/living/carbon/human): Move(the floor (180,126,4) (/turf/open/floor/iron/white), 2, null) - Anna Potter (/mob/living/carbon/human): Move(the floor (180,126,4) (/turf/open/floor/iron/white), 2) - Anna Potter (/mob/living/carbon/human): Move(the floor (180,126,4) (/turf/open/floor/iron/white), 2) - Mr_fier (/client): Move(the floor (180,126,4) (/turf/open/floor/iron/white), 2) - Anna Potter (/mob/living/carbon/human): keyLoop(Mr_fier (/client)) - Input (/datum/controller/subsystem/input): fire(0) - Input (/datum/controller/subsystem/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:28:39.361] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/zone_selected - proc name: throw at (/atom/movable/proc/throw_at) - source file: atoms_movable.dm,948 - usr: (src) - src: Anna Potter (/mob/living/carbon/human) - src.loc: the floor (180,127,4) (/turf/open/floor/iron) - call stack: - Anna Potter (/mob/living/carbon/human): throw at(the snow (180,255,4) (/turf/open/floor/plating/asteroid/snow/icemoon), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, 2000, 0, 1) - Anna Potter (/mob/living/carbon/human): throw at(the snow (180,255,4) (/turf/open/floor/plating/asteroid/snow/icemoon), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, null, 0, 1) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): allowed(Anna Potter (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Anna Potter (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Anna Potter (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): Bumped(Anna Potter (/mob/living/carbon/human)) - Anna Potter (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - Anna Potter (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the floor (180,126,4) (/turf/open/floor/iron/white): Enter(Anna Potter (/mob/living/carbon/human)) - Anna Potter (/mob/living/carbon/human): Move(the floor (180,126,4) (/turf/open/floor/iron/white), 2, 0) - Anna Potter (/mob/living/carbon/human): Move(the floor (180,126,4) (/turf/open/floor/iron/white), 2, 0) - Anna Potter (/mob/living/carbon/human): Move(the floor (180,126,4) (/turf/open/floor/iron/white), 2, null) - Anna Potter (/mob/living/carbon/human): Move(the floor (180,126,4) (/turf/open/floor/iron/white), 2) - Anna Potter (/mob/living/carbon/human): Move(the floor (180,126,4) (/turf/open/floor/iron/white), 2) - Mr_fier (/client): Move(the floor (180,126,4) (/turf/open/floor/iron/white), 2) - Anna Potter (/mob/living/carbon/human): keyLoop(Mr_fier (/client)) - Input (/datum/controller/subsystem/input): fire(0) - Input (/datum/controller/subsystem/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:29:26.513] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Jonathan Moronathan (as Cody J... (/mob/living/carbon/human) - src.loc: the floor (149,114,4) (/turf/open/floor/iron/white) - call stack: - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): send speech("IM OUTTA AMMO", 7, Jonathan Moronathan (as Cody J... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): say("IM OUTTA AMMO", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): Say("IM OUTTA AMMO") - [2021-11-17 17:29:38.564] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Mitchell Muller (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the floor (103,73,4) (/turf/open/floor/iron) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the engineering radio headset (/obj/item/radio/headset/headset_eng): talk into impl(Mitchell Muller (/mob/living/carbon/human), "This is atmo engineer, bad new...", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the engineering radio headset (/obj/item/radio/headset/headset_eng), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Mitchell Muller (/mob/living/carbon/human), "This is atmo engineer, bad new...", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the engineering radio headset (/obj/item/radio/headset/headset_eng): talk into(Mitchell Muller (/mob/living/carbon/human), "This is atmo engineer, bad new...", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Mitchell Muller (/mob/living/carbon/human): say("This is atmo engineer, bad new...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Mitchell Muller (/mob/living/carbon/human): Say(";this is atmo engineer, bad ne...") - [2021-11-17 17:29:45.108] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/zone_selected - proc name: throw at (/atom/movable/proc/throw_at) - source file: atoms_movable.dm,948 - usr: (src) - src: Anna Potter (/mob/living/carbon/human) - src.loc: the floor (147,121,4) (/turf/open/floor/iron/white) - call stack: - Anna Potter (/mob/living/carbon/human): throw at(the snow (147,1,4) (/turf/open/floor/plating/asteroid/snow/icemoon), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, 2000, 0, 1) - Anna Potter (/mob/living/carbon/human): throw at(the snow (147,1,4) (/turf/open/floor/plating/asteroid/snow/icemoon), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, null, 0, 1) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): allowed(Anna Potter (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Anna Potter (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Anna Potter (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): Bumped(Anna Potter (/mob/living/carbon/human)) - Anna Potter (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - Anna Potter (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the floor (147,122,4) (/turf/open/floor/iron): Enter(Anna Potter (/mob/living/carbon/human)) - Anna Potter (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 1, 0) - ... - Anna Potter (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 1) - Anna Potter (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 5, 0) - Anna Potter (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 5, null) - Anna Potter (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 5) - Anna Potter (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 5) - Mr_fier (/client): Move(the floor (147,122,4) (/turf/open/floor/iron), 5) - Anna Potter (/mob/living/carbon/human): keyLoop(Mr_fier (/client)) - Input (/datum/controller/subsystem/input): ignite(0) - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:29:47.492] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Anna Potter (/mob/living/carbon/human) - src.loc: the floor (147,121,4) (/turf/open/floor/iron/white) - call stack: - Anna Potter (/mob/living/carbon/human): send speech("OW", 7, Anna Potter (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Anna Potter (/mob/living/carbon/human): say("OW", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Anna Potter (/mob/living/carbon/human): Say("OW") - [2021-11-17 17:29:53.983] ## TESTING: GC: -- [0x30000c6] | /mob/dead/observer was unable to be GC'd -- [2021-11-17 17:30:09.910] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Anna Potter (/mob/living/carbon/human) - src.loc: the floor (149,120,4) (/turf/open/floor/iron/white) - call stack: - Anna Potter (/mob/living/carbon/human): send speech("I need", 7, Anna Potter (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Anna Potter (/mob/living/carbon/human): say("I need", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Anna Potter (/mob/living/carbon/human): Say("i need") - [2021-11-17 17:30:12.088] ## TESTING: GC: -- [0x200d5b9] | /obj/item/tank/internals/oxygen was unable to be GC'd -- [2021-11-17 17:30:12.088] ## TESTING: GC: -- [0x3000275] | /mob/living/carbon/human was unable to be GC'd -- [2021-11-17 17:30:13.009] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Anna Potter (/mob/living/carbon/human) - src.loc: the floor (149,120,4) (/turf/open/floor/iron/white) - call stack: - Anna Potter (/mob/living/carbon/human): send speech("A weapon", 7, Anna Potter (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Anna Potter (/mob/living/carbon/human): say("A weapon", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Anna Potter (/mob/living/carbon/human): Say("a weapon") - [2021-11-17 17:30:27.154] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,372 - usr: (src) - src: Kazeek Sharp (/mob/living/carbon/human) - src.loc: the floor (147,116,4) (/turf/open/floor/iron/white) - call stack: - Kazeek Sharp (/mob/living/carbon/human): send speech("Thank", 1, Kazeek Sharp (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Kazeek Sharp (/mob/living/carbon/human): say("Thank", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Kazeek Sharp (/mob/living/carbon/human): Say("thank") - [2021-11-17 17:30:30.745] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,372 - usr: (src) - src: Kazeek Sharp (/mob/living/carbon/human) - src.loc: the floor (148,117,4) (/turf/open/floor/iron) - call stack: - Kazeek Sharp (/mob/living/carbon/human): send speech("Suture", 1, Kazeek Sharp (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Kazeek Sharp (/mob/living/carbon/human): say("Suture", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Kazeek Sharp (/mob/living/carbon/human): Say("suture") - [2021-11-17 17:30:41.415] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,372 - usr: (src) - src: Kazeek Sharp (/mob/living/carbon/human) - src.loc: the floor (147,116,4) (/turf/open/floor/iron/white) - call stack: - Kazeek Sharp (/mob/living/carbon/human): send speech("Apreciate it", 1, Kazeek Sharp (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Kazeek Sharp (/mob/living/carbon/human): say("Apreciate it", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Kazeek Sharp (/mob/living/carbon/human): Say("apreciate it") - [2021-11-17 17:30:49.252] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Nat Margarida (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the service radio headset (/obj/item/radio/headset/headset_srv): talk into impl(Nat Margarida (/mob/living/carbon/human), "What that means?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the service radio headset (/obj/item/radio/headset/headset_srv), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Nat Margarida (/mob/living/carbon/human), "What that means?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the service radio headset (/obj/item/radio/headset/headset_srv): talk into(Nat Margarida (/mob/living/carbon/human), "What that means?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Nat Margarida (/mob/living/carbon/human): say("What that means?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Nat Margarida (/mob/living/carbon/human): Say(";What that means?") - [2021-11-17 17:30:55.090] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Kazeek Sharp (/mob/living/carbon/human) - src.loc: the floor (147,116,4) (/turf/open/floor/iron/white) - call stack: - Kazeek Sharp (/mob/living/carbon/human): send speech("Aha", 7, Kazeek Sharp (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Kazeek Sharp (/mob/living/carbon/human): say("Aha", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Kazeek Sharp (/mob/living/carbon/human): Say("aha") - [2021-11-17 17:30:56.927] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Anna Potter (/mob/living/carbon/human) - src.loc: the floor (148,116,4) (/turf/open/floor/iron/white) - call stack: - Anna Potter (/mob/living/carbon/human): send speech("You good?", 7, Anna Potter (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Anna Potter (/mob/living/carbon/human): say("You good?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Anna Potter (/mob/living/carbon/human): Say("you good?") - [2021-11-17 17:30:57.041] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Kazeek Sharp (/mob/living/carbon/human) - src.loc: the floor (147,116,4) (/turf/open/floor/iron/white) - call stack: - Kazeek Sharp (/mob/living/carbon/human): send speech("I live", 7, Kazeek Sharp (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Kazeek Sharp (/mob/living/carbon/human): say("I live", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Kazeek Sharp (/mob/living/carbon/human): Say("i live") - [2021-11-17 17:31:04.794] ## TESTING: GC: -- [0x300027e] | /mob/living/carbon/human was unable to be GC'd -- [2021-11-17 17:31:05.215] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Johnatan Wood (/mob/living/carbon/human) - src.loc: the floor (150,114,4) (/turf/open/floor/iron/dark) - call stack: - Johnatan Wood (/mob/living/carbon/human): send speech("Medicaments", 7, Johnatan Wood (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Johnatan Wood (/mob/living/carbon/human): say("Medicaments", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Johnatan Wood (/mob/living/carbon/human): Say("Medicaments") - [2021-11-17 17:31:09.819] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Kazeek Sharp (/mob/living/carbon/human) - src.loc: the floor (153,115,4) (/turf/open/floor/iron/white) - call stack: - Kazeek Sharp (/mob/living/carbon/human): send speech("Hell yea", 7, Kazeek Sharp (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Kazeek Sharp (/mob/living/carbon/human): say("Hell yea", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Kazeek Sharp (/mob/living/carbon/human): Say("hell yea") - [2021-11-17 17:31:10.463] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Johnatan Wood (/mob/living/carbon/human) - src.loc: the floor (150,114,4) (/turf/open/floor/iron/dark) - call stack: - Johnatan Wood (/mob/living/carbon/human): send speech("BRING MEDICAMENTS", 7, Johnatan Wood (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Johnatan Wood (/mob/living/carbon/human): say("BRING MEDICAMENTS", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Johnatan Wood (/mob/living/carbon/human): Say("BRING MEDICAMENTS") - [2021-11-17 17:31:15.776] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Johnatan Wood (/mob/living/carbon/human) - src.loc: the floor (150,114,4) (/turf/open/floor/iron/dark) - call stack: - Johnatan Wood (/mob/living/carbon/human): send speech("FAST", 7, Johnatan Wood (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Johnatan Wood (/mob/living/carbon/human): say("FAST", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Johnatan Wood (/mob/living/carbon/human): Say("FAST") - [2021-11-17 17:31:23.432] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Johnatan Wood (/mob/living/carbon/human) - src.loc: the floor (150,114,4) (/turf/open/floor/iron/dark) - call stack: - Johnatan Wood (/mob/living/carbon/human): send speech("Becase CPR", 7, Johnatan Wood (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Johnatan Wood (/mob/living/carbon/human): say("Becase CPR", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Johnatan Wood (/mob/living/carbon/human): Say("Becase CPR") - [2021-11-17 17:31:29.322] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Johnatan Wood (/mob/living/carbon/human) - src.loc: the floor (150,114,4) (/turf/open/floor/iron/dark) - call stack: - Johnatan Wood (/mob/living/carbon/human): send speech("IDIOTS BRING HEALING", 7, Johnatan Wood (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Johnatan Wood (/mob/living/carbon/human): say("IDIOTS BRING HEALING", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Johnatan Wood (/mob/living/carbon/human): Say("IDIOTS BRING HEALING") - [2021-11-17 17:31:31.968] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Jonathan Moronathan (as Cody J... (/mob/living/carbon/human) - src.loc: the floor (151,114,4) (/turf/open/floor/iron/white) - call stack: - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): send speech("ALL CULTIES DEAD?", 7, Jonathan Moronathan (as Cody J... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): say("ALL CULTIES DEAD?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): Say("ALL CULTIES DEAD?") - [2021-11-17 17:31:36.105] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Anna Potter (/mob/living/carbon/human) - src.loc: the floor (151,114,4) (/turf/open/floor/iron/white) - call stack: - Anna Potter (/mob/living/carbon/human): send speech("I DONT KNOW", 7, Anna Potter (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Anna Potter (/mob/living/carbon/human): say("I DONT KNOW", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Anna Potter (/mob/living/carbon/human): Say("I DONT KNOW") - [2021-11-17 17:31:39.052] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Celestine Trintignant (/mob/living/carbon/human) - src.loc: the floor (152,115,4) (/turf/open/floor/iron/white) - call stack: - Celestine Trintignant (/mob/living/carbon/human): send speech("Gave him epi", 7, Celestine Trintignant (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Celestine Trintignant (/mob/living/carbon/human): say("Gave him epi", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Celestine Trintignant (/mob/living/carbon/human): Say("gave him epi") - [2021-11-17 17:32:30.149] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Jonathan Moronathan (as Cody J... (/mob/living/carbon/human) - src.loc: the floor (145,118,4) (/turf/open/floor/iron/dark) - call stack: - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): send speech("Where be my shit", 7, Jonathan Moronathan (as Cody J... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): say("Where be my shit", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): Say("Where be my shit") - [2021-11-17 17:32:38.371] runtime error: Cannot execute null.Cut(). - proc name: tick (/datum/status_effect/fleshmend/tick) - source file: buffs.dm,194 - usr: null - src: /datum/status_effect/fleshmend (/datum/status_effect/fleshmend) - call stack: - /datum/status_effect/fleshmend (/datum/status_effect/fleshmend): tick() - /datum/status_effect/fleshmend (/datum/status_effect/fleshmend): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:32:46.869] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Jonathan Moronathan (as Cody J... (/mob/living/carbon/human) - src.loc: the floor (141,120,4) (/turf/open/floor/iron/white) - call stack: - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): send speech("This truly be a sad day for me", 7, Jonathan Moronathan (as Cody J... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): say("This truly be a sad day for me", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): Say("This truly be a sad day for me") - [2021-11-17 17:32:51.184] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Jonathan Moronathan (as Cody J... (/mob/living/carbon/human) - src.loc: the floor (141,120,4) (/turf/open/floor/iron/white) - call stack: - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): send speech("I go down once and I loose eve...", 7, Jonathan Moronathan (as Cody J... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): say("I go down once and I loose eve...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): Say("I go down once and I loose eve...") - [2021-11-17 17:32:52.941] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Jonathan Moronathan (as Cody J... (/mob/living/carbon/human) - src.loc: the floor (145,120,4) (/turf/open/floor/iron/white) - call stack: - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): send speech("Arg", 7, Jonathan Moronathan (as Cody J... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): say("Arg", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): Say("Arg") - [2021-11-17 17:33:07.971] runtime error: Cannot execute null.Hear(). - proc name: send speech (/atom/movable/proc/send_speech) - source file: say.dm,45 - usr: null - src: the newscaster (/obj/machinery/newscaster/directional/south) - src.loc: the floor (140,119,4) (/turf/open/floor/iron/white) - call stack: - the newscaster (/obj/machinery/newscaster/directional/south): send speech("Breaking news from Station Ann...", 7, the newscaster (/obj/machinery/newscaster/directional/south), null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the newscaster (/obj/machinery/newscaster/directional/south): say("Breaking news from Station Ann...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - the newscaster (/obj/machinery/newscaster/directional/south): newsAlert("Station Announcements", 1) - /datum/newscaster/feed_network (/datum/newscaster/feed_network): SubmitArticle("Critical Power Failure

...", "Central Command", "Station Announcements", null, 0, 1, 1) - priority announce("Abnormal activity detected in ...", "Critical Power Failure", 'sound/ai/default/poweroff.ogg', null, null, null) - /datum/round_event/grid_check (/datum/round_event/grid_check): announce(0) - /datum/round_event/grid_check (/datum/round_event/grid_check): process(2) - Events (/datum/controller/subsystem/events): fire(0) - Events (/datum/controller/subsystem/events): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:33:07.974] runtime error: Cannot execute null.Hear(). - proc name: send speech (/atom/movable/proc/send_speech) - source file: say.dm,45 - usr: null - src: the newscaster (/obj/machinery/newscaster/directional/south) - src.loc: the floor (144,109,4) (/turf/open/floor/iron/white) - call stack: - the newscaster (/obj/machinery/newscaster/directional/south): send speech("Breaking news from Station Ann...", 7, the newscaster (/obj/machinery/newscaster/directional/south), null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the newscaster (/obj/machinery/newscaster/directional/south): say("Breaking news from Station Ann...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - the newscaster (/obj/machinery/newscaster/directional/south): newsAlert("Station Announcements", 1) - /datum/newscaster/feed_network (/datum/newscaster/feed_network): SubmitArticle("Critical Power Failure

...", "Central Command", "Station Announcements", null, 0, 1, 1) - priority announce("Abnormal activity detected in ...", "Critical Power Failure", 'sound/ai/default/poweroff.ogg', null, null, null) - /datum/round_event/grid_check (/datum/round_event/grid_check): announce(0) - /datum/round_event/grid_check (/datum/round_event/grid_check): process(2) - Events (/datum/controller/subsystem/events): fire(0) - Events (/datum/controller/subsystem/events): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:33:07.976] runtime error: Cannot execute null.Hear(). - proc name: send speech (/atom/movable/proc/send_speech) - source file: say.dm,45 - usr: null - src: the newscaster (/obj/machinery/newscaster/directional/south) - src.loc: the floor (147,112,4) (/turf/open/floor/iron/white) - call stack: - the newscaster (/obj/machinery/newscaster/directional/south): send speech("Breaking news from Station Ann...", 7, the newscaster (/obj/machinery/newscaster/directional/south), null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the newscaster (/obj/machinery/newscaster/directional/south): say("Breaking news from Station Ann...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - the newscaster (/obj/machinery/newscaster/directional/south): newsAlert("Station Announcements", 1) - /datum/newscaster/feed_network (/datum/newscaster/feed_network): SubmitArticle("Critical Power Failure

...", "Central Command", "Station Announcements", null, 0, 1, 1) - priority announce("Abnormal activity detected in ...", "Critical Power Failure", 'sound/ai/default/poweroff.ogg', null, null, null) - /datum/round_event/grid_check (/datum/round_event/grid_check): announce(0) - /datum/round_event/grid_check (/datum/round_event/grid_check): process(2) - Events (/datum/controller/subsystem/events): fire(0) - Events (/datum/controller/subsystem/events): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:33:08.217] ## TESTING: GC: -- [0x21022788] | /datum/atom_hud/alternate_appearance/basic/has_antagonist was unable to be GC'd -- [2021-11-17 17:33:08.217] ## TESTING: GC: -- [0x3000019] | /mob/living/simple_animal/hostile/construct/juggernaut was unable to be GC'd -- [2021-11-17 17:33:09.434] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Johnatan Wood (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the engraved floor (184,130,4) (/turf/open/floor/engine/cult) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the CentCom headset (/obj/item/radio/headset/headset_cent): talk into impl(Johnatan Wood (/mob/living/carbon/human), "HELP", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the CentCom headset (/obj/item/radio/headset/headset_cent), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Johnatan Wood (/mob/living/carbon/human), "HELP", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the CentCom headset (/obj/item/radio/headset/headset_cent): talk into(Johnatan Wood (/mob/living/carbon/human), "HELP", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Johnatan Wood (/mob/living/carbon/human): say("HELP", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Johnatan Wood (/mob/living/carbon/human): Say(";HELP") - [2021-11-17 17:33:10.762] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Johnatan Wood (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the engraved floor (185,130,4) (/turf/open/floor/engine/cult) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the CentCom headset (/obj/item/radio/headset/headset_cent): talk into impl(Johnatan Wood (/mob/living/carbon/human), "CHAPPEL", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the CentCom headset (/obj/item/radio/headset/headset_cent), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Johnatan Wood (/mob/living/carbon/human), "CHAPPEL", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the CentCom headset (/obj/item/radio/headset/headset_cent): talk into(Johnatan Wood (/mob/living/carbon/human), "CHAPPEL", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Johnatan Wood (/mob/living/carbon/human): say("CHAPPEL", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Johnatan Wood (/mob/living/carbon/human): Say(";CHAPPEL") - [2021-11-17 17:33:23.924] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Jonathan Moronathan (as Cody J... (/mob/living/carbon/human) - src.loc: the floor (146,116,4) (/turf/open/floor/iron/white) - call stack: - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): send speech("WHERE BE MY SWORD", 7, Jonathan Moronathan (as Cody J... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): say("WHERE BE MY SWORD", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): Say("WHERE BE MY SWORD") - [2021-11-17 17:33:30.334] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Johnatan Wood (/mob/living/carbon/human) - src.loc: the floor (144,121,4) (/turf/open/floor/iron/white) - call stack: - Johnatan Wood (/mob/living/carbon/human): send speech("HELP", 7, Johnatan Wood (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Johnatan Wood (/mob/living/carbon/human): say("HELP", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Johnatan Wood (/mob/living/carbon/human): Say("HELP") - [2021-11-17 17:33:41.333] runtime error: Cannot execute null.Cut(). - proc name: tick (/datum/status_effect/fleshmend/tick) - source file: buffs.dm,194 - usr: null - src: /datum/status_effect/fleshmend (/datum/status_effect/fleshmend) - call stack: - /datum/status_effect/fleshmend (/datum/status_effect/fleshmend): tick() - /datum/status_effect/fleshmend (/datum/status_effect/fleshmend): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:33:59.013] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Anna Potter (/mob/living/carbon/human) - src.loc: the floor (147,115,4) (/turf/open/floor/iron/white) - call stack: - Anna Potter (/mob/living/carbon/human): send speech("You got anything", 7, Anna Potter (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Anna Potter (/mob/living/carbon/human): say("You got anything", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Anna Potter (/mob/living/carbon/human): Say("you got anything") - [2021-11-17 17:34:02.774] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Anna Potter (/mob/living/carbon/human) - src.loc: the floor (147,115,4) (/turf/open/floor/iron/white) - call stack: - Anna Potter (/mob/living/carbon/human): send speech("I can hit culties with?", 7, Anna Potter (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Anna Potter (/mob/living/carbon/human): say("I can hit culties with?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Anna Potter (/mob/living/carbon/human): Say("i can hit culties with?") - [2021-11-17 17:34:07.693] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Anna Potter (/mob/living/carbon/human) - src.loc: the floor (146,117,4) (/turf/open/floor/iron/white) - call stack: - Anna Potter (/mob/living/carbon/human): send speech("Im", 7, Anna Potter (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Anna Potter (/mob/living/carbon/human): say("Im", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Anna Potter (/mob/living/carbon/human): Say("im") - [2021-11-17 17:34:09.518] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Anna Potter (/mob/living/carbon/human) - src.loc: the floor (146,117,4) (/turf/open/floor/iron/white) - call stack: - Anna Potter (/mob/living/carbon/human): send speech("Oh", 7, Anna Potter (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Anna Potter (/mob/living/carbon/human): say("Oh", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Anna Potter (/mob/living/carbon/human): Say("oh") - [2021-11-17 17:34:27.450] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Celestine Trintignant (/mob/living/carbon/human) - src.loc: the floor (146,110,4) (/turf/open/floor/iron/white) - call stack: - Celestine Trintignant (/mob/living/carbon/human): send speech("Cryo", 7, Celestine Trintignant (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Celestine Trintignant (/mob/living/carbon/human): say("Cryo", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Celestine Trintignant (/mob/living/carbon/human): Say("cryo") - [2021-11-17 17:34:36.331] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,372 - usr: (src) - src: Johnatan Wood (/mob/living/carbon/human) - src.loc: the floor (146,116,4) (/turf/open/floor/iron/white) - call stack: - Johnatan Wood (/mob/living/carbon/human): send speech("Oh shit", 1, Johnatan Wood (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Johnatan Wood (/mob/living/carbon/human): say("Oh shit", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Johnatan Wood (/mob/living/carbon/human): Say("Oh shit") - [2021-11-17 17:34:37.267] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/zone_selected - proc name: throw at (/atom/movable/proc/throw_at) - source file: atoms_movable.dm,948 - usr: (src) - src: Celestine Trintignant (/mob/living/carbon/human) - src.loc: the floor (147,121,4) (/turf/open/floor/iron/white) - call stack: - Celestine Trintignant (/mob/living/carbon/human): throw at(the snow (147,1,4) (/turf/open/floor/plating/asteroid/snow/icemoon), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, 2000, 0, 1) - Celestine Trintignant (/mob/living/carbon/human): throw at(the snow (147,1,4) (/turf/open/floor/plating/asteroid/snow/icemoon), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, null, 0, 1) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): allowed(Celestine Trintignant (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Celestine Trintignant (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Celestine Trintignant (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): Bumped(Celestine Trintignant (/mob/living/carbon/human)) - Celestine Trintignant (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - Celestine Trintignant (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the floor (147,122,4) (/turf/open/floor/iron): Enter(Celestine Trintignant (/mob/living/carbon/human)) - Celestine Trintignant (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 1, 0) - ... - Celestine Trintignant (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 1) - Celestine Trintignant (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 5, 0) - Celestine Trintignant (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 5, null) - Celestine Trintignant (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 5) - Celestine Trintignant (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 5) - Ilya Volyova (/client): Move(the floor (147,122,4) (/turf/open/floor/iron), 5) - Celestine Trintignant (/mob/living/carbon/human): keyLoop(Ilya Volyova (/client)) - Input (/datum/controller/subsystem/input): ignite(0) - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:34:39.692] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,372 - usr: (src) - src: Johnatan Wood (/mob/living/carbon/human) - src.loc: the floor (146,116,4) (/turf/open/floor/iron/white) - call stack: - Johnatan Wood (/mob/living/carbon/human): send speech("Thank you..", 1, Johnatan Wood (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Johnatan Wood (/mob/living/carbon/human): say("Thank you..", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Johnatan Wood (/mob/living/carbon/human): Say("Thank you..") - [2021-11-17 17:34:40.940] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,372 - usr: (src) - src: Johnatan Wood (/mob/living/carbon/human) - src.loc: the floor (146,116,4) (/turf/open/floor/iron/white) - call stack: - Johnatan Wood (/mob/living/carbon/human): send speech("Or no..", 1, Johnatan Wood (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Johnatan Wood (/mob/living/carbon/human): say("Or no..", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Johnatan Wood (/mob/living/carbon/human): Say("or no..") - [2021-11-17 17:34:46.146] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Johnatan Wood (/mob/living/carbon/human) - src.loc: the floor (146,116,4) (/turf/open/floor/iron/white) - call stack: - Johnatan Wood (/mob/living/carbon/human): send speech("Im dying", 7, Johnatan Wood (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Johnatan Wood (/mob/living/carbon/human): say("Im dying", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Johnatan Wood (/mob/living/carbon/human): Say("Im dying") - [2021-11-17 17:35:07.243] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Jonathan Moronathan (as Cody J... (/mob/living/carbon/human) - src.loc: the floor (153,114,4) (/turf/open/floor/iron/white) - call stack: - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): send speech("I'm going to get my fuckin...", 7, Jonathan Moronathan (as Cody J... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): say("I'm going to get my fuckin...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): Say("I\'m going to get my fuckin sw...") - [2021-11-17 17:35:58.559] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Gracillina Convecta (/mob/living/carbon/human) - src.loc: the floor (143,119,4) (/turf/open/floor/iron/white) - call stack: - Gracillina Convecta (/mob/living/carbon/human): send speech("?", 7, Gracillina Convecta (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Gracillina Convecta (/mob/living/carbon/human): say("?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Gracillina Convecta (/mob/living/carbon/human): Say("?") - [2021-11-17 17:36:01.678] runtime error: Cannot execute null.Cut(). - proc name: tick (/datum/status_effect/fleshmend/tick) - source file: buffs.dm,194 - usr: null - src: /datum/status_effect/fleshmend (/datum/status_effect/fleshmend) - call stack: - /datum/status_effect/fleshmend (/datum/status_effect/fleshmend): tick() - /datum/status_effect/fleshmend (/datum/status_effect/fleshmend): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:36:30.733] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Haydn Volk (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the floor (91,137,4) (/turf/open/floor/iron) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the station bounced radio (/obj/item/radio/off): talk into impl(Haydn Volk (/mob/living/carbon/human), "Testing", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the station bounced radio (/obj/item/radio/off), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Haydn Volk (/mob/living/carbon/human), "Testing", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the station bounced radio (/obj/item/radio/off): talk into(Haydn Volk (/mob/living/carbon/human), "Testing", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Haydn Volk (/mob/living/carbon/human): send speech("Testing", 7, Haydn Volk (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Haydn Volk (/mob/living/carbon/human): Say("Testing") - [2021-11-17 17:36:33.960] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Haydn Volk (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the floor (91,137,4) (/turf/open/floor/iron) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the station bounced radio (/obj/item/radio/off): talk into impl(Haydn Volk (/mob/living/carbon/human), "Anyone using these radios?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the station bounced radio (/obj/item/radio/off), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Haydn Volk (/mob/living/carbon/human), "Anyone using these radios?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the station bounced radio (/obj/item/radio/off): talk into(Haydn Volk (/mob/living/carbon/human), "Anyone using these radios?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Haydn Volk (/mob/living/carbon/human): send speech("Anyone using these radios?", 7, Haydn Volk (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Haydn Volk (/mob/living/carbon/human): Say("Anyone using these radios?") - [2021-11-17 17:36:43.558] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Nat Margarida (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the service radio headset (/obj/item/radio/headset/headset_srv): talk into impl(Nat Margarida (/mob/living/carbon/human), "I'm still using", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the service radio headset (/obj/item/radio/headset/headset_srv), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Nat Margarida (/mob/living/carbon/human), "I'm still using", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the service radio headset (/obj/item/radio/headset/headset_srv): talk into(Nat Margarida (/mob/living/carbon/human), "I'm still using", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Nat Margarida (/mob/living/carbon/human): say("I'm still using", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Nat Margarida (/mob/living/carbon/human): Say(";I\'m still using") - [2021-11-17 17:36:45.606] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Haydn Volk (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the floor (92,138,4) (/turf/open/floor/iron) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the station bounced radio (/obj/item/radio/off): talk into impl(Haydn Volk (/mob/living/carbon/human), "Do these use the comms channel...", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the station bounced radio (/obj/item/radio/off), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Haydn Volk (/mob/living/carbon/human), "Do these use the comms channel...", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the station bounced radio (/obj/item/radio/off): talk into(Haydn Volk (/mob/living/carbon/human), "Do these use the comms channel...", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Haydn Volk (/mob/living/carbon/human): send speech("Do these use the comms channel...", 7, Haydn Volk (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Haydn Volk (/mob/living/carbon/human): Say("Do these use the comms channel...") - [2021-11-17 17:36:49.137] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Haydn Volk (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the floor (92,138,4) (/turf/open/floor/iron) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the mining radio headset (/obj/item/radio/headset/headset_cargo/mining): talk into impl(Haydn Volk (/mob/living/carbon/human), "Testing", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the mining radio headset (/obj/item/radio/headset/headset_cargo/mining), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Haydn Volk (/mob/living/carbon/human), "Testing", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the mining radio headset (/obj/item/radio/headset/headset_cargo/mining): talk into(Haydn Volk (/mob/living/carbon/human), "Testing", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Haydn Volk (/mob/living/carbon/human): say("Testing", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Haydn Volk (/mob/living/carbon/human): Say("; Testing") - [2021-11-17 17:37:05.445] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Haydn Volk (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the floor (85,123,4) (/turf/open/floor/iron) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the station intercom (/obj/item/radio/intercom/directional/north): talk into impl(Haydn Volk (/mob/living/carbon/human), "Testing", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the station intercom (/obj/item/radio/intercom/directional/north), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Haydn Volk (/mob/living/carbon/human), "Testing", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the station intercom (/obj/item/radio/intercom/directional/north): talk into(Haydn Volk (/mob/living/carbon/human), "Testing", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Haydn Volk (/mob/living/carbon/human): radio("Testing", /list (/list), /list (/list), /datum/language/common (/datum/language/common)) - Haydn Volk (/mob/living/carbon/human): Say(":i Testing") - [2021-11-17 17:37:13.188] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Haydn Volk (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the floor (85,123,4) (/turf/open/floor/iron) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the station bounced radio (/obj/item/radio/off): talk into impl(Haydn Volk (/mob/living/carbon/human), "TESTING", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the station bounced radio (/obj/item/radio/off), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Haydn Volk (/mob/living/carbon/human), "TESTING", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the station bounced radio (/obj/item/radio/off): talk into(Haydn Volk (/mob/living/carbon/human), "TESTING", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Haydn Volk (/mob/living/carbon/human): send speech("TESTING", 7, Haydn Volk (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Haydn Volk (/mob/living/carbon/human): Say("TESTING") - [2021-11-17 17:37:14.322] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Nat Margarida (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the service radio headset (/obj/item/radio/headset/headset_srv): talk into impl(Nat Margarida (/mob/living/carbon/human), "It is the comms", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the service radio headset (/obj/item/radio/headset/headset_srv), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Nat Margarida (/mob/living/carbon/human), "It is the comms", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the service radio headset (/obj/item/radio/headset/headset_srv): talk into(Nat Margarida (/mob/living/carbon/human), "It is the comms", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Nat Margarida (/mob/living/carbon/human): say("It is the comms", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Nat Margarida (/mob/living/carbon/human): Say(";It is the comms") - [2021-11-17 17:37:15.483] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/zone_selected - proc name: throw at (/atom/movable/proc/throw_at) - source file: atoms_movable.dm,948 - usr: (src) - src: Kane Voltaire (as Violet Murph... (/mob/living/carbon/human) - src.loc: the floor (147,121,4) (/turf/open/floor/iron/white) - call stack: - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): throw at(the snow (147,1,4) (/turf/open/floor/plating/asteroid/snow/icemoon), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, 2000, 0, 1) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): throw at(the snow (147,1,4) (/turf/open/floor/plating/asteroid/snow/icemoon), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, null, 0, 1) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): allowed(Kane Voltaire (as Violet Murph... (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Kane Voltaire (as Violet Murph... (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Kane Voltaire (as Violet Murph... (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): Bumped(Kane Voltaire (as Violet Murph... (/mob/living/carbon/human)) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the floor (147,122,4) (/turf/open/floor/iron): Enter(Kane Voltaire (as Violet Murph... (/mob/living/carbon/human)) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 1, 0) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 1, 0) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 1, null) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 1) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 1) - Sugarcane2225 (/client): Move(the floor (147,122,4) (/turf/open/floor/iron), 1) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): keyLoop(Sugarcane2225 (/client)) - Input (/datum/controller/subsystem/input): fire(0) - Input (/datum/controller/subsystem/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:37:23.772] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Haydn Volk (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the floor (85,123,4) (/turf/open/floor/iron) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the station bounced radio (/obj/item/radio/off): talk into impl(Haydn Volk (/mob/living/carbon/human), "I guess everything IS hooked u...", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the station bounced radio (/obj/item/radio/off), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Haydn Volk (/mob/living/carbon/human), "I guess everything IS hooked u...", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the station bounced radio (/obj/item/radio/off): talk into(Haydn Volk (/mob/living/carbon/human), "I guess everything IS hooked u...", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Haydn Volk (/mob/living/carbon/human): send speech("I guess everything IS hooked u...", 7, Haydn Volk (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Haydn Volk (/mob/living/carbon/human): Say("I guess everything IS hooked u...") - [2021-11-17 17:38:29.750] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Jonathan Moronathan (as Cody J... (/mob/living/carbon/human) - src.loc: the floor (152,114,4) (/turf/open/floor/iron/white) - call stack: - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): send speech("Oop", 7, Jonathan Moronathan (as Cody J... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): say("Oop", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): Say("oop") - [2021-11-17 17:38:30.561] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Jonathan Moronathan (as Cody J... (/mob/living/carbon/human) - src.loc: the floor (152,114,4) (/turf/open/floor/iron/white) - call stack: - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): send speech("Sorry", 7, Jonathan Moronathan (as Cody J... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): say("Sorry", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): Say("sorry") - [2021-11-17 17:38:33.982] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Anna Potter (/mob/living/carbon/human) - src.loc: the floor (149,115,4) (/turf/open/floor/iron/white) - call stack: - Anna Potter (/mob/living/carbon/human): send speech("No problem", 7, Anna Potter (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Anna Potter (/mob/living/carbon/human): say("No problem", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Anna Potter (/mob/living/carbon/human): Say("no problem") - [2021-11-17 17:38:46.771] runtime error: Cannot execute null.Cut(). - proc name: tick (/datum/status_effect/fleshmend/tick) - source file: buffs.dm,194 - usr: null - src: /datum/status_effect/fleshmend (/datum/status_effect/fleshmend) - call stack: - /datum/status_effect/fleshmend (/datum/status_effect/fleshmend): tick() - /datum/status_effect/fleshmend (/datum/status_effect/fleshmend): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:39:45.250] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/zone_selected - proc name: throw at (/atom/movable/proc/throw_at) - source file: atoms_movable.dm,948 - usr: (src) - src: Jonathan Moronathan (as Cody J... (/mob/living/carbon/human) - src.loc: the floor (147,121,4) (/turf/open/floor/iron/white) - call stack: - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): throw at(the snow (26,1,4) (/turf/open/floor/plating/asteroid/snow/icemoon), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, 2000, 0, 1) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): throw at(the snow (26,1,4) (/turf/open/floor/plating/asteroid/snow/icemoon), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, null, 0, 1) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): allowed(Jonathan Moronathan (as Cody J... (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Jonathan Moronathan (as Cody J... (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Jonathan Moronathan (as Cody J... (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): Bumped(Jonathan Moronathan (as Cody J... (/mob/living/carbon/human)) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the floor (147,122,4) (/turf/open/floor/iron): Enter(Jonathan Moronathan (as Cody J... (/mob/living/carbon/human)) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 1, 0) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 1, 0) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 1, null) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 1) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 1) - Nameacow01 (/client): Move(the floor (147,122,4) (/turf/open/floor/iron), 1) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): keyLoop(Nameacow01 (/client)) - Input (/datum/controller/subsystem/input): fire(0) - Input (/datum/controller/subsystem/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:39:47.369] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Jonathan Moronathan (as Cody J... (/mob/living/carbon/human) - src.loc: the floor (147,121,4) (/turf/open/floor/iron/white) - call stack: - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): send speech("Ugh", 7, Jonathan Moronathan (as Cody J... (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): say("Ugh", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Jonathan Moronathan (as Cody J... (/mob/living/carbon/human): Say("Ugh") - [2021-11-17 17:40:41.155] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Haydn Volk (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the floor (88,116,4) (/turf/open/floor/iron) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the mining radio headset (/obj/item/radio/headset/headset_cargo/mining): talk into impl(Haydn Volk (/mob/living/carbon/human), "Testing again...", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the mining radio headset (/obj/item/radio/headset/headset_cargo/mining), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Haydn Volk (/mob/living/carbon/human), "Testing again...", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the mining radio headset (/obj/item/radio/headset/headset_cargo/mining): talk into(Haydn Volk (/mob/living/carbon/human), "Testing again...", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Haydn Volk (/mob/living/carbon/human): say("Testing again...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Haydn Volk (/mob/living/carbon/human): Say("; Testing again...") - [2021-11-17 17:40:55.808] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Nat Margarida (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the service radio headset (/obj/item/radio/headset/headset_srv): talk into impl(Nat Margarida (/mob/living/carbon/human), "Still here", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the service radio headset (/obj/item/radio/headset/headset_srv), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Nat Margarida (/mob/living/carbon/human), "Still here", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the service radio headset (/obj/item/radio/headset/headset_srv): talk into(Nat Margarida (/mob/living/carbon/human), "Still here", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Nat Margarida (/mob/living/carbon/human): say("Still here", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Nat Margarida (/mob/living/carbon/human): Say(";Still here") - [2021-11-17 17:40:57.664] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Mitchell Muller (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the floor (112,111,4) (/turf/open/floor/iron) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the engineering radio headset (/obj/item/radio/headset/headset_eng): talk into impl(Mitchell Muller (/mob/living/carbon/human), "Alive, seeking medical support", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the engineering radio headset (/obj/item/radio/headset/headset_eng), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Mitchell Muller (/mob/living/carbon/human), "Alive, seeking medical support", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the engineering radio headset (/obj/item/radio/headset/headset_eng): talk into(Mitchell Muller (/mob/living/carbon/human), "Alive, seeking medical support", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Mitchell Muller (/mob/living/carbon/human): say("Alive, seeking medical support", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Mitchell Muller (/mob/living/carbon/human): Say(";alive, seeking medical suppor...") - [2021-11-17 17:41:10.763] ## TESTING: GC: -- [0x20030ec] | /atom/movable/screen/alert/aura_healing was unable to be GC'd -- [2021-11-17 17:41:28.182] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x2100e81d]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:42:06.813] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x2100e81d]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:42:11.408] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Nat Margarida (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the service radio headset (/obj/item/radio/headset/headset_srv): talk into impl(Nat Margarida (/mob/living/carbon/human), "The medical support are with t...", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the service radio headset (/obj/item/radio/headset/headset_srv), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Nat Margarida (/mob/living/carbon/human), "The medical support are with t...", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the service radio headset (/obj/item/radio/headset/headset_srv): talk into(Nat Margarida (/mob/living/carbon/human), "The medical support are with t...", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Nat Margarida (/mob/living/carbon/human): say("The medical support are with t...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Nat Margarida (/mob/living/carbon/human): Say(";The medical support are with ...") - [2021-11-17 17:42:25.695] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x2100e81d]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:43:15.989] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x2100e81d]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:43:21.416] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x2100e81d]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:44:06.804] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x2100e81d]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:44:16.219] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x2100e81d]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:44:16.822] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x2100e81d]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:44:30.139] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x2100e81d]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:44:44.173] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Haydn Volk (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the floor (88,115,4) (/turf/open/floor/iron) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the mining radio headset (/obj/item/radio/headset/headset_cargo/mining): talk into impl(Haydn Volk (/mob/living/carbon/human), "Comms still down?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the mining radio headset (/obj/item/radio/headset/headset_cargo/mining), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Haydn Volk (/mob/living/carbon/human), "Comms still down?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the mining radio headset (/obj/item/radio/headset/headset_cargo/mining): talk into(Haydn Volk (/mob/living/carbon/human), "Comms still down?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Haydn Volk (/mob/living/carbon/human): say("Comms still down?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Haydn Volk (/mob/living/carbon/human): Say("; Comms still down?") - [2021-11-17 17:45:24.994] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Nat Margarida (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the service radio headset (/obj/item/radio/headset/headset_srv): talk into impl(Nat Margarida (/mob/living/carbon/human), "I can hear the comms... but th...", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the service radio headset (/obj/item/radio/headset/headset_srv), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Nat Margarida (/mob/living/carbon/human), "I can hear the comms... but th...", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the service radio headset (/obj/item/radio/headset/headset_srv): talk into(Nat Margarida (/mob/living/carbon/human), "I can hear the comms... but th...", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Nat Margarida (/mob/living/carbon/human): say("I can hear the comms... but th...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Nat Margarida (/mob/living/carbon/human): Say(";I can hear the comms... but t...") - [2021-11-17 17:46:28.410] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=13;icon-y=14;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=13;icon-y=14;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=13;icon-y=14;left=1;scr...") - [2021-11-17 17:46:28.924] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=13;icon-y=14;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=13;icon-y=14;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=13;icon-y=14;left=1;scr...") - [2021-11-17 17:47:03.392] ## TESTING: GC: -- [0x200319f] | /atom/movable/screen/alert/status_effect/determined was unable to be GC'd -- [2021-11-17 17:47:03.392] ## TESTING: GC: -- [0x20085a3] | /atom/movable/screen/alert/status_effect/wound was unable to be GC'd -- [2021-11-17 17:47:03.392] ## TESTING: GC: -- [0x2003435] | /atom/movable/screen/alert/not_enough_oxy was unable to be GC'd -- [2021-11-17 17:47:03.392] ## TESTING: GC: -- [0x200405b] | /atom/movable/screen/alert/blind was unable to be GC'd -- [2021-11-17 17:47:20.946] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the floor (148,113,4) (/turf/open/floor/iron/white) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("The only people on the station...", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("The only people on the station...", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("the only people on the station...") - [2021-11-17 17:47:22.400] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith) - src.loc: the floor (148,113,4) (/turf/open/floor/iron/white) - call stack: - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): send speech("Fun", 7, Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): say("Fun", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): Say("fun") - [2021-11-17 17:47:26.931] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x2100e81d]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:47:39.050] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x2100e81d]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:48:13.746] runtime error: Cannot read /datum/preference/toggle/auto_... (/datum/preference/toggle/auto_fit_viewport).savefile_identifier - proc name: write preference (/datum/preferences/proc/write_preference) - source file: _preference.dm,260 - usr: null - src: /datum/preferences (/datum/preferences) - call stack: - /datum/preferences (/datum/preferences): write preference(/datum/preference/toggle/auto_... (/datum/preference/toggle/auto_fit_viewport), 1) - /datum/preferences (/datum/preferences): update preferences(33, data/player_saves/e/erasediskn... (/savefile)) - /datum/preferences (/datum/preferences): load preferences() - /datum/preferences (/datum/preferences): New(Erasedisknow (/client)) - Erasedisknow (/client): New(null) - [2021-11-17 17:48:20.559] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Anna Potter (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the plating (199,129,4) (/turf/open/floor/plating) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the CentCom headset (/obj/item/radio/headset/headset_cent): talk into impl(Anna Potter (/mob/living/carbon/human), "IM BACK", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the CentCom headset (/obj/item/radio/headset/headset_cent), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Anna Potter (/mob/living/carbon/human), "IM BACK", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the CentCom headset (/obj/item/radio/headset/headset_cent): talk into(Anna Potter (/mob/living/carbon/human), "IM BACK", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Anna Potter (/mob/living/carbon/human): say("IM BACK", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Anna Potter (/mob/living/carbon/human): Say("; IM BACK") - [2021-11-17 17:48:20.823] runtime error: Antagonist datum without owner in GLOB.antagonists: Clown Operative - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Antagonist datum without owner...") - Nuclear Operative (/datum/antagonist/nukeop): create team(null) - Redrick Cypriet (/datum/mind): add antag datum(Nuclear Operative (/datum/antagonist/nukeop), null) - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): finish setup(Redrick Cypriet (/mob/living/carbon/human), 2) - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): finish setup(Redrick Cypriet (/mob/living/carbon/human), 2) - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): review applications() - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): send applications(/list (/list)) - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): execute() - /datum/game_mode/dynamic (/datum/game_mode/dynamic): execute midround latejoin rule(Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear)) - /datum/callback (/datum/callback): InvokeAsync() - [2021-11-17 17:48:20.824] runtime error: Antagonist datum without owner in GLOB.antagonists: Clown Operative Leader - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Antagonist datum without owner...") - Nuclear Operative (/datum/antagonist/nukeop): create team(null) - Redrick Cypriet (/datum/mind): add antag datum(Nuclear Operative (/datum/antagonist/nukeop), null) - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): finish setup(Redrick Cypriet (/mob/living/carbon/human), 2) - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): finish setup(Redrick Cypriet (/mob/living/carbon/human), 2) - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): review applications() - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): send applications(/list (/list)) - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): execute() - /datum/game_mode/dynamic (/datum/game_mode/dynamic): execute midround latejoin rule(Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear)) - /datum/callback (/datum/callback): InvokeAsync() - [2021-11-17 17:48:20.824] runtime error: Antagonist datum without owner in GLOB.antagonists: Nuclear Operative Leader - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Antagonist datum without owner...") - Nuclear Operative (/datum/antagonist/nukeop): create team(null) - Redrick Cypriet (/datum/mind): add antag datum(Nuclear Operative (/datum/antagonist/nukeop), null) - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): finish setup(Redrick Cypriet (/mob/living/carbon/human), 2) - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): finish setup(Redrick Cypriet (/mob/living/carbon/human), 2) - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): review applications() - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): send applications(/list (/list)) - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): execute() - /datum/game_mode/dynamic (/datum/game_mode/dynamic): execute midround latejoin rule(Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear)) - /datum/callback (/datum/callback): InvokeAsync() - [2021-11-17 17:48:20.825] runtime error: Antagonist datum without owner in GLOB.antagonists: Lone Operative - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Antagonist datum without owner...") - Nuclear Operative (/datum/antagonist/nukeop): create team(null) - Redrick Cypriet (/datum/mind): add antag datum(Nuclear Operative (/datum/antagonist/nukeop), null) - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): finish setup(Redrick Cypriet (/mob/living/carbon/human), 2) - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): finish setup(Redrick Cypriet (/mob/living/carbon/human), 2) - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): review applications() - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): send applications(/list (/list)) - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): execute() - /datum/game_mode/dynamic (/datum/game_mode/dynamic): execute midround latejoin rule(Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear)) - /datum/callback (/datum/callback): InvokeAsync() - [2021-11-17 17:48:20.825] runtime error: Antagonist datum without owner in GLOB.antagonists: Nuclear Operative - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Antagonist datum without owner...") - Nuclear Operative (/datum/antagonist/nukeop): create team(null) - Redrick Cypriet (/datum/mind): add antag datum(Nuclear Operative (/datum/antagonist/nukeop), null) - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): finish setup(Redrick Cypriet (/mob/living/carbon/human), 2) - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): finish setup(Redrick Cypriet (/mob/living/carbon/human), 2) - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): review applications() - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): send applications(/list (/list)) - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): execute() - /datum/game_mode/dynamic (/datum/game_mode/dynamic): execute midround latejoin rule(Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear)) - /datum/callback (/datum/callback): InvokeAsync() - [2021-11-17 17:48:20.826] runtime error: Antagonist datum without owner in GLOB.antagonists: Nuclear Operative - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: (src) - src: null - call stack: - stack trace("Antagonist datum without owner...") - Nuclear Operative (/datum/antagonist/nukeop): create team(null) - Redrick Cypriet (/datum/mind): add antag datum(Nuclear Operative (/datum/antagonist/nukeop), null) - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): finish setup(Redrick Cypriet (/mob/living/carbon/human), 2) - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): finish setup(Redrick Cypriet (/mob/living/carbon/human), 2) - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): review applications() - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): send applications(/list (/list)) - Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear): execute() - /datum/game_mode/dynamic (/datum/game_mode/dynamic): execute midround latejoin rule(Nuclear Assault (/datum/dynamic_ruleset/midround/from_ghosts/nuclear)) - /datum/callback (/datum/callback): InvokeAsync() - [2021-11-17 17:49:44.667] runtime error: Antagonist datum without owner in GLOB.antagonists: Clown Operative - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Steve Holmes (/mob/dead/observer) - src: null - usr.loc: the floor (74,87,1) (/turf/open/floor/iron) - call stack: - stack trace("Antagonist datum without owner...") - Nuclear Operative (/datum/antagonist/nukeop): create team(null) - Jonathan Moronathan (/datum/mind): add antag datum(Nuclear Operative (/datum/antagonist/nukeop), null) - Nuclear Operative (/datum/antagonist/nukeop): admin add(Jonathan Moronathan (/datum/mind), Steve Holmes (/mob/dead/observer)) - Jonathan Moronathan (/datum/mind): add antag wrapper(/datum/antagonist/nukeop (/datum/antagonist/nukeop), Steve Holmes (/mob/dead/observer)) - Jonathan Moronathan (/datum/mind): Topic("src=\[0x21070521];add_antag=/d...", /list (/list)) - Admiral_awesome130 (/client): Topic("src=\[0x21070521];add_antag=/d...", /list (/list), Jonathan Moronathan (/datum/mind)) - Admiral_awesome130 (/client): Topic("src=\[0x21070521];add_antag=/d...", /list (/list), Jonathan Moronathan (/datum/mind)) - [2021-11-17 17:49:44.667] runtime error: Antagonist datum without owner in GLOB.antagonists: Clown Operative Leader - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Steve Holmes (/mob/dead/observer) - src: null - usr.loc: the floor (74,87,1) (/turf/open/floor/iron) - call stack: - stack trace("Antagonist datum without owner...") - Nuclear Operative (/datum/antagonist/nukeop): create team(null) - Jonathan Moronathan (/datum/mind): add antag datum(Nuclear Operative (/datum/antagonist/nukeop), null) - Nuclear Operative (/datum/antagonist/nukeop): admin add(Jonathan Moronathan (/datum/mind), Steve Holmes (/mob/dead/observer)) - Jonathan Moronathan (/datum/mind): add antag wrapper(/datum/antagonist/nukeop (/datum/antagonist/nukeop), Steve Holmes (/mob/dead/observer)) - Jonathan Moronathan (/datum/mind): Topic("src=\[0x21070521];add_antag=/d...", /list (/list)) - Admiral_awesome130 (/client): Topic("src=\[0x21070521];add_antag=/d...", /list (/list), Jonathan Moronathan (/datum/mind)) - Admiral_awesome130 (/client): Topic("src=\[0x21070521];add_antag=/d...", /list (/list), Jonathan Moronathan (/datum/mind)) - [2021-11-17 17:49:44.668] runtime error: Antagonist datum without owner in GLOB.antagonists: Nuclear Operative Leader - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Steve Holmes (/mob/dead/observer) - src: null - usr.loc: the floor (74,87,1) (/turf/open/floor/iron) - call stack: - stack trace("Antagonist datum without owner...") - Nuclear Operative (/datum/antagonist/nukeop): create team(null) - Jonathan Moronathan (/datum/mind): add antag datum(Nuclear Operative (/datum/antagonist/nukeop), null) - Nuclear Operative (/datum/antagonist/nukeop): admin add(Jonathan Moronathan (/datum/mind), Steve Holmes (/mob/dead/observer)) - Jonathan Moronathan (/datum/mind): add antag wrapper(/datum/antagonist/nukeop (/datum/antagonist/nukeop), Steve Holmes (/mob/dead/observer)) - Jonathan Moronathan (/datum/mind): Topic("src=\[0x21070521];add_antag=/d...", /list (/list)) - Admiral_awesome130 (/client): Topic("src=\[0x21070521];add_antag=/d...", /list (/list), Jonathan Moronathan (/datum/mind)) - Admiral_awesome130 (/client): Topic("src=\[0x21070521];add_antag=/d...", /list (/list), Jonathan Moronathan (/datum/mind)) - [2021-11-17 17:49:44.669] runtime error: Antagonist datum without owner in GLOB.antagonists: Lone Operative - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Steve Holmes (/mob/dead/observer) - src: null - usr.loc: the floor (74,87,1) (/turf/open/floor/iron) - call stack: - stack trace("Antagonist datum without owner...") - Nuclear Operative (/datum/antagonist/nukeop): create team(null) - Jonathan Moronathan (/datum/mind): add antag datum(Nuclear Operative (/datum/antagonist/nukeop), null) - Nuclear Operative (/datum/antagonist/nukeop): admin add(Jonathan Moronathan (/datum/mind), Steve Holmes (/mob/dead/observer)) - Jonathan Moronathan (/datum/mind): add antag wrapper(/datum/antagonist/nukeop (/datum/antagonist/nukeop), Steve Holmes (/mob/dead/observer)) - Jonathan Moronathan (/datum/mind): Topic("src=\[0x21070521];add_antag=/d...", /list (/list)) - Admiral_awesome130 (/client): Topic("src=\[0x21070521];add_antag=/d...", /list (/list), Jonathan Moronathan (/datum/mind)) - Admiral_awesome130 (/client): Topic("src=\[0x21070521];add_antag=/d...", /list (/list), Jonathan Moronathan (/datum/mind)) - [2021-11-17 17:49:44.669] runtime error: Antagonist datum without owner in GLOB.antagonists: Nuclear Operative - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Steve Holmes (/mob/dead/observer) - src: null - usr.loc: the floor (74,87,1) (/turf/open/floor/iron) - call stack: - stack trace("Antagonist datum without owner...") - Nuclear Operative (/datum/antagonist/nukeop): create team(null) - Jonathan Moronathan (/datum/mind): add antag datum(Nuclear Operative (/datum/antagonist/nukeop), null) - Nuclear Operative (/datum/antagonist/nukeop): admin add(Jonathan Moronathan (/datum/mind), Steve Holmes (/mob/dead/observer)) - Jonathan Moronathan (/datum/mind): add antag wrapper(/datum/antagonist/nukeop (/datum/antagonist/nukeop), Steve Holmes (/mob/dead/observer)) - Jonathan Moronathan (/datum/mind): Topic("src=\[0x21070521];add_antag=/d...", /list (/list)) - Admiral_awesome130 (/client): Topic("src=\[0x21070521];add_antag=/d...", /list (/list), Jonathan Moronathan (/datum/mind)) - Admiral_awesome130 (/client): Topic("src=\[0x21070521];add_antag=/d...", /list (/list), Jonathan Moronathan (/datum/mind)) - [2021-11-17 17:49:44.670] runtime error: Antagonist datum without owner in GLOB.antagonists: Nuclear Operative - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Steve Holmes (/mob/dead/observer) - src: null - usr.loc: the floor (74,87,1) (/turf/open/floor/iron) - call stack: - stack trace("Antagonist datum without owner...") - Nuclear Operative (/datum/antagonist/nukeop): create team(null) - Jonathan Moronathan (/datum/mind): add antag datum(Nuclear Operative (/datum/antagonist/nukeop), null) - Nuclear Operative (/datum/antagonist/nukeop): admin add(Jonathan Moronathan (/datum/mind), Steve Holmes (/mob/dead/observer)) - Jonathan Moronathan (/datum/mind): add antag wrapper(/datum/antagonist/nukeop (/datum/antagonist/nukeop), Steve Holmes (/mob/dead/observer)) - Jonathan Moronathan (/datum/mind): Topic("src=\[0x21070521];add_antag=/d...", /list (/list)) - Admiral_awesome130 (/client): Topic("src=\[0x21070521];add_antag=/d...", /list (/list), Jonathan Moronathan (/datum/mind)) - Admiral_awesome130 (/client): Topic("src=\[0x21070521];add_antag=/d...", /list (/list), Jonathan Moronathan (/datum/mind)) - [2021-11-17 17:49:44.718] runtime error: Failed to implant Jean-Luc Prechtl with K33P-TH4T-D15K skillchip, on job Syndicate Operative - Basic. Failure message: Duplicate chip detected: K33P-TH4T-D15K skillchip - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Steve Holmes (/mob/dead/observer) - src: null - usr.loc: the floor (74,87,1) (/turf/open/floor/iron) - call stack: - stack trace("Failed to implant Jean-Luc Pre...") - Syndicate Operative - Basic (/datum/outfit/syndicate): equip(Jean-Luc Prechtl (/mob/living/carbon/human), 0) - Jean-Luc Prechtl (/mob/living/carbon/human): equipOutfit(/datum/outfit/syndicate (/datum/outfit/syndicate), 0) - Nuclear Operative (/datum/antagonist/nukeop): equip op() - Nuclear Operative (/datum/antagonist/nukeop): on gain() - world: ImmediateInvokeAsync(Nuclear Operative (/datum/antagonist/nukeop), /datum/antagonist/proc/on_gain (/datum/antagonist/proc/on_gain)) - Jean-Luc Prechtl (/datum/mind): add antag datum(Nuclear Operative (/datum/antagonist/nukeop), null) - Nuclear Operative (/datum/antagonist/nukeop): admin add(Jean-Luc Prechtl (/datum/mind), Steve Holmes (/mob/dead/observer)) - Jean-Luc Prechtl (/datum/mind): add antag wrapper(/datum/antagonist/nukeop (/datum/antagonist/nukeop), Steve Holmes (/mob/dead/observer)) - Jean-Luc Prechtl (/datum/mind): Topic("src=\[0x21070521];add_antag=/d...", /list (/list)) - Admiral_awesome130 (/client): Topic("src=\[0x21070521];add_antag=/d...", /list (/list), Jean-Luc Prechtl (/datum/mind)) - Admiral_awesome130 (/client): Topic("src=\[0x21070521];add_antag=/d...", /list (/list), Jean-Luc Prechtl (/datum/mind)) - [2021-11-17 17:49:54.807] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Haydn Volk (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the floor (106,93,4) (/turf/open/floor/iron/dark/telecomms) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the mining radio headset (/obj/item/radio/headset/headset_cargo/mining): talk into impl(Haydn Volk (/mob/living/carbon/human), "Test", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the mining radio headset (/obj/item/radio/headset/headset_cargo/mining), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Haydn Volk (/mob/living/carbon/human), "Test", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the mining radio headset (/obj/item/radio/headset/headset_cargo/mining): talk into(Haydn Volk (/mob/living/carbon/human), "Test", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Haydn Volk (/mob/living/carbon/human): say("Test", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Haydn Volk (/mob/living/carbon/human): Say("; Test") - [2021-11-17 17:50:05.046] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Haydn Volk (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the floor (106,92,4) (/turf/open/floor/iron/dark/telecomms) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the mining radio headset (/obj/item/radio/headset/headset_cargo/mining): talk into impl(Haydn Volk (/mob/living/carbon/human), "TEST", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the mining radio headset (/obj/item/radio/headset/headset_cargo/mining), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Haydn Volk (/mob/living/carbon/human), "TEST", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the mining radio headset (/obj/item/radio/headset/headset_cargo/mining): talk into(Haydn Volk (/mob/living/carbon/human), "TEST", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Haydn Volk (/mob/living/carbon/human): say("TEST", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Haydn Volk (/mob/living/carbon/human): Say("; TEST") - [2021-11-17 17:50:08.975] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Nat Margarida (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the service radio headset (/obj/item/radio/headset/headset_srv): talk into impl(Nat Margarida (/mob/living/carbon/human), "Hello", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the service radio headset (/obj/item/radio/headset/headset_srv), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Nat Margarida (/mob/living/carbon/human), "Hello", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the service radio headset (/obj/item/radio/headset/headset_srv): talk into(Nat Margarida (/mob/living/carbon/human), "Hello", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Nat Margarida (/mob/living/carbon/human): say("Hello", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Nat Margarida (/mob/living/carbon/human): Say(";Hello") - [2021-11-17 17:51:58.546] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: null - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - Integrated Subspace Transceive... (/obj/item/radio/headset/silicon/ai): talk into impl(the Automated Announcement Sys... (/obj/machinery/announcement_system), "Copper II has signed up as Vir...", null, /list (/list), /datum/language/common (/datum/language/common), null) - world: ImmediateInvokeAsync(Integrated Subspace Transceive... (/obj/item/radio/headset/silicon/ai), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), the Automated Announcement Sys... (/obj/machinery/announcement_system), "Copper II has signed up as Vir...", null, /list (/list), /datum/language/common (/datum/language/common), null) - Integrated Subspace Transceive... (/obj/item/radio/headset/silicon/ai): talk into(the Automated Announcement Sys... (/obj/machinery/announcement_system), "Copper II has signed up as Vir...", null, /list (/list), /datum/language/common (/datum/language/common), null) - the Automated Announcement Sys... (/obj/machinery/announcement_system): announce("ARRIVAL", "Copper II", "Virologist", /list (/list)) - /datum/callback (/datum/callback): Invoke() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2021-11-17 17:51:58.789] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x2100e81d]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:52:14.276] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Haydn Volk (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the mainframe base (97,92,4) (/turf/open/floor/circuit/telecomms/mainframe) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the mining radio headset (/obj/item/radio/headset/headset_cargo/mining): talk into impl(Haydn Volk (/mob/living/carbon/human), "Test", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the mining radio headset (/obj/item/radio/headset/headset_cargo/mining), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Haydn Volk (/mob/living/carbon/human), "Test", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the mining radio headset (/obj/item/radio/headset/headset_cargo/mining): talk into(Haydn Volk (/mob/living/carbon/human), "Test", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Haydn Volk (/mob/living/carbon/human): say("Test", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Haydn Volk (/mob/living/carbon/human): Say(";Test") - [2021-11-17 17:52:19.454] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x2100e81d]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:52:39.142] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: null - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - Integrated Subspace Transceive... (/obj/item/radio/headset/silicon/ai): talk into impl(the Automated Announcement Sys... (/obj/machinery/announcement_system), "Bimbim has signed up as Clown", null, /list (/list), /datum/language/common (/datum/language/common), null) - world: ImmediateInvokeAsync(Integrated Subspace Transceive... (/obj/item/radio/headset/silicon/ai), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), the Automated Announcement Sys... (/obj/machinery/announcement_system), "Bimbim has signed up as Clown", null, /list (/list), /datum/language/common (/datum/language/common), null) - Integrated Subspace Transceive... (/obj/item/radio/headset/silicon/ai): talk into(the Automated Announcement Sys... (/obj/machinery/announcement_system), "Bimbim has signed up as Clown", null, /list (/list), /datum/language/common (/datum/language/common), null) - the Automated Announcement Sys... (/obj/machinery/announcement_system): announce("ARRIVAL", "Bimbim", "Clown", /list (/list)) - /datum/callback (/datum/callback): Invoke() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2021-11-17 17:52:39.148] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: null - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - Integrated Subspace Transceive... (/obj/item/radio/headset/silicon/ai): talk into impl(the Automated Announcement Sys... (/obj/machinery/announcement_system), "Gohn Cmith has signed up as Ch...", null, /list (/list), /datum/language/common (/datum/language/common), null) - world: ImmediateInvokeAsync(Integrated Subspace Transceive... (/obj/item/radio/headset/silicon/ai), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), the Automated Announcement Sys... (/obj/machinery/announcement_system), "Gohn Cmith has signed up as Ch...", null, /list (/list), /datum/language/common (/datum/language/common), null) - Integrated Subspace Transceive... (/obj/item/radio/headset/silicon/ai): talk into(the Automated Announcement Sys... (/obj/machinery/announcement_system), "Gohn Cmith has signed up as Ch...", null, /list (/list), /datum/language/common (/datum/language/common), null) - the Automated Announcement Sys... (/obj/machinery/announcement_system): announce("ARRIVAL", "Gohn Cmith", "Chaplain", /list (/list)) - /datum/callback (/datum/callback): Invoke() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2021-11-17 17:53:04.785] ## TESTING: GC: -- [0x30000dc] | /mob/dead/observer was unable to be GC'd -- [2021-11-17 17:53:29.430] ## TESTING: GC: -- [0x30000c6] | /mob/dead/observer was unable to be GC'd -- [2021-11-17 17:53:29.430] ## TESTING: GC: -- [0x300026a] | /mob/dead/observer was unable to be GC'd -- [2021-11-17 17:54:08.146] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Gohn Cmith (/mob/living/carbon/human) - src.loc: the plating (144,122,4) (/turf/open/floor/plating) - call stack: - Gohn Cmith (/mob/living/carbon/human): send speech("OH", 7, Gohn Cmith (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Gohn Cmith (/mob/living/carbon/human): say("OH", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Gohn Cmith (/mob/living/carbon/human): Say("OH") - [2021-11-17 17:54:08.208] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: null - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - Integrated Subspace Transceive... (/obj/item/radio/headset/silicon/ai): talk into impl(the Automated Announcement Sys... (/obj/machinery/announcement_system), "Danielle Cooper has signed up ...", null, /list (/list), /datum/language/common (/datum/language/common), null) - world: ImmediateInvokeAsync(Integrated Subspace Transceive... (/obj/item/radio/headset/silicon/ai), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), the Automated Announcement Sys... (/obj/machinery/announcement_system), "Danielle Cooper has signed up ...", null, /list (/list), /datum/language/common (/datum/language/common), null) - Integrated Subspace Transceive... (/obj/item/radio/headset/silicon/ai): talk into(the Automated Announcement Sys... (/obj/machinery/announcement_system), "Danielle Cooper has signed up ...", null, /list (/list), /datum/language/common (/datum/language/common), null) - the Automated Announcement Sys... (/obj/machinery/announcement_system): announce("ARRIVAL", "Danielle Cooper", "Bartender", /list (/list)) - /datum/callback (/datum/callback): Invoke() - the arrivals shuttle (/obj/docking_port/mobile/arrivals): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2021-11-17 17:54:10.398] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Gohn Cmith (/mob/living/carbon/human) - src.loc: the plating (144,122,4) (/turf/open/floor/plating) - call stack: - Gohn Cmith (/mob/living/carbon/human): send speech("UHHH", 7, Gohn Cmith (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Gohn Cmith (/mob/living/carbon/human): say("UHHH", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Gohn Cmith (/mob/living/carbon/human): Say("UHHH") - [2021-11-17 17:54:16.471] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Bimbim (/mob/living/carbon/human) - src.loc: the floor (144,120,4) (/turf/open/floor/iron/white) - call stack: - Bimbim (/mob/living/carbon/human): send speech("Cult con", 7, Bimbim (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Bimbim (/mob/living/carbon/human): say("Cult con", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Bimbim (/mob/living/carbon/human): Say("Cult con") - [2021-11-17 17:54:19.187] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Iwharris07 (/mob/dead/new_player) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: null - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - Integrated Subspace Transceive... (/obj/item/radio/headset/silicon/ai): talk into impl(the Automated Announcement Sys... (/obj/machinery/announcement_system), "Mr Beret has signed up as Mime", null, /list (/list), /datum/language/common (/datum/language/common), null) - world: ImmediateInvokeAsync(Integrated Subspace Transceive... (/obj/item/radio/headset/silicon/ai), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), the Automated Announcement Sys... (/obj/machinery/announcement_system), "Mr Beret has signed up as Mime", null, /list (/list), /datum/language/common (/datum/language/common), null) - Integrated Subspace Transceive... (/obj/item/radio/headset/silicon/ai): talk into(the Automated Announcement Sys... (/obj/machinery/announcement_system), "Mr Beret has signed up as Mime", null, /list (/list), /datum/language/common (/datum/language/common), null) - the Automated Announcement Sys... (/obj/machinery/announcement_system): announce("ARRIVAL", "Mr Beret", "Mime", /list (/list)) - the arrivals shuttle (/obj/docking_port/mobile/arrivals): QueueAnnounce(Mr Beret (/mob/living/carbon/human), "Mime") - Iwharris07 (/mob/dead/new_player): Topic("src=\[mob_993];SelectedJob=Mim...", /list (/list)) - Iwharris07 (/client): Topic("src=\[mob_993];SelectedJob=Mim...", /list (/list), Iwharris07 (/mob/dead/new_player)) - [2021-11-17 17:54:32.311] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Anna Potter (as Daniel Brooks) (/mob/living/carbon/human) - src.loc: the floor (143,122,4) (/turf/open/floor/iron) - call stack: - Anna Potter (as Daniel Brooks) (/mob/living/carbon/human): send speech("IMA", 7, Anna Potter (as Daniel Brooks) (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Anna Potter (as Daniel Brooks) (/mob/living/carbon/human): say("IMA", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Anna Potter (as Daniel Brooks) (/mob/living/carbon/human): Say("IMA") - [2021-11-17 17:54:35.202] ## TESTING: GC: -- [0x30001f6] | /mob/dead/observer was unable to be GC'd -- [2021-11-17 17:54:43.203] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Haydn Volk (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the floor (106,91,4) (/turf/open/floor/iron/dark/telecomms) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the mining radio headset (/obj/item/radio/headset/headset_cargo/mining): talk into impl(Haydn Volk (/mob/living/carbon/human), "TEST", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the mining radio headset (/obj/item/radio/headset/headset_cargo/mining), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Haydn Volk (/mob/living/carbon/human), "TEST", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the mining radio headset (/obj/item/radio/headset/headset_cargo/mining): talk into(Haydn Volk (/mob/living/carbon/human), "TEST", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Haydn Volk (/mob/living/carbon/human): say("TEST", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Haydn Volk (/mob/living/carbon/human): Say("; TEST") - [2021-11-17 17:54:47.145] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Bimbim (/mob/living/carbon/human) - src.loc: the floor (144,116,4) (/turf/open/floor/iron/white) - call stack: - Bimbim (/mob/living/carbon/human): send speech("Ah!", 7, Bimbim (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Bimbim (/mob/living/carbon/human): say("Ah!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Bimbim (/mob/living/carbon/human): Say("Ah!") - [2021-11-17 17:54:50.449] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Bimbim (/mob/living/carbon/human) - src.loc: the floor (143,116,4) (/turf/open/floor/iron/white) - call stack: - Bimbim (/mob/living/carbon/human): send speech("Fren", 7, Bimbim (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Bimbim (/mob/living/carbon/human): say("Fren", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Bimbim (/mob/living/carbon/human): Say("Fren") - [2021-11-17 17:54:52.544] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Bimbim (/mob/living/carbon/human) - src.loc: the floor (144,116,4) (/turf/open/floor/iron/white) - call stack: - Bimbim (/mob/living/carbon/human): send speech("Cultist", 7, Bimbim (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Bimbim (/mob/living/carbon/human): say("Cultist", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Bimbim (/mob/living/carbon/human): Say("Cultist") - [2021-11-17 17:55:17.118] runtime error: Cannot execute null.Hear(). - proc name: send speech (/mob/living/send_speech) - source file: living_say.dm,374 - usr: (src) - src: Bimbim (/mob/living/carbon/human) - src.loc: the floor (145,113,4) (/turf/open/floor/iron/white) - call stack: - Bimbim (/mob/living/carbon/human): send speech("Dang", 7, Bimbim (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Bimbim (/mob/living/carbon/human): say("Dang", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Bimbim (/mob/living/carbon/human): Say("Dang") - [2021-11-17 17:56:09.845] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Danielle Cooper (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the floor (135,151,4) (/turf/open/floor/iron) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_right): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the service radio headset (/obj/item/radio/headset/headset_srv): talk into impl(Danielle Cooper (/mob/living/carbon/human), "Who killed the power?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the service radio headset (/obj/item/radio/headset/headset_srv), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Danielle Cooper (/mob/living/carbon/human), "Who killed the power?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the service radio headset (/obj/item/radio/headset/headset_srv): talk into(Danielle Cooper (/mob/living/carbon/human), "Who killed the power?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Danielle Cooper (/mob/living/carbon/human): say("Who killed the power?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Danielle Cooper (/mob/living/carbon/human): Say("; who killed the power?") - [2021-11-17 17:56:19.704] runtime error: Attempted to add a new component of type [/datum/component/forensics] to a qdeleting parent of type [/obj/item/stack/rods]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,401 - usr: null - src: the iron rod (/obj/item/stack/rods) - src.loc: null - call stack: - the iron rod (/obj/item/stack/rods): AddComponent(/list (/list)) - the iron rod (/obj/item/stack/rods): add hiddenprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): atom break("fire") - the grille (/obj/structure/grille): take damage(20, "burn", "fire", 0, null, 0) - the grille (/obj/structure/grille): take damage(20, "burn", "fire", 0, null) - the grille (/obj/structure/grille): fire act(5672.52, 18889.2) - the hotspot (/obj/effect/hotspot): perform exposure() - the hotspot (/obj/effect/hotspot): process() - Atmospherics (/datum/controller/subsystem/air): process hotspots(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:56:49.775] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Danielle Cooper (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the floor (131,154,4) (/turf/open/floor/iron) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_left): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the service radio headset (/obj/item/radio/headset/headset_srv): talk into impl(Danielle Cooper (/mob/living/carbon/human), "Is the power back?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the service radio headset (/obj/item/radio/headset/headset_srv), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Danielle Cooper (/mob/living/carbon/human), "Is the power back?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the service radio headset (/obj/item/radio/headset/headset_srv): talk into(Danielle Cooper (/mob/living/carbon/human), "Is the power back?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Danielle Cooper (/mob/living/carbon/human): say("Is the power back?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Danielle Cooper (/mob/living/carbon/human): Say(";Is the power back?") - [2021-11-17 17:56:49.830] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=16;icon-y=15;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=16;icon-y=15;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=16;icon-y=15;left=1;scr...") - [2021-11-17 17:56:50.472] runtime error: Cannot execute null.generate menu(). - proc name: interact (/obj/item/pda/interact) - source file: PDA.dm,456 - usr: Nat Margarida (/mob/living/carbon/human) - src: PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - src.loc: Nat Margarida (/mob/living/carbon/human) - call stack: - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): interact(Nat Margarida (/mob/living/carbon/human)) - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): attack self(Nat Margarida (/mob/living/carbon/human), /list (/list)) - Nat Margarida (/mob/living/carbon/human): ClickOn(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), "icon-x=16;icon-y=15;left=1;scr...") - PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist): Click(null, "mapwindow.map", "icon-x=16;icon-y=15;left=1;scr...") - Goodzila2000 (/client): Click(PDA-Nat Margarida (Botanist) (/obj/item/pda/botanist), null, "mapwindow.map", "icon-x=16;icon-y=15;left=1;scr...") - [2021-11-17 17:57:01.965] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Danielle Cooper (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the floor (123,146,4) (/turf/open/floor/iron) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_left): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the service radio headset (/obj/item/radio/headset/headset_srv): talk into impl(Danielle Cooper (/mob/living/carbon/human), "Power back?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the service radio headset (/obj/item/radio/headset/headset_srv), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Danielle Cooper (/mob/living/carbon/human), "Power back?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the service radio headset (/obj/item/radio/headset/headset_srv): talk into(Danielle Cooper (/mob/living/carbon/human), "Power back?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Danielle Cooper (/mob/living/carbon/human): send speech("Power back?", 7, Danielle Cooper (/mob/living/carbon/human), "default", /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Danielle Cooper (/mob/living/carbon/human): Say("power back?") - [2021-11-17 17:57:26.981] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Haydn Volk (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the mainframe base (100,91,4) (/turf/open/floor/circuit/telecomms/mainframe) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_left): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the mining radio headset (/obj/item/radio/headset/headset_cargo/mining): talk into impl(Haydn Volk (/mob/living/carbon/human), "TEST?!", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the mining radio headset (/obj/item/radio/headset/headset_cargo/mining), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Haydn Volk (/mob/living/carbon/human), "TEST?!", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the mining radio headset (/obj/item/radio/headset/headset_cargo/mining): talk into(Haydn Volk (/mob/living/carbon/human), "TEST?!", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Haydn Volk (/mob/living/carbon/human): say("TEST?!", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Haydn Volk (/mob/living/carbon/human): Say("; TEST?!") - [2021-11-17 17:57:38.042] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Nat Margarida (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the botanist\'s locker (/obj/structure/closet/secure_closet/hydroponics) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster/preset_left): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the telecommunication hub (/obj/machinery/telecomms/hub/preset)) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), Common Server (/obj/machinery/telecomms/server/presets/common)) - Common Server (/obj/machinery/telecomms/server/presets/common): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - Common Server (/obj/machinery/telecomms/server/presets/common): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/serve... (/obj/machinery/telecomms/server), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - ... - the telecommunication hub (/obj/machinery/telecomms/hub/preset): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), 1, 20) - the telecommunication hub (/obj/machinery/telecomms/hub/preset): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver/preset_right)) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/hub (/obj/machinery/telecomms/hub), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver/preset_right): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the service radio headset (/obj/item/radio/headset/headset_srv): talk into impl(Nat Margarida (/mob/living/carbon/human), "It's safe to go outside?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the service radio headset (/obj/item/radio/headset/headset_srv), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Nat Margarida (/mob/living/carbon/human), "It's safe to go outside?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the service radio headset (/obj/item/radio/headset/headset_srv): talk into(Nat Margarida (/mob/living/carbon/human), "It's safe to go outside?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Nat Margarida (/mob/living/carbon/human): say("It's safe to go outside?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Nat Margarida (/mob/living/carbon/human): Say(";It\'s safe to go outside?") - [2021-11-17 17:58:23.866] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/zone_selected - proc name: throw at (/atom/movable/proc/throw_at) - source file: atoms_movable.dm,948 - usr: (src) - src: Kane Voltaire (as Violet Murph... (/mob/living/carbon/human) - src.loc: the floor (176,116,4) (/turf/open/floor/iron/white/side) - call stack: - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): throw at(the snow (176,1,4) (/turf/open/floor/plating/asteroid/snow/icemoon), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, 2000, 0, 1) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): throw at(the snow (176,1,4) (/turf/open/floor/plating/asteroid/snow/icemoon), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, null, 0, 1) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): allowed(Kane Voltaire (as Violet Murph... (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Kane Voltaire (as Violet Murph... (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Kane Voltaire (as Violet Murph... (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): Bumped(Kane Voltaire (as Violet Murph... (/mob/living/carbon/human)) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the floor (176,117,4) (/turf/open/floor/iron/white): Enter(Kane Voltaire (as Violet Murph... (/mob/living/carbon/human)) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): Move(the floor (176,117,4) (/turf/open/floor/iron/white), 1, 0) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): Move(the floor (176,117,4) (/turf/open/floor/iron/white), 1, 0) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): Move(the floor (176,117,4) (/turf/open/floor/iron/white), 1, null) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): Move(the floor (176,117,4) (/turf/open/floor/iron/white), 1) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): Move(the floor (176,117,4) (/turf/open/floor/iron/white), 1) - Sugarcane2225 (/client): Move(the floor (176,117,4) (/turf/open/floor/iron/white), 1) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): keyLoop(Sugarcane2225 (/client)) - Input (/datum/controller/subsystem/input): fire(0) - Input (/datum/controller/subsystem/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:58:25.639] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/zone_selected - proc name: throw at (/atom/movable/proc/throw_at) - source file: atoms_movable.dm,948 - usr: (src) - src: Celestine Trintignant (/mob/living/carbon/human) - src.loc: the floor (176,118,4) (/turf/open/floor/iron/white) - call stack: - Celestine Trintignant (/mob/living/carbon/human): throw at(the snow (176,255,4) (/turf/open/floor/plating/asteroid/snow/icemoon), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, 2000, 0, 1) - Celestine Trintignant (/mob/living/carbon/human): throw at(the snow (176,255,4) (/turf/open/floor/plating/asteroid/snow/icemoon), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, null, 0, 1) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): allowed(Celestine Trintignant (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Celestine Trintignant (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Celestine Trintignant (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): Bumped(Celestine Trintignant (/mob/living/carbon/human)) - Celestine Trintignant (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - Celestine Trintignant (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the floor (176,117,4) (/turf/open/floor/iron/white): Enter(Celestine Trintignant (/mob/living/carbon/human)) - Celestine Trintignant (/mob/living/carbon/human): Move(the floor (176,117,4) (/turf/open/floor/iron/white), 2, 0) - ... - Celestine Trintignant (/mob/living/carbon/human): Move(the floor (176,117,4) (/turf/open/floor/iron/white), 2) - Celestine Trintignant (/mob/living/carbon/human): Move(the plating (175,117,4) (/turf/open/floor/plating), 10, 0) - Celestine Trintignant (/mob/living/carbon/human): Move(the plating (175,117,4) (/turf/open/floor/plating), 10, null) - Celestine Trintignant (/mob/living/carbon/human): Move(the plating (175,117,4) (/turf/open/floor/plating), 10) - Celestine Trintignant (/mob/living/carbon/human): Move(the plating (175,117,4) (/turf/open/floor/plating), 10) - Ilya Volyova (/client): Move(the plating (175,117,4) (/turf/open/floor/plating), 10) - Celestine Trintignant (/mob/living/carbon/human): keyLoop(Ilya Volyova (/client)) - Input (/datum/controller/subsystem/input): ignite(0) - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:59:13.471] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/zone_selected - proc name: throw at (/atom/movable/proc/throw_at) - source file: atoms_movable.dm,948 - usr: (src) - src: Kane Voltaire (as Violet Murph... (/mob/living/carbon/human) - src.loc: the floor (176,118,4) (/turf/open/floor/iron/white) - call stack: - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): throw at(the snow (176,255,4) (/turf/open/floor/plating/asteroid/snow/icemoon), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, 2000, 0, 1) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): throw at(the snow (176,255,4) (/turf/open/floor/plating/asteroid/snow/icemoon), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, null, 0, 1) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): allowed(Kane Voltaire (as Violet Murph... (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Kane Voltaire (as Violet Murph... (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Kane Voltaire (as Violet Murph... (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): Bumped(Kane Voltaire (as Violet Murph... (/mob/living/carbon/human)) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the floor (176,117,4) (/turf/open/floor/iron/white): Enter(Kane Voltaire (as Violet Murph... (/mob/living/carbon/human)) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): Move(the floor (176,117,4) (/turf/open/floor/iron/white), 2, 0) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): Move(the floor (176,117,4) (/turf/open/floor/iron/white), 2, 0) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): Move(the floor (176,117,4) (/turf/open/floor/iron/white), 2, null) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): Move(the floor (176,117,4) (/turf/open/floor/iron/white), 2) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): Move(the floor (176,117,4) (/turf/open/floor/iron/white), 2) - Sugarcane2225 (/client): Move(the floor (176,117,4) (/turf/open/floor/iron/white), 2) - Kane Voltaire (as Violet Murph... (/mob/living/carbon/human): keyLoop(Sugarcane2225 (/client)) - Input (/datum/controller/subsystem/input): fire(0) - Input (/datum/controller/subsystem/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 17:59:30.626] runtime error: movable_pre_move overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Mr Beret (/mob/living/carbon/human) - src: null - usr.loc: the floor (182,149,3) (/turf/open/floor/iron/dark) - call stack: - stack trace("movable_pre_move overridden. U...") - Mr Beret (/mob/living/carbon/human): RegisterSignal(Mr Beret (/mob/living/carbon/human), "movable_pre_move", /mob/living/proc/stop_look_up (/mob/living/proc/stop_look_up), 0) - Mr Beret (/mob/living/carbon/human): look up() - look up (/datum/keybinding/living/look_up): down(Iwharris07 (/client)) - Iwharris07 (/client): keyDown("L") - [2021-11-17 17:59:30.627] runtime error: movable_moved overridden. Use override = TRUE to suppress this warning - proc name: stack trace (/proc/stack_trace) - source file: stack_trace.dm,3 - usr: Mr Beret (/mob/living/carbon/human) - src: null - usr.loc: the floor (182,149,3) (/turf/open/floor/iron/dark) - call stack: - stack trace("movable_moved overridden. Use ...") - Mr Beret (/mob/living/carbon/human): RegisterSignal(Mr Beret (/mob/living/carbon/human), "movable_moved", /mob/living/proc/start_look_up (/mob/living/proc/start_look_up), 0) - Mr Beret (/mob/living/carbon/human): look up() - look up (/datum/keybinding/living/look_up): down(Iwharris07 (/client)) - Iwharris07 (/client): keyDown("L") - [2021-11-17 18:01:00.002] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:00.528] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:01.029] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:01.692] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:02.205] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:02.725] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:03.230] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:03.746] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:04.256] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:04.762] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:05.284] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:05.777] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:06.281] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:06.798] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:07.308] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:07.868] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:08.373] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:08.878] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:09.417] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:09.880] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:10.381] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:10.904] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:11.453] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:11.966] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:12.478] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:12.976] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:13.630] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:14.130] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:14.635] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:15.156] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:15.758] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:16.280] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:16.861] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:17.486] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:17.973] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:18.515] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:18.940] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:19.456] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:20.117] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:20.624] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:21.144] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:21.793] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:22.295] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:22.805] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:23.316] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:23.867] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:24.369] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:24.888] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:25.398] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:26.000] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:26.581] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:27.091] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:27.616] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:28.155] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:28.676] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:29.175] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:29.719] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:30.225] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:30.738] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:31.313] runtime error: Division by zero - proc name: emit radiation (/obj/machinery/power/supermatter_crystal/proc/emit_radiation) - source file: supermatter_radiation.dm,38 - usr: null - src: the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine) - src.loc: the reinforced floor (113,66,4) (/turf/open/floor/engine) - call stack: - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): emit radiation() - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): process atmos() - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:33.428] runtime error: The �Shared Engineering Storage APC taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north) - src.loc: the floor (123,72,4) (/turf/open/floor/iron) - call stack: - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): take damage(243, "brute", "bomb", 0, null, 0) - the Shared Engineering Storage... (/obj/machinery/power/apc/auto_name/directional/north): ex act(2, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:34.581] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: null - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(81, "brute", "bomb", 0, null, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): ex act(1, null) - Explosions (/datum/controller/subsystem/explosions): fire(0) - Explosions (/datum/controller/subsystem/explosions): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:40.280] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(0, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the table frame (/obj/structure/table_frame), null, 1, null, /datum/thrownthing (/datum/thrownthing)) - the table frame (/obj/structure/table_frame): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the table frame (/obj/structure/table_frame): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below): Enter(the table frame (/obj/structure/table_frame)) - the table frame (/obj/structure/table_frame): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the table frame (/obj/structure/table_frame): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the table frame (/obj/structure/table_frame): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 9, 25.1429) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:40.282] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the iron (/obj/item/stack/sheet/iron), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the iron (/obj/item/stack/sheet/iron): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the iron (/obj/item/stack/sheet/iron): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below): Enter(the iron (/obj/item/stack/sheet/iron)) - the iron (/obj/item/stack/sheet/iron): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the iron (/obj/item/stack/sheet/iron): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the iron (/obj/item/stack/sheet/iron): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 9, 25.1429) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:40.297] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(5, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the light bulb (/obj/item/light/bulb), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the light bulb (/obj/item/light/bulb): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - the light bulb (/obj/item/light/bulb): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the light bulb (/obj/item/light/bulb): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below): Enter(the light bulb (/obj/item/light/bulb)) - the light bulb (/obj/item/light/bulb): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the light bulb (/obj/item/light/bulb): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the light bulb (/obj/item/light/bulb): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 9, 25.1429) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:40.347] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(5, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the light bulb (/obj/item/light/bulb), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the light bulb (/obj/item/light/bulb): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - the light bulb (/obj/item/light/bulb): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the light bulb (/obj/item/light/bulb): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below): Enter(the light bulb (/obj/item/light/bulb)) - the light bulb (/obj/item/light/bulb): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the light bulb (/obj/item/light/bulb): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the light bulb (/obj/item/light/bulb): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 9, 25.1429) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:40.399] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(5, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the light bulb (/obj/item/light/bulb), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the light bulb (/obj/item/light/bulb): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - the light bulb (/obj/item/light/bulb): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the light bulb (/obj/item/light/bulb): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below): Enter(the light bulb (/obj/item/light/bulb)) - the light bulb (/obj/item/light/bulb): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the light bulb (/obj/item/light/bulb): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the light bulb (/obj/item/light/bulb): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 9, 25.1429) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:40.450] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(5, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the light tube (/obj/item/light/tube), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the light tube (/obj/item/light/tube): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below): Enter(the light tube (/obj/item/light/tube)) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 9, 25.1429) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:40.500] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(5, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the light tube (/obj/item/light/tube), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the light tube (/obj/item/light/tube): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below): Enter(the light tube (/obj/item/light/tube)) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 9, 25.1429) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:40.551] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(5, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the light tube (/obj/item/light/tube), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the light tube (/obj/item/light/tube): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below): Enter(the light tube (/obj/item/light/tube)) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 9, 25.1429) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:40.602] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(5, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the light tube (/obj/item/light/tube), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the light tube (/obj/item/light/tube): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below): Enter(the light tube (/obj/item/light/tube)) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 9, 25.1429) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:40.650] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(5, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the light tube (/obj/item/light/tube), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the light tube (/obj/item/light/tube): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below): Enter(the light tube (/obj/item/light/tube)) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 9, 25.1429) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:40.715] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(5, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the light tube (/obj/item/light/tube), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the light tube (/obj/item/light/tube): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below): Enter(the light tube (/obj/item/light/tube)) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 9, 25.1429) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:40.765] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(5, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the light tube (/obj/item/light/tube), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the light tube (/obj/item/light/tube): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below): Enter(the light tube (/obj/item/light/tube)) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 9, 25.1429) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:40.783] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(5, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the light tube (/obj/item/light/tube), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the light tube (/obj/item/light/tube): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below): Enter(the light tube (/obj/item/light/tube)) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 9, 25.1429) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:40.787] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(5, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the light tube (/obj/item/light/tube), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - the light tube (/obj/item/light/tube): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the light tube (/obj/item/light/tube): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below): Enter(the light tube (/obj/item/light/tube)) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the light tube (/obj/item/light/tube): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 9, 25.1429) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:40.791] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 2, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the iron (/obj/item/stack/sheet/iron), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the iron (/obj/item/stack/sheet/iron): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the iron (/obj/item/stack/sheet/iron): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below): Enter(the iron (/obj/item/stack/sheet/iron)) - the iron (/obj/item/stack/sheet/iron): Move(the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below), 1, 0) - the iron (/obj/item/stack/sheet/iron): Move(the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below), 1, 0) - the iron (/obj/item/stack/sheet/iron): Move(the plating (99,81,4) (/turf/open/floor/plating), 9, 25.1429) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:40.793] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(0, "brute", "melee", 1, 2, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the emitter (/obj/machinery/power/emitter), null, 1, null, /datum/thrownthing (/datum/thrownthing)) - the emitter (/obj/machinery/power/emitter): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the emitter (/obj/machinery/power/emitter): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below): Enter(the emitter (/obj/machinery/power/emitter)) - the emitter (/obj/machinery/power/emitter): Move(the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below), 1, 0) - the emitter (/obj/machinery/power/emitter): Move(the ice chasm (100,81,4) (/turf/open/openspace/icemoon/keep_below), 1, 0) - the emitter (/obj/machinery/power/emitter): Move(the plating (99,81,4) (/turf/open/floor/plating), 9, 25.1429) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:41.139] runtime error: The anti-breach shielding projector taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: atom_defense.dm,9 - usr: 0 - src: the anti-breach shielding proj... (/obj/machinery/shieldgen) - src.loc: the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below) - call stack: - the anti-breach shielding proj... (/obj/machinery/shieldgen): take damage(10, "brute", "melee", 1, 4, 0) - the anti-breach shielding proj... (/obj/machinery/shieldgen): hitby(the iron rod (/obj/item/stack/rods), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the iron rod (/obj/item/stack/rods): throw impact(the anti-breach shielding proj... (/obj/machinery/shieldgen), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the iron rod (/obj/item/stack/rods): Bump(the anti-breach shielding proj... (/obj/machinery/shieldgen)) - the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below): Enter(the iron rod (/obj/item/stack/rods)) - the iron rod (/obj/item/stack/rods): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the iron rod (/obj/item/stack/rods): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 8, 0) - the iron rod (/obj/item/stack/rods): Move(the ice chasm (101,81,4) (/turf/open/openspace/icemoon/keep_below), 9, 25.1429) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:41.852] runtime error: Attempted to add a new component of type [/datum/component/forensics] to a qdeleting parent of type [/obj/item/stack/rods]! - proc name: AddComponent (/datum/proc/_AddComponent) - source file: _component.dm,401 - usr: null - src: the iron rod (/obj/item/stack/rods) - src.loc: null - call stack: - the iron rod (/obj/item/stack/rods): AddComponent(/list (/list)) - the iron rod (/obj/item/stack/rods): add hiddenprint list(/list (/list)) - the grille (/obj/structure/grille): transfer fingerprints to(the iron rod (/obj/item/stack/rods)) - the grille (/obj/structure/grille): atom break("melee") - the grille (/obj/structure/grille): take damage(5, "brute", "melee", 1, 2, 0) - the grille (/obj/structure/grille): take damage(10, "brute", "melee", 1, 2) - the grille (/obj/structure/grille): hitby(the shard (/obj/item/shard), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the grille (/obj/structure/grille): hitby(the shard (/obj/item/shard), 0, 0, null, /datum/thrownthing (/datum/thrownthing)) - the shard (/obj/item/shard): throw impact(the grille (/obj/structure/grille), /datum/thrownthing (/datum/thrownthing)) - /datum/thrownthing (/datum/thrownthing): finalize(1, the grille (/obj/structure/grille)) - the shard (/obj/item/shard): Bump(the grille (/obj/structure/grille)) - the floor (146,122,4) (/turf/open/floor/iron): Enter(the shard (/obj/item/shard)) - the shard (/obj/item/shard): Move(the floor (146,122,4) (/turf/open/floor/iron), 1, 25.1429) - the shard (/obj/item/shard): Move(the floor (146,122,4) (/turf/open/floor/iron), 1, 25.1429) - /datum/thrownthing (/datum/thrownthing): tick() - Throwing (/datum/controller/subsystem/throwing): fire(1) - Throwing (/datum/controller/subsystem/throwing): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:49.177] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x2100e81d]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:01:54.986] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x2100e81d]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:02:10.475] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x2100e81d]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:02:17.058] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x2100e81d]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:02:29.083] runtime error: Cannot execute null.clear alert(). - proc name: check in range (/atom/movable/screen/alert/give/proc/check_in_range) - source file: alert.dm,352 - usr: Bimbim (/mob/living/carbon/human) - src: Mr Beret is offering the eldri... (/atom/movable/screen/alert/give) - usr.loc: the floor (181,131,3) (/turf/open/floor/iron/dark) - src.loc: null - call stack: - Mr Beret is offering the eldri... (/atom/movable/screen/alert/give): check in range(Bimbim (/mob/living/carbon/human), the carpet (181,132,3) (/turf/open/floor/carpet/lone), 2, 0, null) - Bimbim (/mob/living/carbon/human): SendSignal("movable_moved", /list (/list)) - Bimbim (/mob/living/carbon/human): Moved(the carpet (181,132,3) (/turf/open/floor/carpet/lone), 2, 0, null) - Bimbim (/mob/living/carbon/human): Moved(the carpet (181,132,3) (/turf/open/floor/carpet/lone), 2, 0, null) - Bimbim (/mob/living/carbon/human): Moved(the carpet (181,132,3) (/turf/open/floor/carpet/lone), 2, 0, null) - Bimbim (/mob/living/carbon/human): Move(the floor (181,131,3) (/turf/open/floor/iron/dark), 2, 0) - Bimbim (/mob/living/carbon/human): Move(the floor (181,131,3) (/turf/open/floor/iron/dark), 2, 0) - Bimbim (/mob/living/carbon/human): Move(the floor (181,131,3) (/turf/open/floor/iron/dark), 2, null) - Bimbim (/mob/living/carbon/human): Move(the floor (181,131,3) (/turf/open/floor/iron/dark), 2) - Bimbim (/mob/living/carbon/human): Move(the floor (181,131,3) (/turf/open/floor/iron/dark), 2) - KiaraBlanc (/client): Move(the floor (181,131,3) (/turf/open/floor/iron/dark), 2) - Bimbim (/mob/living/carbon/human): keyLoop(KiaraBlanc (/client)) - Input (/datum/controller/subsystem/input): fire(0) - Input (/datum/controller/subsystem/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:02:34.281] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/zone_selected - proc name: throw at (/atom/movable/proc/throw_at) - source file: atoms_movable.dm,948 - usr: (src) - src: Anna Potter (as Daniel Brooks) (/mob/living/carbon/human) - src.loc: the floor (176,116,4) (/turf/open/floor/iron/white/side) - call stack: - Anna Potter (as Daniel Brooks) (/mob/living/carbon/human): throw at(the snow (176,1,4) (/turf/open/floor/plating/asteroid/snow/icemoon), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, 2000, 0, 1) - Anna Potter (as Daniel Brooks) (/mob/living/carbon/human): throw at(the snow (176,1,4) (/turf/open/floor/plating/asteroid/snow/icemoon), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, null, 0, 1) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): allowed(Anna Potter (as Daniel Brooks) (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Anna Potter (as Daniel Brooks) (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Anna Potter (as Daniel Brooks) (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): Bumped(Anna Potter (as Daniel Brooks) (/mob/living/carbon/human)) - Anna Potter (as Daniel Brooks) (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - Anna Potter (as Daniel Brooks) (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the floor (176,117,4) (/turf/open/floor/iron/white): Enter(Anna Potter (as Daniel Brooks) (/mob/living/carbon/human)) - Anna Potter (as Daniel Brooks) (/mob/living/carbon/human): Move(the floor (176,117,4) (/turf/open/floor/iron/white), 1, 0) - Anna Potter (as Daniel Brooks) (/mob/living/carbon/human): Move(the floor (176,117,4) (/turf/open/floor/iron/white), 1, 0) - Anna Potter (as Daniel Brooks) (/mob/living/carbon/human): Move(the floor (176,117,4) (/turf/open/floor/iron/white), 1, null) - Anna Potter (as Daniel Brooks) (/mob/living/carbon/human): Move(the floor (176,117,4) (/turf/open/floor/iron/white), 1) - Anna Potter (as Daniel Brooks) (/mob/living/carbon/human): Move(the floor (176,117,4) (/turf/open/floor/iron/white), 1) - Mr_fier (/client): Move(the floor (176,117,4) (/turf/open/floor/iron/white), 1) - Anna Potter (as Daniel Brooks) (/mob/living/carbon/human): keyLoop(Mr_fier (/client)) - Input (/datum/controller/subsystem/input): fire(0) - Input (/datum/controller/subsystem/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:03:19.423] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x21076fa2]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:04:22.924] ## TESTING: GC: -- [0x2007513] | /obj/machinery/telecomms/server/presets/common was unable to be GC'd -- [2021-11-17 18:05:18.740] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x21076fa2]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:05:27.396] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x21076fa2]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:06:30.485] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x21076fa2]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:06:57.656] runtime error: undefined variable /obj/machinery/door/airlock/cult/weak/var/zone_selected - proc name: throw at (/atom/movable/proc/throw_at) - source file: atoms_movable.dm,948 - usr: (src) - src: Christopher Prechtl (/mob/living/carbon/human) - src.loc: the floor (147,123,4) (/turf/open/floor/iron) - call stack: - Christopher Prechtl (/mob/living/carbon/human): throw at(the snow (147,255,4) (/turf/open/floor/plating/asteroid/snow/icemoon), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, 2000, 0, 1) - Christopher Prechtl (/mob/living/carbon/human): throw at(the snow (147,255,4) (/turf/open/floor/plating/asteroid/snow/icemoon), 5, 1, the brittle cult airlock (/obj/machinery/door/airlock/cult/weak), 1, 0, null, null, 0, 1) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): allowed(Christopher Prechtl (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Christopher Prechtl (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): bumpopen(Christopher Prechtl (/mob/living/carbon/human)) - the brittle cult airlock (/obj/machinery/door/airlock/cult/weak): Bumped(Christopher Prechtl (/mob/living/carbon/human)) - Christopher Prechtl (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - Christopher Prechtl (/mob/living/carbon/human): Bump(the brittle cult airlock (/obj/machinery/door/airlock/cult/weak)) - the floor (147,122,4) (/turf/open/floor/iron): Enter(Christopher Prechtl (/mob/living/carbon/human)) - Christopher Prechtl (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 2, 0) - Christopher Prechtl (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 2, 0) - Christopher Prechtl (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 2, null) - Christopher Prechtl (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 2) - Christopher Prechtl (/mob/living/carbon/human): Move(the floor (147,122,4) (/turf/open/floor/iron), 2) - Paltamayo (/client): Move(the floor (147,122,4) (/turf/open/floor/iron), 2) - Christopher Prechtl (/mob/living/carbon/human): keyLoop(Paltamayo (/client)) - Input (/datum/controller/subsystem/input): fire(0) - Input (/datum/controller/subsystem/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:07:24.772] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x21076fa2]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:07:42.580] ## TESTING: GC: -- [0x2002f1b] | /atom/movable/screen/alert/buckled was unable to be GC'd -- [2021-11-17 18:08:44.678] ## TESTING: GC: -- [0x3000282] | /mob/dead/observer was unable to be GC'd -- [2021-11-17 18:09:23.895] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x21076fa2]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:09:30.111] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x21076fa2]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:09:37.512] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x21076fa2]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:09:42.814] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x21076fa2]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:09:44.968] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x21076fa2]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:10:01.000] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x21076fa2]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:10:04.018] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x21076fa2]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:10:05.550] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x21076fa2]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:10:12.952] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x21076fa2]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:10:15.082] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x21076fa2]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:10:19.377] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x21076fa2]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:10:23.946] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x21076fa2]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:10:28.864] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x21076fa2]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:10:31.027] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x21076fa2]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:10:31.301] ## TESTING: GC: -- [0x21077405] | /datum/surgery/organ_manipulation/soft was unable to be GC'd -- [2021-11-17 18:10:37.143] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x21076fa2]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:10:38.661] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x21076fa2]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:10:41.002] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x21076fa2]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:10:43.620] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x21076fa2]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:10:48.893] ## TESTING: GC: -- [0x3000230] | /mob/dead/observer was unable to be GC'd -- [2021-11-17 18:11:13.605] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x21076fa2]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:11:42.958] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x21076fa2]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:12:34.663] ## TESTING: GC: -- [0x200b4a5] | /obj/machinery/door/airlock/maintenance was unable to be GC'd -- [2021-11-17 18:12:37.510] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x21076fa2]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:12:38.712] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x21076fa2]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:12:48.947] ## TESTING: GC: -- [0xd05acf8] | /image was unable to be GC'd -- [2021-11-17 18:13:21.658] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x21075bc5]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:13:26.543] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: Mint Cocoa (/mob/dead/observer) - src: /datum/hud/living (/datum/hud/living) - usr.loc: the engraved floor (185,148,4) (/turf/open/floor/engine/cult) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(Mint Cocoa (/mob/dead/observer)) - /datum/hud/living (/datum/hud/living): show hud(1, Mint Cocoa (/mob/dead/observer)) - Mint Cocoa (/mob/dead/observer): do observe(Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith)) - /datum/orbit_menu (/datum/orbit_menu): ui act("orbit", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/observer_state (/datum/ui_state/observer_state)) - /datum/tgui (/datum/tgui): on message("act/orbit", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/orbit", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Nekobyte (/client): Topic("tgui=1&window_id=tgui-window-1...", /list (/list), null) - [2021-11-17 18:14:15.098] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x21076fa2]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:14:15.423] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x21075bc5]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:14:25.472] ## TESTING: GC: -- [0xd061f80] | /image was unable to be GC'd -- [2021-11-17 18:14:48.030] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x21075bc5]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:14:48.646] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x21076fa2]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:14:52.610] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x21076fa2]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:14:52.903] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x21075bc5]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:15:10.729] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Haydn Volk (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the mainframe base (100,91,4) (/turf/open/floor/circuit/telecomms/mainframe) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/proce... (/obj/machinery/telecomms/processor), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver)) - the subspace receiver (/obj/machinery/telecomms/receiver): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the mining radio headset (/obj/item/radio/headset/headset_cargo/mining): talk into impl(Haydn Volk (/mob/living/carbon/human), "Test?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the mining radio headset (/obj/item/radio/headset/headset_cargo/mining), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Haydn Volk (/mob/living/carbon/human), "Test?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the mining radio headset (/obj/item/radio/headset/headset_cargo/mining): talk into(Haydn Volk (/mob/living/carbon/human), "Test?", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - Haydn Volk (/mob/living/carbon/human): radio("Test?", /list (/list), /list (/list), /datum/language/common (/datum/language/common)) - Haydn Volk (/mob/living/carbon/human): say("Test?", null, /list (/list), 1, /datum/language/common (/datum/language/common), 0, null, null) - Haydn Volk (/mob/living/carbon/human): Say(";Test?") - [2021-11-17 18:15:36.861] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Haydn Volk (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the mainframe base (100,91,4) (/turf/open/floor/circuit/telecomms/mainframe) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/proce... (/obj/machinery/telecomms/processor), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver)) - the subspace receiver (/obj/machinery/telecomms/receiver): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the mining radio headset (/obj/item/radio/headset/headset_cargo/mining): talk into impl(Haydn Volk (/mob/living/carbon/human), "Test....", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the mining radio headset (/obj/item/radio/headset/headset_cargo/mining), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Haydn Volk (/mob/living/carbon/human), "Test....", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - [2021-11-17 18:16:12.767] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Danielle Cooper (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the carpet (169,137,4) (/turf/open/floor/carpet) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/proce... (/obj/machinery/telecomms/processor), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver)) - the subspace receiver (/obj/machinery/telecomms/receiver): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the service radio headset (/obj/item/radio/headset/headset_srv): talk into impl(Danielle Cooper (/mob/living/carbon/human), "How tf do I get out of mainten...", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the service radio headset (/obj/item/radio/headset/headset_srv), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Danielle Cooper (/mob/living/carbon/human), "How tf do I get out of mainten...", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - [2021-11-17 18:16:12.870] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Danielle Cooper (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the carpet (169,136,4) (/turf/open/floor/carpet) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/proce... (/obj/machinery/telecomms/processor), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver)) - the subspace receiver (/obj/machinery/telecomms/receiver): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the service radio headset (/obj/item/radio/headset/headset_srv): talk into impl(Danielle Cooper (/mob/living/carbon/human), "O bidai nabora se'sma!", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the service radio headset (/obj/item/radio/headset/headset_srv), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Danielle Cooper (/mob/living/carbon/human), "O bidai nabora se'sma!", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - [2021-11-17 18:16:31.224] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x2100e81d]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:16:36.112] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): clear alert("aura_healing_\[0x2100e81d]", 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:16:50.320] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Haydn Volk (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the plating (100,93,4) (/turf/open/floor/plating) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/proce... (/obj/machinery/telecomms/processor), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver)) - the subspace receiver (/obj/machinery/telecomms/receiver): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the mining radio headset (/obj/item/radio/headset/headset_cargo/mining): talk into impl(Haydn Volk (/mob/living/carbon/human), "Test for the billionth time", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the mining radio headset (/obj/item/radio/headset/headset_cargo/mining), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Haydn Volk (/mob/living/carbon/human), "Test for the billionth time", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - [2021-11-17 18:16:51.489] runtime error: Cannot read null.icon_state - proc name: reorganize alerts (/datum/hud/proc/reorganize_alerts) - source file: alert.dm,796 - usr: null - src: /datum/hud/living (/datum/hud/living) - call stack: - /datum/hud/living (/datum/hud/living): reorganize alerts(null) - Wraith (671) (/mob/living/simple_animal/hostile/construct/wraith): throw alert("aura_healing_\[0x2100e81d]", /atom/movable/screen/alert/aur... (/atom/movable/screen/alert/aura_healing), null, the pylon (/obj/structure/destructible/cult/pylon), 0) - /datum/component/aura_healing (/datum/component/aura_healing): process(0.3) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): fire(0) - Aura Healing (/datum/controller/subsystem/processing/aura_healing): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop() - Master (/datum/controller/master): StartProcessing(0) - [2021-11-17 18:17:11.764] runtime error: Cannot execute null.Hear(). - proc name: broadcast (/datum/signal/subspace/vocal/broadcast) - source file: broadcasting.dm,194 - usr: Haydn Volk (/mob/living/carbon/human) - src: /datum/signal/subspace/vocal (/datum/signal/subspace/vocal) - usr.loc: the mainframe base (99,90,4) (/turf/open/floor/circuit/telecomms/mainframe) - call stack: - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): broadcast() - the subspace broadcaster (/obj/machinery/telecomms/broadcaster): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/broad... (/obj/machinery/telecomms/broadcaster), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the processor unit (/obj/machinery/telecomms/processor/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): relay direct information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the processor unit (/obj/machinery/telecomms/processor/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the bus mainframe (/obj/machinery/telecomms/bus/preset_four)) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/proce... (/obj/machinery/telecomms/processor), null, 20) - the bus mainframe (/obj/machinery/telecomms/bus/preset_four): receive information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), the subspace receiver (/obj/machinery/telecomms/receiver)) - the subspace receiver (/obj/machinery/telecomms/receiver): relay information(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal), /obj/machinery/telecomms/bus (/obj/machinery/telecomms/bus), null, 20) - the subspace receiver (/obj/machinery/telecomms/receiver): receive signal(/datum/signal/subspace/vocal (/datum/signal/subspace/vocal)) - /datum/signal/subspace/vocal (/datum/signal/subspace/vocal): send to receivers() - the mining radio headset (/obj/item/radio/headset/headset_cargo/mining): talk into impl(Haydn Volk (/mob/living/carbon/human), "TEST", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - world: ImmediateInvokeAsync(the mining radio headset (/obj/item/radio/headset/headset_cargo/mining), /obj/item/radio/proc/talk_into... (/obj/item/radio/proc/talk_into_impl), Haydn Volk (/mob/living/carbon/human), "TEST", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the mining radio headset (/obj/item/radio/headset/headset_cargo/mining): talk into(Haydn Volk (/mob/living/carbon/human), "TEST", null, /list (/list), /datum/language/common (/datum/language/common), /list (/list)) - the mining radio headset (/obj/item/radio/headset/headset_cargo/mining): Hear("